Brian Paul | 4c460cf | 2009-03-18 10:23:31 -0600 | [diff] [blame] | 1 | /* Framebuffer object test */ |
Keith Whitwell | b1399a5 | 2007-11-25 15:06:54 +0000 | [diff] [blame] | 2 | |
| 3 | |
José Fonseca | 479ea7d | 2009-01-23 14:35:36 +0000 | [diff] [blame] | 4 | #include <GL/glew.h> |
Keith Whitwell | b1399a5 | 2007-11-25 15:06:54 +0000 | [diff] [blame] | 5 | #include <GL/glut.h> |
| 6 | #include <assert.h> |
| 7 | #include <stdio.h> |
| 8 | #include <stdlib.h> |
| 9 | #include <string.h> |
| 10 | #include <math.h> |
| 11 | |
| 12 | /* For debug */ |
| 13 | |
| 14 | |
| 15 | static int Win = 0; |
| 16 | static int Width = 512, Height = 512; |
| 17 | |
| 18 | static GLenum TexTarget = GL_TEXTURE_2D; |
| 19 | static int TexWidth = 512, TexHeight = 512; |
| 20 | |
| 21 | static GLuint MyFB; |
| 22 | static GLuint TexObj; |
| 23 | static GLboolean Anim = GL_FALSE; |
| 24 | static GLfloat Rot = 0.0; |
| 25 | static GLuint TextureLevel = 0; /* which texture level to render to */ |
| 26 | static GLenum TexIntFormat = GL_RGB; /* either GL_RGB or GL_RGBA */ |
| 27 | |
| 28 | |
| 29 | static void |
| 30 | CheckError(int line) |
| 31 | { |
| 32 | GLenum err = glGetError(); |
| 33 | if (err) { |
| 34 | printf("GL Error 0x%x at line %d\n", (int) err, line); |
| 35 | } |
| 36 | } |
| 37 | |
| 38 | |
| 39 | static void |
| 40 | Idle(void) |
| 41 | { |
| 42 | Rot = glutGet(GLUT_ELAPSED_TIME) * 0.1; |
| 43 | glutPostRedisplay(); |
| 44 | } |
| 45 | |
| 46 | |
| 47 | static void |
| 48 | RenderTexture(void) |
| 49 | { |
| 50 | GLenum status; |
| 51 | |
| 52 | glMatrixMode(GL_PROJECTION); |
| 53 | glLoadIdentity(); |
| 54 | glOrtho(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); |
| 55 | glMatrixMode(GL_MODELVIEW); |
| 56 | glLoadIdentity(); |
| 57 | glTranslatef(0.0, 0.0, -15.0); |
| 58 | |
| 59 | if (1) { |
| 60 | /* draw to texture image */ |
| 61 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); |
| 62 | |
| 63 | status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); |
| 64 | if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { |
| 65 | printf("Framebuffer incomplete!!!\n"); |
| 66 | } |
| 67 | |
| 68 | glViewport(0, 0, TexWidth, TexHeight); |
| 69 | |
| 70 | glClearColor(0.5, 0.5, 1.0, 0.0); |
| 71 | glClear(GL_COLOR_BUFFER_BIT); |
| 72 | |
| 73 | CheckError(__LINE__); |
| 74 | |
| 75 | glBegin(GL_POLYGON); |
| 76 | glColor3f(1, 0, 0); |
| 77 | glVertex2f(-1, -1); |
| 78 | glColor3f(0, 1, 0); |
| 79 | glVertex2f(1, -1); |
| 80 | glColor3f(0, 0, 1); |
| 81 | glVertex2f(0, 1); |
| 82 | glEnd(); |
| 83 | |
| 84 | /* Bind normal framebuffer */ |
| 85 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
| 86 | } |
| 87 | else { |
| 88 | } |
| 89 | |
| 90 | CheckError(__LINE__); |
| 91 | } |
| 92 | |
| 93 | |
| 94 | |
| 95 | static void |
| 96 | Display(void) |
| 97 | { |
| 98 | float ar = (float) Width / (float) Height; |
| 99 | |
| 100 | RenderTexture(); |
| 101 | |
| 102 | /* draw textured quad in the window */ |
| 103 | glMatrixMode(GL_PROJECTION); |
| 104 | glLoadIdentity(); |
| 105 | glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0); |
| 106 | glMatrixMode(GL_MODELVIEW); |
| 107 | glLoadIdentity(); |
| 108 | glTranslatef(0.0, 0.0, -7.0); |
| 109 | |
| 110 | glViewport(0, 0, Width, Height); |
| 111 | |
| 112 | glClearColor(0.25, 0.25, 0.25, 0); |
| 113 | glClear(GL_COLOR_BUFFER_BIT); |
| 114 | |
| 115 | glPushMatrix(); |
| 116 | glRotatef(Rot, 0, 1, 0); |
| 117 | glEnable(TexTarget); |
| 118 | glBindTexture(TexTarget, TexObj); |
| 119 | |
| 120 | { |
| 121 | glBegin(GL_POLYGON); |
| 122 | glColor3f(0.25, 0.25, 0.25); |
| 123 | glTexCoord2f(0, 0); |
| 124 | glVertex2f(-1, -1); |
| 125 | glTexCoord2f(1, 0); |
| 126 | glVertex2f(1, -1); |
| 127 | glColor3f(1.0, 1.0, 1.0); |
| 128 | glTexCoord2f(1, 1); |
| 129 | glVertex2f(1, 1); |
| 130 | glTexCoord2f(0, 1); |
| 131 | glVertex2f(-1, 1); |
| 132 | glEnd(); |
| 133 | } |
| 134 | |
| 135 | glPopMatrix(); |
| 136 | glDisable(TexTarget); |
| 137 | |
| 138 | glutSwapBuffers(); |
| 139 | CheckError(__LINE__); |
| 140 | } |
| 141 | |
| 142 | |
| 143 | static void |
| 144 | Reshape(int width, int height) |
| 145 | { |
| 146 | glViewport(0, 0, width, height); |
| 147 | Width = width; |
| 148 | Height = height; |
| 149 | } |
| 150 | |
| 151 | |
| 152 | static void |
| 153 | CleanUp(void) |
| 154 | { |
| 155 | glDeleteFramebuffersEXT(1, &MyFB); |
| 156 | |
| 157 | glDeleteTextures(1, &TexObj); |
| 158 | |
| 159 | glutDestroyWindow(Win); |
| 160 | |
| 161 | exit(0); |
| 162 | } |
| 163 | |
| 164 | |
| 165 | static void |
| 166 | Key(unsigned char key, int x, int y) |
| 167 | { |
| 168 | (void) x; |
| 169 | (void) y; |
| 170 | switch (key) { |
| 171 | case 'a': |
| 172 | Anim = !Anim; |
| 173 | if (Anim) |
| 174 | glutIdleFunc(Idle); |
| 175 | else |
| 176 | glutIdleFunc(NULL); |
| 177 | break; |
| 178 | case 's': |
| 179 | Rot += 2.0; |
| 180 | break; |
| 181 | case 27: |
| 182 | CleanUp(); |
| 183 | break; |
| 184 | } |
| 185 | glutPostRedisplay(); |
| 186 | } |
| 187 | |
| 188 | |
| 189 | static void |
| 190 | Init(int argc, char *argv[]) |
| 191 | { |
| 192 | static const GLfloat mat[4] = { 1.0, 0.5, 0.5, 1.0 }; |
| 193 | GLint i; |
| 194 | |
| 195 | if (!glutExtensionSupported("GL_EXT_framebuffer_object")) { |
| 196 | printf("GL_EXT_framebuffer_object not found!\n"); |
| 197 | exit(0); |
| 198 | } |
| 199 | |
| 200 | printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 201 | |
| 202 | |
| 203 | /* Make texture object/image */ |
| 204 | glGenTextures(1, &TexObj); |
| 205 | glBindTexture(TexTarget, TexObj); |
| 206 | glTexParameteri(TexTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 207 | glTexParameteri(TexTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 208 | glTexParameteri(TexTarget, GL_TEXTURE_BASE_LEVEL, TextureLevel); |
| 209 | glTexParameteri(TexTarget, GL_TEXTURE_MAX_LEVEL, TextureLevel); |
| 210 | |
| 211 | glTexImage2D(TexTarget, 0, TexIntFormat, TexWidth, TexHeight, 0, |
| 212 | GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
| 213 | |
| 214 | |
| 215 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
| 216 | |
| 217 | |
| 218 | |
| 219 | |
| 220 | /* gen framebuffer id, delete it, do some assertions, just for testing */ |
| 221 | glGenFramebuffersEXT(1, &MyFB); |
| 222 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); |
| 223 | assert(glIsFramebufferEXT(MyFB)); |
| 224 | |
| 225 | |
| 226 | CheckError(__LINE__); |
| 227 | |
| 228 | /* Render color to texture */ |
| 229 | glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, |
| 230 | TexTarget, TexObj, TextureLevel); |
| 231 | |
| 232 | |
| 233 | |
| 234 | CheckError(__LINE__); |
| 235 | |
| 236 | /* bind regular framebuffer */ |
| 237 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
| 238 | |
| 239 | |
| 240 | } |
| 241 | |
| 242 | |
| 243 | int |
| 244 | main(int argc, char *argv[]) |
| 245 | { |
| 246 | glutInit(&argc, argv); |
| 247 | glutInitWindowPosition(0, 0); |
| 248 | glutInitWindowSize(Width, Height); |
| 249 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); |
| 250 | Win = glutCreateWindow(argv[0]); |
José Fonseca | 479ea7d | 2009-01-23 14:35:36 +0000 | [diff] [blame] | 251 | glewInit(); |
Keith Whitwell | b1399a5 | 2007-11-25 15:06:54 +0000 | [diff] [blame] | 252 | glutReshapeFunc(Reshape); |
| 253 | glutKeyboardFunc(Key); |
| 254 | glutDisplayFunc(Display); |
| 255 | if (Anim) |
| 256 | glutIdleFunc(Idle); |
| 257 | Init(argc, argv); |
| 258 | glutMainLoop(); |
| 259 | return 0; |
| 260 | } |