blob: 84e2504baba170824e52988065b794effd24e2de [file] [log] [blame]
Eric Anholta3289322010-09-28 10:43:56 -07001/*
2 * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
3 * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
4 * Copyright © 2010 Intel Corporation
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
24 */
25
Eric Anholta3289322010-09-28 10:43:56 -070026#include "main/mtypes.h"
Rob Clarkb9b40ef2015-10-10 13:55:07 -040027#include "glsl/nir/glsl_types.h"
Brian Paul82e3d8b2015-09-30 08:22:32 -060028#include "glsl/ir.h"
29#include "glsl/ir_uniform.h"
30#include "glsl/ir_visitor.h"
31#include "glsl/program.h"
Brian Paul6dac4552014-12-15 17:05:13 -070032#include "program/hash_table.h"
Eric Anholta3289322010-09-28 10:43:56 -070033#include "program/prog_parameter.h"
Marek Olšákd4a06d72013-05-13 15:46:49 +020034#include "program/program.h"
Brian Paul6dac4552014-12-15 17:05:13 -070035
Eric Anholta3289322010-09-28 10:43:56 -070036
Eric Anholta3289322010-09-28 10:43:56 -070037class get_sampler_name : public ir_hierarchical_visitor
38{
39public:
40 get_sampler_name(ir_dereference *last,
41 struct gl_shader_program *shader_program)
42 {
Kenneth Graunked3073f52011-01-21 14:32:31 -080043 this->mem_ctx = ralloc_context(NULL);
Eric Anholta3289322010-09-28 10:43:56 -070044 this->shader_program = shader_program;
45 this->name = NULL;
46 this->offset = 0;
47 this->last = last;
48 }
49
50 ~get_sampler_name()
51 {
Kenneth Graunked3073f52011-01-21 14:32:31 -080052 ralloc_free(this->mem_ctx);
Eric Anholta3289322010-09-28 10:43:56 -070053 }
54
55 virtual ir_visitor_status visit(ir_dereference_variable *ir)
56 {
57 this->name = ir->var->name;
58 return visit_continue;
59 }
60
61 virtual ir_visitor_status visit_leave(ir_dereference_record *ir)
62 {
Kenneth Graunked3073f52011-01-21 14:32:31 -080063 this->name = ralloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
Eric Anholta3289322010-09-28 10:43:56 -070064 return visit_continue;
65 }
66
67 virtual ir_visitor_status visit_leave(ir_dereference_array *ir)
68 {
69 ir_constant *index = ir->array_index->as_constant();
70 int i;
71
72 if (index) {
73 i = index->value.i[0];
74 } else {
75 /* GLSL 1.10 and 1.20 allowed variable sampler array indices,
76 * while GLSL 1.30 requires that the array indices be
77 * constant integer expressions. We don't expect any driver
78 * to actually work with a really variable array index, so
79 * all that would work would be an unrolled loop counter that ends
80 * up being constant above.
81 */
Kenneth Graunked3073f52011-01-21 14:32:31 -080082 ralloc_strcat(&shader_program->InfoLog,
83 "warning: Variable sampler array index unsupported.\n"
84 "This feature of the language was removed in GLSL 1.20 "
85 "and is unlikely to be supported for 1.10 in Mesa.\n");
Eric Anholta3289322010-09-28 10:43:56 -070086 i = 0;
87 }
88 if (ir != last) {
Kenneth Graunked3073f52011-01-21 14:32:31 -080089 this->name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i);
Eric Anholta3289322010-09-28 10:43:56 -070090 } else {
91 offset = i;
92 }
93 return visit_continue;
94 }
95
96 struct gl_shader_program *shader_program;
97 const char *name;
98 void *mem_ctx;
99 int offset;
100 ir_dereference *last;
101};
102
Marek Olšákd4a06d72013-05-13 15:46:49 +0200103
Brian Paul6dac4552014-12-15 17:05:13 -0700104int
Eric Anholta3289322010-09-28 10:43:56 -0700105_mesa_get_sampler_uniform_value(class ir_dereference *sampler,
106 struct gl_shader_program *shader_program,
107 const struct gl_program *prog)
108{
109 get_sampler_name getname(sampler, shader_program);
110
Paul Berry665b8d72014-01-07 10:11:39 -0800111 GLuint shader = _mesa_program_enum_to_shader_stage(prog->Target);
Marek Olšákd4a06d72013-05-13 15:46:49 +0200112
Eric Anholta3289322010-09-28 10:43:56 -0700113 sampler->accept(&getname);
114
Ian Romanick71990962011-10-18 16:01:49 -0700115 unsigned location;
116 if (!shader_program->UniformHash->get(location, getname.name)) {
Ian Romanicka9f25162011-09-22 16:56:58 -0700117 linker_error(shader_program,
118 "failed to find sampler named %s.\n", getname.name);
Eric Anholta3289322010-09-28 10:43:56 -0700119 return 0;
120 }
121
Timothy Arceri763cd8c2015-09-30 11:00:02 +1000122 if (!shader_program->UniformStorage[location].opaque[shader].active) {
Marek Olšákd4a06d72013-05-13 15:46:49 +0200123 assert(0 && "cannot return a sampler");
124 linker_error(shader_program,
125 "cannot return a sampler named %s, because it is not "
126 "used in this shader stage. This is a driver bug.\n",
127 getname.name);
128 return 0;
129 }
130
Timothy Arceri763cd8c2015-09-30 11:00:02 +1000131 return shader_program->UniformStorage[location].opaque[shader].index +
Marek Olšákd4a06d72013-05-13 15:46:49 +0200132 getname.offset;
Eric Anholta3289322010-09-28 10:43:56 -0700133}
Chris Forbes3b48f6a2014-08-03 19:55:55 +1200134
135
Brian Paul6dac4552014-12-15 17:05:13 -0700136class ir_rvalue *
Chris Forbes3b48f6a2014-08-03 19:55:55 +1200137_mesa_get_sampler_array_nonconst_index(class ir_dereference *sampler)
138{
139 ir_dereference_array *deref_arr = sampler->as_dereference_array();
140 if (!deref_arr || deref_arr->array_index->as_constant())
141 return NULL;
142
143 return deref_arr->array_index;
144}