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Brian00cdc0a2006-12-14 15:01:06 -07001/*
2 * Mesa 3-D graphics library
Brianb7978af2007-01-09 19:17:17 -07003 * Version: 6.5.3
Brian00cdc0a2006-12-14 15:01:06 -07004 *
Brianb7978af2007-01-09 19:17:17 -07005 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Brian00cdc0a2006-12-14 15:01:06 -07006 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file prog_parameter.c
27 * Program parameter lists and functions.
28 * \author Brian Paul
29 */
30
31
32#include "glheader.h"
33#include "imports.h"
34#include "macros.h"
Brian00cdc0a2006-12-14 15:01:06 -070035#include "prog_instruction.h"
36#include "prog_parameter.h"
37#include "prog_statevars.h"
38
39
40struct gl_program_parameter_list *
41_mesa_new_parameter_list(void)
42{
43 return (struct gl_program_parameter_list *)
44 _mesa_calloc(sizeof(struct gl_program_parameter_list));
45}
46
47
48/**
49 * Free a parameter list and all its parameters
50 */
51void
52_mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
53{
54 GLuint i;
55 for (i = 0; i < paramList->NumParameters; i++) {
56 if (paramList->Parameters[i].Name)
57 _mesa_free((void *) paramList->Parameters[i].Name);
58 }
59 _mesa_free(paramList->Parameters);
60 if (paramList->ParameterValues)
61 _mesa_align_free(paramList->ParameterValues);
62 _mesa_free(paramList);
63}
64
65
66
67/**
68 * Add a new parameter to a parameter list.
Brian3a8e2772006-12-20 17:19:16 -070069 * Note that parameter values are usually 4-element GLfloat vectors.
70 * When size > 4 we'll allocate a sequential block of parameters to
71 * store all the values (in blocks of 4).
72 *
Brian00cdc0a2006-12-14 15:01:06 -070073 * \param paramList the list to add the parameter to
Brian00cdc0a2006-12-14 15:01:06 -070074 * \param type type of parameter, such as
Brianb7978af2007-01-09 19:17:17 -070075 * \param name the parameter name, will be duplicated/copied!
76 * \param size number of elements in 'values' vector (1..4, or more)
77 * \param values initial parameter value, up to 4 GLfloats, or NULL
78 * \param state state indexes, or NULL
Brian00cdc0a2006-12-14 15:01:06 -070079 * \return index of new parameter in the list, or -1 if error (out of mem)
80 */
81GLint
82_mesa_add_parameter(struct gl_program_parameter_list *paramList,
Brianb7978af2007-01-09 19:17:17 -070083 enum register_file type, const char *name,
84 GLuint size, const GLfloat *values,
85 const gl_state_index state[STATE_LENGTH])
Brian00cdc0a2006-12-14 15:01:06 -070086{
Brian3a8e2772006-12-20 17:19:16 -070087 const GLuint oldNum = paramList->NumParameters;
88 const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */
Brian00cdc0a2006-12-14 15:01:06 -070089
Brian3a8e2772006-12-20 17:19:16 -070090 assert(size > 0);
91 assert(size <= 16); /* XXX anything larger than a matrix??? */
92
93 if (oldNum + sz4 > paramList->Size) {
94 /* Need to grow the parameter list array (alloc some extra) */
95 paramList->Size = paramList->Size + 4 * sz4;
Brian00cdc0a2006-12-14 15:01:06 -070096
97 /* realloc arrays */
98 paramList->Parameters = (struct gl_program_parameter *)
99 _mesa_realloc(paramList->Parameters,
Brian3a8e2772006-12-20 17:19:16 -0700100 oldNum * sizeof(struct gl_program_parameter),
Brian00cdc0a2006-12-14 15:01:06 -0700101 paramList->Size * sizeof(struct gl_program_parameter));
102
103 paramList->ParameterValues = (GLfloat (*)[4])
104 _mesa_align_realloc(paramList->ParameterValues, /* old buf */
Brian3a8e2772006-12-20 17:19:16 -0700105 oldNum * 4 * sizeof(GLfloat), /* old size */
Brian00cdc0a2006-12-14 15:01:06 -0700106 paramList->Size * 4 *sizeof(GLfloat), /* new sz */
107 16);
108 }
109
110 if (!paramList->Parameters ||
111 !paramList->ParameterValues) {
112 /* out of memory */
113 paramList->NumParameters = 0;
114 paramList->Size = 0;
115 return -1;
116 }
117 else {
Brian3a8e2772006-12-20 17:19:16 -0700118 GLuint i;
Brian00cdc0a2006-12-14 15:01:06 -0700119
Brian3a8e2772006-12-20 17:19:16 -0700120 paramList->NumParameters = oldNum + sz4;
Brian00cdc0a2006-12-14 15:01:06 -0700121
Brian3a8e2772006-12-20 17:19:16 -0700122 _mesa_memset(&paramList->Parameters[oldNum], 0,
123 sz4 * sizeof(struct gl_program_parameter));
124
125 for (i = 0; i < sz4; i++) {
126 struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
127 p->Name = name ? _mesa_strdup(name) : NULL;
128 p->Type = type;
129 p->Size = size;
130 if (values) {
131 COPY_4V(paramList->ParameterValues[oldNum + i], values);
132 values += 4;
133 }
134 size -= 4;
135 }
Brianb7978af2007-01-09 19:17:17 -0700136
137 if (state) {
138 for (i = 0; i < STATE_LENGTH; i++)
139 paramList->Parameters[oldNum].StateIndexes[i] = state[i];
140 }
141
Brian3a8e2772006-12-20 17:19:16 -0700142 return (GLint) oldNum;
Brian00cdc0a2006-12-14 15:01:06 -0700143 }
144}
145
146
147/**
148 * Add a new named program parameter (Ex: NV_fragment_program DEFINE statement)
149 * \return index of the new entry in the parameter list
150 */
151GLint
152_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
153 const char *name, const GLfloat values[4])
154{
Brianb7978af2007-01-09 19:17:17 -0700155 return _mesa_add_parameter(paramList, PROGRAM_NAMED_PARAM, name,
156 4, values, NULL);
157
Brian00cdc0a2006-12-14 15:01:06 -0700158}
159
160
161/**
162 * Add a new named constant to the parameter list.
163 * This will be used when the program contains something like this:
164 * PARAM myVals = { 0, 1, 2, 3 };
165 *
166 * \param paramList the parameter list
167 * \param name the name for the constant
168 * \param values four float values
169 * \return index/position of the new parameter in the parameter list
170 */
171GLint
172_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
173 const char *name, const GLfloat values[4],
174 GLuint size)
175{
176#if 0 /* disable this for now -- we need to save the name! */
177 GLint pos;
178 GLuint swizzle;
179 ASSERT(size == 4); /* XXX future feature */
180 /* check if we already have this constant */
181 if (_mesa_lookup_parameter_constant(paramList, values, 4, &pos, &swizzle)) {
182 return pos;
183 }
184#endif
185 size = 4; /** XXX fix */
Brianb7978af2007-01-09 19:17:17 -0700186 return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name,
187 size, values, NULL);
188
Brian00cdc0a2006-12-14 15:01:06 -0700189}
190
191
192/**
193 * Add a new unnamed constant to the parameter list.
194 * This will be used when the program contains something like this:
195 * MOV r, { 0, 1, 2, 3 };
196 *
197 * \param paramList the parameter list
198 * \param values four float values
199 * \param swizzleOut returns swizzle mask for accessing the constant
200 * \return index/position of the new parameter in the parameter list.
201 */
202GLint
203_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
204 const GLfloat values[4], GLuint size,
205 GLuint *swizzleOut)
206{
207 GLint pos;
208 GLuint swizzle;
209 ASSERT(size >= 1);
210 ASSERT(size <= 4);
211 size = 4; /* XXX temporary */
212 /* check if we already have this constant */
213 if (_mesa_lookup_parameter_constant(paramList, values,
214 size, &pos, &swizzle)) {
215 return pos;
216 }
Brianb7978af2007-01-09 19:17:17 -0700217 return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
218 size, values, NULL);
219
Brian00cdc0a2006-12-14 15:01:06 -0700220}
221
222
223GLint
224_mesa_add_uniform(struct gl_program_parameter_list *paramList,
225 const char *name, GLuint size)
226{
227 GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
228 if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_UNIFORM) {
229 /* already in list */
230 return i;
231 }
232 else {
Brianb7978af2007-01-09 19:17:17 -0700233 i = _mesa_add_parameter(paramList, PROGRAM_UNIFORM, name,
234 size, NULL, NULL);
235
Brian00cdc0a2006-12-14 15:01:06 -0700236 return i;
237 }
238}
239
240
241GLint
Brian9805e762007-01-05 16:00:57 -0700242_mesa_add_sampler(struct gl_program_parameter_list *paramList,
243 const char *name)
244{
245 GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
246 if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_SAMPLER) {
247 /* already in list */
248 return i;
249 }
250 else {
251 const GLint size = 1;
Brianb7978af2007-01-09 19:17:17 -0700252 i = _mesa_add_parameter(paramList, PROGRAM_SAMPLER, name,
253 size, NULL, NULL);
Brian9805e762007-01-05 16:00:57 -0700254 return i;
255 }
256}
257
258
Brian3209c3e2007-01-09 17:49:24 -0700259/**
260 * Add parameter representing a varying variable.
261 */
Brian9805e762007-01-05 16:00:57 -0700262GLint
Brian00cdc0a2006-12-14 15:01:06 -0700263_mesa_add_varying(struct gl_program_parameter_list *paramList,
264 const char *name, GLuint size)
265{
266 GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
267 if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_VARYING) {
268 /* already in list */
269 return i;
270 }
271 else {
272 assert(size == 4);
Brianb7978af2007-01-09 19:17:17 -0700273 i = _mesa_add_parameter(paramList, PROGRAM_VARYING, name,
274 size, NULL, NULL);
Brian00cdc0a2006-12-14 15:01:06 -0700275 return i;
276 }
277}
278
279
Brian3209c3e2007-01-09 17:49:24 -0700280/**
281 * Add parameter representing a vertex program attribute.
Brianb7978af2007-01-09 19:17:17 -0700282 * \param size size of attribute (in floats), may be -1 if unknown
283 * \param attrib the attribute index, or -1 if unknown
Brian3209c3e2007-01-09 17:49:24 -0700284 */
285GLint
286_mesa_add_attribute(struct gl_program_parameter_list *paramList,
Brianb7978af2007-01-09 19:17:17 -0700287 const char *name, GLint size, GLint attrib)
Brian3209c3e2007-01-09 17:49:24 -0700288{
Brian3209c3e2007-01-09 17:49:24 -0700289 GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
290 if (i >= 0) {
291 /* replace */
Brianb7978af2007-01-09 19:17:17 -0700292 if (attrib < 0)
293 attrib = i;
Brian01a91eb2007-01-09 19:26:22 -0700294 paramList->Parameters[i].StateIndexes[0] = attrib;
Brian3209c3e2007-01-09 17:49:24 -0700295 }
296 else {
297 /* add */
Brianb7978af2007-01-09 19:17:17 -0700298 gl_state_index state[STATE_LENGTH];
Brian01a91eb2007-01-09 19:26:22 -0700299 state[0] = attrib;
Brianee118422007-01-10 12:18:33 -0700300 if (size < 0)
301 size = 4;
Brianb7978af2007-01-09 19:17:17 -0700302 i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name,
303 size, NULL, state);
Brian3209c3e2007-01-09 17:49:24 -0700304 }
305 return i;
306}
307
Brian00cdc0a2006-12-14 15:01:06 -0700308
309
310#if 0 /* not used yet */
311/**
312 * Returns the number of 4-component registers needed to store a piece
313 * of GL state. For matrices this may be as many as 4 registers,
314 * everything else needs
315 * just 1 register.
316 */
317static GLuint
318sizeof_state_reference(const GLint *stateTokens)
319{
320 if (stateTokens[0] == STATE_MATRIX) {
321 GLuint rows = stateTokens[4] - stateTokens[3] + 1;
322 assert(rows >= 1);
323 assert(rows <= 4);
324 return rows;
325 }
326 else {
327 return 1;
328 }
329}
330#endif
331
332
333/**
334 * Add a new state reference to the parameter list.
335 * This will be used when the program contains something like this:
336 * PARAM ambient = state.material.front.ambient;
337 *
338 * \param paramList the parameter list
Brianb7978af2007-01-09 19:17:17 -0700339 * \param state an array of 6 (STATE_LENGTH) state tokens
Brian00cdc0a2006-12-14 15:01:06 -0700340 * \return index of the new parameter.
341 */
342GLint
343_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
Brianb7978af2007-01-09 19:17:17 -0700344 const GLint stateTokens[STATE_LENGTH])
Brian00cdc0a2006-12-14 15:01:06 -0700345{
346 const GLuint size = 4; /* XXX fix */
347 const char *name;
348 GLint index;
349
350 /* Check if the state reference is already in the list */
351 for (index = 0; index < paramList->NumParameters; index++) {
352 GLuint i, match = 0;
353 for (i = 0; i < 6; i++) {
354 if (paramList->Parameters[index].StateIndexes[i] == stateTokens[i]) {
355 match++;
356 }
357 else {
358 break;
359 }
360 }
Brianb7978af2007-01-09 19:17:17 -0700361 if (match == STATE_LENGTH) {
Brian00cdc0a2006-12-14 15:01:06 -0700362 /* this state reference is already in the parameter list */
363 return index;
364 }
365 }
366
367 name = _mesa_program_state_string(stateTokens);
Brianb7978af2007-01-09 19:17:17 -0700368 index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name,
Brian29bff4e2007-01-10 08:37:59 -0700369 size, NULL, (gl_state_index *) stateTokens);
370 paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
Brian00cdc0a2006-12-14 15:01:06 -0700371
372 /* free name string here since we duplicated it in add_parameter() */
373 _mesa_free((void *) name);
374
375 return index;
376}
377
378
379/**
380 * Lookup a parameter value by name in the given parameter list.
381 * \return pointer to the float[4] values.
382 */
383GLfloat *
384_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
385 GLsizei nameLen, const char *name)
386{
387 GLuint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
388 if (i < 0)
389 return NULL;
390 else
391 return paramList->ParameterValues[i];
392}
393
394
395/**
396 * Given a program parameter name, find its position in the list of parameters.
397 * \param paramList the parameter list to search
398 * \param nameLen length of name (in chars).
399 * If length is negative, assume that name is null-terminated.
400 * \param name the name to search for
401 * \return index of parameter in the list.
402 */
403GLint
404_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
405 GLsizei nameLen, const char *name)
406{
407 GLint i;
408
409 if (!paramList)
410 return -1;
411
412 if (nameLen == -1) {
413 /* name is null-terminated */
414 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
415 if (paramList->Parameters[i].Name &&
416 _mesa_strcmp(paramList->Parameters[i].Name, name) == 0)
417 return i;
418 }
419 }
420 else {
421 /* name is not null-terminated, use nameLen */
422 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
423 if (paramList->Parameters[i].Name &&
424 _mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
425 && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
426 return i;
427 }
428 }
429 return -1;
430}
431
432
433/**
434 * Look for a float vector in the given parameter list. The float vector
435 * may be of length 1, 2, 3 or 4.
436 * \param paramList the parameter list to search
437 * \param v the float vector to search for
438 * \param size number of element in v
439 * \param posOut returns the position of the constant, if found
440 * \param swizzleOut returns a swizzle mask describing location of the
441 * vector elements if found
442 * \return GL_TRUE if found, GL_FALSE if not found
443 */
444GLboolean
445_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramList,
446 const GLfloat v[], GLsizei vSize,
447 GLint *posOut, GLuint *swizzleOut)
448{
449 GLuint i;
450
451 assert(vSize >= 1);
452 assert(vSize <= 4);
453
454 if (!paramList)
455 return -1;
456
457 for (i = 0; i < paramList->NumParameters; i++) {
458 if (paramList->Parameters[i].Type == PROGRAM_CONSTANT) {
459 const GLint maxShift = 4 - vSize;
460 GLint shift, j;
461 for (shift = 0; shift <= maxShift; shift++) {
462 GLint matched = 0;
463 GLuint swizzle[4];
464 swizzle[0] = swizzle[1] = swizzle[2] = swizzle[3] = 0;
465 /* XXX we could do out-of-order swizzle matches too, someday */
466 for (j = 0; j < vSize; j++) {
467 assert(shift + j < 4);
468 if (paramList->ParameterValues[i][shift + j] == v[j]) {
469 matched++;
470 swizzle[j] = shift + j;
471 ASSERT(swizzle[j] >= SWIZZLE_X);
472 ASSERT(swizzle[j] <= SWIZZLE_W);
473 }
474 }
475 if (matched == vSize) {
476 /* found! */
477 *posOut = i;
478 *swizzleOut = MAKE_SWIZZLE4(swizzle[0], swizzle[1],
479 swizzle[2], swizzle[3]);
480 return GL_TRUE;
481 }
482 }
483 }
484 }
485
486 *posOut = -1;
487 return GL_FALSE;
488}
489
490
491struct gl_program_parameter_list *
492_mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
493{
494 struct gl_program_parameter_list *clone;
495 GLuint i;
496
497 clone = _mesa_new_parameter_list();
498 if (!clone)
499 return NULL;
500
501 /** Not too efficient, but correct */
502 for (i = 0; i < list->NumParameters; i++) {
503 struct gl_program_parameter *p = list->Parameters + i;
Brian3a8e2772006-12-20 17:19:16 -0700504 GLuint size = MIN2(p->Size, 4);
Brianb7978af2007-01-09 19:17:17 -0700505 GLint j = _mesa_add_parameter(clone, p->Type, p->Name,
506 size, list->ParameterValues[i], NULL);
Brian00cdc0a2006-12-14 15:01:06 -0700507 ASSERT(j >= 0);
508 /* copy state indexes */
509 if (p->Type == PROGRAM_STATE_VAR) {
510 GLint k;
511 struct gl_program_parameter *q = clone->Parameters + j;
Brianb7978af2007-01-09 19:17:17 -0700512 for (k = 0; k < STATE_LENGTH; k++) {
Brian00cdc0a2006-12-14 15:01:06 -0700513 q->StateIndexes[k] = p->StateIndexes[k];
514 }
515 }
Brian3a8e2772006-12-20 17:19:16 -0700516 else {
517 clone->Parameters[j].Size = p->Size;
518 }
Brian00cdc0a2006-12-14 15:01:06 -0700519 }
520
521 return clone;
522}
Brian5b01c5e2006-12-19 18:02:03 -0700523
524
525/**
526 * Find longest name of any parameter in list.
527 */
528GLuint
529_mesa_parameter_longest_name(const struct gl_program_parameter_list *list)
530{
531 GLuint i, maxLen = 0;
532 if (!list)
533 return 0;
534 for (i = 0; i < list->NumParameters; i++) {
535 GLuint len = _mesa_strlen(list->Parameters[i].Name);
536 if (len > maxLen)
537 maxLen = len;
538 }
539 return maxLen;
540}
541