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Brian13e3b212007-02-22 16:09:40 -07001/*
2 * Mesa 3-D graphics library
Brian999b5562007-11-23 12:01:57 -07003 * Version: 7.0.3
Brian13e3b212007-02-22 16:09:40 -07004 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file prog_execute.c
27 * Software interpreter for vertex/fragment programs.
28 * \author Brian Paul
29 */
30
31/*
32 * NOTE: we do everything in single-precision floating point; we don't
33 * currently observe the single/half/fixed-precision qualifiers.
34 *
35 */
36
37
Brian Paulbbd28712008-09-18 12:26:54 -060038#include "main/glheader.h"
39#include "main/colormac.h"
40#include "main/context.h"
Brian13e3b212007-02-22 16:09:40 -070041#include "program.h"
42#include "prog_execute.h"
43#include "prog_instruction.h"
44#include "prog_parameter.h"
45#include "prog_print.h"
Brianc223c6b2007-07-04 13:15:20 -060046#include "shader/slang/slang_library_noise.h"
Brian13e3b212007-02-22 16:09:40 -070047
48
Brian13e3b212007-02-22 16:09:40 -070049/* debug predicate */
50#define DEBUG_PROG 0
51
52
Brianf183a2d2007-02-23 17:14:30 -070053/**
54 * Set x to positive or negative infinity.
55 */
56#if defined(USE_IEEE) || defined(_WIN32)
57#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 )
58#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 )
59#elif defined(VMS)
60#define SET_POS_INFINITY(x) x = __MAXFLOAT
61#define SET_NEG_INFINITY(x) x = -__MAXFLOAT
62#else
63#define SET_POS_INFINITY(x) x = (GLfloat) HUGE_VAL
64#define SET_NEG_INFINITY(x) x = (GLfloat) -HUGE_VAL
65#endif
66
67#define SET_FLOAT_BITS(x, bits) ((fi_type *) (void *) &(x))->i = bits
68
69
70static const GLfloat ZeroVec[4] = { 0.0F, 0.0F, 0.0F, 0.0F };
71
72
73
Brian13e3b212007-02-22 16:09:40 -070074/**
75 * Return a pointer to the 4-element float vector specified by the given
76 * source register.
77 */
78static INLINE const GLfloat *
Brian33eac562007-02-25 18:52:41 -070079get_register_pointer(const struct prog_src_register *source,
Briane80d9012007-02-23 16:53:24 -070080 const struct gl_program_machine *machine)
Brian13e3b212007-02-22 16:09:40 -070081{
Brianf183a2d2007-02-23 17:14:30 -070082 if (source->RelAddr) {
83 const GLint reg = source->Index + machine->AddressReg[0][0];
Brian313d50e2007-02-25 19:01:16 -070084 if (source->File == PROGRAM_ENV_PARAM)
85 if (reg < 0 || reg >= MAX_PROGRAM_ENV_PARAMS)
86 return ZeroVec;
87 else
88 return machine->EnvParams[reg];
Brianf183a2d2007-02-23 17:14:30 -070089 else {
Brian313d50e2007-02-25 19:01:16 -070090 const struct gl_program_parameter_list *params;
Brian761728a2007-02-24 11:14:57 -070091 ASSERT(source->File == PROGRAM_LOCAL_PARAM ||
Brian Paul51ad2192008-04-11 09:35:18 -060092 source->File == PROGRAM_CONSTANT ||
Zack Rusin53f5b972008-06-12 19:37:26 -040093 source->File == PROGRAM_STATE_VAR ||
94 source->File == PROGRAM_UNIFORM);
Brian313d50e2007-02-25 19:01:16 -070095 params = machine->CurProgram->Parameters;
José Fonseca452a5922008-05-31 18:14:09 +090096 if (reg < 0 || reg >= (GLint)params->NumParameters)
Brian313d50e2007-02-25 19:01:16 -070097 return ZeroVec;
98 else
99 return params->ParameterValues[reg];
Brianf183a2d2007-02-23 17:14:30 -0700100 }
101 }
102
Brian13e3b212007-02-22 16:09:40 -0700103 switch (source->File) {
104 case PROGRAM_TEMPORARY:
105 ASSERT(source->Index < MAX_PROGRAM_TEMPS);
106 return machine->Temporaries[source->Index];
107
108 case PROGRAM_INPUT:
109 if (machine->CurProgram->Target == GL_VERTEX_PROGRAM_ARB) {
110 ASSERT(source->Index < VERT_ATTRIB_MAX);
111 return machine->VertAttribs[source->Index];
112 }
113 else {
114 ASSERT(source->Index < FRAG_ATTRIB_MAX);
115 return machine->Attribs[source->Index][machine->CurElement];
116 }
117
118 case PROGRAM_OUTPUT:
Brian292a8042007-02-24 15:49:54 -0700119 ASSERT(source->Index < MAX_PROGRAM_OUTPUTS);
Brian13e3b212007-02-22 16:09:40 -0700120 return machine->Outputs[source->Index];
121
122 case PROGRAM_LOCAL_PARAM:
123 ASSERT(source->Index < MAX_PROGRAM_LOCAL_PARAMS);
124 return machine->CurProgram->LocalParams[source->Index];
125
126 case PROGRAM_ENV_PARAM:
127 ASSERT(source->Index < MAX_PROGRAM_ENV_PARAMS);
Brian33eac562007-02-25 18:52:41 -0700128 return machine->EnvParams[source->Index];
Brian13e3b212007-02-22 16:09:40 -0700129
130 case PROGRAM_STATE_VAR:
131 /* Fallthrough */
132 case PROGRAM_CONSTANT:
133 /* Fallthrough */
134 case PROGRAM_UNIFORM:
135 /* Fallthrough */
136 case PROGRAM_NAMED_PARAM:
137 ASSERT(source->Index <
138 (GLint) machine->CurProgram->Parameters->NumParameters);
139 return machine->CurProgram->Parameters->ParameterValues[source->Index];
140
141 default:
Brian33eac562007-02-25 18:52:41 -0700142 _mesa_problem(NULL,
Brian13e3b212007-02-22 16:09:40 -0700143 "Invalid input register file %d in get_register_pointer()",
144 source->File);
145 return NULL;
146 }
147}
148
149
Brian6774f322007-02-25 18:39:46 -0700150#if FEATURE_MESA_program_debug
151static struct gl_program_machine *CurrentMachine = NULL;
152
153/**
154 * For GL_MESA_program_debug.
155 * Return current value (4*GLfloat) of a program register.
156 * Called via ctx->Driver.GetProgramRegister().
157 */
158void
159_mesa_get_program_register(GLcontext *ctx, enum register_file file,
160 GLuint index, GLfloat val[4])
161{
162 if (CurrentMachine) {
163 struct prog_src_register src;
164 const GLfloat *reg;
165 src.File = file;
166 src.Index = index;
Brian33eac562007-02-25 18:52:41 -0700167 reg = get_register_pointer(&src, CurrentMachine);
Brian6774f322007-02-25 18:39:46 -0700168 COPY_4V(val, reg);
169 }
170}
171#endif /* FEATURE_MESA_program_debug */
172
173
Brian13e3b212007-02-22 16:09:40 -0700174/**
175 * Fetch a 4-element float vector from the given source register.
176 * Apply swizzling and negating as needed.
177 */
178static void
Brian33eac562007-02-25 18:52:41 -0700179fetch_vector4(const struct prog_src_register *source,
Briane80d9012007-02-23 16:53:24 -0700180 const struct gl_program_machine *machine, GLfloat result[4])
Brian13e3b212007-02-22 16:09:40 -0700181{
Brian33eac562007-02-25 18:52:41 -0700182 const GLfloat *src = get_register_pointer(source, machine);
Brian13e3b212007-02-22 16:09:40 -0700183 ASSERT(src);
184
185 if (source->Swizzle == SWIZZLE_NOOP) {
186 /* no swizzling */
187 COPY_4V(result, src);
188 }
189 else {
190 ASSERT(GET_SWZ(source->Swizzle, 0) <= 3);
191 ASSERT(GET_SWZ(source->Swizzle, 1) <= 3);
192 ASSERT(GET_SWZ(source->Swizzle, 2) <= 3);
193 ASSERT(GET_SWZ(source->Swizzle, 3) <= 3);
194 result[0] = src[GET_SWZ(source->Swizzle, 0)];
195 result[1] = src[GET_SWZ(source->Swizzle, 1)];
196 result[2] = src[GET_SWZ(source->Swizzle, 2)];
197 result[3] = src[GET_SWZ(source->Swizzle, 3)];
198 }
199
200 if (source->NegateBase) {
201 result[0] = -result[0];
202 result[1] = -result[1];
203 result[2] = -result[2];
204 result[3] = -result[3];
205 }
206 if (source->Abs) {
207 result[0] = FABSF(result[0]);
208 result[1] = FABSF(result[1]);
209 result[2] = FABSF(result[2]);
210 result[3] = FABSF(result[3]);
211 }
212 if (source->NegateAbs) {
213 result[0] = -result[0];
214 result[1] = -result[1];
215 result[2] = -result[2];
216 result[3] = -result[3];
217 }
218}
219
Brian62da6a12007-05-02 18:44:34 -0600220
Brian13e3b212007-02-22 16:09:40 -0700221/**
Brian62da6a12007-05-02 18:44:34 -0600222 * Fetch the derivative with respect to X or Y for the given register.
223 * XXX this currently only works for fragment program input attribs.
Brian13e3b212007-02-22 16:09:40 -0700224 */
Brian62da6a12007-05-02 18:44:34 -0600225static void
Briane80d9012007-02-23 16:53:24 -0700226fetch_vector4_deriv(GLcontext * ctx,
227 const struct prog_src_register *source,
Brian62da6a12007-05-02 18:44:34 -0600228 const struct gl_program_machine *machine,
229 char xOrY, GLfloat result[4])
Brian13e3b212007-02-22 16:09:40 -0700230{
José Fonseca452a5922008-05-31 18:14:09 +0900231 if (source->File == PROGRAM_INPUT && source->Index < (GLint)machine->NumDeriv) {
Brian62da6a12007-05-02 18:44:34 -0600232 const GLint col = machine->CurElement;
233 const GLfloat w = machine->Attribs[FRAG_ATTRIB_WPOS][col][3];
234 const GLfloat invQ = 1.0f / w;
235 GLfloat deriv[4];
Brian13e3b212007-02-22 16:09:40 -0700236
Brian13e3b212007-02-22 16:09:40 -0700237 if (xOrY == 'X') {
Brian62da6a12007-05-02 18:44:34 -0600238 deriv[0] = machine->DerivX[source->Index][0] * invQ;
239 deriv[1] = machine->DerivX[source->Index][1] * invQ;
240 deriv[2] = machine->DerivX[source->Index][2] * invQ;
241 deriv[3] = machine->DerivX[source->Index][3] * invQ;
Brian13e3b212007-02-22 16:09:40 -0700242 }
243 else {
Brian62da6a12007-05-02 18:44:34 -0600244 deriv[0] = machine->DerivY[source->Index][0] * invQ;
245 deriv[1] = machine->DerivY[source->Index][1] * invQ;
246 deriv[2] = machine->DerivY[source->Index][2] * invQ;
247 deriv[3] = machine->DerivY[source->Index][3] * invQ;
Brian13e3b212007-02-22 16:09:40 -0700248 }
Brian13e3b212007-02-22 16:09:40 -0700249
Brian62da6a12007-05-02 18:44:34 -0600250 result[0] = deriv[GET_SWZ(source->Swizzle, 0)];
251 result[1] = deriv[GET_SWZ(source->Swizzle, 1)];
252 result[2] = deriv[GET_SWZ(source->Swizzle, 2)];
253 result[3] = deriv[GET_SWZ(source->Swizzle, 3)];
254
255 if (source->NegateBase) {
256 result[0] = -result[0];
257 result[1] = -result[1];
258 result[2] = -result[2];
259 result[3] = -result[3];
260 }
261 if (source->Abs) {
262 result[0] = FABSF(result[0]);
263 result[1] = FABSF(result[1]);
264 result[2] = FABSF(result[2]);
265 result[3] = FABSF(result[3]);
266 }
267 if (source->NegateAbs) {
268 result[0] = -result[0];
269 result[1] = -result[1];
270 result[2] = -result[2];
271 result[3] = -result[3];
272 }
Brian13e3b212007-02-22 16:09:40 -0700273 }
Brian62da6a12007-05-02 18:44:34 -0600274 else {
275 ASSIGN_4V(result, 0.0, 0.0, 0.0, 0.0);
Brian13e3b212007-02-22 16:09:40 -0700276 }
Brian13e3b212007-02-22 16:09:40 -0700277}
Brian13e3b212007-02-22 16:09:40 -0700278
279
280/**
281 * As above, but only return result[0] element.
282 */
283static void
Brian33eac562007-02-25 18:52:41 -0700284fetch_vector1(const struct prog_src_register *source,
Briane80d9012007-02-23 16:53:24 -0700285 const struct gl_program_machine *machine, GLfloat result[4])
Brian13e3b212007-02-22 16:09:40 -0700286{
Brian33eac562007-02-25 18:52:41 -0700287 const GLfloat *src = get_register_pointer(source, machine);
Brian13e3b212007-02-22 16:09:40 -0700288 ASSERT(src);
289
290 result[0] = src[GET_SWZ(source->Swizzle, 0)];
291
292 if (source->NegateBase) {
293 result[0] = -result[0];
294 }
295 if (source->Abs) {
296 result[0] = FABSF(result[0]);
297 }
298 if (source->NegateAbs) {
299 result[0] = -result[0];
300 }
301}
302
303
304/**
Brian999b5562007-11-23 12:01:57 -0700305 * Fetch texel from texture. Use partial derivatives when possible.
306 */
307static INLINE void
308fetch_texel(GLcontext *ctx,
309 const struct gl_program_machine *machine,
310 const struct prog_instruction *inst,
311 const GLfloat texcoord[4], GLfloat lodBias,
312 GLfloat color[4])
313{
Brian Paulade50832008-05-14 16:09:46 -0600314 const GLuint unit = machine->Samplers[inst->TexSrcUnit];
315
Brian999b5562007-11-23 12:01:57 -0700316 /* Note: we only have the right derivatives for fragment input attribs.
317 */
318 if (machine->NumDeriv > 0 &&
319 inst->SrcReg[0].File == PROGRAM_INPUT &&
320 inst->SrcReg[0].Index == FRAG_ATTRIB_TEX0 + inst->TexSrcUnit) {
321 /* simple texture fetch for which we should have derivatives */
322 GLuint attr = inst->SrcReg[0].Index;
323 machine->FetchTexelDeriv(ctx, texcoord,
324 machine->DerivX[attr],
325 machine->DerivY[attr],
Brian Paulade50832008-05-14 16:09:46 -0600326 lodBias, unit, color);
Brian999b5562007-11-23 12:01:57 -0700327 }
328 else {
Brian Paulade50832008-05-14 16:09:46 -0600329 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color);
Brian999b5562007-11-23 12:01:57 -0700330 }
331}
332
333
334/**
Brian13e3b212007-02-22 16:09:40 -0700335 * Test value against zero and return GT, LT, EQ or UN if NaN.
336 */
337static INLINE GLuint
Briane80d9012007-02-23 16:53:24 -0700338generate_cc(float value)
Brian13e3b212007-02-22 16:09:40 -0700339{
340 if (value != value)
Briane80d9012007-02-23 16:53:24 -0700341 return COND_UN; /* NaN */
Brian13e3b212007-02-22 16:09:40 -0700342 if (value > 0.0F)
343 return COND_GT;
344 if (value < 0.0F)
345 return COND_LT;
346 return COND_EQ;
347}
348
349
350/**
351 * Test if the ccMaskRule is satisfied by the given condition code.
352 * Used to mask destination writes according to the current condition code.
353 */
354static INLINE GLboolean
355test_cc(GLuint condCode, GLuint ccMaskRule)
356{
357 switch (ccMaskRule) {
358 case COND_EQ: return (condCode == COND_EQ);
359 case COND_NE: return (condCode != COND_EQ);
360 case COND_LT: return (condCode == COND_LT);
361 case COND_GE: return (condCode == COND_GT || condCode == COND_EQ);
362 case COND_LE: return (condCode == COND_LT || condCode == COND_EQ);
363 case COND_GT: return (condCode == COND_GT);
364 case COND_TR: return GL_TRUE;
365 case COND_FL: return GL_FALSE;
366 default: return GL_TRUE;
367 }
368}
369
370
371/**
372 * Evaluate the 4 condition codes against a predicate and return GL_TRUE
373 * or GL_FALSE to indicate result.
374 */
375static INLINE GLboolean
376eval_condition(const struct gl_program_machine *machine,
377 const struct prog_instruction *inst)
378{
379 const GLuint swizzle = inst->DstReg.CondSwizzle;
380 const GLuint condMask = inst->DstReg.CondMask;
381 if (test_cc(machine->CondCodes[GET_SWZ(swizzle, 0)], condMask) ||
382 test_cc(machine->CondCodes[GET_SWZ(swizzle, 1)], condMask) ||
383 test_cc(machine->CondCodes[GET_SWZ(swizzle, 2)], condMask) ||
384 test_cc(machine->CondCodes[GET_SWZ(swizzle, 3)], condMask)) {
385 return GL_TRUE;
386 }
387 else {
388 return GL_FALSE;
389 }
390}
391
392
393
394/**
395 * Store 4 floats into a register. Observe the instructions saturate and
396 * set-condition-code flags.
397 */
398static void
Briane80d9012007-02-23 16:53:24 -0700399store_vector4(const struct prog_instruction *inst,
400 struct gl_program_machine *machine, const GLfloat value[4])
Brian13e3b212007-02-22 16:09:40 -0700401{
402 const struct prog_dst_register *dest = &(inst->DstReg);
403 const GLboolean clamp = inst->SaturateMode == SATURATE_ZERO_ONE;
404 GLfloat *dstReg;
405 GLfloat dummyReg[4];
406 GLfloat clampedValue[4];
407 GLuint writeMask = dest->WriteMask;
408
409 switch (dest->File) {
Briane80d9012007-02-23 16:53:24 -0700410 case PROGRAM_OUTPUT:
Brian292a8042007-02-24 15:49:54 -0700411 ASSERT(dest->Index < MAX_PROGRAM_OUTPUTS);
Briane80d9012007-02-23 16:53:24 -0700412 dstReg = machine->Outputs[dest->Index];
413 break;
414 case PROGRAM_TEMPORARY:
Brian292a8042007-02-24 15:49:54 -0700415 ASSERT(dest->Index < MAX_PROGRAM_TEMPS);
Briane80d9012007-02-23 16:53:24 -0700416 dstReg = machine->Temporaries[dest->Index];
417 break;
418 case PROGRAM_WRITE_ONLY:
419 dstReg = dummyReg;
420 return;
421 default:
422 _mesa_problem(NULL, "bad register file in store_vector4(fp)");
423 return;
Brian13e3b212007-02-22 16:09:40 -0700424 }
425
426#if 0
427 if (value[0] > 1.0e10 ||
428 IS_INF_OR_NAN(value[0]) ||
429 IS_INF_OR_NAN(value[1]) ||
Briane80d9012007-02-23 16:53:24 -0700430 IS_INF_OR_NAN(value[2]) || IS_INF_OR_NAN(value[3]))
Brian13e3b212007-02-22 16:09:40 -0700431 printf("store %g %g %g %g\n", value[0], value[1], value[2], value[3]);
432#endif
433
434 if (clamp) {
435 clampedValue[0] = CLAMP(value[0], 0.0F, 1.0F);
436 clampedValue[1] = CLAMP(value[1], 0.0F, 1.0F);
437 clampedValue[2] = CLAMP(value[2], 0.0F, 1.0F);
438 clampedValue[3] = CLAMP(value[3], 0.0F, 1.0F);
439 value = clampedValue;
440 }
441
442 if (dest->CondMask != COND_TR) {
443 /* condition codes may turn off some writes */
444 if (writeMask & WRITEMASK_X) {
445 if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 0)],
446 dest->CondMask))
447 writeMask &= ~WRITEMASK_X;
448 }
449 if (writeMask & WRITEMASK_Y) {
450 if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 1)],
451 dest->CondMask))
452 writeMask &= ~WRITEMASK_Y;
453 }
454 if (writeMask & WRITEMASK_Z) {
455 if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 2)],
456 dest->CondMask))
457 writeMask &= ~WRITEMASK_Z;
458 }
459 if (writeMask & WRITEMASK_W) {
460 if (!test_cc(machine->CondCodes[GET_SWZ(dest->CondSwizzle, 3)],
461 dest->CondMask))
462 writeMask &= ~WRITEMASK_W;
463 }
464 }
465
466 if (writeMask & WRITEMASK_X)
467 dstReg[0] = value[0];
468 if (writeMask & WRITEMASK_Y)
469 dstReg[1] = value[1];
470 if (writeMask & WRITEMASK_Z)
471 dstReg[2] = value[2];
472 if (writeMask & WRITEMASK_W)
473 dstReg[3] = value[3];
474
475 if (inst->CondUpdate) {
476 if (writeMask & WRITEMASK_X)
477 machine->CondCodes[0] = generate_cc(value[0]);
478 if (writeMask & WRITEMASK_Y)
479 machine->CondCodes[1] = generate_cc(value[1]);
480 if (writeMask & WRITEMASK_Z)
481 machine->CondCodes[2] = generate_cc(value[2]);
482 if (writeMask & WRITEMASK_W)
483 machine->CondCodes[3] = generate_cc(value[3]);
Briana01616e2007-03-28 11:01:28 -0600484#if DEBUG_PROG
485 printf("CondCodes=(%s,%s,%s,%s) for:\n",
486 _mesa_condcode_string(machine->CondCodes[0]),
487 _mesa_condcode_string(machine->CondCodes[1]),
488 _mesa_condcode_string(machine->CondCodes[2]),
489 _mesa_condcode_string(machine->CondCodes[3]));
490#endif
Brian13e3b212007-02-22 16:09:40 -0700491 }
492}
493
494
Brian13e3b212007-02-22 16:09:40 -0700495/**
496 * Execute the given vertex/fragment program.
497 *
Brian3c1c9992007-02-25 19:11:44 -0700498 * \param ctx rendering context
499 * \param program the program to execute
500 * \param machine machine state (must be initialized)
Brian13e3b212007-02-22 16:09:40 -0700501 * \return GL_TRUE if program completed or GL_FALSE if program executed KIL.
502 */
503GLboolean
Briane80d9012007-02-23 16:53:24 -0700504_mesa_execute_program(GLcontext * ctx,
Brian8b34b7d2007-02-25 18:26:50 -0700505 const struct gl_program *program,
Brian085d7d52007-02-25 18:23:37 -0700506 struct gl_program_machine *machine)
Brian13e3b212007-02-22 16:09:40 -0700507{
Brian8b34b7d2007-02-25 18:26:50 -0700508 const GLuint numInst = program->NumInstructions;
Briancfd00112007-02-25 18:30:45 -0700509 const GLuint maxExec = 10000;
José Fonseca452a5922008-05-31 18:14:09 +0900510 GLuint pc, numExec = 0;
Brian13e3b212007-02-22 16:09:40 -0700511
512 machine->CurProgram = program;
513
514 if (DEBUG_PROG) {
515 printf("execute program %u --------------------\n", program->Id);
516 }
517
518#if FEATURE_MESA_program_debug
519 CurrentMachine = machine;
520#endif
521
Brian33eac562007-02-25 18:52:41 -0700522 if (program->Target == GL_VERTEX_PROGRAM_ARB) {
523 machine->EnvParams = ctx->VertexProgram.Parameters;
524 }
525 else {
526 machine->EnvParams = ctx->FragmentProgram.Parameters;
527 }
528
Brian8b34b7d2007-02-25 18:26:50 -0700529 for (pc = 0; pc < numInst; pc++) {
Brian13e3b212007-02-22 16:09:40 -0700530 const struct prog_instruction *inst = program->Instructions + pc;
531
532#if FEATURE_MESA_program_debug
533 if (ctx->FragmentProgram.CallbackEnabled &&
534 ctx->FragmentProgram.Callback) {
535 ctx->FragmentProgram.CurrentPosition = inst->StringPos;
536 ctx->FragmentProgram.Callback(program->Target,
537 ctx->FragmentProgram.CallbackData);
538 }
539#endif
540
541 if (DEBUG_PROG) {
542 _mesa_print_instruction(inst);
543 }
544
545 switch (inst->Opcode) {
Briane80d9012007-02-23 16:53:24 -0700546 case OPCODE_ABS:
547 {
548 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700549 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700550 result[0] = FABSF(a[0]);
551 result[1] = FABSF(a[1]);
552 result[2] = FABSF(a[2]);
553 result[3] = FABSF(a[3]);
554 store_vector4(inst, machine, result);
555 }
556 break;
557 case OPCODE_ADD:
558 {
559 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700560 fetch_vector4(&inst->SrcReg[0], machine, a);
561 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -0700562 result[0] = a[0] + b[0];
563 result[1] = a[1] + b[1];
564 result[2] = a[2] + b[2];
565 result[3] = a[3] + b[3];
566 store_vector4(inst, machine, result);
567 if (DEBUG_PROG) {
568 printf("ADD (%g %g %g %g) = (%g %g %g %g) + (%g %g %g %g)\n",
569 result[0], result[1], result[2], result[3],
570 a[0], a[1], a[2], a[3], b[0], b[1], b[2], b[3]);
Brian13e3b212007-02-22 16:09:40 -0700571 }
Briane80d9012007-02-23 16:53:24 -0700572 }
573 break;
Brianf183a2d2007-02-23 17:14:30 -0700574 case OPCODE_ARL:
575 {
576 GLfloat t[4];
Brian33eac562007-02-25 18:52:41 -0700577 fetch_vector4(&inst->SrcReg[0], machine, t);
Brianf183a2d2007-02-23 17:14:30 -0700578 machine->AddressReg[0][0] = (GLint) FLOORF(t[0]);
579 }
580 break;
Briane80d9012007-02-23 16:53:24 -0700581 case OPCODE_BGNLOOP:
582 /* no-op */
583 break;
584 case OPCODE_ENDLOOP:
585 /* subtract 1 here since pc is incremented by for(pc) loop */
586 pc = inst->BranchTarget - 1; /* go to matching BNGLOOP */
587 break;
588 case OPCODE_BGNSUB: /* begin subroutine */
589 break;
590 case OPCODE_ENDSUB: /* end subroutine */
591 break;
592 case OPCODE_BRA: /* branch (conditional) */
593 /* fall-through */
594 case OPCODE_BRK: /* break out of loop (conditional) */
595 /* fall-through */
596 case OPCODE_CONT: /* continue loop (conditional) */
597 if (eval_condition(machine, inst)) {
598 /* take branch */
599 /* Subtract 1 here since we'll do pc++ at end of for-loop */
600 pc = inst->BranchTarget - 1;
601 }
602 break;
603 case OPCODE_CAL: /* Call subroutine (conditional) */
604 if (eval_condition(machine, inst)) {
605 /* call the subroutine */
606 if (machine->StackDepth >= MAX_PROGRAM_CALL_DEPTH) {
607 return GL_TRUE; /* Per GL_NV_vertex_program2 spec */
Brian13e3b212007-02-22 16:09:40 -0700608 }
Briana0275b02007-03-27 11:02:20 -0600609 machine->CallStack[machine->StackDepth++] = pc + 1; /* next inst */
Brian31dc7a32007-03-27 15:21:35 -0600610 /* Subtract 1 here since we'll do pc++ at end of for-loop */
611 pc = inst->BranchTarget - 1;
Briane80d9012007-02-23 16:53:24 -0700612 }
613 break;
614 case OPCODE_CMP:
615 {
616 GLfloat a[4], b[4], c[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700617 fetch_vector4(&inst->SrcReg[0], machine, a);
618 fetch_vector4(&inst->SrcReg[1], machine, b);
619 fetch_vector4(&inst->SrcReg[2], machine, c);
Briane80d9012007-02-23 16:53:24 -0700620 result[0] = a[0] < 0.0F ? b[0] : c[0];
621 result[1] = a[1] < 0.0F ? b[1] : c[1];
622 result[2] = a[2] < 0.0F ? b[2] : c[2];
623 result[3] = a[3] < 0.0F ? b[3] : c[3];
624 store_vector4(inst, machine, result);
625 }
626 break;
627 case OPCODE_COS:
628 {
629 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700630 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700631 result[0] = result[1] = result[2] = result[3]
632 = (GLfloat) _mesa_cos(a[0]);
633 store_vector4(inst, machine, result);
634 }
635 break;
636 case OPCODE_DDX: /* Partial derivative with respect to X */
637 {
Brian62da6a12007-05-02 18:44:34 -0600638 GLfloat result[4];
639 fetch_vector4_deriv(ctx, &inst->SrcReg[0], machine,
640 'X', result);
Briane80d9012007-02-23 16:53:24 -0700641 store_vector4(inst, machine, result);
Briane80d9012007-02-23 16:53:24 -0700642 }
643 break;
644 case OPCODE_DDY: /* Partial derivative with respect to Y */
645 {
Brian62da6a12007-05-02 18:44:34 -0600646 GLfloat result[4];
647 fetch_vector4_deriv(ctx, &inst->SrcReg[0], machine,
648 'Y', result);
Briane80d9012007-02-23 16:53:24 -0700649 store_vector4(inst, machine, result);
Briane80d9012007-02-23 16:53:24 -0700650 }
651 break;
652 case OPCODE_DP3:
653 {
654 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700655 fetch_vector4(&inst->SrcReg[0], machine, a);
656 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -0700657 result[0] = result[1] = result[2] = result[3] = DOT3(a, b);
658 store_vector4(inst, machine, result);
659 if (DEBUG_PROG) {
660 printf("DP3 %g = (%g %g %g) . (%g %g %g)\n",
661 result[0], a[0], a[1], a[2], b[0], b[1], b[2]);
Brian13e3b212007-02-22 16:09:40 -0700662 }
Briane80d9012007-02-23 16:53:24 -0700663 }
664 break;
665 case OPCODE_DP4:
666 {
667 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700668 fetch_vector4(&inst->SrcReg[0], machine, a);
669 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -0700670 result[0] = result[1] = result[2] = result[3] = DOT4(a, b);
671 store_vector4(inst, machine, result);
672 if (DEBUG_PROG) {
673 printf("DP4 %g = (%g, %g %g %g) . (%g, %g %g %g)\n",
674 result[0], a[0], a[1], a[2], a[3],
675 b[0], b[1], b[2], b[3]);
Brian13e3b212007-02-22 16:09:40 -0700676 }
Briane80d9012007-02-23 16:53:24 -0700677 }
678 break;
679 case OPCODE_DPH:
680 {
681 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700682 fetch_vector4(&inst->SrcReg[0], machine, a);
683 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -0700684 result[0] = result[1] = result[2] = result[3] =
685 a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + b[3];
686 store_vector4(inst, machine, result);
687 }
688 break;
689 case OPCODE_DST: /* Distance vector */
690 {
691 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700692 fetch_vector4(&inst->SrcReg[0], machine, a);
693 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -0700694 result[0] = 1.0F;
695 result[1] = a[1] * b[1];
696 result[2] = a[2];
697 result[3] = b[3];
698 store_vector4(inst, machine, result);
699 }
700 break;
Brianf183a2d2007-02-23 17:14:30 -0700701 case OPCODE_EXP:
Brianf183a2d2007-02-23 17:14:30 -0700702 {
703 GLfloat t[4], q[4], floor_t0;
Brian33eac562007-02-25 18:52:41 -0700704 fetch_vector1(&inst->SrcReg[0], machine, t);
Brianf183a2d2007-02-23 17:14:30 -0700705 floor_t0 = FLOORF(t[0]);
706 if (floor_t0 > FLT_MAX_EXP) {
707 SET_POS_INFINITY(q[0]);
708 SET_POS_INFINITY(q[2]);
709 }
710 else if (floor_t0 < FLT_MIN_EXP) {
711 q[0] = 0.0F;
712 q[2] = 0.0F;
713 }
714 else {
Brian761728a2007-02-24 11:14:57 -0700715 q[0] = LDEXPF(1.0, (int) floor_t0);
716 /* Note: GL_NV_vertex_program expects
717 * result.z = result.x * APPX(result.y)
718 * We do what the ARB extension says.
719 */
Brian Paul016701f2008-07-29 17:43:35 -0600720 q[2] = (GLfloat) pow(2.0, t[0]);
Brianf183a2d2007-02-23 17:14:30 -0700721 }
722 q[1] = t[0] - floor_t0;
723 q[3] = 1.0F;
724 store_vector4( inst, machine, q );
725 }
726 break;
Briane80d9012007-02-23 16:53:24 -0700727 case OPCODE_EX2: /* Exponential base 2 */
728 {
729 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700730 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700731 result[0] = result[1] = result[2] = result[3] =
732 (GLfloat) _mesa_pow(2.0, a[0]);
733 store_vector4(inst, machine, result);
734 }
735 break;
736 case OPCODE_FLR:
737 {
738 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700739 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700740 result[0] = FLOORF(a[0]);
741 result[1] = FLOORF(a[1]);
742 result[2] = FLOORF(a[2]);
743 result[3] = FLOORF(a[3]);
744 store_vector4(inst, machine, result);
745 }
746 break;
747 case OPCODE_FRC:
748 {
749 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700750 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700751 result[0] = a[0] - FLOORF(a[0]);
752 result[1] = a[1] - FLOORF(a[1]);
753 result[2] = a[2] - FLOORF(a[2]);
754 result[3] = a[3] - FLOORF(a[3]);
755 store_vector4(inst, machine, result);
756 }
757 break;
758 case OPCODE_IF:
Brian63556fa2007-03-23 14:47:46 -0600759 {
760 GLboolean cond;
761 /* eval condition */
762 if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
763 GLfloat a[4];
764 fetch_vector1(&inst->SrcReg[0], machine, a);
765 cond = (a[0] != 0.0);
766 }
767 else {
768 cond = eval_condition(machine, inst);
769 }
Briana7f73662007-04-20 08:11:51 -0600770 if (DEBUG_PROG) {
771 printf("IF: %d\n", cond);
772 }
Brian63556fa2007-03-23 14:47:46 -0600773 /* do if/else */
774 if (cond) {
775 /* do if-clause (just continue execution) */
776 }
777 else {
778 /* go to the instruction after ELSE or ENDIF */
779 assert(inst->BranchTarget >= 0);
780 pc = inst->BranchTarget - 1;
781 }
Briane80d9012007-02-23 16:53:24 -0700782 }
783 break;
784 case OPCODE_ELSE:
785 /* goto ENDIF */
786 assert(inst->BranchTarget >= 0);
787 pc = inst->BranchTarget - 1;
788 break;
789 case OPCODE_ENDIF:
790 /* nothing */
791 break;
Briane80d9012007-02-23 16:53:24 -0700792 case OPCODE_KIL_NV: /* NV_f_p only (conditional) */
793 if (eval_condition(machine, inst)) {
794 return GL_FALSE;
795 }
796 break;
797 case OPCODE_KIL: /* ARB_f_p only */
798 {
799 GLfloat a[4];
Brian33eac562007-02-25 18:52:41 -0700800 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700801 if (a[0] < 0.0F || a[1] < 0.0F || a[2] < 0.0F || a[3] < 0.0F) {
Brian13e3b212007-02-22 16:09:40 -0700802 return GL_FALSE;
803 }
Briane80d9012007-02-23 16:53:24 -0700804 }
805 break;
806 case OPCODE_LG2: /* log base 2 */
807 {
808 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700809 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700810 result[0] = result[1] = result[2] = result[3] = LOG2(a[0]);
811 store_vector4(inst, machine, result);
812 }
813 break;
814 case OPCODE_LIT:
815 {
816 const GLfloat epsilon = 1.0F / 256.0F; /* from NV VP spec */
817 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700818 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700819 a[0] = MAX2(a[0], 0.0F);
820 a[1] = MAX2(a[1], 0.0F);
821 /* XXX ARB version clamps a[3], NV version doesn't */
822 a[3] = CLAMP(a[3], -(128.0F - epsilon), (128.0F - epsilon));
823 result[0] = 1.0F;
824 result[1] = a[0];
825 /* XXX we could probably just use pow() here */
826 if (a[0] > 0.0F) {
827 if (a[1] == 0.0 && a[3] == 0.0)
828 result[2] = 1.0;
829 else
830 result[2] = EXPF(a[3] * LOGF(a[1]));
Brian13e3b212007-02-22 16:09:40 -0700831 }
Briane80d9012007-02-23 16:53:24 -0700832 else {
833 result[2] = 0.0;
Brian13e3b212007-02-22 16:09:40 -0700834 }
Briane80d9012007-02-23 16:53:24 -0700835 result[3] = 1.0F;
836 store_vector4(inst, machine, result);
837 if (DEBUG_PROG) {
838 printf("LIT (%g %g %g %g) : (%g %g %g %g)\n",
839 result[0], result[1], result[2], result[3],
840 a[0], a[1], a[2], a[3]);
Brian13e3b212007-02-22 16:09:40 -0700841 }
Briane80d9012007-02-23 16:53:24 -0700842 }
843 break;
Brianf183a2d2007-02-23 17:14:30 -0700844 case OPCODE_LOG:
845 {
846 GLfloat t[4], q[4], abs_t0;
Brian33eac562007-02-25 18:52:41 -0700847 fetch_vector1(&inst->SrcReg[0], machine, t);
Brianf183a2d2007-02-23 17:14:30 -0700848 abs_t0 = FABSF(t[0]);
849 if (abs_t0 != 0.0F) {
850 /* Since we really can't handle infinite values on VMS
851 * like other OSes we'll use __MAXFLOAT to represent
852 * infinity. This may need some tweaking.
853 */
854#ifdef VMS
855 if (abs_t0 == __MAXFLOAT)
856#else
857 if (IS_INF_OR_NAN(abs_t0))
858#endif
859 {
860 SET_POS_INFINITY(q[0]);
861 q[1] = 1.0F;
862 SET_POS_INFINITY(q[2]);
863 }
864 else {
865 int exponent;
866 GLfloat mantissa = FREXPF(t[0], &exponent);
867 q[0] = (GLfloat) (exponent - 1);
868 q[1] = (GLfloat) (2.0 * mantissa); /* map [.5, 1) -> [1, 2) */
869 q[2] = (GLfloat) (q[0] + LOG2(q[1]));
870 }
871 }
872 else {
873 SET_NEG_INFINITY(q[0]);
874 q[1] = 1.0F;
875 SET_NEG_INFINITY(q[2]);
876 }
877 q[3] = 1.0;
878 store_vector4(inst, machine, q);
879 }
880 break;
Briane80d9012007-02-23 16:53:24 -0700881 case OPCODE_LRP:
882 {
883 GLfloat a[4], b[4], c[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700884 fetch_vector4(&inst->SrcReg[0], machine, a);
885 fetch_vector4(&inst->SrcReg[1], machine, b);
886 fetch_vector4(&inst->SrcReg[2], machine, c);
Briane80d9012007-02-23 16:53:24 -0700887 result[0] = a[0] * b[0] + (1.0F - a[0]) * c[0];
888 result[1] = a[1] * b[1] + (1.0F - a[1]) * c[1];
889 result[2] = a[2] * b[2] + (1.0F - a[2]) * c[2];
890 result[3] = a[3] * b[3] + (1.0F - a[3]) * c[3];
891 store_vector4(inst, machine, result);
892 if (DEBUG_PROG) {
893 printf("LRP (%g %g %g %g) = (%g %g %g %g), "
894 "(%g %g %g %g), (%g %g %g %g)\n",
895 result[0], result[1], result[2], result[3],
896 a[0], a[1], a[2], a[3],
897 b[0], b[1], b[2], b[3], c[0], c[1], c[2], c[3]);
Brian13e3b212007-02-22 16:09:40 -0700898 }
Briane80d9012007-02-23 16:53:24 -0700899 }
900 break;
901 case OPCODE_MAD:
902 {
903 GLfloat a[4], b[4], c[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700904 fetch_vector4(&inst->SrcReg[0], machine, a);
905 fetch_vector4(&inst->SrcReg[1], machine, b);
906 fetch_vector4(&inst->SrcReg[2], machine, c);
Briane80d9012007-02-23 16:53:24 -0700907 result[0] = a[0] * b[0] + c[0];
908 result[1] = a[1] * b[1] + c[1];
909 result[2] = a[2] * b[2] + c[2];
910 result[3] = a[3] * b[3] + c[3];
911 store_vector4(inst, machine, result);
912 if (DEBUG_PROG) {
913 printf("MAD (%g %g %g %g) = (%g %g %g %g) * "
914 "(%g %g %g %g) + (%g %g %g %g)\n",
915 result[0], result[1], result[2], result[3],
916 a[0], a[1], a[2], a[3],
917 b[0], b[1], b[2], b[3], c[0], c[1], c[2], c[3]);
Brian13e3b212007-02-22 16:09:40 -0700918 }
Briane80d9012007-02-23 16:53:24 -0700919 }
920 break;
921 case OPCODE_MAX:
922 {
923 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700924 fetch_vector4(&inst->SrcReg[0], machine, a);
925 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -0700926 result[0] = MAX2(a[0], b[0]);
927 result[1] = MAX2(a[1], b[1]);
928 result[2] = MAX2(a[2], b[2]);
929 result[3] = MAX2(a[3], b[3]);
930 store_vector4(inst, machine, result);
931 if (DEBUG_PROG) {
932 printf("MAX (%g %g %g %g) = (%g %g %g %g), (%g %g %g %g)\n",
933 result[0], result[1], result[2], result[3],
934 a[0], a[1], a[2], a[3], b[0], b[1], b[2], b[3]);
Brian13e3b212007-02-22 16:09:40 -0700935 }
Briane80d9012007-02-23 16:53:24 -0700936 }
937 break;
938 case OPCODE_MIN:
939 {
940 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700941 fetch_vector4(&inst->SrcReg[0], machine, a);
942 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -0700943 result[0] = MIN2(a[0], b[0]);
944 result[1] = MIN2(a[1], b[1]);
945 result[2] = MIN2(a[2], b[2]);
946 result[3] = MIN2(a[3], b[3]);
947 store_vector4(inst, machine, result);
948 }
949 break;
950 case OPCODE_MOV:
951 {
952 GLfloat result[4];
Brian33eac562007-02-25 18:52:41 -0700953 fetch_vector4(&inst->SrcReg[0], machine, result);
Briane80d9012007-02-23 16:53:24 -0700954 store_vector4(inst, machine, result);
955 if (DEBUG_PROG) {
956 printf("MOV (%g %g %g %g)\n",
957 result[0], result[1], result[2], result[3]);
Brian13e3b212007-02-22 16:09:40 -0700958 }
Briane80d9012007-02-23 16:53:24 -0700959 }
960 break;
961 case OPCODE_MUL:
962 {
963 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700964 fetch_vector4(&inst->SrcReg[0], machine, a);
965 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -0700966 result[0] = a[0] * b[0];
967 result[1] = a[1] * b[1];
968 result[2] = a[2] * b[2];
969 result[3] = a[3] * b[3];
970 store_vector4(inst, machine, result);
971 if (DEBUG_PROG) {
972 printf("MUL (%g %g %g %g) = (%g %g %g %g) * (%g %g %g %g)\n",
973 result[0], result[1], result[2], result[3],
974 a[0], a[1], a[2], a[3], b[0], b[1], b[2], b[3]);
Brian13e3b212007-02-22 16:09:40 -0700975 }
Briane80d9012007-02-23 16:53:24 -0700976 }
977 break;
978 case OPCODE_NOISE1:
979 {
980 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700981 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700982 result[0] =
Brian13e3b212007-02-22 16:09:40 -0700983 result[1] =
Briane80d9012007-02-23 16:53:24 -0700984 result[2] = result[3] = _slang_library_noise1(a[0]);
985 store_vector4(inst, machine, result);
986 }
987 break;
988 case OPCODE_NOISE2:
989 {
990 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -0700991 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -0700992 result[0] =
Brian13e3b212007-02-22 16:09:40 -0700993 result[1] =
Briane80d9012007-02-23 16:53:24 -0700994 result[2] = result[3] = _slang_library_noise2(a[0], a[1]);
995 store_vector4(inst, machine, result);
996 }
997 break;
998 case OPCODE_NOISE3:
999 {
1000 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001001 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001002 result[0] =
Brian13e3b212007-02-22 16:09:40 -07001003 result[1] =
1004 result[2] =
1005 result[3] = _slang_library_noise3(a[0], a[1], a[2]);
Briane80d9012007-02-23 16:53:24 -07001006 store_vector4(inst, machine, result);
1007 }
1008 break;
1009 case OPCODE_NOISE4:
1010 {
1011 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001012 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001013 result[0] =
Brian13e3b212007-02-22 16:09:40 -07001014 result[1] =
1015 result[2] =
1016 result[3] = _slang_library_noise4(a[0], a[1], a[2], a[3]);
Briane80d9012007-02-23 16:53:24 -07001017 store_vector4(inst, machine, result);
1018 }
1019 break;
1020 case OPCODE_NOP:
1021 break;
Brian Paulf6ead502008-11-07 08:51:31 -07001022 case OPCODE_NRM3: /* 3-component normalization */
1023 {
1024 GLfloat a[4], result[4];
1025 GLfloat tmp;
1026 fetch_vector4(&inst->SrcReg[0], machine, a);
1027 tmp = a[0] * a[0] + a[1] * a[1] + a[2] * a[2];
1028 if (tmp != 0.0F)
1029 tmp = 1.0F / tmp;
1030 result[0] = tmp * a[0];
1031 result[1] = tmp * a[1];
1032 result[2] = tmp * a[2];
1033 result[3] = 0.0; /* undefined, but prevent valgrind warnings */
1034 store_vector4(inst, machine, result);
1035 }
1036 break;
1037 case OPCODE_NRM4: /* 4-component normalization */
1038 {
1039 GLfloat a[4], result[4];
1040 GLfloat tmp;
1041 fetch_vector4(&inst->SrcReg[0], machine, a);
1042 tmp = a[0] * a[0] + a[1] * a[1] + a[2] * a[2] + a[3] * a[3];
1043 if (tmp != 0.0F)
1044 tmp = 1.0F / tmp;
1045 result[0] = tmp * a[0];
1046 result[1] = tmp * a[1];
1047 result[2] = tmp * a[2];
1048 result[3] = tmp * a[3];
1049 store_vector4(inst, machine, result);
1050 }
1051 break;
Briane80d9012007-02-23 16:53:24 -07001052 case OPCODE_PK2H: /* pack two 16-bit floats in one 32-bit float */
1053 {
1054 GLfloat a[4], result[4];
1055 GLhalfNV hx, hy;
1056 GLuint *rawResult = (GLuint *) result;
1057 GLuint twoHalves;
Brian33eac562007-02-25 18:52:41 -07001058 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001059 hx = _mesa_float_to_half(a[0]);
1060 hy = _mesa_float_to_half(a[1]);
1061 twoHalves = hx | (hy << 16);
1062 rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3]
1063 = twoHalves;
1064 store_vector4(inst, machine, result);
1065 }
1066 break;
1067 case OPCODE_PK2US: /* pack two GLushorts into one 32-bit float */
1068 {
1069 GLfloat a[4], result[4];
1070 GLuint usx, usy, *rawResult = (GLuint *) result;
Brian33eac562007-02-25 18:52:41 -07001071 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001072 a[0] = CLAMP(a[0], 0.0F, 1.0F);
1073 a[1] = CLAMP(a[1], 0.0F, 1.0F);
1074 usx = IROUND(a[0] * 65535.0F);
1075 usy = IROUND(a[1] * 65535.0F);
1076 rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3]
1077 = usx | (usy << 16);
1078 store_vector4(inst, machine, result);
1079 }
1080 break;
1081 case OPCODE_PK4B: /* pack four GLbytes into one 32-bit float */
1082 {
1083 GLfloat a[4], result[4];
1084 GLuint ubx, uby, ubz, ubw, *rawResult = (GLuint *) result;
Brian33eac562007-02-25 18:52:41 -07001085 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001086 a[0] = CLAMP(a[0], -128.0F / 127.0F, 1.0F);
1087 a[1] = CLAMP(a[1], -128.0F / 127.0F, 1.0F);
1088 a[2] = CLAMP(a[2], -128.0F / 127.0F, 1.0F);
1089 a[3] = CLAMP(a[3], -128.0F / 127.0F, 1.0F);
1090 ubx = IROUND(127.0F * a[0] + 128.0F);
1091 uby = IROUND(127.0F * a[1] + 128.0F);
1092 ubz = IROUND(127.0F * a[2] + 128.0F);
1093 ubw = IROUND(127.0F * a[3] + 128.0F);
1094 rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3]
1095 = ubx | (uby << 8) | (ubz << 16) | (ubw << 24);
1096 store_vector4(inst, machine, result);
1097 }
1098 break;
1099 case OPCODE_PK4UB: /* pack four GLubytes into one 32-bit float */
1100 {
1101 GLfloat a[4], result[4];
1102 GLuint ubx, uby, ubz, ubw, *rawResult = (GLuint *) result;
Brian33eac562007-02-25 18:52:41 -07001103 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001104 a[0] = CLAMP(a[0], 0.0F, 1.0F);
1105 a[1] = CLAMP(a[1], 0.0F, 1.0F);
1106 a[2] = CLAMP(a[2], 0.0F, 1.0F);
1107 a[3] = CLAMP(a[3], 0.0F, 1.0F);
1108 ubx = IROUND(255.0F * a[0]);
1109 uby = IROUND(255.0F * a[1]);
1110 ubz = IROUND(255.0F * a[2]);
1111 ubw = IROUND(255.0F * a[3]);
1112 rawResult[0] = rawResult[1] = rawResult[2] = rawResult[3]
1113 = ubx | (uby << 8) | (ubz << 16) | (ubw << 24);
1114 store_vector4(inst, machine, result);
1115 }
1116 break;
1117 case OPCODE_POW:
1118 {
1119 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001120 fetch_vector1(&inst->SrcReg[0], machine, a);
1121 fetch_vector1(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001122 result[0] = result[1] = result[2] = result[3]
1123 = (GLfloat) _mesa_pow(a[0], b[0]);
1124 store_vector4(inst, machine, result);
1125 }
1126 break;
1127 case OPCODE_RCP:
1128 {
1129 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001130 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001131 if (DEBUG_PROG) {
1132 if (a[0] == 0)
1133 printf("RCP(0)\n");
1134 else if (IS_INF_OR_NAN(a[0]))
1135 printf("RCP(inf)\n");
Brian13e3b212007-02-22 16:09:40 -07001136 }
Briane80d9012007-02-23 16:53:24 -07001137 result[0] = result[1] = result[2] = result[3] = 1.0F / a[0];
1138 store_vector4(inst, machine, result);
1139 }
1140 break;
1141 case OPCODE_RET: /* return from subroutine (conditional) */
1142 if (eval_condition(machine, inst)) {
1143 if (machine->StackDepth == 0) {
1144 return GL_TRUE; /* Per GL_NV_vertex_program2 spec */
Brian13e3b212007-02-22 16:09:40 -07001145 }
Briana0275b02007-03-27 11:02:20 -06001146 /* subtract one because of pc++ in the for loop */
1147 pc = machine->CallStack[--machine->StackDepth] - 1;
Briane80d9012007-02-23 16:53:24 -07001148 }
1149 break;
1150 case OPCODE_RFL: /* reflection vector */
1151 {
1152 GLfloat axis[4], dir[4], result[4], tmpX, tmpW;
Brian33eac562007-02-25 18:52:41 -07001153 fetch_vector4(&inst->SrcReg[0], machine, axis);
1154 fetch_vector4(&inst->SrcReg[1], machine, dir);
Briane80d9012007-02-23 16:53:24 -07001155 tmpW = DOT3(axis, axis);
1156 tmpX = (2.0F * DOT3(axis, dir)) / tmpW;
1157 result[0] = tmpX * axis[0] - dir[0];
1158 result[1] = tmpX * axis[1] - dir[1];
1159 result[2] = tmpX * axis[2] - dir[2];
1160 /* result[3] is never written! XXX enforce in parser! */
1161 store_vector4(inst, machine, result);
1162 }
1163 break;
1164 case OPCODE_RSQ: /* 1 / sqrt() */
1165 {
1166 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001167 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001168 a[0] = FABSF(a[0]);
1169 result[0] = result[1] = result[2] = result[3] = INV_SQRTF(a[0]);
1170 store_vector4(inst, machine, result);
1171 if (DEBUG_PROG) {
1172 printf("RSQ %g = 1/sqrt(|%g|)\n", result[0], a[0]);
Brian13e3b212007-02-22 16:09:40 -07001173 }
Briane80d9012007-02-23 16:53:24 -07001174 }
1175 break;
1176 case OPCODE_SCS: /* sine and cos */
1177 {
1178 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001179 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001180 result[0] = (GLfloat) _mesa_cos(a[0]);
1181 result[1] = (GLfloat) _mesa_sin(a[0]);
1182 result[2] = 0.0; /* undefined! */
1183 result[3] = 0.0; /* undefined! */
1184 store_vector4(inst, machine, result);
1185 }
1186 break;
1187 case OPCODE_SEQ: /* set on equal */
1188 {
1189 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001190 fetch_vector4(&inst->SrcReg[0], machine, a);
1191 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001192 result[0] = (a[0] == b[0]) ? 1.0F : 0.0F;
1193 result[1] = (a[1] == b[1]) ? 1.0F : 0.0F;
1194 result[2] = (a[2] == b[2]) ? 1.0F : 0.0F;
1195 result[3] = (a[3] == b[3]) ? 1.0F : 0.0F;
1196 store_vector4(inst, machine, result);
Brian28ab1122007-03-06 12:15:30 -07001197 if (DEBUG_PROG) {
1198 printf("SEQ (%g %g %g %g) = (%g %g %g %g) == (%g %g %g %g)\n",
1199 result[0], result[1], result[2], result[3],
1200 a[0], a[1], a[2], a[3],
1201 b[0], b[1], b[2], b[3]);
1202 }
Briane80d9012007-02-23 16:53:24 -07001203 }
1204 break;
1205 case OPCODE_SFL: /* set false, operands ignored */
1206 {
1207 static const GLfloat result[4] = { 0.0F, 0.0F, 0.0F, 0.0F };
1208 store_vector4(inst, machine, result);
1209 }
1210 break;
1211 case OPCODE_SGE: /* set on greater or equal */
1212 {
1213 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001214 fetch_vector4(&inst->SrcReg[0], machine, a);
1215 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001216 result[0] = (a[0] >= b[0]) ? 1.0F : 0.0F;
1217 result[1] = (a[1] >= b[1]) ? 1.0F : 0.0F;
1218 result[2] = (a[2] >= b[2]) ? 1.0F : 0.0F;
1219 result[3] = (a[3] >= b[3]) ? 1.0F : 0.0F;
1220 store_vector4(inst, machine, result);
Brian28ab1122007-03-06 12:15:30 -07001221 if (DEBUG_PROG) {
1222 printf("SGE (%g %g %g %g) = (%g %g %g %g) >= (%g %g %g %g)\n",
1223 result[0], result[1], result[2], result[3],
1224 a[0], a[1], a[2], a[3],
1225 b[0], b[1], b[2], b[3]);
1226 }
Briane80d9012007-02-23 16:53:24 -07001227 }
1228 break;
1229 case OPCODE_SGT: /* set on greater */
1230 {
1231 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001232 fetch_vector4(&inst->SrcReg[0], machine, a);
1233 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001234 result[0] = (a[0] > b[0]) ? 1.0F : 0.0F;
1235 result[1] = (a[1] > b[1]) ? 1.0F : 0.0F;
1236 result[2] = (a[2] > b[2]) ? 1.0F : 0.0F;
1237 result[3] = (a[3] > b[3]) ? 1.0F : 0.0F;
1238 store_vector4(inst, machine, result);
1239 if (DEBUG_PROG) {
Brian28ab1122007-03-06 12:15:30 -07001240 printf("SGT (%g %g %g %g) = (%g %g %g %g) > (%g %g %g %g)\n",
1241 result[0], result[1], result[2], result[3],
1242 a[0], a[1], a[2], a[3],
1243 b[0], b[1], b[2], b[3]);
Brian13e3b212007-02-22 16:09:40 -07001244 }
Briane80d9012007-02-23 16:53:24 -07001245 }
1246 break;
1247 case OPCODE_SIN:
1248 {
1249 GLfloat a[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001250 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001251 result[0] = result[1] = result[2] = result[3]
1252 = (GLfloat) _mesa_sin(a[0]);
1253 store_vector4(inst, machine, result);
1254 }
1255 break;
1256 case OPCODE_SLE: /* set on less or equal */
1257 {
1258 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001259 fetch_vector4(&inst->SrcReg[0], machine, a);
1260 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001261 result[0] = (a[0] <= b[0]) ? 1.0F : 0.0F;
1262 result[1] = (a[1] <= b[1]) ? 1.0F : 0.0F;
1263 result[2] = (a[2] <= b[2]) ? 1.0F : 0.0F;
1264 result[3] = (a[3] <= b[3]) ? 1.0F : 0.0F;
1265 store_vector4(inst, machine, result);
Brian28ab1122007-03-06 12:15:30 -07001266 if (DEBUG_PROG) {
1267 printf("SLE (%g %g %g %g) = (%g %g %g %g) <= (%g %g %g %g)\n",
1268 result[0], result[1], result[2], result[3],
1269 a[0], a[1], a[2], a[3],
1270 b[0], b[1], b[2], b[3]);
1271 }
Briane80d9012007-02-23 16:53:24 -07001272 }
1273 break;
1274 case OPCODE_SLT: /* set on less */
1275 {
1276 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001277 fetch_vector4(&inst->SrcReg[0], machine, a);
1278 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001279 result[0] = (a[0] < b[0]) ? 1.0F : 0.0F;
1280 result[1] = (a[1] < b[1]) ? 1.0F : 0.0F;
1281 result[2] = (a[2] < b[2]) ? 1.0F : 0.0F;
1282 result[3] = (a[3] < b[3]) ? 1.0F : 0.0F;
1283 store_vector4(inst, machine, result);
Brian28ab1122007-03-06 12:15:30 -07001284 if (DEBUG_PROG) {
1285 printf("SLT (%g %g %g %g) = (%g %g %g %g) < (%g %g %g %g)\n",
1286 result[0], result[1], result[2], result[3],
1287 a[0], a[1], a[2], a[3],
1288 b[0], b[1], b[2], b[3]);
1289 }
Briane80d9012007-02-23 16:53:24 -07001290 }
1291 break;
1292 case OPCODE_SNE: /* set on not equal */
1293 {
1294 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001295 fetch_vector4(&inst->SrcReg[0], machine, a);
1296 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001297 result[0] = (a[0] != b[0]) ? 1.0F : 0.0F;
1298 result[1] = (a[1] != b[1]) ? 1.0F : 0.0F;
1299 result[2] = (a[2] != b[2]) ? 1.0F : 0.0F;
1300 result[3] = (a[3] != b[3]) ? 1.0F : 0.0F;
1301 store_vector4(inst, machine, result);
Brian28ab1122007-03-06 12:15:30 -07001302 if (DEBUG_PROG) {
1303 printf("SNE (%g %g %g %g) = (%g %g %g %g) != (%g %g %g %g)\n",
1304 result[0], result[1], result[2], result[3],
1305 a[0], a[1], a[2], a[3],
1306 b[0], b[1], b[2], b[3]);
1307 }
Briane80d9012007-02-23 16:53:24 -07001308 }
1309 break;
Brian Paulf6ead502008-11-07 08:51:31 -07001310 case OPCODE_SSG: /* set sign (-1, 0 or +1) */
1311 {
1312 GLfloat a[4], result[4];
1313 fetch_vector4(&inst->SrcReg[0], machine, a);
1314 result[0] = (GLfloat) ((a[0] > 0.0F) - (a[0] < 0.0F));
1315 result[1] = (GLfloat) ((a[1] > 0.0F) - (a[1] < 0.0F));
1316 result[2] = (GLfloat) ((a[2] > 0.0F) - (a[2] < 0.0F));
1317 result[3] = (GLfloat) ((a[3] > 0.0F) - (a[3] < 0.0F));
1318 store_vector4(inst, machine, result);
1319 }
1320 break;
Briane80d9012007-02-23 16:53:24 -07001321 case OPCODE_STR: /* set true, operands ignored */
1322 {
1323 static const GLfloat result[4] = { 1.0F, 1.0F, 1.0F, 1.0F };
1324 store_vector4(inst, machine, result);
1325 }
1326 break;
1327 case OPCODE_SUB:
1328 {
1329 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001330 fetch_vector4(&inst->SrcReg[0], machine, a);
1331 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001332 result[0] = a[0] - b[0];
1333 result[1] = a[1] - b[1];
1334 result[2] = a[2] - b[2];
1335 result[3] = a[3] - b[3];
1336 store_vector4(inst, machine, result);
1337 if (DEBUG_PROG) {
1338 printf("SUB (%g %g %g %g) = (%g %g %g %g) - (%g %g %g %g)\n",
1339 result[0], result[1], result[2], result[3],
1340 a[0], a[1], a[2], a[3], b[0], b[1], b[2], b[3]);
Brian13e3b212007-02-22 16:09:40 -07001341 }
Briane80d9012007-02-23 16:53:24 -07001342 }
1343 break;
1344 case OPCODE_SWZ: /* extended swizzle */
1345 {
1346 const struct prog_src_register *source = &inst->SrcReg[0];
Brian33eac562007-02-25 18:52:41 -07001347 const GLfloat *src = get_register_pointer(source, machine);
Briane80d9012007-02-23 16:53:24 -07001348 GLfloat result[4];
1349 GLuint i;
1350 for (i = 0; i < 4; i++) {
1351 const GLuint swz = GET_SWZ(source->Swizzle, i);
1352 if (swz == SWIZZLE_ZERO)
1353 result[i] = 0.0;
1354 else if (swz == SWIZZLE_ONE)
1355 result[i] = 1.0;
Brian13e3b212007-02-22 16:09:40 -07001356 else {
Briane80d9012007-02-23 16:53:24 -07001357 ASSERT(swz >= 0);
1358 ASSERT(swz <= 3);
1359 result[i] = src[swz];
Brian13e3b212007-02-22 16:09:40 -07001360 }
Briane80d9012007-02-23 16:53:24 -07001361 if (source->NegateBase & (1 << i))
1362 result[i] = -result[i];
Brian13e3b212007-02-22 16:09:40 -07001363 }
Briane80d9012007-02-23 16:53:24 -07001364 store_vector4(inst, machine, result);
1365 }
1366 break;
1367 case OPCODE_TEX: /* Both ARB and NV frag prog */
Brian999b5562007-11-23 12:01:57 -07001368 /* Simple texel lookup */
Briane80d9012007-02-23 16:53:24 -07001369 {
Brian999b5562007-11-23 12:01:57 -07001370 GLfloat texcoord[4], color[4];
1371 fetch_vector4(&inst->SrcReg[0], machine, texcoord);
1372
1373 fetch_texel(ctx, machine, inst, texcoord, 0.0, color);
1374
Briane80d9012007-02-23 16:53:24 -07001375 if (DEBUG_PROG) {
Brian999b5562007-11-23 12:01:57 -07001376 printf("TEX (%g, %g, %g, %g) = texture[%d][%g, %g, %g, %g]\n",
Briane80d9012007-02-23 16:53:24 -07001377 color[0], color[1], color[2], color[3],
1378 inst->TexSrcUnit,
Brian999b5562007-11-23 12:01:57 -07001379 texcoord[0], texcoord[1], texcoord[2], texcoord[3]);
Briane80d9012007-02-23 16:53:24 -07001380 }
1381 store_vector4(inst, machine, color);
1382 }
1383 break;
1384 case OPCODE_TXB: /* GL_ARB_fragment_program only */
1385 /* Texel lookup with LOD bias */
1386 {
1387 const struct gl_texture_unit *texUnit
1388 = &ctx->Texture.Unit[inst->TexSrcUnit];
Brian999b5562007-11-23 12:01:57 -07001389 GLfloat texcoord[4], color[4], lodBias;
1390
1391 fetch_vector4(&inst->SrcReg[0], machine, texcoord);
1392
1393 /* texcoord[3] is the bias to add to lambda */
1394 lodBias = texUnit->LodBias + texcoord[3];
1395 if (texUnit->_Current) {
1396 lodBias += texUnit->_Current->LodBias;
1397 }
1398
1399 fetch_texel(ctx, machine, inst, texcoord, lodBias, color);
1400
Briane80d9012007-02-23 16:53:24 -07001401 store_vector4(inst, machine, color);
1402 }
1403 break;
1404 case OPCODE_TXD: /* GL_NV_fragment_program only */
1405 /* Texture lookup w/ partial derivatives for LOD */
1406 {
1407 GLfloat texcoord[4], dtdx[4], dtdy[4], color[4];
Brian33eac562007-02-25 18:52:41 -07001408 fetch_vector4(&inst->SrcReg[0], machine, texcoord);
1409 fetch_vector4(&inst->SrcReg[1], machine, dtdx);
1410 fetch_vector4(&inst->SrcReg[2], machine, dtdy);
Briane80d9012007-02-23 16:53:24 -07001411 machine->FetchTexelDeriv(ctx, texcoord, dtdx, dtdy,
Brian999b5562007-11-23 12:01:57 -07001412 0.0, /* lodBias */
Briane80d9012007-02-23 16:53:24 -07001413 inst->TexSrcUnit, color);
1414 store_vector4(inst, machine, color);
1415 }
1416 break;
1417 case OPCODE_TXP: /* GL_ARB_fragment_program only */
1418 /* Texture lookup w/ projective divide */
1419 {
Brian999b5562007-11-23 12:01:57 -07001420 GLfloat texcoord[4], color[4];
1421
Brian33eac562007-02-25 18:52:41 -07001422 fetch_vector4(&inst->SrcReg[0], machine, texcoord);
Briane80d9012007-02-23 16:53:24 -07001423 /* Not so sure about this test - if texcoord[3] is
1424 * zero, we'd probably be fine except for an ASSERT in
1425 * IROUND_POS() which gets triggered by the inf values created.
1426 */
1427 if (texcoord[3] != 0.0) {
1428 texcoord[0] /= texcoord[3];
1429 texcoord[1] /= texcoord[3];
1430 texcoord[2] /= texcoord[3];
1431 }
Brian999b5562007-11-23 12:01:57 -07001432
1433 fetch_texel(ctx, machine, inst, texcoord, 0.0, color);
1434
Briane80d9012007-02-23 16:53:24 -07001435 store_vector4(inst, machine, color);
1436 }
1437 break;
1438 case OPCODE_TXP_NV: /* GL_NV_fragment_program only */
Brian999b5562007-11-23 12:01:57 -07001439 /* Texture lookup w/ projective divide, as above, but do not
1440 * do the divide by w if sampling from a cube map.
1441 */
Briane80d9012007-02-23 16:53:24 -07001442 {
Brian999b5562007-11-23 12:01:57 -07001443 GLfloat texcoord[4], color[4];
1444
Brian33eac562007-02-25 18:52:41 -07001445 fetch_vector4(&inst->SrcReg[0], machine, texcoord);
Briane80d9012007-02-23 16:53:24 -07001446 if (inst->TexSrcTarget != TEXTURE_CUBE_INDEX &&
1447 texcoord[3] != 0.0) {
1448 texcoord[0] /= texcoord[3];
1449 texcoord[1] /= texcoord[3];
1450 texcoord[2] /= texcoord[3];
1451 }
Brian999b5562007-11-23 12:01:57 -07001452
1453 fetch_texel(ctx, machine, inst, texcoord, 0.0, color);
1454
Briane80d9012007-02-23 16:53:24 -07001455 store_vector4(inst, machine, color);
1456 }
1457 break;
Brian Paul035c0cf2008-11-06 17:14:33 -07001458 case OPCODE_TRUNC: /* truncate toward zero */
1459 {
1460 GLfloat a[4], result[4];
1461 fetch_vector4(&inst->SrcReg[0], machine, a);
1462 result[0] = (GLfloat) (GLint) a[0];
1463 result[1] = (GLfloat) (GLint) a[1];
1464 result[2] = (GLfloat) (GLint) a[2];
1465 result[3] = (GLfloat) (GLint) a[3];
1466 store_vector4(inst, machine, result);
1467 }
1468 break;
Briane80d9012007-02-23 16:53:24 -07001469 case OPCODE_UP2H: /* unpack two 16-bit floats */
1470 {
1471 GLfloat a[4], result[4];
1472 const GLuint *rawBits = (const GLuint *) a;
1473 GLhalfNV hx, hy;
Brian33eac562007-02-25 18:52:41 -07001474 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001475 hx = rawBits[0] & 0xffff;
1476 hy = rawBits[0] >> 16;
1477 result[0] = result[2] = _mesa_half_to_float(hx);
1478 result[1] = result[3] = _mesa_half_to_float(hy);
1479 store_vector4(inst, machine, result);
1480 }
1481 break;
1482 case OPCODE_UP2US: /* unpack two GLushorts */
1483 {
1484 GLfloat a[4], result[4];
1485 const GLuint *rawBits = (const GLuint *) a;
1486 GLushort usx, usy;
Brian33eac562007-02-25 18:52:41 -07001487 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001488 usx = rawBits[0] & 0xffff;
1489 usy = rawBits[0] >> 16;
1490 result[0] = result[2] = usx * (1.0f / 65535.0f);
1491 result[1] = result[3] = usy * (1.0f / 65535.0f);
1492 store_vector4(inst, machine, result);
1493 }
1494 break;
1495 case OPCODE_UP4B: /* unpack four GLbytes */
1496 {
1497 GLfloat a[4], result[4];
1498 const GLuint *rawBits = (const GLuint *) a;
Brian33eac562007-02-25 18:52:41 -07001499 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001500 result[0] = (((rawBits[0] >> 0) & 0xff) - 128) / 127.0F;
1501 result[1] = (((rawBits[0] >> 8) & 0xff) - 128) / 127.0F;
1502 result[2] = (((rawBits[0] >> 16) & 0xff) - 128) / 127.0F;
1503 result[3] = (((rawBits[0] >> 24) & 0xff) - 128) / 127.0F;
1504 store_vector4(inst, machine, result);
1505 }
1506 break;
1507 case OPCODE_UP4UB: /* unpack four GLubytes */
1508 {
1509 GLfloat a[4], result[4];
1510 const GLuint *rawBits = (const GLuint *) a;
Brian33eac562007-02-25 18:52:41 -07001511 fetch_vector1(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001512 result[0] = ((rawBits[0] >> 0) & 0xff) / 255.0F;
1513 result[1] = ((rawBits[0] >> 8) & 0xff) / 255.0F;
1514 result[2] = ((rawBits[0] >> 16) & 0xff) / 255.0F;
1515 result[3] = ((rawBits[0] >> 24) & 0xff) / 255.0F;
1516 store_vector4(inst, machine, result);
1517 }
1518 break;
1519 case OPCODE_XPD: /* cross product */
1520 {
1521 GLfloat a[4], b[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001522 fetch_vector4(&inst->SrcReg[0], machine, a);
1523 fetch_vector4(&inst->SrcReg[1], machine, b);
Briane80d9012007-02-23 16:53:24 -07001524 result[0] = a[1] * b[2] - a[2] * b[1];
1525 result[1] = a[2] * b[0] - a[0] * b[2];
1526 result[2] = a[0] * b[1] - a[1] * b[0];
1527 result[3] = 1.0;
1528 store_vector4(inst, machine, result);
Brian9637c962007-03-07 17:40:57 -07001529 if (DEBUG_PROG) {
1530 printf("XPD (%g %g %g %g) = (%g %g %g) X (%g %g %g)\n",
1531 result[0], result[1], result[2], result[3],
1532 a[0], a[1], a[2], b[0], b[1], b[2]);
1533 }
Briane80d9012007-02-23 16:53:24 -07001534 }
1535 break;
1536 case OPCODE_X2D: /* 2-D matrix transform */
1537 {
1538 GLfloat a[4], b[4], c[4], result[4];
Brian33eac562007-02-25 18:52:41 -07001539 fetch_vector4(&inst->SrcReg[0], machine, a);
1540 fetch_vector4(&inst->SrcReg[1], machine, b);
1541 fetch_vector4(&inst->SrcReg[2], machine, c);
Briane80d9012007-02-23 16:53:24 -07001542 result[0] = a[0] + b[0] * c[0] + b[1] * c[1];
1543 result[1] = a[1] + b[0] * c[2] + b[1] * c[3];
1544 result[2] = a[2] + b[0] * c[0] + b[1] * c[1];
1545 result[3] = a[3] + b[0] * c[2] + b[1] * c[3];
1546 store_vector4(inst, machine, result);
1547 }
1548 break;
1549 case OPCODE_PRINT:
1550 {
1551 if (inst->SrcReg[0].File != -1) {
1552 GLfloat a[4];
Brian33eac562007-02-25 18:52:41 -07001553 fetch_vector4(&inst->SrcReg[0], machine, a);
Briane80d9012007-02-23 16:53:24 -07001554 _mesa_printf("%s%g, %g, %g, %g\n", (const char *) inst->Data,
1555 a[0], a[1], a[2], a[3]);
1556 }
1557 else {
1558 _mesa_printf("%s\n", (const char *) inst->Data);
1559 }
1560 }
1561 break;
1562 case OPCODE_END:
1563 return GL_TRUE;
1564 default:
Alan Hourihane936dba12008-04-22 20:28:35 +01001565 _mesa_problem(ctx, "Bad opcode %d in _mesa_execute_program",
Briane80d9012007-02-23 16:53:24 -07001566 inst->Opcode);
1567 return GL_TRUE; /* return value doesn't matter */
Brian13e3b212007-02-22 16:09:40 -07001568 }
Briane80d9012007-02-23 16:53:24 -07001569
Briancfd00112007-02-25 18:30:45 -07001570 numExec++;
1571 if (numExec > maxExec) {
Brian13e3b212007-02-22 16:09:40 -07001572 _mesa_problem(ctx, "Infinite loop detected in fragment program");
1573 return GL_TRUE;
Brian13e3b212007-02-22 16:09:40 -07001574 }
Briane80d9012007-02-23 16:53:24 -07001575
1576 } /* for pc */
Brian13e3b212007-02-22 16:09:40 -07001577
1578#if FEATURE_MESA_program_debug
1579 CurrentMachine = NULL;
1580#endif
1581
1582 return GL_TRUE;
1583}