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Ian Romanickadfb0cd2010-03-10 10:43:16 -08001/*
2 * Copyright © 2010 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
22 */
23
Ian Romanicked0626e2010-06-21 11:42:57 -070024#include "main/mtypes.h"
25
Ian Romanickadfb0cd2010-03-10 10:43:16 -080026struct builtin_variable {
27 enum ir_variable_mode mode;
Ian Romanicked0626e2010-06-21 11:42:57 -070028 int slot;
Ian Romanickadfb0cd2010-03-10 10:43:16 -080029 const char *type;
30 const char *name;
31};
32
33static const builtin_variable builtin_core_vs_variables[] = {
Ian Romanicked0626e2010-06-21 11:42:57 -070034 { ir_var_out, VERT_RESULT_HPOS, "vec4", "gl_Position" },
35 { ir_var_out, VERT_RESULT_PSIZ, "float", "gl_PointSize" },
Ian Romanickadfb0cd2010-03-10 10:43:16 -080036};
37
Eric Anholtb3f743a2010-03-25 14:48:25 -070038static const builtin_variable builtin_core_fs_variables[] = {
Ian Romanicked0626e2010-06-21 11:42:57 -070039 { ir_var_in, FRAG_ATTRIB_WPOS, "vec4", "gl_FragCoord" },
40 { ir_var_in, FRAG_ATTRIB_FACE, "bool", "gl_FrontFacing" },
41 { ir_var_out, FRAG_RESULT_COLOR, "vec4", "gl_FragColor" },
42 { ir_var_out, FRAG_RESULT_DEPTH, "float", "gl_FragDepth" },
Eric Anholtb3f743a2010-03-25 14:48:25 -070043};
44
Eric Anholt0f09aea2010-03-27 12:48:57 -070045static const builtin_variable builtin_110_deprecated_fs_variables[] = {
Ian Romanicked0626e2010-06-21 11:42:57 -070046 { ir_var_in, FRAG_ATTRIB_COL0, "vec4", "gl_Color" },
47 { ir_var_in, FRAG_ATTRIB_COL1, "vec4", "gl_SecondaryColor" },
48 { ir_var_in, FRAG_ATTRIB_FOGC, "float", "gl_FogFragCoord" },
Eric Anholt0f09aea2010-03-27 12:48:57 -070049};
50
Ian Romanickadfb0cd2010-03-10 10:43:16 -080051static const builtin_variable builtin_110_deprecated_vs_variables[] = {
Ian Romanicked0626e2010-06-21 11:42:57 -070052 { ir_var_in, VERT_ATTRIB_POS, "vec4", "gl_Vertex" },
53 { ir_var_in, VERT_ATTRIB_NORMAL, "vec3", "gl_Normal" },
54 { ir_var_in, VERT_ATTRIB_COLOR0, "vec4", "gl_Color" },
55 { ir_var_in, VERT_ATTRIB_COLOR1, "vec4", "gl_SecondaryColor" },
56 { ir_var_in, VERT_ATTRIB_TEX0, "vec4", "gl_MultiTexCoord0" },
57 { ir_var_in, VERT_ATTRIB_TEX1, "vec4", "gl_MultiTexCoord1" },
58 { ir_var_in, VERT_ATTRIB_TEX2, "vec4", "gl_MultiTexCoord2" },
59 { ir_var_in, VERT_ATTRIB_TEX3, "vec4", "gl_MultiTexCoord3" },
60 { ir_var_in, VERT_ATTRIB_TEX4, "vec4", "gl_MultiTexCoord4" },
61 { ir_var_in, VERT_ATTRIB_TEX5, "vec4", "gl_MultiTexCoord5" },
62 { ir_var_in, VERT_ATTRIB_TEX6, "vec4", "gl_MultiTexCoord6" },
63 { ir_var_in, VERT_ATTRIB_TEX7, "vec4", "gl_MultiTexCoord7" },
64 { ir_var_in, VERT_ATTRIB_FOG, "float", "gl_FogCoord" },
65 { ir_var_out, VERT_RESULT_HPOS, "vec4", "gl_ClipVertex" },
66 { ir_var_out, VERT_RESULT_COL0, "vec4", "gl_FrontColor" },
67 { ir_var_out, VERT_RESULT_BFC0, "vec4", "gl_BackColor" },
68 { ir_var_out, VERT_RESULT_COL1, "vec4", "gl_FrontSecondaryColor" },
69 { ir_var_out, VERT_RESULT_BFC1, "vec4", "gl_BackSecondaryColor" },
70 { ir_var_out, VERT_RESULT_FOGC, "float", "gl_FogFragCoord" },
Ian Romanickadfb0cd2010-03-10 10:43:16 -080071};
72
Eric Anholt152b55e2010-07-07 19:45:22 -070073static const builtin_variable builtin_120_fs_variables[] = {
74 { ir_var_in, FRAG_ATTRIB_PNTC, "vec2", "gl_PointCoord" },
75};
76
Ian Romanickadfb0cd2010-03-10 10:43:16 -080077static const builtin_variable builtin_130_vs_variables[] = {
Ian Romanicked0626e2010-06-21 11:42:57 -070078 { ir_var_in, -1, "int", "gl_VertexID" },
Ian Romanickadfb0cd2010-03-10 10:43:16 -080079};
Eric Anholt78fe3c92010-03-28 01:46:48 -070080
81static const builtin_variable builtin_110_deprecated_uniforms[] = {
Ian Romanicked0626e2010-06-21 11:42:57 -070082 { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrix" },
83 { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrix" },
84 { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrix" },
85 { ir_var_uniform, -1, "mat3", "gl_NormalMatrix" },
86 { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverse" },
87 { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverse" },
88 { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverse" },
89 { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixTranspose" },
90 { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixTranspose" },
91 { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixTranspose" },
92 { ir_var_uniform, -1, "mat4", "gl_ModelViewMatrixInverseTranspose" },
93 { ir_var_uniform, -1, "mat4", "gl_ProjectionMatrixInverseTranspose" },
94 { ir_var_uniform, -1, "mat4", "gl_ModelViewProjectionMatrixInverseTranspose" },
95 { ir_var_uniform, -1, "float", "gl_NormalScale" },
Aras Pranckeviciusea3a9eb2010-08-04 17:11:32 +020096 { ir_var_uniform, -1, "gl_LightModelParameters", "gl_LightModel"},
Eric Anholt78fe3c92010-03-28 01:46:48 -070097};
98