Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright © 2010 Intel Corporation |
| 3 | * |
| 4 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 5 | * copy of this software and associated documentation files (the "Software"), |
| 6 | * to deal in the Software without restriction, including without limitation |
| 7 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 8 | * and/or sell copies of the Software, and to permit persons to whom the |
| 9 | * Software is furnished to do so, subject to the following conditions: |
| 10 | * |
| 11 | * The above copyright notice and this permission notice (including the next |
| 12 | * paragraph) shall be included in all copies or substantial portions of the |
| 13 | * Software. |
| 14 | * |
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 18 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 19 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 20 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 21 | * DEALINGS IN THE SOFTWARE. |
| 22 | */ |
| 23 | |
| 24 | #include <cstdlib> |
| 25 | #include <cstdio> |
| 26 | #include <cstdarg> |
| 27 | |
| 28 | extern "C" { |
| 29 | #include <talloc.h> |
| 30 | } |
| 31 | |
| 32 | #include "main/mtypes.h" |
| 33 | #include "glsl_symbol_table.h" |
| 34 | #include "glsl_parser_extras.h" |
| 35 | #include "ir.h" |
| 36 | #include "program.h" |
| 37 | #include "hash_table.h" |
| 38 | #include "linker.h" |
| 39 | |
Ian Romanick | 5adbf0b | 2010-07-15 13:32:27 -0700 | [diff] [blame] | 40 | static ir_function_signature * |
| 41 | find_matching_signature(const char *name, const exec_list *actual_parameters, |
| 42 | gl_shader **shader_list, unsigned num_shaders); |
| 43 | |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 44 | class call_link_visitor : public ir_hierarchical_visitor { |
| 45 | public: |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 46 | call_link_visitor(gl_shader_program *prog, gl_shader *linked, |
| 47 | gl_shader **shader_list, unsigned num_shaders) |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 48 | { |
| 49 | this->prog = prog; |
| 50 | this->shader_list = shader_list; |
| 51 | this->num_shaders = num_shaders; |
| 52 | this->success = true; |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 53 | this->linked = linked; |
Ian Romanick | fc9ae10 | 2010-07-15 20:20:36 -0700 | [diff] [blame^] | 54 | |
| 55 | this->locals = hash_table_ctor(0, hash_table_pointer_hash, |
| 56 | hash_table_pointer_compare); |
| 57 | } |
| 58 | |
| 59 | ~call_link_visitor() |
| 60 | { |
| 61 | hash_table_dtor(this->locals); |
| 62 | } |
| 63 | |
| 64 | virtual ir_visitor_status visit(ir_variable *ir) |
| 65 | { |
| 66 | hash_table_insert(locals, ir, ir); |
| 67 | return visit_continue; |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 68 | } |
| 69 | |
| 70 | virtual ir_visitor_status visit_enter(ir_call *ir) |
| 71 | { |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 72 | /* If ir is an ir_call from a function that was imported from another |
| 73 | * shader callee will point to an ir_function_signature in the original |
| 74 | * shader. In this case the function signature MUST NOT BE MODIFIED. |
| 75 | * Doing so will modify the original shader. This may prevent that |
| 76 | * shader from being linkable in other programs. |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 77 | */ |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 78 | const ir_function_signature *const callee = ir->get_callee(); |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 79 | assert(callee != NULL); |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 80 | const char *const name = callee->function_name(); |
| 81 | |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 82 | /* Determine if the requested function signature already exists in the |
| 83 | * final linked shader. If it does, use it as the target of the call. |
| 84 | */ |
Ian Romanick | 5adbf0b | 2010-07-15 13:32:27 -0700 | [diff] [blame] | 85 | ir_function_signature *sig = |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 86 | find_matching_signature(name, &callee->parameters, &linked, 1); |
| 87 | if (sig != NULL) { |
| 88 | ir->set_callee(sig); |
| 89 | return visit_continue; |
| 90 | } |
| 91 | |
| 92 | /* Try to find the signature in one of the other shaders that is being |
| 93 | * linked. If it's not found there, return an error. |
| 94 | */ |
| 95 | sig = find_matching_signature(name, &ir->actual_parameters, shader_list, |
| 96 | num_shaders); |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 97 | if (sig == NULL) { |
| 98 | /* FINISHME: Log the full signature of unresolved function. |
| 99 | */ |
| 100 | linker_error_printf(this->prog, "unresolved reference to function " |
| 101 | "`%s'\n", name); |
| 102 | this->success = false; |
| 103 | return visit_stop; |
| 104 | } |
| 105 | |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 106 | /* Find the prototype information in the linked shader. Generate any |
| 107 | * details that may be missing. |
| 108 | */ |
| 109 | ir_function *f = linked->symbols->get_function(name); |
| 110 | if (f == NULL) |
| 111 | f = new(linked) ir_function(name); |
| 112 | |
| 113 | ir_function_signature *linked_sig = |
| 114 | f->matching_signature(&callee->parameters); |
| 115 | if (linked_sig == NULL) { |
| 116 | linked_sig = new(linked) ir_function_signature(callee->return_type); |
| 117 | f->add_signature(linked_sig); |
| 118 | } |
| 119 | |
| 120 | /* At this point linked_sig and called may be the same. If ir is an |
| 121 | * ir_call from linked then linked_sig and callee will be |
| 122 | * ir_function_signatures that have no definitions (is_defined is false). |
| 123 | */ |
| 124 | assert(!linked_sig->is_defined); |
| 125 | assert(linked_sig->body.is_empty()); |
| 126 | |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 127 | /* Create an in-place clone of the function definition. This multistep |
| 128 | * process introduces some complexity here, but it has some advantages. |
| 129 | * The parameter list and the and function body are cloned separately. |
| 130 | * The clone of the parameter list is used to prime the hashtable used |
| 131 | * to replace variable references in the cloned body. |
| 132 | * |
| 133 | * The big advantage is that the ir_function_signature does not change. |
| 134 | * This means that we don't have to process the rest of the IR tree to |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 135 | * patch ir_call nodes. In addition, there is no way to remove or |
| 136 | * replace signature stored in a function. One could easily be added, |
| 137 | * but this avoids the need. |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 138 | */ |
| 139 | struct hash_table *ht = hash_table_ctor(0, hash_table_pointer_hash, |
| 140 | hash_table_pointer_compare); |
| 141 | exec_list formal_parameters; |
| 142 | foreach_list_const(node, &sig->parameters) { |
| 143 | const ir_instruction *const original = (ir_instruction *) node; |
| 144 | assert(const_cast<ir_instruction *>(original)->as_variable()); |
| 145 | |
| 146 | ir_instruction *copy = original->clone(ht); |
| 147 | formal_parameters.push_tail(copy); |
| 148 | } |
| 149 | |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 150 | linked_sig->replace_parameters(&formal_parameters); |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 151 | |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 152 | foreach_list_const(node, &sig->body) { |
| 153 | const ir_instruction *const original = (ir_instruction *) node; |
| 154 | |
| 155 | ir_instruction *copy = original->clone(ht); |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 156 | linked_sig->body.push_tail(copy); |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 157 | } |
| 158 | |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 159 | linked_sig->is_defined = true; |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 160 | hash_table_dtor(ht); |
| 161 | |
Ian Romanick | fc9ae10 | 2010-07-15 20:20:36 -0700 | [diff] [blame^] | 162 | /* Patch references inside the function to things outside the function |
| 163 | * (i.e., function calls and global variables). |
| 164 | */ |
| 165 | linked_sig->accept(this); |
| 166 | |
| 167 | return visit_continue; |
| 168 | } |
| 169 | |
| 170 | virtual ir_visitor_status visit(ir_dereference_variable *ir) |
| 171 | { |
| 172 | if (hash_table_find(locals, ir->var) == NULL) { |
| 173 | /* The non-function variable must be a global, so try to find the |
| 174 | * variable in the shader's symbol table. If the variable is not |
| 175 | * found, then it's a global that *MUST* be defined in the original |
| 176 | * shader. |
| 177 | */ |
| 178 | ir_variable *var = linked->symbols->get_variable(ir->var->name); |
| 179 | if (var == NULL) { |
| 180 | /* Clone the ir_variable that the dereference already has and add |
| 181 | * it to the linked shader. |
| 182 | */ |
| 183 | var = ir->var->clone(NULL); |
| 184 | linked->symbols->add_variable(var->name, var); |
| 185 | linked->ir->push_head(var); |
| 186 | } |
| 187 | |
| 188 | ir->var = var; |
| 189 | } |
| 190 | |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 191 | return visit_continue; |
| 192 | } |
| 193 | |
| 194 | /** Was function linking successful? */ |
| 195 | bool success; |
| 196 | |
| 197 | private: |
| 198 | /** |
| 199 | * Shader program being linked |
| 200 | * |
| 201 | * This is only used for logging error messages. |
| 202 | */ |
| 203 | gl_shader_program *prog; |
| 204 | |
| 205 | /** List of shaders available for linking. */ |
| 206 | gl_shader **shader_list; |
| 207 | |
| 208 | /** Number of shaders available for linking. */ |
| 209 | unsigned num_shaders; |
| 210 | |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 211 | /** |
| 212 | * Final linked shader |
| 213 | * |
| 214 | * This is used two ways. It is used to find global variables in the |
| 215 | * linked shader that are accessed by the function. It is also used to add |
| 216 | * global variables from the shader where the function originated. |
| 217 | */ |
| 218 | gl_shader *linked; |
Ian Romanick | fc9ae10 | 2010-07-15 20:20:36 -0700 | [diff] [blame^] | 219 | |
| 220 | /** |
| 221 | * Table of variables local to the function. |
| 222 | */ |
| 223 | hash_table *locals; |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 224 | }; |
| 225 | |
| 226 | |
Ian Romanick | 5adbf0b | 2010-07-15 13:32:27 -0700 | [diff] [blame] | 227 | /** |
| 228 | * Searches a list of shaders for a particular function definition |
| 229 | */ |
| 230 | ir_function_signature * |
| 231 | find_matching_signature(const char *name, const exec_list *actual_parameters, |
| 232 | gl_shader **shader_list, unsigned num_shaders) |
| 233 | { |
| 234 | for (unsigned i = 0; i < num_shaders; i++) { |
| 235 | ir_function *const f = shader_list[i]->symbols->get_function(name); |
| 236 | |
| 237 | if (f == NULL) |
| 238 | continue; |
| 239 | |
| 240 | ir_function_signature *sig = f->matching_signature(actual_parameters); |
| 241 | |
| 242 | if ((sig == NULL) || !sig->is_defined) |
| 243 | continue; |
| 244 | |
| 245 | return sig; |
| 246 | } |
| 247 | |
| 248 | return NULL; |
| 249 | } |
| 250 | |
| 251 | |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 252 | bool |
| 253 | link_function_calls(gl_shader_program *prog, gl_shader *main, |
| 254 | gl_shader **shader_list, unsigned num_shaders) |
| 255 | { |
Ian Romanick | 532c2d3 | 2010-07-15 19:28:32 -0700 | [diff] [blame] | 256 | call_link_visitor v(prog, main, shader_list, num_shaders); |
Ian Romanick | 8fe8a81 | 2010-07-13 17:36:13 -0700 | [diff] [blame] | 257 | |
| 258 | v.run(main->ir); |
| 259 | return v.success; |
| 260 | } |