1. 4e2127b gallium: Allow to debug memory leaks in nested scopes. by José Fonseca · 17 years ago
  2. 9851342 gallium: check ctx->DrawBuffer before flushing bitmap cache. by Brian Paul · 17 years ago
  3. d28a200 gallium: fix the texture case in default_deep_rgba_format() by Brian Paul · 17 years ago
  4. 2b8b242 gallium: slightly improved accum clear/mad operations by Brian Paul · 17 years ago
  5. 0dd596f gallium: accum buffer fixes by Brian Paul · 17 years ago
  6. 29b65a7 gallium: remove stray comment by Brian Paul · 17 years ago
  7. 2b2d0e0 gallium: clean-up in st_renderbuffer_alloc_storage() by Brian Paul · 17 years ago
  8. 42a9218 mesa: call _mesa_remove_varying_reads() after compiling vertex shaders by Brian · 17 years ago
  9. 48a25bd mesa: new _mesa_remove_varying_reads() function by Brian · 17 years ago
  10. 5d1e730 mesa: added _mesa_insert_instructions() by Brian · 17 years ago
  11. f3bd7bf mesa: added _mesa_free_instructions() by Brian · 17 years ago
  12. a8a5376 draw: strip edgeflags out of fetch-emit path by Keith Whitwell · 17 years ago
  13. 5c19e47 draw: fix edgeflag handling on the pt paths by Keith Whitwell · 17 years ago
  14. a8ca549 draw: Use debug_printf(). by Michal Krol · 17 years ago
  15. fdff063 gallium: Keep fenced buffers list ordered. by José Fonseca · 17 years ago
  16. f1efef8 gallium: Fix typo. by José Fonseca · 17 years ago
  17. c1d26d3 gallium: Use the custom snprintf implementation everywhere (for Win32). by José Fonseca · 17 years ago
  18. bc02924 mesa: no longer combine vertex/fragment shader parameters/uniforms by Brian · 17 years ago
  19. b8cc9e8 mesa: new functions for managing list/index of uniforms by Brian · 17 years ago
  20. 8a8e7b2 mesa: test code to exercise more GLSL functions by Brian · 17 years ago
  21. f7f4b81 mesa: added more ext funcs (from Mesa/master) by Brian · 17 years ago
  22. b53d6ae gallium: always pass size=4 to make_immediate() by Brian · 17 years ago
  23. 74a6a46 gallium: adjust the code in update_textures() to look more like update_samplers() by Brian · 17 years ago
  24. fe1c9c0 mesa: add missing glPush/PopMatrix() calls by Brian · 17 years ago
  25. 1e4cd24 mesa: add missing glPush/PopMatrix() calls by Brian · 17 years ago
  26. f32c512 gallium: state tracker fixes for compressed textures by Roland Scheidegger · 17 years ago
  27. ac2ca39 gallium: add new call to st_flush_bitmap_cache() to fix recent regression by Brian Paul · 17 years ago
  28. 5ffc5cc gallium: new debug code, disabled by Brian Paul · 17 years ago
  29. 72f2c55 gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders by Brian Paul · 17 years ago
  30. 84501e6 gallium: Handle client-supplied edgeflags. by Keith Whitwell · 17 years ago
  31. 1d6877b gallium: Revert st_gl_flush() changes from when the **fence argument was added. by Michel Dänzer · 17 years ago
  32. 7b5303a gallium: Call st_flush() instead of st_gl_flush() in st_finish(). by Michel Dänzer · 17 years ago
  33. 0b20d1b draw: move code to run pipeline from pt to new file by Keith Whitwell · 17 years ago
  34. 9edac96 Alias glStencilOpSeparateATI with glStencilOpSeparate. by Brian · 17 years ago
  35. cdbfae9 test glStencilFuncSeparateATI() by Brian · 17 years ago
  36. 102f2ef Finish up ATI_separate_stencil by Brian · 17 years ago
  37. 04097f5 add missing _mesa_StencilFuncSeparateATI function by Roland Scheidegger · 17 years ago
  38. cf9b07e gallium: fix two-side stencil handling by Roland Scheidegger · 17 years ago
  39. 7a7bce7 gallium: make msvc less unhappy by Keith Whitwell · 17 years ago
  40. c07d3f6 gallium: Always allocate new const buffers instead of modifying existing ones. by Michel Dänzer · 17 years ago
  41. a7504ad cell: added some comments/ideas about better texture sampling by Brian · 17 years ago
  42. 217d379 cell: minor texture improvements by Brian · 17 years ago
  43. 1307eeb gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbcr_texture by Brian · 17 years ago
  44. 766f3a5 gallium: implement ycbcr->rgba tile conversion by Brian · 17 years ago
  45. 124e134 gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places by Brian · 17 years ago
  46. ce5c867 gallium: streamline viewport/raster/shader state for clearing with quads by Brian Paul · 17 years ago
  47. e8823bb gallium: include st_cb_bitmap.h to silence warning by Brian Paul · 17 years ago
  48. c4f8c8b gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code by Brian Paul · 17 years ago
  49. 4f67a3f gallium: use identity viewport fix broken clear_with_quad() path by Brian Paul · 17 years ago
  50. 0bc2e2c gallium: call st_flush_bitmap_cache() by Brian Paul · 17 years ago
  51. f07fe3c gallium: set gl_rasterization_rules by Brian Paul · 17 years ago
  52. 333df96 gallium: Only build softpipe driver by default for xlib winsys with scons. by Michel Dänzer · 17 years ago
  53. d2cb4ba draw: add passthrough path to the pipeline by Keith Whitwell · 17 years ago
  54. add46fb draw: add missing break statement by Keith Whitwell · 17 years ago
  55. ae3c91e draw: Set the backend prim in the pt 'prepare' operation by Keith Whitwell · 17 years ago
  56. 8e33194 gallium: add a flag to turn on gl rasterization rules by Keith Whitwell · 17 years ago
  57. bc73944 gallium: add temporary facility for rasterization-time clamping of point sizes by Keith Whitwell · 17 years ago
  58. 7f40115 mesa: added a cast to avoid int overflow, plus rename texels->pixels by Brian · 17 years ago
  59. 792d524 mesa: measure fill rate for drawing a large quad with basic shading/texture modes by Brian · 17 years ago
  60. bccd3f1 cell: more multi-texture fixes (mostly working now) by Brian · 17 years ago
  61. 8bef18f mesa: destroy window upon exit by Brian · 17 years ago
  62. 9d14440 cell: turn off some debug output by Brian · 17 years ago
  63. 9e7b730 cell: pass tex unit to get_texel() by Brian · 17 years ago
  64. 2d02ee8 cell: fix bug in texture tiling function (non-square textures work now) by Brian · 17 years ago
  65. e7b23d3 cell: checkpoint: more multi-texture work by Brian · 17 years ago
  66. c14da8f cell: assert num samplers/textures <= CELL_MAX_SAMPLERS by Brian · 17 years ago
  67. 6ddd2df cell: return CELL_MAX_SAMPLERS to indicate number of texture units by Brian · 17 years ago
  68. 9d287a1 gallium: init ctx->Const.MaxTextureUnits by Brian · 17 years ago
  69. f8c0946 cell: enable #define CACHE_STATS to print a cache report upon exit by Brian · 17 years ago
  70. f3a6237 handle IsPositionInvariant flag by Ben Skeggs · 17 years ago
  71. 8f8b95a draw: remove dead code by Keith Whitwell · 17 years ago
  72. edfa820 draw: more flatshade_first changes by Keith Whitwell · 17 years ago
  73. caa4476 draw: respect flatshade_first in flatshade stage by Keith Whitwell · 17 years ago
  74. 52f40dc draw: associate rhw divide with clipping not viewport flag by Keith Whitwell · 17 years ago
  75. 4b1377b draw: flush between pt/non-pt modes by Keith Whitwell · 17 years ago
  76. cc85573 gallium: Fencing fix. by Michel Dänzer · 17 years ago
  77. 2df9941 scons: Fix test for building dri/intel winsys. by Michel Dänzer · 17 years ago
  78. d83e0c4 cell: update some of the CAP, texformat queries by Brian · 17 years ago
  79. e6c981f cell: more work for multi-texture support by Brian · 17 years ago
  80. 5553a3b cell: set cell->num_textures in cell_set_sampler_textures() by Brian · 17 years ago
  81. 686a6c7 gallium: Do not assume that buffers are freed in the same order they are fenced. by José Fonseca · 17 years ago
  82. 14452ae cell: initial work to support multi-texture by Brian · 17 years ago
  83. 84c2821 cell: added const qualifier by Brian · 17 years ago
  84. 58b6690 cell: updated comments: s/test/SPE/ by Brian · 17 years ago
  85. ab8bcc4 cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORM by Brian · 17 years ago
  86. 8a81429 gallium: Compute YCBCR bit depth. by José Fonseca · 17 years ago
  87. 6b0be38 gallium: used inverted bitmap texture to simplify the fragment shader. by Brian · 17 years ago
  88. 23b03c5 gallium: updated comment for bypass_vs by Brian · 17 years ago
  89. 9136747 fix parsing bug involving comments at the end of ARB v/f programs by Markus Amsler · 17 years ago
  90. ddc0f91 gallium: use cso_save/restore_sampler_textures() functions by Brian · 17 years ago
  91. 7139b8e gallium: draw_passthrough.c is obsolete - removed by Brian · 17 years ago
  92. 6a38225 gallium: set the bypass_vs flag now by Brian · 17 years ago
  93. 594dab4 gallium: move the test for bypass_vs into the vs_XXX_run() functions by Brian · 17 years ago
  94. 9cbd840 gallium: draw_passthrough.c is not used anymore by Brian · 17 years ago
  95. 499d8aa gallium: draw_passthrough.c is not used anymore by Brian · 17 years ago
  96. e66cb60 gallium: turn on clipping for bitmaps by Brian · 17 years ago
  97. baab98a gallium: Eliminate p_winsys::printf by José Fonseca · 17 years ago
  98. 63950b1 draw: Do not run full pipeline when flatshade_first for point primitives. by Michal Krol · 17 years ago
  99. fc98880 draw: Fix bypass_vs semantic misuse. by Michal Krol · 17 years ago
  100. a52c041 gallium: Set vertex state/buffers en-mass. by Brian Paul · 17 years ago