1. 93f5eb7 i965: Enable OpenGLES 3.1 for Haswell by Jordan Justen · 8 years ago
  2. 116b6e1 i965: Enable ARB_texture_stencil8 for Haswell by Jordan Justen · 8 years ago
  3. f20f616 i965: Enable ARB_stencil_texturing for Haswell by Jordan Justen · 8 years ago
  4. 7516824 i965/gen7: Use R8_UINT stencil copy when sampling the stencil texture by Jordan Justen · 8 years ago
  5. 8d78b09 i965/gen7: Copy stencil when sampling the stencil texture by Jordan Justen · 8 years ago
  6. 7af51b8 i965: Add function to copy a stencil miptree to an R8_UINT miptree by Jordan Justen · 8 years ago
  7. c8194dc i965: Track that the stencil data was updated when using Tex*Image by Jordan Justen · 8 years ago
  8. 101b56b i965: Track that the stencil data was updated when rendering by Jordan Justen · 8 years ago
  9. 7bd87c1 i965: Track that the stencil data was updated when clearing by Jordan Justen · 8 years ago
  10. 2a9c65a i965/gen7: Add R8_UINT stencil miptree copy for sampling by Jordan Justen · 8 years ago
  11. 91627d1 i965: Fix assert with multisampling and cubemaps by Jordan Justen · 8 years ago
  12. b82bb98 i965/hsw: Adjust uploading default color for stencil surfaces by Jordan Justen · 8 years ago
  13. 30fee52 i965/hsw: Don't advertise more than 64 threads for compute shaders by Jordan Justen · 8 years ago
  14. 861c9cb main: Add MESA_VERBOSE=api support for glClearStencil by Jordan Justen · 8 years ago
  15. 9a1f950 main: Add MESA_VERBOSE=api support for glTexImage by Jordan Justen · 8 years ago
  16. 0035f7f svga: add guest statistic gathering interface by Charmaine Lee · 8 years ago
  17. 49c798e radeonsi: disable CE on SI + AMDGPU by Marek Olšák · 8 years ago
  18. 281f1a5 winsys/amdgpu: disable IB chaining on SI by Marek Olšák · 8 years ago
  19. a6869e7 winsys/amdgpu: finish up SI addrlib integration by Marek Olšák · 8 years ago
  20. 97b5524 winsys/amdgpu: initial SI support by Ronie Salgado · 9 years ago
  21. 971ef75 gallium/radeon: add a driver query for AMDGPU_INFO_NUM_EVICTIONS by Marek Olšák · 8 years ago
  22. 7172906 radeonsi: fix printing shaders and states on a VM fault by Marek Olšák · 8 years ago
  23. 5ee3cac radeonsi: increase performance for DRI PRIME offloading if 2nd GPU is CIK or VI by Marek Olšák · 8 years ago
  24. 0241d83 radeonsi: enable SDMA on CIK by Marek Olšák · 8 years ago
  25. bcfd49e gallium/radeon: increase priority for shader binaries by Marek Olšák · 8 years ago
  26. c3f716f gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flags by Marek Olšák · 8 years ago
  27. b9ac72b vbo: set draw_id by Miklós Máté · 8 years ago
  28. 10f6e08 svga: fix regression related to srgb by Neha Bhende · 8 years ago
  29. 3b7341d svga: use local variable blit instead of pointer by Neha Bhende · 8 years ago
  30. b09e4ab svga: s/INDEX_0D/INDEX_IMMEDIATE32/ by Brian Paul · 8 years ago
  31. 93779b8 svga: add comment about unsupported blend modes by Brian Paul · 8 years ago
  32. b177265 svga: fix ordering of mksstats counter strings by Charmaine Lee · 8 years ago
  33. 2781d60 svga: avoid emitting redundant SetShaderResource command by Charmaine Lee · 8 years ago
  34. 5313b29 svga: add a cleanup function to clean up sampler state by Charmaine Lee · 8 years ago
  35. e292f38 svga: loosen the condition to flush in get_query_result_vgpu10() by Brian Paul · 8 years ago
  36. 99d8fe2 svga: fix vgpu10 query fencing by Brian Paul · 8 years ago
  37. 3f51a3f svga: avoid emitting redundant DXSetSamplers command by Charmaine Lee · 8 years ago
  38. 6a43148 svga: enable ARB_clear_texture extension in the driver. by Neha Bhende · 8 years ago
  39. 2111795 svga: define svga_clear() in svga_init_clear_functions() by Neha Bhende · 8 years ago
  40. 40557ae svga: add svga_init_clear_functions() by Neha Bhende · 8 years ago
  41. 52d88b6 svga: add new function svga_clear_texture() by Neha Bhende · 8 years ago
  42. 1da538f svga: add new begin_blit() by Neha Bhende · 8 years ago
  43. a5fd54f svga: add opt to the list of valid build types by Charmaine Lee · 8 years ago
  44. 2e1cfcc svga: add guest statistic gathering interface by Charmaine Lee · 8 years ago
  45. 4791991 svga: fix indirect non-indexable temp access by Charmaine Lee · 9 years ago
  46. d221a65 gallium/hud: move signo declaration inside PIPE_OS_UNIX block by Brian Paul · 8 years ago
  47. f92a87a i965: Embrace "unlimited" GTT mmap support by Chris Wilson · 8 years ago
  48. bc5be53 mesa/main: Fix missing return in non void function by Tobias Klausmann · 8 years ago
  49. 219a451 i965: Implement GL_KHR_blend_equation_advanced_coherent on Gen9+. by Kenneth Graunke · 8 years ago
  50. 1bf9b2a mesa: Implement GL_KHR_blend_equation_advanced_coherent. by Kenneth Graunke · 8 years ago
  51. c2b10ca i965: Enable GL_KHR_blend_equation_advanced on G45 and later. by Kenneth Graunke · 8 years ago
  52. 40241d4 i965: Disable hardware blending if advanced blending is in use. by Kenneth Graunke · 8 years ago
  53. 8ab50f5 glsl: Add a lowering pass to handle advanced blending modes. by Kenneth Graunke · 8 years ago
  54. e299661 compiler: Add a new STATE_VAR_ADVANCED_BLENDING_MODE built-in uniform. by Kenneth Graunke · 8 years ago
  55. acf57fc mesa: Add draw time validation for advanced blending modes. by Kenneth Graunke · 8 years ago
  56. 75ae338 mesa: Restyle _mesa_check_blend_func_error(). by Kenneth Graunke · 8 years ago
  57. 0745e03 mesa: Track the current advanced blending mode. by Kenneth Graunke · 8 years ago
  58. 74837e3 mesa: Allow advanced blending enums in glBlendEquation[i]. by Kenneth Graunke · 8 years ago
  59. 80df3c0 glsl: Merge blend_support qualifiers when linking. by Kenneth Graunke · 8 years ago
  60. 4b6819b glsl: process blend_support_* qualifiers by Ilia Mirkin · 9 years ago
  61. e682f94 glsl: add basic KHR_blend_equation_advanced infrastructure by Ilia Mirkin · 9 years ago
  62. 3b04064 mesa: add KHR_blend_equation_advanced enable and extension string by Ilia Mirkin · 9 years ago
  63. a8ae1bc glapi: add KHR_blend_equation_advanced dispatch by Ilia Mirkin · 9 years ago
  64. 1a1f449 mesa: Rename _mesa_BlendBarrierMESA to _mesa_BlendBarrier. by Kenneth Graunke · 8 years ago
  65. c2fd6b0 i965: Safely iterate the predecessors of the end block. by Kenneth Graunke · 8 years ago
  66. 3203fe3 nir: Use nir_shader_get_entrypoint in TCS quad workaround code. by Kenneth Graunke · 8 years ago
  67. 93bfa1d nir: Change nir_shader_get_entrypoint to return an impl. by Kenneth Graunke · 8 years ago
  68. 8479b03 nir: Make nir_lower_io_to_temporaries store an impl internally. by Kenneth Graunke · 8 years ago
  69. da85b5a i965: Expose shader framebuffer fetch extensions on Gen9+. by Francisco Jerez · 8 years ago
  70. 4135fc2 i965/fs: Hook up coherent framebuffer reads to the NIR front-end. by Francisco Jerez · 8 years ago
  71. be12a1f i965/fs: Remove special casing of framebuffer writes in scheduler code. by Francisco Jerez · 8 years ago
  72. 3daa0fa i965/fs: Don't CSE render target messages with different target index. by Francisco Jerez · 8 years ago
  73. db123df i965/fs: Define logical framebuffer read opcode and lower it to physical reads. by Francisco Jerez · 8 years ago
  74. f2f75b0 i965/fs: Define framebuffer read virtual opcode. by Francisco Jerez · 8 years ago
  75. 71d639f i965/disasm: Fix RC message type strings on Gen7+. by Francisco Jerez · 8 years ago
  76. 26ac16f i965/eu: Add codegen support for the Gen9+ render target read message. by Francisco Jerez · 8 years ago
  77. 29eb805 i965/eu: Take into account the target cache argument in brw_set_dp_read_message. by Francisco Jerez · 8 years ago
  78. 8a2f19a i965: Flip the non-coherent framebuffer fetch extension bit on G45-Gen8 hardware. by Francisco Jerez · 8 years ago
  79. ecc4800 i965: Implement glBlendBarrier. by Francisco Jerez · 8 years ago
  80. 786108e i965: Upload surface state for non-coherent framebuffer fetch. by Francisco Jerez · 8 years ago
  81. dc96968 i965: Implement support for overriding the texture target in brw_emit_surface_state. by Francisco Jerez · 8 years ago
  82. 49ea2bd i965: Massage argument list of brw_emit_surface_state(). by Francisco Jerez · 8 years ago
  83. 74e4bae i965: Add missing has_surface_tile_offset flag to the Gen8+ device info structures. by Francisco Jerez · 8 years ago
  84. 0fe732e i965: Return the correct layout from get_isl_dim_layout for pre-ILK cube textures. by Francisco Jerez · 8 years ago
  85. 5759eb4 i965: Factor out isl_surf_dim/isl_dim_layout calculation into functions. by Francisco Jerez · 8 years ago
  86. 99fb167 i965: Resolve color for non-coherent FB fetch at UpdateState time. by Francisco Jerez · 8 years ago
  87. 071665c i965: Return whether the miptree was resolved from intel_miptree_resolve_color(). by Francisco Jerez · 8 years ago
  88. f24e393 i965/fs: Translate nir_intrinsic_load_output on a fragment output. by Francisco Jerez · 8 years ago
  89. b00a236 i965/fs: Allocate fragment output temporaries on demand. by Francisco Jerez · 8 years ago
  90. 7dac882 i965/fs: Rework representation of fragment output locations in NIR. by Francisco Jerez · 8 years ago
  91. 4e990b6 i965: Fix undefined signed overflow in INTEL_MASK for bitfields of 31 bits. by Francisco Jerez · 8 years ago
  92. f3cb2c3 i965/fs: Special-case nir_intrinsic_store_output for the fragment shader. by Francisco Jerez · 8 years ago
  93. af0cc74 i965/fs: Implement non-coherent framebuffer fetch using the sampler unit. by Francisco Jerez · 8 years ago
  94. fe6abb5 i965/fs: Emit interpolation setup if non-coherent framebuffer fetch is in use. by Francisco Jerez · 8 years ago
  95. 98d61ee i965/fs: Force per-sample dispatch if the shader reads from a multisample FBO. by Francisco Jerez · 8 years ago
  96. 08705ba i965: Allocate space in the binding table for non-coherent FB fetch. by Francisco Jerez · 8 years ago
  97. 40b23ad i965/fs: Add brw_wm_prog_key bit specifying whether FB reads should be coherent. by Francisco Jerez · 8 years ago
  98. 4a87e4a i965/fs: Get rid of fs_visitor::do_dual_src. by Francisco Jerez · 8 years ago
  99. aee3d8f nir: Handle FB fetch outputs correctly in nir_lower_io_to_temporaries. by Francisco Jerez · 8 years ago
  100. 97ac3eb nir: Pass through fb_fetch_output and OutputsRead from GLSL IR. by Francisco Jerez · 8 years ago