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gerrit-public.fairphone.software
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platform
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external
/
mesa3d
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ab1a2e454eaeb798b7c4b782877f58266ebab3a1
/
src
/
gallium
/
drivers
/
r600
/
r600_state.c
ab1a2e4
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
by Henri Verbeet
· 14 years ago
a2ef383
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
by Henri Verbeet
· 14 years ago
f262ba2
r600g: Move r600_pipe_shader_ps() to r600_state.c.
by Henri Verbeet
· 14 years ago
c0ca43e
r600g: Move r600_pipe_shader_vs() to r600_state.c.
by Henri Verbeet
· 14 years ago
7339915
r600g: Fix VS sampler view offsets for r600/r700.
by Carl-Philip Hänsch
· 14 years ago
929be6e
r600g: start using drm minor version to enable things.
by Dave Airlie
· 14 years ago
1dc204d
r600g: truncate point sampled texture coordinates
by Alex Deucher
· 14 years ago
69d969e
r600g: EXT_texture_array support.
by Dave Airlie
· 14 years ago
231bf88
r600g: get s3tc working on cards with crappy 64/128 bit types.
by Dave Airlie
· 14 years ago
4b81c5f
r600g: fix regression in r6/7xx since mipmap rework
by Dave Airlie
· 14 years ago
a661dac
r600g: fix miptree calculations
by Dave Airlie
· 14 years ago
ea7a548
r600g: drop tiled flag
by Dave Airlie
· 14 years ago
588fa88
gallium: notify drivers about possible changes in user buffer contents
by Marek Olšák
· 14 years ago
9d85aba
r600g: drop two unused | 0 that are actually in word4 anyways.
by Dave Airlie
· 14 years ago
0d851f6
r600g: handle 16/32 u/s norm formats properly
by Dave Airlie
· 14 years ago
077c448
r600g: Add support for relative addressing on constant buffers.
by Henri Verbeet
· 14 years ago
5c59eeb
r600g: Generalize the pipe_add_vertex_attrib() functions.
by Henri Verbeet
· 14 years ago
780c183
r600g: use surface format not underlying texture format
by Dave Airlie
· 14 years ago
151a945
r600g: get offset for correct texture when setting up CB.
by Dave Airlie
· 14 years ago
3e9bc43
r600g: add a flag to just create flushed texture without flushing.
by Dave Airlie
· 14 years ago
b13b7b8
r600g: rework dirty / depth texture tracking.
by Dave Airlie
· 14 years ago
11bc899
r600g: just change tile type when buffer is set to depth.
by Dave Airlie
· 14 years ago
aee5f1e
r600: only decompress depth when its tile type is wrong.
by Dave Airlie
· 14 years ago
d171ae0
r600g: Actually use the info from the flushed depth texture when creating a sampler view on a depth texture.
by Henri Verbeet
· 14 years ago
15730a8
r600g: consolidate set_constant_buffer functions
by Marek Olšák
· 14 years ago
73fb2b7
r600g: consolidate vertex_buffer_update functions
by Marek Olšák
· 14 years ago
2d7738e
r600g: consolidate draw_vbo functions (v2)
by Marek Olšák
· 14 years ago
5cefe1e
r600g: make r600_drawl inherit pipe_draw_info
by Marek Olšák
· 14 years ago
02f8f13
r600g: add back u_upload_mgr integration
by Marek Olšák
· 14 years ago
5a2abf7
r600g: Fix some register value name typos.
by Henri Verbeet
· 14 years ago
6d9ca78
r600g: allow constant buffers to be user buffers.
by Dave Airlie
· 14 years ago
ca8b4ca
r600g: Remove the unused "pframebuffer" field from r600_pipe_context.
by Henri Verbeet
· 14 years ago
fa62cf7
r600g: avoid segfault
by Jerome Glisse
· 14 years ago
abe9ffc
r600g: properly unset vertex buffer
by Jerome Glisse
· 14 years ago
5477341
r600g: fix segfault when translating vertex buffer
by Jerome Glisse
· 14 years ago
7055068
r600g: specialized upload manager
by Jerome Glisse
· 14 years ago
69251fc
r600g: remove dead code
by Jerome Glisse
· 14 years ago
afc56b1
r600g: avoid useless shader rebuild at draw call
by Jerome Glisse
· 14 years ago
fa86fc5
r600g: build fetch shader from vertex elements
by Jerome Glisse
· 14 years ago
0b841b0
r600g: update polygon offset only when rasterizer or zbuffer change
by Jerome Glisse
· 14 years ago
4c70014
gallium: support for array textures and related changes
by Roland Scheidegger
· 14 years ago
c63a86e
r600g: Fix location for clip plane registers
by Owen W. Taylor
· 14 years ago
04ffbe1
r600g: use full range of VS resources for vertex samplers
by Alex Deucher
· 14 years ago
f609b2a
r600g: add fetch shader capabilities
by Jerome Glisse
· 14 years ago
7ffd4e9
r600g: code cleanup (indent, trailing space, empty line ...)
by Jerome Glisse
· 14 years ago
d6b6a0b
evergreeng: respect linewidth state, use integer widths only
by Keith Whitwell
· 14 years ago
c3974dc
r600g: set hardware pixel centers according to gl_rasterization_rules
by Keith Whitwell
· 14 years ago
8dfafbf
st/mesa: unbind constant buffer when not in use
by Keith Whitwell
· 14 years ago
2d2bafd
r600g: fix magic 0x1 ->flat shade ena
by Dave Airlie
· 14 years ago
a20c234
r600g: drop more common state handling code
by Dave Airlie
· 14 years ago
ccb9be1
r600g: Added r600_pipe_shader_destroy().
by Tilman Sauerbeck
· 14 years ago
9612b48
r600g: merge more of the common r600/evergreen state handling
by Dave Airlie
· 14 years ago
9f9d24c
r600g: Fixed r600_vertex_element leak.
by Tilman Sauerbeck
· 14 years ago
f39e6c9
r600g: start splitting out common code from eg/r600.
by Dave Airlie
· 14 years ago
e68c83a
r600g: initial translate state support
by Dave Airlie
· 14 years ago
91e5130
r600g: add r600 surface to store the aligned height.
by Dave Airlie
· 14 years ago
ea5aab8
r600g: move to per-miplevel array mode.
by Dave Airlie
· 14 years ago
69f8eeb
r600g: fix typo in tiling setup cb code.
by Dave Airlie
· 14 years ago
a1b7333
r600g: do proper tracking of views/samplers.
by Dave Airlie
· 14 years ago
5b966f5
r600g: set tiling bits in hw state
by Dave Airlie
· 14 years ago
c28f764
r600g: emit hardware linewidth
by Keith Whitwell
· 14 years ago
e3b0891
r600g: remove bpt and start using pitch_in_bytes/pixels.
by Dave Airlie
· 14 years ago
fa797f1
r600g: rename pitch in texture to pitch_in_bytes
by Dave Airlie
· 14 years ago
c8d4108
r600g: store samplers/views across blit when we need to modify them
by Dave Airlie
· 14 years ago
a8d1d72
r600g: fix scissor/cliprect confusion
by Dave Airlie
· 14 years ago
965f69c
r600g: fix typo in vertex sampling on r600
by Dave Airlie
· 14 years ago
3322416
r600g: don't run with scissors.
by Dave Airlie
· 14 years ago
ea1d818
r600g: enable vertex samplers.
by Dave Airlie
· 14 years ago
97eea87
r600g: use format from the sampler view not from the texture.
by Dave Airlie
· 14 years ago
d2c06b5
r600g: drop use_mem_constant.
by Dave Airlie
· 14 years ago
d22a124
r600g: allow r600_bo to be a sub allocation of a big bo
by Jerome Glisse
· 14 years ago
294c9fc
r600g: rename radeon_ws_bo to r600_bo
by Jerome Glisse
· 14 years ago
7af2a22
r600g: Remove unnecessary headers.
by Vinson Lee
· 14 years ago
d662195
r600g: fixup vertex format picking.
by Dave Airlie
· 14 years ago
05d1d86
r600g: add winsys support for CTL constants.
by Dave Airlie
· 14 years ago
084c29b
r600g: fix evergreen depth flushing.
by Dave Airlie
· 14 years ago
153105c
r600g: use constant buffer instead of register for constant
by Jerome Glisse
· 14 years ago
dbcd652
r600g: clean up some code from move to new paths.
by Dave Airlie
· 14 years ago
6abd777
r600g: more cleanup
by Jerome Glisse
· 14 years ago
1235bec
r600g: cleanup
by Jerome Glisse
· 14 years ago
[Renamed (71%) from src/gallium/drivers/r600/r600_state2.c]
5646964
r600g: use a hash table instead of group
by Jerome Glisse
· 14 years ago
28b57c5
r600g: remove old assert from new codepath
by Dave Airlie
· 14 years ago
23be883
r600g: add back evergreen name.
by Dave Airlie
· 14 years ago
35f94b1
r600g: Cleaned up index buffer reference handling in the draw module.
by Tilman Sauerbeck
· 14 years ago
723a655
r600g: avoid rebuilding the vertex shader if no change to input format
by Jerome Glisse
· 14 years ago
fe790a3
r600g: suspend/resume occlusion query around clear/copy
by Jerome Glisse
· 14 years ago
b534eb1
r600g: fix remaining piglit issue in new design
by Jerome Glisse
· 14 years ago
5a38cec
r600g: use ptr for blit depth uncompress function
by Jerome Glisse
· 14 years ago
5e07483
r600g: fix routing btw vertex & pixel shader
by Jerome Glisse
· 14 years ago
1617daa
r600g: fix pointsprite & resource unbinding
by Jerome Glisse
· 14 years ago
58a3175
r600g: fix index buffer drawing
by Jerome Glisse
· 14 years ago
d2f24c4
r600g: use depth decompression in new path
by Jerome Glisse
· 14 years ago
c622174
r600g: set ENABLE_KILL in the shader state in the new design
by Bas Nieuwenhuizen
· 14 years ago
58c2439
r600g: fix vertex resource & polygon offset
by Jerome Glisse
· 14 years ago
68fdd5f
r600g: Disable unused variables.
by Vinson Lee
· 14 years ago
6613605
r600g: bring over fix from old path to new path
by Jerome Glisse
· 14 years ago
ba7e6cc
r600g: fix evergreen new path
by Jerome Glisse
· 14 years ago
eff1af6
r600g: evergreen fix for new design
by Jerome Glisse
· 14 years ago
b360c05
r600g: initial evergreen support in new path
by Jerome Glisse
· 14 years ago
f060ae9
r600g: fix multiple occlusion query on same id
by Jerome Glisse
· 14 years ago
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