1. fb3b566 util: Add list_is_singular() helper function by Eduardo Lima Mitev · 9 years ago
  2. 94ff352 nir/nir_opt_peephole_ffma: Move this lowering pass to the i965 driver by Eduardo Lima Mitev · 9 years ago
  3. 96b22fb glsl: Use array deref for access to vector components by Kristian Høgsberg Kristensen · 9 years ago
  4. 60dd528 glsl: Lower UBO and SSBO access in glsl linker by Kristian Høgsberg Kristensen · 9 years ago
  5. f0e95c2 glsl: Drop exec_list argument to lower_ubo_reference by Kristian Høgsberg Kristensen · 9 years ago
  6. 213f864 nir/glsl: switch to using the builder by Connor Abbott · 9 years ago
  7. fbbfb7c nir/glsl: make emit() take nir_ssa_def * sources by Connor Abbott · 9 years ago
  8. a60e990 nir/glsl: convert nir_visitor::result to a nir_ssa_def * by Connor Abbott · 9 years ago
  9. 30fe8ea nir/glsl: make evaluate_rvalue() return a nir_ssa_def * by Connor Abbott · 9 years ago
  10. 6f42162 st/mesa: Destroy buffer object's mutex. by Jose Fonseca · 9 years ago
  11. db54673 nir: Store PatchInputsRead and PatchOutputsWritten in nir_shader_info. by Kenneth Graunke · 9 years ago
  12. 437d7b6 vc4: Avoid loading undefined (newly-allocated) FBO contents. by Eric Anholt · 9 years ago
  13. 5980389 vc4: Return NULL when we can't make our shadow for a sampler view. by Eric Anholt · 9 years ago
  14. eb8fb00 vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails. by Eric Anholt · 9 years ago
  15. 84608e0 vc4: Add CL dumping for GL_ARRAY_PRIMITIVE. by Eric Anholt · 9 years ago
  16. 855a3ca vc4: Fix a compiler warning. by Eric Anholt · 9 years ago
  17. fb3da12 glsl: Use shared storage variable type for shared variables by Jordan Justen · 9 years ago
  18. 32746fc glsl: Add shared variable type by Jordan Justen · 9 years ago
  19. c0ac474 glsl: Add space to shader_storage in print_visitor by Jordan Justen · 9 years ago
  20. 007d967 glsl: Align comments on variables types by Jordan Justen · 9 years ago
  21. 8b28b35 glsl: Parse shared keyword for compute shader variables by Jordan Justen · 9 years ago
  22. a4a46fe glsl: simplify interface block stream qualifier validation by Timothy Arceri · 9 years ago
  23. 3ea3727 docs: note that ARB_copy_image was added to nv50, nvc0 in this release by Ilia Mirkin · 9 years ago
  24. 28f6fac st/wgl: add null pointer check for HUD texture by Brian Paul · 9 years ago
  25. 75d1e36 st/wgl: fix double-present on swapbuffers bug by Brian Paul · 9 years ago
  26. 8083943 st/wgl: reorder pixel formats to put MSAA formats last by Brian Paul · 9 years ago
  27. e524df5 st/wgl: Don't rely on GDI to bookkeep pixelformat for us. by José Fonseca · 12 years ago
  28. 24abbaf winsys/radeon: Use CPU page size instead of hardcoding 4096 bytes v3 by Michel Dänzer · 10 years ago
  29. df4f9b0 radeon/uvd: add H.265/HEVC to legal notes by Christian König · 9 years ago
  30. 519502d st/omx: add headless support by Leo Liu · 9 years ago
  31. 25526d7 st/va: use vl screen drm support from vl_wys_drm by Leo Liu · 9 years ago
  32. 7da86e0 vl: add drm support for vl_screen by Leo Liu · 9 years ago
  33. d115e47 st/va: fix build fails with pipe loader by Leo Liu · 9 years ago
  34. ffb60e7 nvc0: enable compute support on Fermi by Samuel Pitoiset · 9 years ago
  35. e06238c nv50/ir: fix emission of s[] args in certain situations by Ilia Mirkin · 9 years ago
  36. af21821 nv50/ir: only take abs value when computing high result by Ilia Mirkin · 9 years ago
  37. 53cbb11 nouveau: avoid queueing too much work onto a single fence by Ilia Mirkin · 9 years ago
  38. 0f5b140 llvmpipe: disable front updates for now by Dave Airlie · 9 years ago
  39. 8771118 virgl: wrap ret assignment with braces to do correct thing by Dave Airlie · 9 years ago
  40. 6c731d8 nir: Add a nir_deref_tail helper by Jason Ekstrand · 9 years ago
  41. 7d90e57 nir/types: Add an is_vector_or_scalar helper by Jason Ekstrand · 9 years ago
  42. d43e16b i965/fs: Use regs_read/written for post-RA scheduling in calculate_deps by Jason Ekstrand · 9 years ago
  43. c839174 nir/validate: Add better validation of load/store types by Jason Ekstrand · 9 years ago
  44. d57ede9 radeonsi: add register definitions for Stoney by Marek Olšák · 9 years ago
  45. 2658777 radeonsi: add workarounds for CP DMA to stay on the fast path by Marek Olšák · 9 years ago
  46. fc0416e radeonsi: unify CP DMA preparation logic by Marek Olšák · 9 years ago
  47. 89da3b4 radeonsi: unify CP DMA code determining various flags by Marek Olšák · 9 years ago
  48. c3e527f radeonsi: only enable write confirmation on the last CP DMA packet by Marek Olšák · 9 years ago
  49. 8e9ade7 nv50/ir: allow emission of immediates in imul/imad ops by Ilia Mirkin · 9 years ago
  50. 393d0c3 nv50/ir: properly set the type of the constant folding result by Ilia Mirkin · 9 years ago
  51. 2f9aaed nv50/ir: add support for const-folding OP_CVT with F64 source/dest by Ilia Mirkin · 9 years ago
  52. 7695738 nv50/ir: add fp64 opcode emission support for G200 (NVA0) by Ilia Mirkin · 9 years ago
  53. f979d3c nv50/ir: Add support for 64bit immediates to checkSwapSrc01 by Hans de Goede · 9 years ago
  54. 9f2f8bd nvc0/ir: Teach insnCanLoad about double immediates by Hans de Goede · 9 years ago
  55. 428506e nv50/ir: Add support for merge-s to the ConstantFolding pass by Hans de Goede · 9 years ago
  56. 2437f00 nv50/ir: disallow 64-bit immediates on nv50 targets by Ilia Mirkin · 9 years ago
  57. 11e3dac nv50/ir: allow movs with TYPE_F64 destinations to be split by Ilia Mirkin · 9 years ago
  58. b487b55 gm107/ir: Add support for double immediates by Hans de Goede · 9 years ago
  59. 12c850d nvc0/ir: Add support for double immediates by Hans de Goede · 9 years ago
  60. 5169407 i965/nir/fs: Add comment for no-op memory barrier functions by Francisco Jerez · 9 years ago
  61. faa1193 i965/nir/fs: Implement new barrier functions for compute shaders by Jordan Justen · 9 years ago
  62. 9d65f32 nir: Add new barrier functions for compute shaders by Jordan Justen · 9 years ago
  63. 91f1887 glsl: Add new barrier functions for compute shaders by Jordan Justen · 9 years ago
  64. 6bad554 radeon/uvd: fix VC-1 simple/main profile decode v2 by Boyuan Zhang · 9 years ago
  65. ed55def st/vaapi: fix vaapi VC-1 simple/main corruption v2 by Boyuan Zhang · 9 years ago
  66. cc1e5c9 st/va: add support for RGBX and BGRX in VPP by Julien Isorce · 9 years ago
  67. 42a5e14 vl/buffers: add RGBX and BGRX to the supported formats by Julien Isorce · 9 years ago
  68. bf6acbb st/va: properly use brackets in vlVaAcquireBufferHandle's switch by Julien Isorce · 9 years ago
  69. bfc245e st/va: properly indent buffer.c, config.c, image.c and picture.c by Julien Isorce · 9 years ago
  70. 6459e78 freedreno/a4xx: fix blend color by Rob Clark · 9 years ago
  71. 7465e16 freedreno: update generated headers by Rob Clark · 9 years ago
  72. 6f5e0c0 freedreno: add a305 support by Guillaume Charifi · 9 years ago
  73. 8f55ebe freedreno/ir3: Use nir_foreach_variable by Boyan Ding · 9 years ago
  74. 99597d0 nir: some small cleanups by Rob Clark · 9 years ago
  75. d682260 nvc0: reintroduce BGRA4 format support by Ilia Mirkin · 9 years ago
  76. 581111c mesa: report enum name in glClientActiveTexture() error string by Brian Paul · 9 years ago
  77. 497bde6 st/va: fix memory leak on error in vlVaCreateSurfaces2 by Julien Isorce · 9 years ago
  78. e0b896c st/va: indent vlVaQuerySurfaceAttributes and vlVaCreateSurfaces2 by Julien Isorce · 9 years ago
  79. 8dcf807 i965: Fix scalar VS float[] and vec2[] output arrays. by Kenneth Graunke · 9 years ago
  80. 5ae37ae llvmpipe: disable texture cache by Roland Scheidegger · 9 years ago
  81. ba093a0 nouveau: send back a debug message when waiting for a fence to complete by Ilia Mirkin · 9 years ago
  82. 4f6cd5f nv50,nvc0: provide debug messages with shader compilation stats by Ilia Mirkin · 9 years ago
  83. 4335b28 nouveau: add support for sending debug messages via KHR_debug by Ilia Mirkin · 9 years ago
  84. 6706cc1 st/clover: provide a path for drivers to call through to pfn_notify by Ilia Mirkin · 9 years ago
  85. c93c9d2 st/mesa: set debug callback for debug contexts by Ilia Mirkin · 9 years ago
  86. fc76cc0 gallium: expose a debug message callback settable by context owner by Ilia Mirkin · 9 years ago
  87. e587590 st/mesa: account for texture views when doing CopyImageSubData by Ilia Mirkin · 9 years ago
  88. eea3c90 i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUFFER_SIZE by Iago Toral Quiroga · 9 years ago
  89. eca4c43 i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_BUFFER_SIZE by Iago Toral Quiroga · 9 years ago
  90. 6105d1d i965/vec4: Do not mark used direct surfaces in VS_OPCODE_PULL_CONSTANT_LOAD by Iago Toral Quiroga · 9 years ago
  91. d701398 i965/fs: Do not mark used direct surfaces in UNIFORM_PULL_CONSTANT_LOAD by Iago Toral Quiroga · 9 years ago
  92. 027b64a i965/fs: Do not mark direct used surfaces in VARYING_PULL_CONSTANT_LOAD by Iago Toral Quiroga · 9 years ago
  93. 6c5f371 i965/skl+: Enable support for 16x multisampling by Neil Roberts · 9 years ago
  94. aa3f9aa mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit by Neil Roberts · 9 years ago
  95. b080b3d meta/blit: Always try to enable GL_ARB_sample_shading by Neil Roberts · 9 years ago
  96. 2dd76ec meta: Support 16x MSAA in the multisample scaled blit shader by Neil Roberts · 9 years ago
  97. 1a22b12 i965/meta: Support 16x MSAA in the meta stencil blit by Neil Roberts · 9 years ago
  98. a680465 i965/fs/skl+: Fix calculating gl_SampleID for 16x MSAA by Neil Roberts · 9 years ago
  99. bf6bd7e i965: Support allocating the MCS buffer for 16x MSAA by Neil Roberts · 9 years ago
  100. b4c2e60 i965: Support calculating the bits needed to set up 16x MSAA by Neil Roberts · 9 years ago