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Guido van Rossum97512162002-08-02 18:03:24 +00001\section{\module{heapq} ---
2 Heap queue algorithm}
3
4\declaremodule{standard}{heapq}
5\modulesynopsis{Heap queue algorithm (a.k.a. priority queue).}
Fred Drake1acab692002-08-02 19:46:42 +00006\moduleauthor{Kevin O'Connor}{}
Guido van Rossum97512162002-08-02 18:03:24 +00007\sectionauthor{Guido van Rossum}{guido@python.org}
Fred Drake1acab692002-08-02 19:46:42 +00008% Theoretical explanation:
9\sectionauthor{Fran\c cois Pinard}{}
10\versionadded{2.3}
Guido van Rossum97512162002-08-02 18:03:24 +000011
12
13This module provides an implementation of the heap queue algorithm,
14also known as the priority queue algorithm.
Guido van Rossum97512162002-08-02 18:03:24 +000015
16Heaps are arrays for which
17\code{\var{heap}[\var{k}] <= \var{heap}[2*\var{k}+1]} and
18\code{\var{heap}[\var{k}] <= \var{heap}[2*\var{k}+2]}
19for all \var{k}, counting elements from zero. For the sake of
20comparison, non-existing elements are considered to be infinite. The
21interesting property of a heap is that \code{\var{heap}[0]} is always
22its smallest element.
23
24The API below differs from textbook heap algorithms in two aspects:
25(a) We use zero-based indexing. This makes the relationship between the
26index for a node and the indexes for its children slightly less
27obvious, but is more suitable since Python uses zero-based indexing.
Tim Peters6e0da822002-08-03 18:02:09 +000028(b) Our pop method returns the smallest item, not the largest (called a
29"min heap" in textbooks; a "max heap" is more common in texts because
30of its suitability for in-place sorting).
Guido van Rossum97512162002-08-02 18:03:24 +000031
32These two make it possible to view the heap as a regular Python list
33without surprises: \code{\var{heap}[0]} is the smallest item, and
34\code{\var{heap}.sort()} maintains the heap invariant!
35
Tim Peters6e0da822002-08-03 18:02:09 +000036To create a heap, use a list initialized to \code{[]}, or you can
37transform a populated list into a heap via function \function{heapify()}.
Guido van Rossum97512162002-08-02 18:03:24 +000038
39The following functions are provided:
40
41\begin{funcdesc}{heappush}{heap, item}
42Push the value \var{item} onto the \var{heap}, maintaining the
43heap invariant.
44\end{funcdesc}
45
46\begin{funcdesc}{heappop}{heap}
47Pop and return the smallest item from the \var{heap}, maintaining the
Guido van Rossumb2865912002-08-07 18:56:08 +000048heap invariant. If the heap is empty, \exception{IndexError} is raised.
Guido van Rossum97512162002-08-02 18:03:24 +000049\end{funcdesc}
50
Tim Peters6e0da822002-08-03 18:02:09 +000051\begin{funcdesc}{heapify}{x}
52Transform list \var{x} into a heap, in-place, in linear time.
53\end{funcdesc}
54
Tim Peters0ad679f2002-08-03 18:53:28 +000055\begin{funcdesc}{heapreplace}{heap, item}
56Pop and return the smallest item from the \var{heap}, and also push
57the new \var{item}. The heap size doesn't change.
Guido van Rossumb2865912002-08-07 18:56:08 +000058If the heap is empty, \exception{IndexError} is raised.
Tim Peters0ad679f2002-08-03 18:53:28 +000059This is more efficient than \function{heappop()} followed
60by \function{heappush()}, and can be more appropriate when using
61a fixed-size heap. Note that the value returned may be larger
Raymond Hettinger28224f82004-06-20 09:07:53 +000062than \var{item}! That constrains reasonable uses of this routine
63unless written as part of a larger expression:
64\begin{verbatim}
65 result = item <= heap[0] and item or heapreplace(heap, item)
66\end{verbatim}
Tim Peters0ad679f2002-08-03 18:53:28 +000067\end{funcdesc}
68
Guido van Rossum97512162002-08-02 18:03:24 +000069Example of use:
70
71\begin{verbatim}
72>>> from heapq import heappush, heappop
73>>> heap = []
74>>> data = [1, 3, 5, 7, 9, 2, 4, 6, 8, 0]
75>>> for item in data:
76... heappush(heap, item)
Tim Peters6e0da822002-08-03 18:02:09 +000077...
Guido van Rossum97512162002-08-02 18:03:24 +000078>>> sorted = []
79>>> while heap:
80... sorted.append(heappop(heap))
Tim Peters6e0da822002-08-03 18:02:09 +000081...
Guido van Rossum97512162002-08-02 18:03:24 +000082>>> print sorted
83[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
84>>> data.sort()
85>>> print data == sorted
86True
Tim Peters6e0da822002-08-03 18:02:09 +000087>>>
Guido van Rossum97512162002-08-02 18:03:24 +000088\end{verbatim}
89
Raymond Hettinger33ecffb2004-06-10 05:03:17 +000090The module also offers two general purpose functions based on heaps.
91
Raymond Hettingeraefde432004-06-15 23:53:35 +000092\begin{funcdesc}{nlargest}{n, iterable}
Raymond Hettinger33ecffb2004-06-10 05:03:17 +000093Return a list with the \var{n} largest elements from the dataset defined
94by \var{iterable}. Equivalent to: \code{sorted(iterable, reverse=True)[:n]}
95\versionadded{2.4}
96\end{funcdesc}
97
Raymond Hettingeraefde432004-06-15 23:53:35 +000098\begin{funcdesc}{nsmallest}{n, iterable}
Raymond Hettinger33ecffb2004-06-10 05:03:17 +000099Return a list with the \var{n} smallest elements from the dataset defined
100by \var{iterable}. Equivalent to: \code{sorted(iterable)[:n]}
101\versionadded{2.4}
102\end{funcdesc}
103
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000104Both functions perform best for smaller values of \var{n}. For larger
105values, it is more efficient to use the \function{sorted()} function. Also,
106when \code{n==1}, it is more efficient to use the builtin \function{min()}
107and \function{max()} functions.
108
Guido van Rossum97512162002-08-02 18:03:24 +0000109
110\subsection{Theory}
111
112(This explanation is due to François Pinard. The Python
113code for this module was contributed by Kevin O'Connor.)
114
115Heaps are arrays for which \code{a[\var{k}] <= a[2*\var{k}+1]} and
116\code{a[\var{k}] <= a[2*\var{k}+2]}
117for all \var{k}, counting elements from 0. For the sake of comparison,
118non-existing elements are considered to be infinite. The interesting
119property of a heap is that \code{a[0]} is always its smallest element.
120
121The strange invariant above is meant to be an efficient memory
122representation for a tournament. The numbers below are \var{k}, not
123\code{a[\var{k}]}:
124
125\begin{verbatim}
126 0
127
128 1 2
129
130 3 4 5 6
131
132 7 8 9 10 11 12 13 14
133
134 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
135\end{verbatim}
136
137In the tree above, each cell \var{k} is topping \code{2*\var{k}+1} and
138\code{2*\var{k}+2}.
139In an usual binary tournament we see in sports, each cell is the winner
140over the two cells it tops, and we can trace the winner down the tree
141to see all opponents s/he had. However, in many computer applications
142of such tournaments, we do not need to trace the history of a winner.
143To be more memory efficient, when a winner is promoted, we try to
144replace it by something else at a lower level, and the rule becomes
145that a cell and the two cells it tops contain three different items,
146but the top cell "wins" over the two topped cells.
147
148If this heap invariant is protected at all time, index 0 is clearly
149the overall winner. The simplest algorithmic way to remove it and
150find the "next" winner is to move some loser (let's say cell 30 in the
151diagram above) into the 0 position, and then percolate this new 0 down
152the tree, exchanging values, until the invariant is re-established.
153This is clearly logarithmic on the total number of items in the tree.
154By iterating over all items, you get an O(n log n) sort.
155
156A nice feature of this sort is that you can efficiently insert new
157items while the sort is going on, provided that the inserted items are
158not "better" than the last 0'th element you extracted. This is
159especially useful in simulation contexts, where the tree holds all
160incoming events, and the "win" condition means the smallest scheduled
161time. When an event schedule other events for execution, they are
162scheduled into the future, so they can easily go into the heap. So, a
163heap is a good structure for implementing schedulers (this is what I
164used for my MIDI sequencer :-).
165
166Various structures for implementing schedulers have been extensively
167studied, and heaps are good for this, as they are reasonably speedy,
168the speed is almost constant, and the worst case is not much different
169than the average case. However, there are other representations which
170are more efficient overall, yet the worst cases might be terrible.
171
172Heaps are also very useful in big disk sorts. You most probably all
173know that a big sort implies producing "runs" (which are pre-sorted
174sequences, which size is usually related to the amount of CPU memory),
175followed by a merging passes for these runs, which merging is often
176very cleverly organised\footnote{The disk balancing algorithms which
177are current, nowadays, are
178more annoying than clever, and this is a consequence of the seeking
179capabilities of the disks. On devices which cannot seek, like big
180tape drives, the story was quite different, and one had to be very
181clever to ensure (far in advance) that each tape movement will be the
182most effective possible (that is, will best participate at
183"progressing" the merge). Some tapes were even able to read
184backwards, and this was also used to avoid the rewinding time.
185Believe me, real good tape sorts were quite spectacular to watch!
186From all times, sorting has always been a Great Art! :-)}.
187It is very important that the initial
188sort produces the longest runs possible. Tournaments are a good way
189to that. If, using all the memory available to hold a tournament, you
190replace and percolate items that happen to fit the current run, you'll
191produce runs which are twice the size of the memory for random input,
192and much better for input fuzzily ordered.
193
194Moreover, if you output the 0'th item on disk and get an input which
195may not fit in the current tournament (because the value "wins" over
196the last output value), it cannot fit in the heap, so the size of the
197heap decreases. The freed memory could be cleverly reused immediately
198for progressively building a second heap, which grows at exactly the
199same rate the first heap is melting. When the first heap completely
200vanishes, you switch heaps and start a new run. Clever and quite
201effective!
202
203In a word, heaps are useful memory structures to know. I use them in
204a few applications, and I think it is good to keep a `heap' module
205around. :-)