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Guido van Rossum97512162002-08-02 18:03:24 +00001\section{\module{heapq} ---
2 Heap queue algorithm}
3
4\declaremodule{standard}{heapq}
5\modulesynopsis{Heap queue algorithm (a.k.a. priority queue).}
Fred Drake1acab692002-08-02 19:46:42 +00006\moduleauthor{Kevin O'Connor}{}
Guido van Rossum97512162002-08-02 18:03:24 +00007\sectionauthor{Guido van Rossum}{guido@python.org}
Fred Drake1acab692002-08-02 19:46:42 +00008% Theoretical explanation:
9\sectionauthor{Fran\c cois Pinard}{}
10\versionadded{2.3}
Guido van Rossum97512162002-08-02 18:03:24 +000011
12
13This module provides an implementation of the heap queue algorithm,
14also known as the priority queue algorithm.
Guido van Rossum97512162002-08-02 18:03:24 +000015
16Heaps are arrays for which
17\code{\var{heap}[\var{k}] <= \var{heap}[2*\var{k}+1]} and
18\code{\var{heap}[\var{k}] <= \var{heap}[2*\var{k}+2]}
19for all \var{k}, counting elements from zero. For the sake of
20comparison, non-existing elements are considered to be infinite. The
21interesting property of a heap is that \code{\var{heap}[0]} is always
22its smallest element.
23
24The API below differs from textbook heap algorithms in two aspects:
25(a) We use zero-based indexing. This makes the relationship between the
26index for a node and the indexes for its children slightly less
27obvious, but is more suitable since Python uses zero-based indexing.
Tim Peters6e0da822002-08-03 18:02:09 +000028(b) Our pop method returns the smallest item, not the largest (called a
29"min heap" in textbooks; a "max heap" is more common in texts because
30of its suitability for in-place sorting).
Guido van Rossum97512162002-08-02 18:03:24 +000031
32These two make it possible to view the heap as a regular Python list
33without surprises: \code{\var{heap}[0]} is the smallest item, and
34\code{\var{heap}.sort()} maintains the heap invariant!
35
Tim Peters6e0da822002-08-03 18:02:09 +000036To create a heap, use a list initialized to \code{[]}, or you can
37transform a populated list into a heap via function \function{heapify()}.
Guido van Rossum97512162002-08-02 18:03:24 +000038
39The following functions are provided:
40
41\begin{funcdesc}{heappush}{heap, item}
42Push the value \var{item} onto the \var{heap}, maintaining the
43heap invariant.
44\end{funcdesc}
45
46\begin{funcdesc}{heappop}{heap}
47Pop and return the smallest item from the \var{heap}, maintaining the
Guido van Rossumb2865912002-08-07 18:56:08 +000048heap invariant. If the heap is empty, \exception{IndexError} is raised.
Guido van Rossum97512162002-08-02 18:03:24 +000049\end{funcdesc}
50
Tim Peters6e0da822002-08-03 18:02:09 +000051\begin{funcdesc}{heapify}{x}
52Transform list \var{x} into a heap, in-place, in linear time.
53\end{funcdesc}
54
Tim Peters0ad679f2002-08-03 18:53:28 +000055\begin{funcdesc}{heapreplace}{heap, item}
56Pop and return the smallest item from the \var{heap}, and also push
57the new \var{item}. The heap size doesn't change.
Guido van Rossumb2865912002-08-07 18:56:08 +000058If the heap is empty, \exception{IndexError} is raised.
Tim Peters0ad679f2002-08-03 18:53:28 +000059This is more efficient than \function{heappop()} followed
60by \function{heappush()}, and can be more appropriate when using
61a fixed-size heap. Note that the value returned may be larger
Raymond Hettinger28224f82004-06-20 09:07:53 +000062than \var{item}! That constrains reasonable uses of this routine
Raymond Hettinger8158e842004-09-06 07:04:09 +000063unless written as part of a conditional replacement:
Raymond Hettinger28224f82004-06-20 09:07:53 +000064\begin{verbatim}
Raymond Hettinger8158e842004-09-06 07:04:09 +000065 if item > heap[0]:
66 item = heapreplace(heap, item)
Raymond Hettinger28224f82004-06-20 09:07:53 +000067\end{verbatim}
Tim Peters0ad679f2002-08-03 18:53:28 +000068\end{funcdesc}
69
Guido van Rossum97512162002-08-02 18:03:24 +000070Example of use:
71
72\begin{verbatim}
73>>> from heapq import heappush, heappop
74>>> heap = []
75>>> data = [1, 3, 5, 7, 9, 2, 4, 6, 8, 0]
76>>> for item in data:
77... heappush(heap, item)
Tim Peters6e0da822002-08-03 18:02:09 +000078...
Guido van Rossum97512162002-08-02 18:03:24 +000079>>> sorted = []
80>>> while heap:
81... sorted.append(heappop(heap))
Tim Peters6e0da822002-08-03 18:02:09 +000082...
Guido van Rossum97512162002-08-02 18:03:24 +000083>>> print sorted
84[0, 1, 2, 3, 4, 5, 6, 7, 8, 9]
85>>> data.sort()
86>>> print data == sorted
87True
Tim Peters6e0da822002-08-03 18:02:09 +000088>>>
Guido van Rossum97512162002-08-02 18:03:24 +000089\end{verbatim}
90
Raymond Hettinger33ecffb2004-06-10 05:03:17 +000091The module also offers two general purpose functions based on heaps.
92
Raymond Hettinger4901a1f2004-12-02 08:59:14 +000093\begin{funcdesc}{nlargest}{n, iterable\optional{, key}}
Raymond Hettinger33ecffb2004-06-10 05:03:17 +000094Return a list with the \var{n} largest elements from the dataset defined
Raymond Hettinger4901a1f2004-12-02 08:59:14 +000095by \var{iterable}. \var{key}, if provided, specifies a function of one
96argument that is used to extract a comparison key from each element
97in the iterable: \samp{\var{key}=\function{str.lower}}
98Equivalent to: \samp{sorted(iterable, key=key, reverse=True)[:n]}
99\versionadded{2.4}
100\versionchanged[Added the optional \var{key} argument]{2.5}
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000101\end{funcdesc}
102
Raymond Hettinger4901a1f2004-12-02 08:59:14 +0000103\begin{funcdesc}{nsmallest}{n, iterable\optional{, key}}
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000104Return a list with the \var{n} smallest elements from the dataset defined
Raymond Hettinger4901a1f2004-12-02 08:59:14 +0000105by \var{iterable}. \var{key}, if provided, specifies a function of one
106argument that is used to extract a comparison key from each element
107in the iterable: \samp{\var{key}=\function{str.lower}}
108Equivalent to: \samp{sorted(iterable, key=key)[:n]}
109\versionadded{2.4}
110\versionchanged[Added the optional \var{key} argument]{2.5}
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000111\end{funcdesc}
112
Raymond Hettinger33ecffb2004-06-10 05:03:17 +0000113Both functions perform best for smaller values of \var{n}. For larger
114values, it is more efficient to use the \function{sorted()} function. Also,
115when \code{n==1}, it is more efficient to use the builtin \function{min()}
116and \function{max()} functions.
117
Guido van Rossum97512162002-08-02 18:03:24 +0000118
119\subsection{Theory}
120
121(This explanation is due to François Pinard. The Python
122code for this module was contributed by Kevin O'Connor.)
123
124Heaps are arrays for which \code{a[\var{k}] <= a[2*\var{k}+1]} and
125\code{a[\var{k}] <= a[2*\var{k}+2]}
126for all \var{k}, counting elements from 0. For the sake of comparison,
127non-existing elements are considered to be infinite. The interesting
128property of a heap is that \code{a[0]} is always its smallest element.
129
130The strange invariant above is meant to be an efficient memory
131representation for a tournament. The numbers below are \var{k}, not
132\code{a[\var{k}]}:
133
134\begin{verbatim}
135 0
136
137 1 2
138
139 3 4 5 6
140
141 7 8 9 10 11 12 13 14
142
143 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
144\end{verbatim}
145
146In the tree above, each cell \var{k} is topping \code{2*\var{k}+1} and
147\code{2*\var{k}+2}.
148In an usual binary tournament we see in sports, each cell is the winner
149over the two cells it tops, and we can trace the winner down the tree
150to see all opponents s/he had. However, in many computer applications
151of such tournaments, we do not need to trace the history of a winner.
152To be more memory efficient, when a winner is promoted, we try to
153replace it by something else at a lower level, and the rule becomes
154that a cell and the two cells it tops contain three different items,
155but the top cell "wins" over the two topped cells.
156
157If this heap invariant is protected at all time, index 0 is clearly
158the overall winner. The simplest algorithmic way to remove it and
159find the "next" winner is to move some loser (let's say cell 30 in the
160diagram above) into the 0 position, and then percolate this new 0 down
161the tree, exchanging values, until the invariant is re-established.
162This is clearly logarithmic on the total number of items in the tree.
163By iterating over all items, you get an O(n log n) sort.
164
165A nice feature of this sort is that you can efficiently insert new
166items while the sort is going on, provided that the inserted items are
167not "better" than the last 0'th element you extracted. This is
168especially useful in simulation contexts, where the tree holds all
169incoming events, and the "win" condition means the smallest scheduled
170time. When an event schedule other events for execution, they are
171scheduled into the future, so they can easily go into the heap. So, a
172heap is a good structure for implementing schedulers (this is what I
173used for my MIDI sequencer :-).
174
175Various structures for implementing schedulers have been extensively
176studied, and heaps are good for this, as they are reasonably speedy,
177the speed is almost constant, and the worst case is not much different
178than the average case. However, there are other representations which
179are more efficient overall, yet the worst cases might be terrible.
180
181Heaps are also very useful in big disk sorts. You most probably all
182know that a big sort implies producing "runs" (which are pre-sorted
183sequences, which size is usually related to the amount of CPU memory),
184followed by a merging passes for these runs, which merging is often
185very cleverly organised\footnote{The disk balancing algorithms which
186are current, nowadays, are
187more annoying than clever, and this is a consequence of the seeking
188capabilities of the disks. On devices which cannot seek, like big
189tape drives, the story was quite different, and one had to be very
190clever to ensure (far in advance) that each tape movement will be the
191most effective possible (that is, will best participate at
192"progressing" the merge). Some tapes were even able to read
193backwards, and this was also used to avoid the rewinding time.
194Believe me, real good tape sorts were quite spectacular to watch!
195From all times, sorting has always been a Great Art! :-)}.
196It is very important that the initial
197sort produces the longest runs possible. Tournaments are a good way
198to that. If, using all the memory available to hold a tournament, you
199replace and percolate items that happen to fit the current run, you'll
200produce runs which are twice the size of the memory for random input,
201and much better for input fuzzily ordered.
202
203Moreover, if you output the 0'th item on disk and get an input which
204may not fit in the current tournament (because the value "wins" over
205the last output value), it cannot fit in the heap, so the size of the
206heap decreases. The freed memory could be cleverly reused immediately
207for progressively building a second heap, which grows at exactly the
208same rate the first heap is melting. When the first heap completely
209vanishes, you switch heaps and start a new run. Clever and quite
210effective!
211
212In a word, heaps are useful memory structures to know. I use them in
213a few applications, and I think it is good to keep a `heap' module
214around. :-)