| Craig Citro | e633be1 | 2015-03-02 13:40:36 -0800 | [diff] [blame] | 1 | <html><body> | 
 | 2 | <style> | 
 | 3 |  | 
 | 4 | body, h1, h2, h3, div, span, p, pre, a { | 
 | 5 |   margin: 0; | 
 | 6 |   padding: 0; | 
 | 7 |   border: 0; | 
 | 8 |   font-weight: inherit; | 
 | 9 |   font-style: inherit; | 
 | 10 |   font-size: 100%; | 
 | 11 |   font-family: inherit; | 
 | 12 |   vertical-align: baseline; | 
 | 13 | } | 
 | 14 |  | 
 | 15 | body { | 
 | 16 |   font-size: 13px; | 
 | 17 |   padding: 1em; | 
 | 18 | } | 
 | 19 |  | 
 | 20 | h1 { | 
 | 21 |   font-size: 26px; | 
 | 22 |   margin-bottom: 1em; | 
 | 23 | } | 
 | 24 |  | 
 | 25 | h2 { | 
 | 26 |   font-size: 24px; | 
 | 27 |   margin-bottom: 1em; | 
 | 28 | } | 
 | 29 |  | 
 | 30 | h3 { | 
 | 31 |   font-size: 20px; | 
 | 32 |   margin-bottom: 1em; | 
 | 33 |   margin-top: 1em; | 
 | 34 | } | 
 | 35 |  | 
 | 36 | pre, code { | 
 | 37 |   line-height: 1.5; | 
 | 38 |   font-family: Monaco, 'DejaVu Sans Mono', 'Bitstream Vera Sans Mono', 'Lucida Console', monospace; | 
 | 39 | } | 
 | 40 |  | 
 | 41 | pre { | 
 | 42 |   margin-top: 0.5em; | 
 | 43 | } | 
 | 44 |  | 
 | 45 | h1, h2, h3, p { | 
 | 46 |   font-family: Arial, sans serif; | 
 | 47 | } | 
 | 48 |  | 
 | 49 | h1, h2, h3 { | 
 | 50 |   border-bottom: solid #CCC 1px; | 
 | 51 | } | 
 | 52 |  | 
 | 53 | .toc_element { | 
 | 54 |   margin-top: 0.5em; | 
 | 55 | } | 
 | 56 |  | 
 | 57 | .firstline { | 
 | 58 |   margin-left: 2 em; | 
 | 59 | } | 
 | 60 |  | 
 | 61 | .method  { | 
 | 62 |   margin-top: 1em; | 
 | 63 |   border: solid 1px #CCC; | 
 | 64 |   padding: 1em; | 
 | 65 |   background: #EEE; | 
 | 66 | } | 
 | 67 |  | 
 | 68 | .details { | 
 | 69 |   font-weight: bold; | 
 | 70 |   font-size: 14px; | 
 | 71 | } | 
 | 72 |  | 
 | 73 | </style> | 
 | 74 |  | 
 | 75 | <h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.achievementConfigurations.html">achievementConfigurations</a></h1> | 
 | 76 | <h2>Instance Methods</h2> | 
 | 77 | <p class="toc_element"> | 
 | 78 |   <code><a href="#delete">delete(achievementId)</a></code></p> | 
 | 79 | <p class="firstline">Delete the achievement configuration with the given ID.</p> | 
 | 80 | <p class="toc_element"> | 
 | 81 |   <code><a href="#get">get(achievementId)</a></code></p> | 
 | 82 | <p class="firstline">Retrieves the metadata of the achievement configuration with the given ID.</p> | 
 | 83 | <p class="toc_element"> | 
 | 84 |   <code><a href="#insert">insert(applicationId, body)</a></code></p> | 
 | 85 | <p class="firstline">Insert a new achievement configuration in this application.</p> | 
 | 86 | <p class="toc_element"> | 
 | 87 |   <code><a href="#list">list(applicationId, pageToken=None, maxResults=None)</a></code></p> | 
 | 88 | <p class="firstline">Returns a list of the achievement configurations in this application.</p> | 
 | 89 | <p class="toc_element"> | 
 | 90 |   <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p> | 
 | 91 | <p class="firstline">Retrieves the next page of results.</p> | 
 | 92 | <p class="toc_element"> | 
 | 93 |   <code><a href="#patch">patch(achievementId, body)</a></code></p> | 
 | 94 | <p class="firstline">Update the metadata of the achievement configuration with the given ID. This method supports patch semantics.</p> | 
 | 95 | <p class="toc_element"> | 
 | 96 |   <code><a href="#update">update(achievementId, body)</a></code></p> | 
 | 97 | <p class="firstline">Update the metadata of the achievement configuration with the given ID.</p> | 
 | 98 | <h3>Method Details</h3> | 
 | 99 | <div class="method"> | 
 | 100 |     <code class="details" id="delete">delete(achievementId)</code> | 
 | 101 |   <pre>Delete the achievement configuration with the given ID. | 
 | 102 |  | 
 | 103 | Args: | 
 | 104 |   achievementId: string, The ID of the achievement used by this method. (required) | 
 | 105 | </pre> | 
 | 106 | </div> | 
 | 107 |  | 
 | 108 | <div class="method"> | 
 | 109 |     <code class="details" id="get">get(achievementId)</code> | 
 | 110 |   <pre>Retrieves the metadata of the achievement configuration with the given ID. | 
 | 111 |  | 
 | 112 | Args: | 
 | 113 |   achievementId: string, The ID of the achievement used by this method. (required) | 
 | 114 |  | 
 | 115 | Returns: | 
 | 116 |   An object of the form: | 
 | 117 |  | 
 | 118 |     { # This is a JSON template for an achievement configuration resource. | 
 | 119 |       "achievementType": "A String", # The type of the achievement. | 
 | 120 |           # Possible values are: | 
 | 121 |           # - "STANDARD" - Achievement is either locked or unlocked. | 
 | 122 |           # - "INCREMENTAL" - Achievement is incremental. | 
 | 123 |       "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | 
 | 124 |       "kind": "gamesConfiguration#achievementConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration. | 
 | 125 |       "initialState": "A String", # The initial state of the achievement. | 
 | 126 |           # Possible values are: | 
 | 127 |           # - "HIDDEN" - Achievement is hidden. | 
 | 128 |           # - "REVEALED" - Achievement is revealed. | 
 | 129 |           # - "UNLOCKED" - Achievement is unlocked. | 
 | 130 |       "token": "A String", # The token for this resource. | 
 | 131 |       "draft": { # This is a JSON template for an achievement configuration detail. # The draft data of the achievement. | 
 | 132 |         "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 133 |         "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 134 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 135 |           "translations": [ # The locale strings. | 
 | 136 |             { # This is a JSON template for a localized string resource. | 
 | 137 |               "locale": "A String", # The locale string. | 
 | 138 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 139 |               "value": "A String", # The string value. | 
 | 140 |             }, | 
 | 141 |           ], | 
 | 142 |         }, | 
 | 143 |         "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 144 |         "pointValue": 42, # Point value for the achievement. | 
 | 145 |         "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 146 |         "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 147 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 148 |           "translations": [ # The locale strings. | 
 | 149 |             { # This is a JSON template for a localized string resource. | 
 | 150 |               "locale": "A String", # The locale string. | 
 | 151 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 152 |               "value": "A String", # The string value. | 
 | 153 |             }, | 
 | 154 |           ], | 
 | 155 |         }, | 
 | 156 |       }, | 
 | 157 |       "published": { # This is a JSON template for an achievement configuration detail. # The read-only published data of the achievement. | 
 | 158 |         "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 159 |         "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 160 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 161 |           "translations": [ # The locale strings. | 
 | 162 |             { # This is a JSON template for a localized string resource. | 
 | 163 |               "locale": "A String", # The locale string. | 
 | 164 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 165 |               "value": "A String", # The string value. | 
 | 166 |             }, | 
 | 167 |           ], | 
 | 168 |         }, | 
 | 169 |         "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 170 |         "pointValue": 42, # Point value for the achievement. | 
 | 171 |         "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 172 |         "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 173 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 174 |           "translations": [ # The locale strings. | 
 | 175 |             { # This is a JSON template for a localized string resource. | 
 | 176 |               "locale": "A String", # The locale string. | 
 | 177 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 178 |               "value": "A String", # The string value. | 
 | 179 |             }, | 
 | 180 |           ], | 
 | 181 |         }, | 
 | 182 |       }, | 
 | 183 |       "id": "A String", # The ID of the achievement. | 
 | 184 |     }</pre> | 
 | 185 | </div> | 
 | 186 |  | 
 | 187 | <div class="method"> | 
 | 188 |     <code class="details" id="insert">insert(applicationId, body)</code> | 
 | 189 |   <pre>Insert a new achievement configuration in this application. | 
 | 190 |  | 
 | 191 | Args: | 
 | 192 |   applicationId: string, The application ID from the Google Play developer console. (required) | 
 | 193 |   body: object, The request body. (required) | 
 | 194 |     The object takes the form of: | 
 | 195 |  | 
 | 196 | { # This is a JSON template for an achievement configuration resource. | 
 | 197 |     "achievementType": "A String", # The type of the achievement. | 
 | 198 |         # Possible values are: | 
 | 199 |         # - "STANDARD" - Achievement is either locked or unlocked. | 
 | 200 |         # - "INCREMENTAL" - Achievement is incremental. | 
 | 201 |     "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | 
 | 202 |     "kind": "gamesConfiguration#achievementConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration. | 
 | 203 |     "initialState": "A String", # The initial state of the achievement. | 
 | 204 |         # Possible values are: | 
 | 205 |         # - "HIDDEN" - Achievement is hidden. | 
 | 206 |         # - "REVEALED" - Achievement is revealed. | 
 | 207 |         # - "UNLOCKED" - Achievement is unlocked. | 
 | 208 |     "token": "A String", # The token for this resource. | 
 | 209 |     "draft": { # This is a JSON template for an achievement configuration detail. # The draft data of the achievement. | 
 | 210 |       "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 211 |       "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 212 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 213 |         "translations": [ # The locale strings. | 
 | 214 |           { # This is a JSON template for a localized string resource. | 
 | 215 |             "locale": "A String", # The locale string. | 
 | 216 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 217 |             "value": "A String", # The string value. | 
 | 218 |           }, | 
 | 219 |         ], | 
 | 220 |       }, | 
 | 221 |       "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 222 |       "pointValue": 42, # Point value for the achievement. | 
 | 223 |       "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 224 |       "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 225 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 226 |         "translations": [ # The locale strings. | 
 | 227 |           { # This is a JSON template for a localized string resource. | 
 | 228 |             "locale": "A String", # The locale string. | 
 | 229 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 230 |             "value": "A String", # The string value. | 
 | 231 |           }, | 
 | 232 |         ], | 
 | 233 |       }, | 
 | 234 |     }, | 
 | 235 |     "published": { # This is a JSON template for an achievement configuration detail. # The read-only published data of the achievement. | 
 | 236 |       "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 237 |       "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 238 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 239 |         "translations": [ # The locale strings. | 
 | 240 |           { # This is a JSON template for a localized string resource. | 
 | 241 |             "locale": "A String", # The locale string. | 
 | 242 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 243 |             "value": "A String", # The string value. | 
 | 244 |           }, | 
 | 245 |         ], | 
 | 246 |       }, | 
 | 247 |       "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 248 |       "pointValue": 42, # Point value for the achievement. | 
 | 249 |       "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 250 |       "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 251 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 252 |         "translations": [ # The locale strings. | 
 | 253 |           { # This is a JSON template for a localized string resource. | 
 | 254 |             "locale": "A String", # The locale string. | 
 | 255 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 256 |             "value": "A String", # The string value. | 
 | 257 |           }, | 
 | 258 |         ], | 
 | 259 |       }, | 
 | 260 |     }, | 
 | 261 |     "id": "A String", # The ID of the achievement. | 
 | 262 |   } | 
 | 263 |  | 
 | 264 |  | 
 | 265 | Returns: | 
 | 266 |   An object of the form: | 
 | 267 |  | 
 | 268 |     { # This is a JSON template for an achievement configuration resource. | 
 | 269 |       "achievementType": "A String", # The type of the achievement. | 
 | 270 |           # Possible values are: | 
 | 271 |           # - "STANDARD" - Achievement is either locked or unlocked. | 
 | 272 |           # - "INCREMENTAL" - Achievement is incremental. | 
 | 273 |       "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | 
 | 274 |       "kind": "gamesConfiguration#achievementConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration. | 
 | 275 |       "initialState": "A String", # The initial state of the achievement. | 
 | 276 |           # Possible values are: | 
 | 277 |           # - "HIDDEN" - Achievement is hidden. | 
 | 278 |           # - "REVEALED" - Achievement is revealed. | 
 | 279 |           # - "UNLOCKED" - Achievement is unlocked. | 
 | 280 |       "token": "A String", # The token for this resource. | 
 | 281 |       "draft": { # This is a JSON template for an achievement configuration detail. # The draft data of the achievement. | 
 | 282 |         "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 283 |         "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 284 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 285 |           "translations": [ # The locale strings. | 
 | 286 |             { # This is a JSON template for a localized string resource. | 
 | 287 |               "locale": "A String", # The locale string. | 
 | 288 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 289 |               "value": "A String", # The string value. | 
 | 290 |             }, | 
 | 291 |           ], | 
 | 292 |         }, | 
 | 293 |         "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 294 |         "pointValue": 42, # Point value for the achievement. | 
 | 295 |         "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 296 |         "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 297 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 298 |           "translations": [ # The locale strings. | 
 | 299 |             { # This is a JSON template for a localized string resource. | 
 | 300 |               "locale": "A String", # The locale string. | 
 | 301 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 302 |               "value": "A String", # The string value. | 
 | 303 |             }, | 
 | 304 |           ], | 
 | 305 |         }, | 
 | 306 |       }, | 
 | 307 |       "published": { # This is a JSON template for an achievement configuration detail. # The read-only published data of the achievement. | 
 | 308 |         "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 309 |         "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 310 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 311 |           "translations": [ # The locale strings. | 
 | 312 |             { # This is a JSON template for a localized string resource. | 
 | 313 |               "locale": "A String", # The locale string. | 
 | 314 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 315 |               "value": "A String", # The string value. | 
 | 316 |             }, | 
 | 317 |           ], | 
 | 318 |         }, | 
 | 319 |         "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 320 |         "pointValue": 42, # Point value for the achievement. | 
 | 321 |         "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 322 |         "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 323 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 324 |           "translations": [ # The locale strings. | 
 | 325 |             { # This is a JSON template for a localized string resource. | 
 | 326 |               "locale": "A String", # The locale string. | 
 | 327 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 328 |               "value": "A String", # The string value. | 
 | 329 |             }, | 
 | 330 |           ], | 
 | 331 |         }, | 
 | 332 |       }, | 
 | 333 |       "id": "A String", # The ID of the achievement. | 
 | 334 |     }</pre> | 
 | 335 | </div> | 
 | 336 |  | 
 | 337 | <div class="method"> | 
 | 338 |     <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None)</code> | 
 | 339 |   <pre>Returns a list of the achievement configurations in this application. | 
 | 340 |  | 
 | 341 | Args: | 
 | 342 |   applicationId: string, The application ID from the Google Play developer console. (required) | 
 | 343 |   pageToken: string, The token returned by the previous request. | 
 | 344 |   maxResults: integer, The maximum number of resource configurations to return in the response, used for paging. For any response, the actual number of resources returned may be less than the specified maxResults. | 
 | 345 |  | 
 | 346 | Returns: | 
 | 347 |   An object of the form: | 
 | 348 |  | 
 | 349 |     { # This is a JSON template for a ListConfigurations response. | 
 | 350 |     "nextPageToken": "A String", # The pagination token for the next page of results. | 
 | 351 |     "items": [ # The achievement configurations. | 
 | 352 |       { # This is a JSON template for an achievement configuration resource. | 
 | 353 |           "achievementType": "A String", # The type of the achievement. | 
 | 354 |               # Possible values are: | 
 | 355 |               # - "STANDARD" - Achievement is either locked or unlocked. | 
 | 356 |               # - "INCREMENTAL" - Achievement is incremental. | 
 | 357 |           "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | 
 | 358 |           "kind": "gamesConfiguration#achievementConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration. | 
 | 359 |           "initialState": "A String", # The initial state of the achievement. | 
 | 360 |               # Possible values are: | 
 | 361 |               # - "HIDDEN" - Achievement is hidden. | 
 | 362 |               # - "REVEALED" - Achievement is revealed. | 
 | 363 |               # - "UNLOCKED" - Achievement is unlocked. | 
 | 364 |           "token": "A String", # The token for this resource. | 
 | 365 |           "draft": { # This is a JSON template for an achievement configuration detail. # The draft data of the achievement. | 
 | 366 |             "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 367 |             "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 368 |               "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 369 |               "translations": [ # The locale strings. | 
 | 370 |                 { # This is a JSON template for a localized string resource. | 
 | 371 |                   "locale": "A String", # The locale string. | 
 | 372 |                   "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 373 |                   "value": "A String", # The string value. | 
 | 374 |                 }, | 
 | 375 |               ], | 
 | 376 |             }, | 
 | 377 |             "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 378 |             "pointValue": 42, # Point value for the achievement. | 
 | 379 |             "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 380 |             "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 381 |               "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 382 |               "translations": [ # The locale strings. | 
 | 383 |                 { # This is a JSON template for a localized string resource. | 
 | 384 |                   "locale": "A String", # The locale string. | 
 | 385 |                   "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 386 |                   "value": "A String", # The string value. | 
 | 387 |                 }, | 
 | 388 |               ], | 
 | 389 |             }, | 
 | 390 |           }, | 
 | 391 |           "published": { # This is a JSON template for an achievement configuration detail. # The read-only published data of the achievement. | 
 | 392 |             "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 393 |             "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 394 |               "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 395 |               "translations": [ # The locale strings. | 
 | 396 |                 { # This is a JSON template for a localized string resource. | 
 | 397 |                   "locale": "A String", # The locale string. | 
 | 398 |                   "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 399 |                   "value": "A String", # The string value. | 
 | 400 |                 }, | 
 | 401 |               ], | 
 | 402 |             }, | 
 | 403 |             "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 404 |             "pointValue": 42, # Point value for the achievement. | 
 | 405 |             "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 406 |             "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 407 |               "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 408 |               "translations": [ # The locale strings. | 
 | 409 |                 { # This is a JSON template for a localized string resource. | 
 | 410 |                   "locale": "A String", # The locale string. | 
 | 411 |                   "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 412 |                   "value": "A String", # The string value. | 
 | 413 |                 }, | 
 | 414 |               ], | 
 | 415 |             }, | 
 | 416 |           }, | 
 | 417 |           "id": "A String", # The ID of the achievement. | 
 | 418 |         }, | 
 | 419 |     ], | 
 | 420 |     "kind": "gamesConfiguration#achievementConfigurationListResponse", # Uniquely identifies the type of this resource. Value is always the fixed string games#achievementConfigurationListResponse. | 
 | 421 |   }</pre> | 
 | 422 | </div> | 
 | 423 |  | 
 | 424 | <div class="method"> | 
 | 425 |     <code class="details" id="list_next">list_next(previous_request, previous_response)</code> | 
 | 426 |   <pre>Retrieves the next page of results. | 
 | 427 |  | 
 | 428 | Args: | 
 | 429 |   previous_request: The request for the previous page. (required) | 
 | 430 |   previous_response: The response from the request for the previous page. (required) | 
 | 431 |  | 
 | 432 | Returns: | 
 | 433 |   A request object that you can call 'execute()' on to request the next | 
 | 434 |   page. Returns None if there are no more items in the collection. | 
 | 435 |     </pre> | 
 | 436 | </div> | 
 | 437 |  | 
 | 438 | <div class="method"> | 
 | 439 |     <code class="details" id="patch">patch(achievementId, body)</code> | 
 | 440 |   <pre>Update the metadata of the achievement configuration with the given ID. This method supports patch semantics. | 
 | 441 |  | 
 | 442 | Args: | 
 | 443 |   achievementId: string, The ID of the achievement used by this method. (required) | 
 | 444 |   body: object, The request body. (required) | 
 | 445 |     The object takes the form of: | 
 | 446 |  | 
 | 447 | { # This is a JSON template for an achievement configuration resource. | 
 | 448 |     "achievementType": "A String", # The type of the achievement. | 
 | 449 |         # Possible values are: | 
 | 450 |         # - "STANDARD" - Achievement is either locked or unlocked. | 
 | 451 |         # - "INCREMENTAL" - Achievement is incremental. | 
 | 452 |     "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | 
 | 453 |     "kind": "gamesConfiguration#achievementConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration. | 
 | 454 |     "initialState": "A String", # The initial state of the achievement. | 
 | 455 |         # Possible values are: | 
 | 456 |         # - "HIDDEN" - Achievement is hidden. | 
 | 457 |         # - "REVEALED" - Achievement is revealed. | 
 | 458 |         # - "UNLOCKED" - Achievement is unlocked. | 
 | 459 |     "token": "A String", # The token for this resource. | 
 | 460 |     "draft": { # This is a JSON template for an achievement configuration detail. # The draft data of the achievement. | 
 | 461 |       "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 462 |       "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 463 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 464 |         "translations": [ # The locale strings. | 
 | 465 |           { # This is a JSON template for a localized string resource. | 
 | 466 |             "locale": "A String", # The locale string. | 
 | 467 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 468 |             "value": "A String", # The string value. | 
 | 469 |           }, | 
 | 470 |         ], | 
 | 471 |       }, | 
 | 472 |       "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 473 |       "pointValue": 42, # Point value for the achievement. | 
 | 474 |       "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 475 |       "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 476 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 477 |         "translations": [ # The locale strings. | 
 | 478 |           { # This is a JSON template for a localized string resource. | 
 | 479 |             "locale": "A String", # The locale string. | 
 | 480 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 481 |             "value": "A String", # The string value. | 
 | 482 |           }, | 
 | 483 |         ], | 
 | 484 |       }, | 
 | 485 |     }, | 
 | 486 |     "published": { # This is a JSON template for an achievement configuration detail. # The read-only published data of the achievement. | 
 | 487 |       "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 488 |       "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 489 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 490 |         "translations": [ # The locale strings. | 
 | 491 |           { # This is a JSON template for a localized string resource. | 
 | 492 |             "locale": "A String", # The locale string. | 
 | 493 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 494 |             "value": "A String", # The string value. | 
 | 495 |           }, | 
 | 496 |         ], | 
 | 497 |       }, | 
 | 498 |       "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 499 |       "pointValue": 42, # Point value for the achievement. | 
 | 500 |       "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 501 |       "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 502 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 503 |         "translations": [ # The locale strings. | 
 | 504 |           { # This is a JSON template for a localized string resource. | 
 | 505 |             "locale": "A String", # The locale string. | 
 | 506 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 507 |             "value": "A String", # The string value. | 
 | 508 |           }, | 
 | 509 |         ], | 
 | 510 |       }, | 
 | 511 |     }, | 
 | 512 |     "id": "A String", # The ID of the achievement. | 
 | 513 |   } | 
 | 514 |  | 
 | 515 |  | 
 | 516 | Returns: | 
 | 517 |   An object of the form: | 
 | 518 |  | 
 | 519 |     { # This is a JSON template for an achievement configuration resource. | 
 | 520 |       "achievementType": "A String", # The type of the achievement. | 
 | 521 |           # Possible values are: | 
 | 522 |           # - "STANDARD" - Achievement is either locked or unlocked. | 
 | 523 |           # - "INCREMENTAL" - Achievement is incremental. | 
 | 524 |       "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | 
 | 525 |       "kind": "gamesConfiguration#achievementConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration. | 
 | 526 |       "initialState": "A String", # The initial state of the achievement. | 
 | 527 |           # Possible values are: | 
 | 528 |           # - "HIDDEN" - Achievement is hidden. | 
 | 529 |           # - "REVEALED" - Achievement is revealed. | 
 | 530 |           # - "UNLOCKED" - Achievement is unlocked. | 
 | 531 |       "token": "A String", # The token for this resource. | 
 | 532 |       "draft": { # This is a JSON template for an achievement configuration detail. # The draft data of the achievement. | 
 | 533 |         "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 534 |         "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 535 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 536 |           "translations": [ # The locale strings. | 
 | 537 |             { # This is a JSON template for a localized string resource. | 
 | 538 |               "locale": "A String", # The locale string. | 
 | 539 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 540 |               "value": "A String", # The string value. | 
 | 541 |             }, | 
 | 542 |           ], | 
 | 543 |         }, | 
 | 544 |         "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 545 |         "pointValue": 42, # Point value for the achievement. | 
 | 546 |         "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 547 |         "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 548 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 549 |           "translations": [ # The locale strings. | 
 | 550 |             { # This is a JSON template for a localized string resource. | 
 | 551 |               "locale": "A String", # The locale string. | 
 | 552 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 553 |               "value": "A String", # The string value. | 
 | 554 |             }, | 
 | 555 |           ], | 
 | 556 |         }, | 
 | 557 |       }, | 
 | 558 |       "published": { # This is a JSON template for an achievement configuration detail. # The read-only published data of the achievement. | 
 | 559 |         "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 560 |         "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 561 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 562 |           "translations": [ # The locale strings. | 
 | 563 |             { # This is a JSON template for a localized string resource. | 
 | 564 |               "locale": "A String", # The locale string. | 
 | 565 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 566 |               "value": "A String", # The string value. | 
 | 567 |             }, | 
 | 568 |           ], | 
 | 569 |         }, | 
 | 570 |         "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 571 |         "pointValue": 42, # Point value for the achievement. | 
 | 572 |         "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 573 |         "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 574 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 575 |           "translations": [ # The locale strings. | 
 | 576 |             { # This is a JSON template for a localized string resource. | 
 | 577 |               "locale": "A String", # The locale string. | 
 | 578 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 579 |               "value": "A String", # The string value. | 
 | 580 |             }, | 
 | 581 |           ], | 
 | 582 |         }, | 
 | 583 |       }, | 
 | 584 |       "id": "A String", # The ID of the achievement. | 
 | 585 |     }</pre> | 
 | 586 | </div> | 
 | 587 |  | 
 | 588 | <div class="method"> | 
 | 589 |     <code class="details" id="update">update(achievementId, body)</code> | 
 | 590 |   <pre>Update the metadata of the achievement configuration with the given ID. | 
 | 591 |  | 
 | 592 | Args: | 
 | 593 |   achievementId: string, The ID of the achievement used by this method. (required) | 
 | 594 |   body: object, The request body. (required) | 
 | 595 |     The object takes the form of: | 
 | 596 |  | 
 | 597 | { # This is a JSON template for an achievement configuration resource. | 
 | 598 |     "achievementType": "A String", # The type of the achievement. | 
 | 599 |         # Possible values are: | 
 | 600 |         # - "STANDARD" - Achievement is either locked or unlocked. | 
 | 601 |         # - "INCREMENTAL" - Achievement is incremental. | 
 | 602 |     "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | 
 | 603 |     "kind": "gamesConfiguration#achievementConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration. | 
 | 604 |     "initialState": "A String", # The initial state of the achievement. | 
 | 605 |         # Possible values are: | 
 | 606 |         # - "HIDDEN" - Achievement is hidden. | 
 | 607 |         # - "REVEALED" - Achievement is revealed. | 
 | 608 |         # - "UNLOCKED" - Achievement is unlocked. | 
 | 609 |     "token": "A String", # The token for this resource. | 
 | 610 |     "draft": { # This is a JSON template for an achievement configuration detail. # The draft data of the achievement. | 
 | 611 |       "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 612 |       "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 613 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 614 |         "translations": [ # The locale strings. | 
 | 615 |           { # This is a JSON template for a localized string resource. | 
 | 616 |             "locale": "A String", # The locale string. | 
 | 617 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 618 |             "value": "A String", # The string value. | 
 | 619 |           }, | 
 | 620 |         ], | 
 | 621 |       }, | 
 | 622 |       "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 623 |       "pointValue": 42, # Point value for the achievement. | 
 | 624 |       "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 625 |       "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 626 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 627 |         "translations": [ # The locale strings. | 
 | 628 |           { # This is a JSON template for a localized string resource. | 
 | 629 |             "locale": "A String", # The locale string. | 
 | 630 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 631 |             "value": "A String", # The string value. | 
 | 632 |           }, | 
 | 633 |         ], | 
 | 634 |       }, | 
 | 635 |     }, | 
 | 636 |     "published": { # This is a JSON template for an achievement configuration detail. # The read-only published data of the achievement. | 
 | 637 |       "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 638 |       "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 639 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 640 |         "translations": [ # The locale strings. | 
 | 641 |           { # This is a JSON template for a localized string resource. | 
 | 642 |             "locale": "A String", # The locale string. | 
 | 643 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 644 |             "value": "A String", # The string value. | 
 | 645 |           }, | 
 | 646 |         ], | 
 | 647 |       }, | 
 | 648 |       "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 649 |       "pointValue": 42, # Point value for the achievement. | 
 | 650 |       "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 651 |       "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 652 |         "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 653 |         "translations": [ # The locale strings. | 
 | 654 |           { # This is a JSON template for a localized string resource. | 
 | 655 |             "locale": "A String", # The locale string. | 
 | 656 |             "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 657 |             "value": "A String", # The string value. | 
 | 658 |           }, | 
 | 659 |         ], | 
 | 660 |       }, | 
 | 661 |     }, | 
 | 662 |     "id": "A String", # The ID of the achievement. | 
 | 663 |   } | 
 | 664 |  | 
 | 665 |  | 
 | 666 | Returns: | 
 | 667 |   An object of the form: | 
 | 668 |  | 
 | 669 |     { # This is a JSON template for an achievement configuration resource. | 
 | 670 |       "achievementType": "A String", # The type of the achievement. | 
 | 671 |           # Possible values are: | 
 | 672 |           # - "STANDARD" - Achievement is either locked or unlocked. | 
 | 673 |           # - "INCREMENTAL" - Achievement is incremental. | 
 | 674 |       "stepsToUnlock": 42, # Steps to unlock. Only applicable to incremental achievements. | 
 | 675 |       "kind": "gamesConfiguration#achievementConfiguration", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfiguration. | 
 | 676 |       "initialState": "A String", # The initial state of the achievement. | 
 | 677 |           # Possible values are: | 
 | 678 |           # - "HIDDEN" - Achievement is hidden. | 
 | 679 |           # - "REVEALED" - Achievement is revealed. | 
 | 680 |           # - "UNLOCKED" - Achievement is unlocked. | 
 | 681 |       "token": "A String", # The token for this resource. | 
 | 682 |       "draft": { # This is a JSON template for an achievement configuration detail. # The draft data of the achievement. | 
 | 683 |         "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 684 |         "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 685 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 686 |           "translations": [ # The locale strings. | 
 | 687 |             { # This is a JSON template for a localized string resource. | 
 | 688 |               "locale": "A String", # The locale string. | 
 | 689 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 690 |               "value": "A String", # The string value. | 
 | 691 |             }, | 
 | 692 |           ], | 
 | 693 |         }, | 
 | 694 |         "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 695 |         "pointValue": 42, # Point value for the achievement. | 
 | 696 |         "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 697 |         "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 698 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 699 |           "translations": [ # The locale strings. | 
 | 700 |             { # This is a JSON template for a localized string resource. | 
 | 701 |               "locale": "A String", # The locale string. | 
 | 702 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 703 |               "value": "A String", # The string value. | 
 | 704 |             }, | 
 | 705 |           ], | 
 | 706 |         }, | 
 | 707 |       }, | 
 | 708 |       "published": { # This is a JSON template for an achievement configuration detail. # The read-only published data of the achievement. | 
 | 709 |         "kind": "gamesConfiguration#achievementConfigurationDetail", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#achievementConfigurationDetail. | 
 | 710 |         "description": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement description. | 
 | 711 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 712 |           "translations": [ # The locale strings. | 
 | 713 |             { # This is a JSON template for a localized string resource. | 
 | 714 |               "locale": "A String", # The locale string. | 
 | 715 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 716 |               "value": "A String", # The string value. | 
 | 717 |             }, | 
 | 718 |           ], | 
 | 719 |         }, | 
 | 720 |         "iconUrl": "A String", # The icon url of this achievement. Writes to this field are ignored. | 
 | 721 |         "pointValue": 42, # Point value for the achievement. | 
 | 722 |         "sortRank": 42, # The sort rank of this achievement. Writes to this field are ignored. | 
 | 723 |         "name": { # This is a JSON template for a localized string bundle resource. # Localized strings for the achievement name. | 
 | 724 |           "kind": "gamesConfiguration#localizedStringBundle", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedStringBundle. | 
 | 725 |           "translations": [ # The locale strings. | 
 | 726 |             { # This is a JSON template for a localized string resource. | 
 | 727 |               "locale": "A String", # The locale string. | 
 | 728 |               "kind": "gamesConfiguration#localizedString", # Uniquely identifies the type of this resource. Value is always the fixed string gamesConfiguration#localizedString. | 
 | 729 |               "value": "A String", # The string value. | 
 | 730 |             }, | 
 | 731 |           ], | 
 | 732 |         }, | 
 | 733 |       }, | 
 | 734 |       "id": "A String", # The ID of the achievement. | 
 | 735 |     }</pre> | 
 | 736 | </div> | 
 | 737 |  | 
 | 738 | </body></html> |