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Robert Phillipsa0bc39d2019-01-29 13:14:47 -05001/*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrContextThreadSafeProxy_DEFINED
9#define GrContextThreadSafeProxy_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/private/GrContext_Base.h"
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050012
13class GrBackendFormat;
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050014class GrContextThreadSafeProxyPriv;
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050015struct SkImageInfo;
16class SkSurfaceCharacterization;
Brian Osman01e6d172020-03-30 15:57:14 -040017class SkSurfaceProps;
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050018
19/**
20 * Can be used to perform actions related to the generating GrContext in a thread safe manner. The
21 * proxy does not access the 3D API (e.g. OpenGL) that backs the generating GrContext.
22 */
Robert Phillipsc1541ae2019-02-04 12:05:37 -050023class SK_API GrContextThreadSafeProxy : public GrContext_Base {
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050024public:
25 ~GrContextThreadSafeProxy() override;
26
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050027 /**
28 * Create a surface characterization for a DDL that will be replayed into the GrContext
29 * that created this proxy. On failure the resulting characterization will be invalid (i.e.,
30 * "!c.isValid()").
31 *
32 * @param cacheMaxResourceBytes The max resource bytes limit that will be in effect when the
33 * DDL created with this characterization is replayed.
34 * Note: the contract here is that the DDL will be created as
35 * if it had a full 'cacheMaxResourceBytes' to use. If replayed
36 * into a GrContext that already has locked GPU memory, the
37 * replay can exceed the budget. To rephrase, all resource
38 * allocation decisions are made at record time and at playback
39 * time the budget limits will be ignored.
40 * @param ii The image info specifying properties of the SkSurface that
41 * the DDL created with this characterization will be replayed
42 * into.
43 * Note: Ganesh doesn't make use of the SkImageInfo's alphaType
44 * @param backendFormat Information about the format of the GPU surface that will
45 * back the SkSurface upon replay
46 * @param sampleCount The sample count of the SkSurface that the DDL created with
47 * this characterization will be replayed into
48 * @param origin The origin of the SkSurface that the DDL created with this
49 * characterization will be replayed into
50 * @param surfaceProps The surface properties of the SkSurface that the DDL created
51 * with this characterization will be replayed into
52 * @param isMipMapped Will the surface the DDL will be replayed into have space
53 * allocated for mipmaps?
54 * @param willUseGLFBO0 Will the surface the DDL will be replayed into be backed by GL
55 * FBO 0. This flag is only valid if using an GL backend.
Robert Phillipsb45f47d2019-02-03 17:17:54 -050056 * @param isTextureable Will the surface be able to act as a texture?
Robert Phillips3cd54322019-07-10 09:28:59 -040057 * @param isProtected Will the (Vulkan) surface be DRM protected?
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050058 */
59 SkSurfaceCharacterization createCharacterization(
60 size_t cacheMaxResourceBytes,
61 const SkImageInfo& ii, const GrBackendFormat& backendFormat,
62 int sampleCount, GrSurfaceOrigin origin,
63 const SkSurfaceProps& surfaceProps,
Robert Phillipsb45f47d2019-02-03 17:17:54 -050064 bool isMipMapped,
65 bool willUseGLFBO0 = false,
Robert Phillips3cd54322019-07-10 09:28:59 -040066 bool isTextureable = true,
67 GrProtected isProtected = GrProtected::kNo);
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050068
Robert Phillipsf7599642019-08-13 16:16:42 -040069 /*
70 * Retrieve the default GrBackendFormat for a given SkColorType and renderability.
71 * It is guaranteed that this backend format will be the one used by the following
72 * SkColorType and SkSurfaceCharacterization-based createBackendTexture methods.
73 *
74 * The caller should check that the returned format is valid.
75 */
76 GrBackendFormat defaultBackendFormat(SkColorType ct, GrRenderable renderable) const {
77 return INHERITED::defaultBackendFormat(ct, renderable);
78 }
79
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050080 bool operator==(const GrContextThreadSafeProxy& that) const {
81 // Each GrContext should only ever have a single thread-safe proxy.
Robert Phillipsc1541ae2019-02-04 12:05:37 -050082 SkASSERT((this == &that) == (this->contextID() == that.contextID()));
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050083 return this == &that;
84 }
85
86 bool operator!=(const GrContextThreadSafeProxy& that) const { return !(*this == that); }
87
88 // Provides access to functions that aren't part of the public API.
89 GrContextThreadSafeProxyPriv priv();
90 const GrContextThreadSafeProxyPriv priv() const;
91
92private:
Robert Phillipsbb606772019-02-04 17:50:57 -050093 friend class GrContextThreadSafeProxyPriv; // for ctor and hidden methods
94
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050095 // DDL TODO: need to add unit tests for backend & maybe options
Robert Phillipsbb606772019-02-04 17:50:57 -050096 GrContextThreadSafeProxy(GrBackendApi, const GrContextOptions&, uint32_t contextID);
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050097
Brian Osman7b1678a2019-12-16 09:17:25 -050098 bool init(sk_sp<const GrCaps>) override;
Robert Phillipsa0bc39d2019-01-29 13:14:47 -050099
Robert Phillipsc1541ae2019-02-04 12:05:37 -0500100 typedef GrContext_Base INHERITED;
Robert Phillipsa0bc39d2019-01-29 13:14:47 -0500101};
102
103#endif