| Brian Salomon | cbcb0a1 | 2017-11-19 13:20:13 -0500 | [diff] [blame] | 1 | /* | 
 | 2 |  * Copyright 2017 Google Inc. | 
 | 3 |  * | 
 | 4 |  * Use of this source code is governed by a BSD-style license that can be | 
 | 5 |  * found in the LICENSE file. | 
 | 6 |  */ | 
 | 7 |  | 
| Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 8 | #include "include/core/SkPoint3.h" | 
 | 9 | #include "include/core/SkRefCnt.h" | 
| Brian Salomon | cbcb0a1 | 2017-11-19 13:20:13 -0500 | [diff] [blame] | 10 |  | 
 | 11 | #ifndef SkAtlasTextRenderer_DEFINED | 
 | 12 | #define SkAtlasTextRenderer_DEFINED | 
 | 13 |  | 
 | 14 | /** | 
 | 15 |  * This is the base class for a renderer implemented by the SkAtlasText client. The | 
 | 16 |  * SkAtlasTextContext issues texture creations, deletions, uploads, and vertex draws to the | 
 | 17 |  * renderer. The renderer must perform those actions in the order called to correctly render | 
 | 18 |  * the text drawn to SkAtlasTextTargets. | 
 | 19 |  */ | 
 | 20 | class SK_API SkAtlasTextRenderer : public SkRefCnt { | 
 | 21 | public: | 
 | 22 |     enum class AtlasFormat { | 
 | 23 |         /** Unsigned normalized 8 bit single channel format. */ | 
 | 24 |         kA8 | 
 | 25 |     }; | 
 | 26 |  | 
 | 27 |     struct SDFVertex { | 
| Brian Salomon | b508696 | 2017-12-13 10:59:33 -0500 | [diff] [blame] | 28 |         /** Position in device space (not normalized). The third component is w (not z). */ | 
 | 29 |         SkPoint3 fPosition; | 
| Brian Salomon | cbcb0a1 | 2017-11-19 13:20:13 -0500 | [diff] [blame] | 30 |         /** Color, same value for all four corners of a glyph quad. */ | 
 | 31 |         uint32_t fColor; | 
 | 32 |         /** Texture coordinate (in texel units, not normalized). */ | 
| Mike Reed | 1fda024 | 2018-04-04 15:39:46 -0400 | [diff] [blame] | 33 |         int16_t fTextureCoordX; | 
 | 34 |         int16_t fTextureCoordY; | 
| Brian Salomon | cbcb0a1 | 2017-11-19 13:20:13 -0500 | [diff] [blame] | 35 |     }; | 
 | 36 |  | 
 | 37 |     virtual ~SkAtlasTextRenderer() = default; | 
 | 38 |  | 
 | 39 |     /** | 
 | 40 |      * Create a texture of the provided format with dimensions 'width' x 'height' | 
 | 41 |      * and return a unique handle. | 
 | 42 |      */ | 
 | 43 |     virtual void* createTexture(AtlasFormat, int width, int height) = 0; | 
 | 44 |  | 
 | 45 |     /** | 
 | 46 |      * Delete the texture with the passed handle. | 
 | 47 |      */ | 
 | 48 |     virtual void deleteTexture(void* textureHandle) = 0; | 
 | 49 |  | 
 | 50 |     /** | 
 | 51 |      * Place the pixel data specified by 'data' in the texture with handle | 
 | 52 |      * 'textureHandle' in the rectangle ['x', 'x' + 'width') x ['y', 'y' + 'height'). | 
 | 53 |      * 'rowBytes' specifies the byte offset between successive rows in 'data' and will always be | 
 | 54 |      * a multiple of the number of bytes per pixel. | 
 | 55 |      * The pixel format of data is the same as that of 'textureHandle'. | 
 | 56 |      */ | 
 | 57 |     virtual void setTextureData(void* textureHandle, const void* data, int x, int y, int width, | 
 | 58 |                                 int height, size_t rowBytes) = 0; | 
 | 59 |  | 
 | 60 |     /** | 
 | 61 |      * Draws glyphs using SDFs. The SDF data resides in 'textureHandle'. The array | 
 | 62 |      * 'vertices' provides interleaved device-space positions, colors, and | 
 | 63 |      * texture coordinates. There are are 4 * 'quadCnt' entries in 'vertices'. | 
 | 64 |      */ | 
 | 65 |     virtual void drawSDFGlyphs(void* targetHandle, void* textureHandle, const SDFVertex vertices[], | 
 | 66 |                                int quadCnt) = 0; | 
 | 67 |  | 
 | 68 |     /** Called when a SkAtlasTextureTarget is destroyed. */ | 
 | 69 |     virtual void targetDeleted(void* targetHandle) = 0; | 
 | 70 | }; | 
 | 71 |  | 
 | 72 | #endif |