Stephen White | 79b81c9 | 2019-07-31 15:56:26 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2019 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "src/gpu/dawn/GrDawnProgramDataManager.h" |
| 9 | |
| 10 | #include "src/gpu/dawn/GrDawnGpu.h" |
| 11 | |
| 12 | GrDawnProgramDataManager::GrDawnProgramDataManager(const UniformInfoArray& uniforms, |
| 13 | uint32_t geometryUniformSize, |
| 14 | uint32_t fragmentUniformSize) |
| 15 | : fGeometryUniformSize(geometryUniformSize) |
| 16 | , fFragmentUniformSize(fragmentUniformSize) |
| 17 | , fGeometryUniformsDirty(false) |
| 18 | , fFragmentUniformsDirty(false) { |
| 19 | fGeometryUniformData.reset(geometryUniformSize); |
| 20 | fFragmentUniformData.reset(fragmentUniformSize); |
Stephen White | c0c0504 | 2019-09-10 16:15:23 -0400 | [diff] [blame] | 21 | memset(fGeometryUniformData.get(), 0, fGeometryUniformSize); |
| 22 | memset(fFragmentUniformData.get(), 0, fFragmentUniformSize); |
Stephen White | 79b81c9 | 2019-07-31 15:56:26 -0400 | [diff] [blame] | 23 | int count = uniforms.count(); |
| 24 | fUniforms.push_back_n(count); |
| 25 | // We must add uniforms in same order is the UniformInfoArray so that UniformHandles already |
| 26 | // owned by other objects will still match up here. |
| 27 | for (int i = 0; i < count; i++) { |
| 28 | Uniform& uniform = fUniforms[i]; |
| 29 | const GrDawnUniformHandler::UniformInfo uniformInfo = uniforms[i]; |
| 30 | SkDEBUGCODE( |
| 31 | uniform.fArrayCount = uniformInfo.fVar.getArrayCount(); |
| 32 | uniform.fType = uniformInfo.fVar.getType(); |
| 33 | ); |
| 34 | |
| 35 | if (!(kFragment_GrShaderFlag & uniformInfo.fVisibility)) { |
| 36 | uniform.fBinding = GrDawnUniformHandler::kGeometryBinding; |
| 37 | } else { |
| 38 | SkASSERT(kFragment_GrShaderFlag == uniformInfo.fVisibility); |
| 39 | uniform.fBinding = GrDawnUniformHandler::kFragBinding; |
| 40 | } |
| 41 | uniform.fOffset = uniformInfo.fUBOOffset; |
| 42 | } |
| 43 | } |
| 44 | |
| 45 | void* GrDawnProgramDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const { |
| 46 | void* buffer; |
| 47 | if (GrDawnUniformHandler::kGeometryBinding == uni.fBinding) { |
| 48 | buffer = fGeometryUniformData.get(); |
| 49 | fGeometryUniformsDirty = true; |
| 50 | } else { |
| 51 | SkASSERT(GrDawnUniformHandler::kFragBinding == uni.fBinding); |
| 52 | buffer = fFragmentUniformData.get(); |
| 53 | fFragmentUniformsDirty = true; |
| 54 | } |
| 55 | buffer = static_cast<char*>(buffer)+uni.fOffset; |
| 56 | return buffer; |
| 57 | } |
| 58 | |
| 59 | void GrDawnProgramDataManager::set1i(UniformHandle u, int32_t i) const { |
| 60 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 61 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 62 | memcpy(buffer, &i, sizeof(int32_t)); |
| 63 | } |
| 64 | |
| 65 | void GrDawnProgramDataManager::set1iv(UniformHandle u, int arrayCount, const int32_t v[]) const { |
| 66 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 67 | uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni)); |
| 68 | for (int i = 0; i < arrayCount; ++i) { |
| 69 | const int32_t* curVec = &v[i]; |
| 70 | memcpy(buffer, curVec, sizeof(int32_t)); |
| 71 | buffer += 4; |
| 72 | } |
| 73 | } |
| 74 | |
| 75 | void GrDawnProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { |
| 76 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 77 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 78 | int32_t v[2] = { i0, i1 }; |
| 79 | memcpy(buffer, v, 2 * sizeof(int32_t)); |
| 80 | } |
| 81 | |
| 82 | void GrDawnProgramDataManager::set2iv(UniformHandle u, int arrayCount, const int32_t v[]) const { |
| 83 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 84 | uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni)); |
| 85 | for (int i = 0; i < arrayCount; ++i) { |
| 86 | const int32_t* curVec = &v[2 * i]; |
| 87 | memcpy(buffer, curVec, 2 * sizeof(int32_t)); |
| 88 | buffer += 4; |
| 89 | } |
| 90 | } |
| 91 | |
| 92 | void GrDawnProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { |
| 93 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 94 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 95 | int32_t v[3] = { i0, i1, i2 }; |
| 96 | memcpy(buffer, v, 3 * sizeof(int32_t)); |
| 97 | } |
| 98 | |
| 99 | void GrDawnProgramDataManager::set3iv(UniformHandle u, int arrayCount, const int32_t v[]) const { |
| 100 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 101 | uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni)); |
| 102 | for (int i = 0; i < arrayCount; ++i) { |
| 103 | const int32_t* curVec = &v[3 * i]; |
| 104 | memcpy(buffer, curVec, 3 * sizeof(int32_t)); |
| 105 | buffer += 4; |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | void GrDawnProgramDataManager::set4i(UniformHandle u, |
| 110 | int32_t i0, |
| 111 | int32_t i1, |
| 112 | int32_t i2, |
| 113 | int32_t i3) const { |
| 114 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 115 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 116 | int32_t v[4] = { i0, i1, i2, i3 }; |
| 117 | memcpy(buffer, v, sizeof(v)); |
| 118 | } |
| 119 | |
| 120 | void GrDawnProgramDataManager::set4iv(UniformHandle u, int arrayCount, const int32_t v[]) const { |
| 121 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 122 | uint32_t* buffer = static_cast<uint32_t*>(this->getBufferPtrAndMarkDirty(uni)); |
| 123 | for (int i = 0; i < arrayCount; ++i) { |
| 124 | const int32_t* curVec = &v[4 * i]; |
| 125 | memcpy(buffer, curVec, 4 * sizeof(int32_t)); |
| 126 | buffer += 4; |
| 127 | } |
| 128 | } |
| 129 | |
| 130 | void GrDawnProgramDataManager::set1f(UniformHandle u, float v0) const { |
| 131 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 132 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 133 | memcpy(buffer, &v0, sizeof(float)); |
| 134 | } |
| 135 | |
| 136 | void GrDawnProgramDataManager::set1fv(UniformHandle u, int arrayCount, const float v[]) const { |
| 137 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 138 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 139 | for (int i = 0; i < arrayCount; ++i) { |
| 140 | const float* curVec = &v[i]; |
| 141 | memcpy(buffer, curVec, sizeof(float)); |
| 142 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | void GrDawnProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { |
| 147 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 148 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 149 | float v[2] = { v0, v1 }; |
| 150 | memcpy(buffer, v, 2 * sizeof(float)); |
| 151 | } |
| 152 | |
| 153 | void GrDawnProgramDataManager::set2fv(UniformHandle u, int arrayCount, const float v[]) const { |
| 154 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 155 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 156 | for (int i = 0; i < arrayCount; ++i) { |
| 157 | const float* curVec = &v[2 * i]; |
| 158 | memcpy(buffer, curVec, 2 * sizeof(float)); |
| 159 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 160 | } |
| 161 | } |
| 162 | |
| 163 | void GrDawnProgramDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const { |
| 164 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 165 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 166 | float v[3] = { v0, v1, v2 }; |
| 167 | memcpy(buffer, v, 3 * sizeof(float)); |
| 168 | } |
| 169 | |
| 170 | void GrDawnProgramDataManager::set3fv(UniformHandle u, int arrayCount, const float v[]) const { |
| 171 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 172 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 173 | for (int i = 0; i < arrayCount; ++i) { |
| 174 | const float* curVec = &v[3 * i]; |
| 175 | memcpy(buffer, curVec, 3 * sizeof(float)); |
| 176 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | void GrDawnProgramDataManager::set4f(UniformHandle u, |
| 181 | float v0, |
| 182 | float v1, |
| 183 | float v2, |
| 184 | float v3) const { |
| 185 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 186 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 187 | float v[4] = { v0, v1, v2, v3 }; |
| 188 | memcpy(buffer, v, 4 * sizeof(float)); |
| 189 | } |
| 190 | |
| 191 | void GrDawnProgramDataManager::set4fv(UniformHandle u, int arrayCount, const float v[]) const { |
| 192 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 193 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 194 | memcpy(buffer, v, arrayCount * 4 * sizeof(float)); |
| 195 | } |
| 196 | |
| 197 | void GrDawnProgramDataManager::setMatrix2f(UniformHandle u, const float matrix[]) const { |
| 198 | this->setMatrices<2>(u, 1, matrix); |
| 199 | } |
| 200 | |
| 201 | void GrDawnProgramDataManager::setMatrix2fv(UniformHandle u, |
| 202 | int arrayCount, |
| 203 | const float m[]) const { |
| 204 | this->setMatrices<2>(u, arrayCount, m); |
| 205 | } |
| 206 | |
| 207 | void GrDawnProgramDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const { |
| 208 | this->setMatrices<3>(u, 1, matrix); |
| 209 | } |
| 210 | |
| 211 | void GrDawnProgramDataManager::setMatrix3fv(UniformHandle u, |
| 212 | int arrayCount, |
| 213 | const float m[]) const { |
| 214 | this->setMatrices<3>(u, arrayCount, m); |
| 215 | } |
| 216 | |
| 217 | void GrDawnProgramDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const { |
| 218 | this->setMatrices<4>(u, 1, matrix); |
| 219 | } |
| 220 | |
| 221 | void GrDawnProgramDataManager::setMatrix4fv(UniformHandle u, |
| 222 | int arrayCount, |
| 223 | const float m[]) const { |
| 224 | this->setMatrices<4>(u, arrayCount, m); |
| 225 | } |
| 226 | |
| 227 | template<int N> struct set_uniform_matrix; |
| 228 | |
| 229 | template<int N> inline void GrDawnProgramDataManager::setMatrices(UniformHandle u, |
| 230 | int arrayCount, |
| 231 | const float matrices[]) const { |
| 232 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 233 | void* buffer; |
| 234 | if (GrDawnUniformHandler::kGeometryBinding == uni.fBinding) { |
| 235 | buffer = fGeometryUniformData.get(); |
| 236 | fGeometryUniformsDirty = true; |
| 237 | } else { |
| 238 | SkASSERT(GrDawnUniformHandler::kFragBinding == uni.fBinding); |
| 239 | buffer = fFragmentUniformData.get(); |
| 240 | fFragmentUniformsDirty = true; |
| 241 | } |
| 242 | |
| 243 | set_uniform_matrix<N>::set(buffer, uni.fOffset, arrayCount, matrices); |
| 244 | } |
| 245 | |
| 246 | template<int N> struct set_uniform_matrix { |
| 247 | inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { |
| 248 | GR_STATIC_ASSERT(sizeof(float) == 4); |
| 249 | buffer = static_cast<char*>(buffer) + uniformOffset; |
| 250 | for (int i = 0; i < count; ++i) { |
| 251 | const float* matrix = &matrices[N * N * i]; |
| 252 | for (int j = 0; j < N; ++j) { |
| 253 | memcpy(buffer, &matrix[j * N], N * sizeof(float)); |
| 254 | buffer = static_cast<char*>(buffer) + 4 * sizeof(float); |
| 255 | } |
| 256 | } |
| 257 | } |
| 258 | }; |
| 259 | |
| 260 | template<> struct set_uniform_matrix<4> { |
| 261 | inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { |
| 262 | GR_STATIC_ASSERT(sizeof(float) == 4); |
| 263 | buffer = static_cast<char*>(buffer) + uniformOffset; |
| 264 | memcpy(buffer, matrices, count * 16 * sizeof(float)); |
| 265 | } |
| 266 | }; |
| 267 | |
Stephen White | 7fba36b | 2019-09-10 13:05:22 -0400 | [diff] [blame] | 268 | void GrDawnProgramDataManager::uploadUniformBuffers(GrDawnGpu* gpu, |
| 269 | GrDawnRingBuffer::Slice geometryBuffer, |
Stephen White | b7eaedc | 2019-08-21 09:48:05 -0400 | [diff] [blame] | 270 | GrDawnRingBuffer::Slice fragmentBuffer) const { |
Stephen White | b7eaedc | 2019-08-21 09:48:05 -0400 | [diff] [blame] | 271 | dawn::Buffer geom = geometryBuffer.fBuffer; |
Stephen White | 7fba36b | 2019-09-10 13:05:22 -0400 | [diff] [blame] | 272 | uint32_t geomOffset = geometryBuffer.fOffset; |
Stephen White | b7eaedc | 2019-08-21 09:48:05 -0400 | [diff] [blame] | 273 | dawn::Buffer frag = fragmentBuffer.fBuffer; |
Stephen White | 7fba36b | 2019-09-10 13:05:22 -0400 | [diff] [blame] | 274 | uint32_t fragOffset = fragmentBuffer.fOffset; |
| 275 | auto copyEncoder = gpu->getCopyEncoder(); |
Stephen White | b7eaedc | 2019-08-21 09:48:05 -0400 | [diff] [blame] | 276 | if (geom && fGeometryUniformsDirty) { |
Stephen White | 7fba36b | 2019-09-10 13:05:22 -0400 | [diff] [blame] | 277 | GrDawnStagingBuffer* stagingBuffer = gpu->getStagingBuffer(fGeometryUniformSize); |
| 278 | memcpy(stagingBuffer->fData, fGeometryUniformData.get(), fGeometryUniformSize); |
| 279 | stagingBuffer->fBuffer.Unmap(); |
| 280 | copyEncoder |
| 281 | .CopyBufferToBuffer(stagingBuffer->fBuffer, 0, geom, geomOffset, fGeometryUniformSize); |
Stephen White | 79b81c9 | 2019-07-31 15:56:26 -0400 | [diff] [blame] | 282 | } |
Stephen White | b7eaedc | 2019-08-21 09:48:05 -0400 | [diff] [blame] | 283 | if (frag && fFragmentUniformsDirty) { |
Stephen White | 7fba36b | 2019-09-10 13:05:22 -0400 | [diff] [blame] | 284 | GrDawnStagingBuffer* stagingBuffer = gpu->getStagingBuffer(fFragmentUniformSize); |
| 285 | memcpy(stagingBuffer->fData, fFragmentUniformData.get(), fFragmentUniformSize); |
| 286 | stagingBuffer->fBuffer.Unmap(); |
| 287 | copyEncoder |
| 288 | .CopyBufferToBuffer(stagingBuffer->fBuffer, 0, frag, fragOffset, fFragmentUniformSize); |
Stephen White | 79b81c9 | 2019-07-31 15:56:26 -0400 | [diff] [blame] | 289 | } |
| 290 | } |