robertphillips | f7142e7 | 2016-04-18 07:20:05 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrAlphaThresholdFragmentProcessor.h" |
| 9 | |
| 10 | #if SK_SUPPORT_GPU |
| 11 | |
| 12 | #include "GrInvariantOutput.h" |
| 13 | #include "GrTextureAccess.h" |
bungeman | 06ca8ec | 2016-06-09 08:01:03 -0700 | [diff] [blame] | 14 | #include "SkRefCnt.h" |
robertphillips | f7142e7 | 2016-04-18 07:20:05 -0700 | [diff] [blame] | 15 | |
| 16 | #include "glsl/GrGLSLFragmentProcessor.h" |
| 17 | #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 18 | #include "glsl/GrGLSLUniformHandler.h" |
| 19 | |
| 20 | sk_sp<GrFragmentProcessor> GrAlphaThresholdFragmentProcessor::Make(GrTexture* texture, |
| 21 | GrTexture* maskTexture, |
| 22 | float innerThreshold, |
| 23 | float outerThreshold, |
| 24 | const SkIRect& bounds) { |
| 25 | return sk_sp<GrFragmentProcessor>(new GrAlphaThresholdFragmentProcessor( |
| 26 | texture, maskTexture, |
| 27 | innerThreshold, outerThreshold, |
| 28 | bounds)); |
| 29 | } |
| 30 | |
| 31 | static SkMatrix make_div_and_translate_matrix(GrTexture* texture, int x, int y) { |
| 32 | SkMatrix matrix = GrCoordTransform::MakeDivByTextureWHMatrix(texture); |
| 33 | matrix.preTranslate(SkIntToScalar(x), SkIntToScalar(y)); |
| 34 | return matrix; |
| 35 | } |
| 36 | |
| 37 | GrAlphaThresholdFragmentProcessor::GrAlphaThresholdFragmentProcessor(GrTexture* texture, |
| 38 | GrTexture* maskTexture, |
| 39 | float innerThreshold, |
| 40 | float outerThreshold, |
| 41 | const SkIRect& bounds) |
| 42 | : fInnerThreshold(innerThreshold) |
| 43 | , fOuterThreshold(outerThreshold) |
| 44 | , fImageCoordTransform(kLocal_GrCoordSet, |
| 45 | GrCoordTransform::MakeDivByTextureWHMatrix(texture), texture, |
| 46 | GrTextureParams::kNone_FilterMode) |
| 47 | , fImageTextureAccess(texture) |
| 48 | , fMaskCoordTransform(kLocal_GrCoordSet, |
| 49 | make_div_and_translate_matrix(maskTexture, -bounds.x(), -bounds.y()), |
| 50 | maskTexture, |
| 51 | GrTextureParams::kNone_FilterMode) |
| 52 | , fMaskTextureAccess(maskTexture) { |
| 53 | this->initClassID<GrAlphaThresholdFragmentProcessor>(); |
| 54 | this->addCoordTransform(&fImageCoordTransform); |
| 55 | this->addTextureAccess(&fImageTextureAccess); |
| 56 | this->addCoordTransform(&fMaskCoordTransform); |
| 57 | this->addTextureAccess(&fMaskTextureAccess); |
| 58 | } |
| 59 | |
| 60 | bool GrAlphaThresholdFragmentProcessor::onIsEqual(const GrFragmentProcessor& sBase) const { |
| 61 | const GrAlphaThresholdFragmentProcessor& s = sBase.cast<GrAlphaThresholdFragmentProcessor>(); |
| 62 | return (this->fInnerThreshold == s.fInnerThreshold && |
| 63 | this->fOuterThreshold == s.fOuterThreshold); |
| 64 | } |
| 65 | |
| 66 | void GrAlphaThresholdFragmentProcessor::onComputeInvariantOutput(GrInvariantOutput* inout) const { |
| 67 | if (GrPixelConfigIsAlphaOnly(this->texture(0)->config())) { |
| 68 | inout->mulByUnknownSingleComponent(); |
| 69 | } else if (GrPixelConfigIsOpaque(this->texture(0)->config()) && fOuterThreshold >= 1.f) { |
| 70 | inout->mulByUnknownOpaqueFourComponents(); |
| 71 | } else { |
| 72 | inout->mulByUnknownFourComponents(); |
| 73 | } |
| 74 | } |
| 75 | |
| 76 | /////////////////////////////////////////////////////////////////////////////// |
| 77 | |
| 78 | class GrGLAlphaThresholdFragmentProcessor : public GrGLSLFragmentProcessor { |
| 79 | public: |
| 80 | void emitCode(EmitArgs&) override; |
| 81 | |
| 82 | protected: |
| 83 | void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override; |
| 84 | |
| 85 | private: |
| 86 | GrGLSLProgramDataManager::UniformHandle fInnerThresholdVar; |
| 87 | GrGLSLProgramDataManager::UniformHandle fOuterThresholdVar; |
| 88 | |
| 89 | typedef GrGLSLFragmentProcessor INHERITED; |
| 90 | }; |
| 91 | |
| 92 | void GrGLAlphaThresholdFragmentProcessor::emitCode(EmitArgs& args) { |
| 93 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; |
| 94 | fInnerThresholdVar = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 95 | kFloat_GrSLType, kDefault_GrSLPrecision, |
| 96 | "inner_threshold"); |
| 97 | fOuterThresholdVar = uniformHandler->addUniform(kFragment_GrShaderFlag, |
| 98 | kFloat_GrSLType, kDefault_GrSLPrecision, |
| 99 | "outer_threshold"); |
| 100 | |
| 101 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
bsalomon | 1a1aa93 | 2016-09-12 09:30:36 -0700 | [diff] [blame] | 102 | SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]); |
| 103 | SkString maskCoords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[1]); |
robertphillips | f7142e7 | 2016-04-18 07:20:05 -0700 | [diff] [blame] | 104 | |
| 105 | fragBuilder->codeAppendf("vec2 coord = %s;", coords2D.c_str()); |
| 106 | fragBuilder->codeAppendf("vec2 mask_coord = %s;", maskCoords2D.c_str()); |
| 107 | fragBuilder->codeAppend("vec4 input_color = "); |
| 108 | fragBuilder->appendTextureLookup(args.fTexSamplers[0], "coord"); |
| 109 | fragBuilder->codeAppend(";"); |
| 110 | fragBuilder->codeAppend("vec4 mask_color = "); |
| 111 | fragBuilder->appendTextureLookup(args.fTexSamplers[1], "mask_coord"); |
| 112 | fragBuilder->codeAppend(";"); |
| 113 | |
| 114 | fragBuilder->codeAppendf("float inner_thresh = %s;", |
| 115 | uniformHandler->getUniformCStr(fInnerThresholdVar)); |
| 116 | fragBuilder->codeAppendf("float outer_thresh = %s;", |
| 117 | uniformHandler->getUniformCStr(fOuterThresholdVar)); |
| 118 | fragBuilder->codeAppend("float mask = mask_color.a;"); |
| 119 | |
| 120 | fragBuilder->codeAppend("vec4 color = input_color;"); |
| 121 | fragBuilder->codeAppend("if (mask < 0.5) {" |
| 122 | "if (color.a > outer_thresh) {" |
| 123 | "float scale = outer_thresh / color.a;" |
| 124 | "color.rgb *= scale;" |
| 125 | "color.a = outer_thresh;" |
| 126 | "}" |
| 127 | "} else if (color.a < inner_thresh) {" |
| 128 | "float scale = inner_thresh / max(0.001, color.a);" |
| 129 | "color.rgb *= scale;" |
| 130 | "color.a = inner_thresh;" |
| 131 | "}"); |
| 132 | |
| 133 | fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, |
| 134 | (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr4("color")).c_str()); |
| 135 | } |
| 136 | |
| 137 | void GrGLAlphaThresholdFragmentProcessor::onSetData(const GrGLSLProgramDataManager& pdman, |
| 138 | const GrProcessor& proc) { |
| 139 | const GrAlphaThresholdFragmentProcessor& atfp = proc.cast<GrAlphaThresholdFragmentProcessor>(); |
| 140 | pdman.set1f(fInnerThresholdVar, atfp.innerThreshold()); |
| 141 | pdman.set1f(fOuterThresholdVar, atfp.outerThreshold()); |
| 142 | } |
| 143 | |
| 144 | ///////////////////////////////////////////////////////////////////// |
| 145 | |
| 146 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrAlphaThresholdFragmentProcessor); |
| 147 | |
bungeman | 06ca8ec | 2016-06-09 08:01:03 -0700 | [diff] [blame] | 148 | sk_sp<GrFragmentProcessor> GrAlphaThresholdFragmentProcessor::TestCreate(GrProcessorTestData* d) { |
robertphillips | f7142e7 | 2016-04-18 07:20:05 -0700 | [diff] [blame] | 149 | GrTexture* bmpTex = d->fTextures[GrProcessorUnitTest::kSkiaPMTextureIdx]; |
| 150 | GrTexture* maskTex = d->fTextures[GrProcessorUnitTest::kAlphaTextureIdx]; |
| 151 | float innerThresh = d->fRandom->nextUScalar1(); |
| 152 | float outerThresh = d->fRandom->nextUScalar1(); |
| 153 | const int kMaxWidth = 1000; |
| 154 | const int kMaxHeight = 1000; |
| 155 | uint32_t width = d->fRandom->nextULessThan(kMaxWidth); |
| 156 | uint32_t height = d->fRandom->nextULessThan(kMaxHeight); |
| 157 | uint32_t x = d->fRandom->nextULessThan(kMaxWidth - width); |
| 158 | uint32_t y = d->fRandom->nextULessThan(kMaxHeight - height); |
| 159 | SkIRect bounds = SkIRect::MakeXYWH(x, y, width, height); |
| 160 | return GrAlphaThresholdFragmentProcessor::Make(bmpTex, maskTex, |
| 161 | innerThresh, outerThresh, |
bungeman | 06ca8ec | 2016-06-09 08:01:03 -0700 | [diff] [blame] | 162 | bounds); |
robertphillips | f7142e7 | 2016-04-18 07:20:05 -0700 | [diff] [blame] | 163 | } |
| 164 | |
| 165 | /////////////////////////////////////////////////////////////////////////////// |
| 166 | |
| 167 | void GrAlphaThresholdFragmentProcessor::onGetGLSLProcessorKey(const GrGLSLCaps& caps, |
| 168 | GrProcessorKeyBuilder* b) const { |
| 169 | GrGLAlphaThresholdFragmentProcessor::GenKey(*this, caps, b); |
| 170 | } |
| 171 | |
| 172 | GrGLSLFragmentProcessor* GrAlphaThresholdFragmentProcessor::onCreateGLSLInstance() const { |
| 173 | return new GrGLAlphaThresholdFragmentProcessor; |
| 174 | } |
| 175 | |
| 176 | #endif |