blob: 059713d8e4ed5a11a3bdfbfbc328f83ede665ecf [file] [log] [blame]
robertphillips@google.comd3b9fbb2012-03-28 16:19:11 +00001
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10#include "gl/GrGLInterface.h"
11
12#ifndef GL_GLEXT_PROTOTYPES
13#define GL_GLEXT_PROTOTYPES
14#endif
15
16#include "GLES2/gl2.h"
17#include "GLES2/gl2ext.h"
18#include "EGL/egl.h"
19
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +000020#define GR_GET_PROC(procType, baseName) \
21 interface->f ## baseName = (procType) GetProcAddress(ghANGLELib, "gl" #baseName);
22
robertphillips@google.comd3b9fbb2012-03-28 16:19:11 +000023const GrGLInterface* GrGLCreateANGLEInterface() {
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +000024
robertphillips@google.comd3b9fbb2012-03-28 16:19:11 +000025 static SkAutoTUnref<GrGLInterface> glInterface;
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +000026 static HMODULE ghANGLELib = NULL;
rmistry@google.comfbfcd562012-08-23 18:09:54 +000027
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +000028 if (NULL == ghANGLELib) {
29 // We load the ANGLE library and never let it go
30 ghANGLELib = LoadLibrary("libGLESv2.dll");
31 }
32 if (NULL == ghANGLELib) {
33 // We can't setup the interface correctly w/o the DLL
34 return NULL;
35 }
36
robertphillips@google.comd3b9fbb2012-03-28 16:19:11 +000037 if (!glInterface.get()) {
38 GrGLInterface* interface = new GrGLInterface;
39 glInterface.reset(interface);
40 interface->fBindingsExported = kES2_GrGLBinding;
robertphillips@google.comd3b9fbb2012-03-28 16:19:11 +000041
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +000042 GR_GET_PROC(GrGLActiveTextureProc, ActiveTexture);
43 GR_GET_PROC(GrGLAttachShaderProc, AttachShader);
44 GR_GET_PROC(GrGLBindAttribLocationProc, BindAttribLocation);
45 GR_GET_PROC(GrGLBindBufferProc, BindBuffer);
46 GR_GET_PROC(GrGLBindTextureProc, BindTexture);
bsalomon@google.comecd84842013-03-01 15:36:02 +000047 interface->fBindVertexArray =
48 (GrGLBindVertexArrayProc) eglGetProcAddress("glBindVertexArrayOES");
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +000049 GR_GET_PROC(GrGLBlendColorProc, BlendColor);
50 GR_GET_PROC(GrGLBlendFuncProc, BlendFunc);
51 GR_GET_PROC(GrGLBufferDataProc, BufferData);
52 GR_GET_PROC(GrGLBufferSubDataProc, BufferSubData);
53 GR_GET_PROC(GrGLClearProc, Clear);
54 GR_GET_PROC(GrGLClearColorProc, ClearColor);
55 GR_GET_PROC(GrGLClearStencilProc, ClearStencil);
56 GR_GET_PROC(GrGLColorMaskProc, ColorMask);
57 GR_GET_PROC(GrGLCompileShaderProc, CompileShader);
58 GR_GET_PROC(GrGLCompressedTexImage2DProc, CompressedTexImage2D);
59 GR_GET_PROC(GrGLCreateProgramProc, CreateProgram);
60 GR_GET_PROC(GrGLCreateShaderProc, CreateShader);
61 GR_GET_PROC(GrGLCullFaceProc, CullFace);
62 GR_GET_PROC(GrGLDeleteBuffersProc, DeleteBuffers);
63 GR_GET_PROC(GrGLDeleteProgramProc, DeleteProgram);
64 GR_GET_PROC(GrGLDeleteShaderProc, DeleteShader);
65 GR_GET_PROC(GrGLDeleteTexturesProc, DeleteTextures);
bsalomon@google.comecd84842013-03-01 15:36:02 +000066 interface->fDeleteVertexArrays =
67 (GrGLDeleteVertexArraysProc) eglGetProcAddress("glDeleteVertexArraysOES");
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +000068 GR_GET_PROC(GrGLDepthMaskProc, DepthMask);
69 GR_GET_PROC(GrGLDisableProc, Disable);
70 GR_GET_PROC(GrGLDisableVertexAttribArrayProc, DisableVertexAttribArray);
71 GR_GET_PROC(GrGLDrawArraysProc, DrawArrays);
72 GR_GET_PROC(GrGLDrawElementsProc, DrawElements);
73 GR_GET_PROC(GrGLEnableProc, Enable);
74 GR_GET_PROC(GrGLEnableVertexAttribArrayProc, EnableVertexAttribArray);
75 GR_GET_PROC(GrGLFinishProc, Finish);
76 GR_GET_PROC(GrGLFlushProc, Flush);
77 GR_GET_PROC(GrGLFrontFaceProc, FrontFace);
78 GR_GET_PROC(GrGLGenBuffersProc, GenBuffers);
79 GR_GET_PROC(GrGLGenTexturesProc, GenTextures);
bsalomon@google.comecd84842013-03-01 15:36:02 +000080 interface->fGenVertexArrays =
81 (GrGLGenVertexArraysProc) eglGetProcAddress("glGenVertexArraysOES");
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +000082 GR_GET_PROC(GrGLGetBufferParameterivProc, GetBufferParameteriv);
83 GR_GET_PROC(GrGLGetErrorProc, GetError);
84 GR_GET_PROC(GrGLGetIntegervProc, GetIntegerv);
85 GR_GET_PROC(GrGLGetProgramInfoLogProc, GetProgramInfoLog);
86 GR_GET_PROC(GrGLGetProgramivProc, GetProgramiv);
87 GR_GET_PROC(GrGLGetShaderInfoLogProc, GetShaderInfoLog);
88 GR_GET_PROC(GrGLGetShaderivProc, GetShaderiv);
89 GR_GET_PROC(GrGLGetStringProc, GetString);
90 GR_GET_PROC(GrGLGetUniformLocationProc, GetUniformLocation);
91 GR_GET_PROC(GrGLLineWidthProc, LineWidth);
92 GR_GET_PROC(GrGLLinkProgramProc, LinkProgram);
93 GR_GET_PROC(GrGLPixelStoreiProc, PixelStorei);
94 GR_GET_PROC(GrGLReadPixelsProc, ReadPixels);
95 GR_GET_PROC(GrGLScissorProc, Scissor);
96 GR_GET_PROC(GrGLShaderSourceProc, ShaderSource);
97 GR_GET_PROC(GrGLStencilFuncProc, StencilFunc);
98 GR_GET_PROC(GrGLStencilFuncSeparateProc, StencilFuncSeparate);
99 GR_GET_PROC(GrGLStencilMaskProc, StencilMask);
100 GR_GET_PROC(GrGLStencilMaskSeparateProc, StencilMaskSeparate);
101 GR_GET_PROC(GrGLStencilOpProc, StencilOp);
102 GR_GET_PROC(GrGLStencilOpSeparateProc, StencilOpSeparate);
103 GR_GET_PROC(GrGLTexImage2DProc, TexImage2D);
104 GR_GET_PROC(GrGLTexParameteriProc, TexParameteri);
robertphillips@google.comb73e0f92012-08-20 18:17:40 +0000105 GR_GET_PROC(GrGLTexParameterivProc, TexParameteriv);
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +0000106 GR_GET_PROC(GrGLTexSubImage2DProc, TexSubImage2D);
107#if GL_ARB_texture_storage
108 GR_GET_PROC(GrGLTexStorage2DProc, TexStorage2D);
109#elif GL_EXT_texture_storage
bsalomon@google.comecd84842013-03-01 15:36:02 +0000110 interface->fTexStorage2D = (GrGLTexStorage2DProc) eglGetProcAddress("glTexStorage2DEXT");
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +0000111#endif
112 GR_GET_PROC(GrGLUniform1fProc, Uniform1f);
113 GR_GET_PROC(GrGLUniform1iProc, Uniform1i);
114 GR_GET_PROC(GrGLUniform1fvProc, Uniform1fv);
115 GR_GET_PROC(GrGLUniform1ivProc, Uniform1iv);
116
117 GR_GET_PROC(GrGLUniform2fProc, Uniform2f);
118 GR_GET_PROC(GrGLUniform2iProc, Uniform2i);
119 GR_GET_PROC(GrGLUniform2fvProc, Uniform2fv);
120 GR_GET_PROC(GrGLUniform2ivProc, Uniform2iv);
121
122 GR_GET_PROC(GrGLUniform3fProc, Uniform3f);
123 GR_GET_PROC(GrGLUniform3iProc, Uniform3i);
124 GR_GET_PROC(GrGLUniform3fvProc, Uniform3fv);
125 GR_GET_PROC(GrGLUniform3ivProc, Uniform3iv);
126
127 GR_GET_PROC(GrGLUniform4fProc, Uniform4f);
128 GR_GET_PROC(GrGLUniform4iProc, Uniform4i);
129 GR_GET_PROC(GrGLUniform4fvProc, Uniform4fv);
130 GR_GET_PROC(GrGLUniform4ivProc, Uniform4iv);
131
132 GR_GET_PROC(GrGLUniformMatrix2fvProc, UniformMatrix2fv);
133 GR_GET_PROC(GrGLUniformMatrix3fvProc, UniformMatrix3fv);
134 GR_GET_PROC(GrGLUniformMatrix4fvProc, UniformMatrix4fv);
135 GR_GET_PROC(GrGLUseProgramProc, UseProgram);
136 GR_GET_PROC(GrGLVertexAttrib4fvProc, VertexAttrib4fv);
137 GR_GET_PROC(GrGLVertexAttribPointerProc, VertexAttribPointer);
138 GR_GET_PROC(GrGLViewportProc, Viewport);
139 GR_GET_PROC(GrGLBindFramebufferProc, BindFramebuffer);
140 GR_GET_PROC(GrGLBindRenderbufferProc, BindRenderbuffer);
141 GR_GET_PROC(GrGLCheckFramebufferStatusProc, CheckFramebufferStatus);
142 GR_GET_PROC(GrGLDeleteFramebuffersProc, DeleteFramebuffers);
143 GR_GET_PROC(GrGLDeleteRenderbuffersProc, DeleteRenderbuffers);
144 GR_GET_PROC(GrGLFramebufferRenderbufferProc, FramebufferRenderbuffer);
145 GR_GET_PROC(GrGLFramebufferTexture2DProc, FramebufferTexture2D);
146 GR_GET_PROC(GrGLGenFramebuffersProc, GenFramebuffers);
147 GR_GET_PROC(GrGLGenRenderbuffersProc, GenRenderbuffers);
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000148 GR_GET_PROC(GrGLGetFramebufferAttachmentParameterivProc,
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +0000149 GetFramebufferAttachmentParameteriv);
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000150 GR_GET_PROC(GrGLGetRenderbufferParameterivProc,
robertphillips@google.comd5c8fe62012-04-02 15:04:16 +0000151 GetRenderbufferParameteriv);
152 GR_GET_PROC(GrGLRenderbufferStorageProc, RenderbufferStorage);
153
bsalomon@google.comecd84842013-03-01 15:36:02 +0000154 interface->fMapBuffer = (GrGLMapBufferProc) eglGetProcAddress("glMapBufferOES");
155 interface->fUnmapBuffer = (GrGLUnmapBufferProc) eglGetProcAddress("glUnmapBufferOES");
robertphillips@google.comd3b9fbb2012-03-28 16:19:11 +0000156 }
157 glInterface.get()->ref();
158 return glInterface.get();
rmistry@google.combda03db2012-08-14 20:27:54 +0000159}