blob: 93b5b4183ac34794a5cf21c4f288137a346f185c [file] [log] [blame]
bsalomon10805962014-10-08 04:45:09 -07001
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8#ifndef SkNativeGLContext_DEFINED
9#define SkNativeGLContext_DEFINED
10
11#include "SkGLContextHelper.h"
12
13/* This struct is taken from a mesa demo. Please update as required */
14static const struct { int major, minor; } gl_versions[] = {
15 {1, 0},
16 {1, 1},
17 {1, 2},
18 {1, 3},
19 {1, 4},
20 {1, 5},
21 {2, 0},
22 {2, 1},
23 {3, 0},
24 {3, 1},
25 {3, 2},
26 {3, 3},
27 {4, 0},
28 {4, 1},
29 {4, 2},
30 {4, 3},
31 {4, 4},
32 {0, 0} /* end of list */
33};
34#define NUM_GL_VERSIONS SK_ARRAY_COUNT(gl_versions)
35
36#if defined(SK_BUILD_FOR_MAC)
37 #include <OpenGL/OpenGL.h>
38#elif SK_EGL
39 #include <GLES2/gl2.h>
40 #include <EGL/egl.h>
41#elif defined(SK_BUILD_FOR_UNIX)
42 #include <X11/Xlib.h>
43 #include <GL/glx.h>
44#elif defined(SK_BUILD_FOR_WIN32)
45 #include <windows.h>
46 #include <GL/GL.h>
47 #include "SkWGL.h"
48#endif
49
50class SkNativeGLContext : public SkGLContextHelper {
51public:
52 SkNativeGLContext();
53
54 virtual ~SkNativeGLContext();
55
56 virtual void makeCurrent() const SK_OVERRIDE;
57 virtual void swapBuffers() const SK_OVERRIDE;
58
59 class AutoContextRestore {
60 public:
61 AutoContextRestore();
62 ~AutoContextRestore();
63
64 private:
65 #if defined(SK_BUILD_FOR_MAC)
66 CGLContextObj fOldCGLContext;
67 #elif SK_EGL
68 EGLContext fOldEGLContext;
69 EGLDisplay fOldDisplay;
70 EGLSurface fOldSurface;
71 #elif defined(SK_BUILD_FOR_UNIX)
72 GLXContext fOldGLXContext;
73 Display* fOldDisplay;
74 GLXDrawable fOldDrawable;
75 #elif defined(SK_BUILD_FOR_WIN32)
76 HDC fOldHDC;
77 HGLRC fOldHGLRC;
78
79 #elif defined(SK_BUILD_FOR_IOS)
80 void* fEAGLContext;
81 #endif
82 };
83
84protected:
85 virtual const GrGLInterface* createGLContext(GrGLStandard forcedGpuAPI) SK_OVERRIDE;
86 virtual void destroyGLContext() SK_OVERRIDE;
87
88private:
89#if defined(SK_BUILD_FOR_MAC)
90 CGLContextObj fContext;
91#elif SK_EGL
92 EGLContext fContext;
93 EGLDisplay fDisplay;
94 EGLSurface fSurface;
95#elif defined(SK_BUILD_FOR_UNIX)
96 GLXContext fContext;
97 Display* fDisplay;
98 Pixmap fPixmap;
99 GLXPixmap fGlxPixmap;
100#elif defined(SK_BUILD_FOR_WIN32)
101 HWND fWindow;
102 HDC fDeviceContext;
103 HGLRC fGlRenderContext;
104 static ATOM gWC;
105 SkWGLPbufferContext* fPbufferContext;
106#elif defined(SK_BUILD_FOR_IOS)
107 void* fEAGLContext;
108#endif
109};
110
111#endif