blob: 5fba475cab34c4bb3a942bd77b7296d6cc013a60 [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
33
34#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070035#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050036
37#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
38#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
39#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
40
jvanverthd2497f32016-03-18 12:39:05 -070041#ifdef ENABLE_VK_LAYERS
42VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
43 VkDebugReportFlagsEXT flags,
44 VkDebugReportObjectTypeEXT objectType,
45 uint64_t object,
46 size_t location,
47 int32_t messageCode,
48 const char* pLayerPrefix,
49 const char* pMessage,
50 void* pUserData) {
51 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
52 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
53 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
54 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else {
58 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 }
60 return VK_FALSE;
61}
jvanverthd2497f32016-03-18 12:39:05 -070062#endif
63
jvanverth633b3562016-03-23 11:01:22 -070064GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
65 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070066 const GrVkBackendContext* vkBackendContext =
67 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070068 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070069 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070070 if (!vkBackendContext) {
71 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050072 }
jvanverth633b3562016-03-23 11:01:22 -070073 } else {
74 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050075 }
76
jvanverth633b3562016-03-23 11:01:22 -070077 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050078}
79
80////////////////////////////////////////////////////////////////////////////////
81
halcanary9d524f22016-03-29 09:03:52 -070082GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070083 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050084 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070085 , fVkInstance(backendCtx->fInstance)
86 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070092 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
93 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070094 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
95 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
96 callbackCreateInfo.pNext = nullptr;
97 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -070098 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -070099 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
100 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700101 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700102 callbackCreateInfo.pfnCallback = &DebugReportCallback;
103 callbackCreateInfo.pUserData = nullptr;
104
jvanverthfd7bd452016-03-25 06:29:52 -0700105 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700106 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
107 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700108 }
109#endif
jvanverth633b3562016-03-23 11:01:22 -0700110
111 fCompiler = shaderc_compiler_initialize();
112
jvanverthfd7bd452016-03-25 06:29:52 -0700113 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700114 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700115 fCaps.reset(SkRef(fVkCaps.get()));
116
117 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
118
119 const VkCommandPoolCreateInfo cmdPoolInfo = {
120 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
121 nullptr, // pNext
122 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
123 backendCtx->fQueueFamilyIndex, // queueFamilyIndex
124 };
halcanary9d524f22016-03-29 09:03:52 -0700125 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700126 &fCmdPool));
127
128 // must call this after creating the CommandPool
129 fResourceProvider.init();
130 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
131 SkASSERT(fCurrentCmdBuffer);
132 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500133}
134
135GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500136 fCurrentCmdBuffer->end(this);
137 fCurrentCmdBuffer->unref(this);
138
139 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700140 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700141 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700142 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
143 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700144
Greg Daniel164a9f02016-02-22 09:56:40 -0500145 // must call this just before we destroy the VkDevice
146 fResourceProvider.destroyResources();
147
jvanverth633b3562016-03-23 11:01:22 -0700148 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
149
150 shaderc_compiler_release(fCompiler);
151
152#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700153 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
154#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500155}
156
157///////////////////////////////////////////////////////////////////////////////
158
159void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
160 SkASSERT(fCurrentCmdBuffer);
161 fCurrentCmdBuffer->end(this);
162
163 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
164 fResourceProvider.checkCommandBuffers();
165
166 // Release old command buffer and create a new one
167 fCurrentCmdBuffer->unref(this);
168 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
169 SkASSERT(fCurrentCmdBuffer);
170
171 fCurrentCmdBuffer->begin(this);
172}
173
174///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700175GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
176 const void* data) {
177 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700178 switch (type) {
179 case kVertex_GrBufferType:
180 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
181 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700182 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700183 break;
cdalton397536c2016-03-25 12:15:03 -0700184 case kIndex_GrBufferType:
185 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
186 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700187 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700188 break;
cdalton397536c2016-03-25 12:15:03 -0700189 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700190 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700191 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700192 break;
cdalton397536c2016-03-25 12:15:03 -0700193 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700194 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700195 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700196 break;
cdalton397536c2016-03-25 12:15:03 -0700197 default:
198 SkFAIL("Unknown buffer type.");
199 return nullptr;
200 }
cdalton1bf3e712016-04-19 10:00:02 -0700201 if (data && buff) {
202 buff->updateData(data, size);
203 }
204 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500205}
206
207////////////////////////////////////////////////////////////////////////////////
208bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
209 GrPixelConfig srcConfig, DrawPreference* drawPreference,
210 WritePixelTempDrawInfo* tempDrawInfo) {
211 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
212 return false;
213 }
214
215 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
216 if (kNoDraw_DrawPreference != *drawPreference) {
217 return false;
218 }
219
220 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700221 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500222 // match that of srcConfig.
223 return false;
224 }
225
226 return true;
227}
228
229bool GrVkGpu::onWritePixels(GrSurface* surface,
230 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800231 GrPixelConfig config,
232 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500233 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
234 if (!vkTex) {
235 return false;
236 }
237
bsalomona1e6b3b2016-03-02 10:58:23 -0800238 // TODO: We're ignoring MIP levels here.
jvanverth03509ea2016-03-02 13:19:47 -0800239 if (texels.empty() || !texels.begin()->fPixels) {
240 return false;
241 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800242
Greg Daniel164a9f02016-02-22 09:56:40 -0500243 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
244 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
245 return false;
246 }
247
248 bool success = false;
249 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
250 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
251 SkASSERT(config == vkTex->desc().fConfig);
252 // TODO: add compressed texture support
253 // delete the following two lines and uncomment the two after that when ready
254 vkTex->unref();
255 return false;
256 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
257 // height);
258 } else {
259 bool linearTiling = vkTex->isLinearTiled();
260 if (linearTiling && VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
261 // Need to change the layout to general in order to perform a host write
262 VkImageLayout layout = vkTex->currentLayout();
263 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
264 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
265 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
266 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
267 vkTex->setImageLayout(this,
268 VK_IMAGE_LAYOUT_GENERAL,
269 srcAccessMask,
270 dstAccessMask,
271 srcStageMask,
272 dstStageMask,
273 false);
274 }
275 success = this->uploadTexData(vkTex, left, top, width, height, config,
bsalomona1e6b3b2016-03-02 10:58:23 -0800276 texels.begin()->fPixels, texels.begin()->fRowBytes);
Greg Daniel164a9f02016-02-22 09:56:40 -0500277 }
278
279 if (success) {
280 vkTex->texturePriv().dirtyMipMaps(true);
281 return true;
282 }
283
284 return false;
285}
286
287bool GrVkGpu::uploadTexData(GrVkTexture* tex,
288 int left, int top, int width, int height,
289 GrPixelConfig dataConfig,
290 const void* data,
291 size_t rowBytes) {
292 SkASSERT(data);
293
294 // If we're uploading compressed data then we should be using uploadCompressedTexData
295 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
296
297 bool linearTiling = tex->isLinearTiled();
298
299 size_t bpp = GrBytesPerPixel(dataConfig);
300
301 const GrSurfaceDesc& desc = tex->desc();
302
303 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
304 &width, &height, &data, &rowBytes)) {
305 return false;
306 }
307 size_t trimRowBytes = width * bpp;
308
309 if (linearTiling) {
310 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
311 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
312 const VkImageSubresource subres = {
313 VK_IMAGE_ASPECT_COLOR_BIT,
314 0, // mipLevel
315 0, // arraySlice
316 };
317 VkSubresourceLayout layout;
318 VkResult err;
319
320 const GrVkInterface* interface = this->vkInterface();
321
322 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
323 tex->textureImage(),
324 &subres,
325 &layout));
326
327 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height
328 : top;
329 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
330 VkDeviceSize size = height*layout.rowPitch;
331 void* mapPtr;
halcanary9d524f22016-03-29 09:03:52 -0700332 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
Greg Daniel164a9f02016-02-22 09:56:40 -0500333 &mapPtr));
334 if (err) {
335 return false;
336 }
337
338 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
339 // copy into buffer by rows
340 const char* srcRow = reinterpret_cast<const char*>(data);
341 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
342 for (int y = 0; y < height; y++) {
343 memcpy(dstRow, srcRow, trimRowBytes);
344 srcRow += rowBytes;
345 dstRow -= layout.rowPitch;
346 }
347 } else {
348 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
349 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
350 memcpy(mapPtr, data, trimRowBytes * height);
351 } else {
bsalomona6b439a2016-03-10 12:31:20 -0800352 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
353 trimRowBytes, height);
Greg Daniel164a9f02016-02-22 09:56:40 -0500354 }
355 }
356
357 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
358 } else {
359 GrVkTransferBuffer* transferBuffer =
360 GrVkTransferBuffer::Create(this, trimRowBytes * height, GrVkBuffer::kCopyRead_Type);
361
362 void* mapPtr = transferBuffer->map();
363
364 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
365 // copy into buffer by rows
366 const char* srcRow = reinterpret_cast<const char*>(data);
367 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*trimRowBytes;
368 for (int y = 0; y < height; y++) {
369 memcpy(dstRow, srcRow, trimRowBytes);
370 srcRow += rowBytes;
371 dstRow -= trimRowBytes;
372 }
373 } else {
374 // If there is no padding on the src data rows, we can do a single memcpy
375 if (trimRowBytes == rowBytes) {
376 memcpy(mapPtr, data, trimRowBytes * height);
377 } else {
378 SkRectMemcpy(mapPtr, trimRowBytes, data, rowBytes, trimRowBytes, height);
379 }
380 }
381
382 transferBuffer->unmap();
383
384 // make sure the unmap has finished
385 transferBuffer->addMemoryBarrier(this,
386 VK_ACCESS_HOST_WRITE_BIT,
387 VK_ACCESS_TRANSFER_READ_BIT,
388 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
389 VK_PIPELINE_STAGE_TRANSFER_BIT,
390 false);
391
392 // Set up copy region
393 bool flipY = kBottomLeft_GrSurfaceOrigin == tex->origin();
394 VkOffset3D offset = {
395 left,
396 flipY ? tex->height() - top - height : top,
397 0
398 };
399
400 VkBufferImageCopy region;
401 memset(&region, 0, sizeof(VkBufferImageCopy));
402 region.bufferOffset = 0;
403 region.bufferRowLength = width;
404 region.bufferImageHeight = height;
405 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
406 region.imageOffset = offset;
407 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
408
409 // Change layout of our target so it can be copied to
410 VkImageLayout layout = tex->currentLayout();
411 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
412 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
413 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
414 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
415 tex->setImageLayout(this,
416 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
417 srcAccessMask,
418 dstAccessMask,
419 srcStageMask,
420 dstStageMask,
421 false);
422
423 // Copy the buffer to the image
424 fCurrentCmdBuffer->copyBufferToImage(this,
425 transferBuffer,
426 tex,
427 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
428 1,
429 &region);
430
431 // Submit the current command buffer to the Queue
432 this->submitCommandBuffer(kSkip_SyncQueue);
433
434 transferBuffer->unref();
435 }
436
437 return true;
438}
439
440////////////////////////////////////////////////////////////////////////////////
441GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCycle lifeCycle,
bsalomona1e6b3b2016-03-02 10:58:23 -0800442 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500443 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
444
445 VkFormat pixelFormat;
446 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
447 return nullptr;
448 }
449
450 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
451 return nullptr;
452 }
453
454 bool linearTiling = false;
455 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
456 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
457 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
458 linearTiling = true;
459 } else {
460 return nullptr;
461 }
462 }
463
464 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
465 if (renderTarget) {
466 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
467 }
468
469 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
470 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
471 // will be using this texture in some copy or not. Also this assumes, as is the current case,
472 // that all render targets in vulkan are also texutres. If we change this practice of setting
473 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
474 // texture.
475 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
476
bsalomona1e6b3b2016-03-02 10:58:23 -0800477 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
478 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500479
480 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
481 // requested, this ImageDesc describes the resolved texutre. Therefore we always have samples set
482 // to 1.
483 GrVkImage::ImageDesc imageDesc;
484 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
485 imageDesc.fFormat = pixelFormat;
486 imageDesc.fWidth = desc.fWidth;
487 imageDesc.fHeight = desc.fHeight;
488 imageDesc.fLevels = 1;
489 imageDesc.fSamples = 1;
490 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
491 imageDesc.fUsageFlags = usageFlags;
492 imageDesc.fMemProps = memProps;
493
494 GrVkTexture* tex;
495 if (renderTarget) {
496 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, desc, lifeCycle,
497 imageDesc);
498 } else {
499 tex = GrVkTexture::CreateNewTexture(this, desc, lifeCycle, imageDesc);
500 }
501
502 if (!tex) {
503 return nullptr;
504 }
505
bsalomona1e6b3b2016-03-02 10:58:23 -0800506 // TODO: We're ignoring MIP levels here.
bsalomone699d0c2016-03-09 06:25:15 -0800507 if (!texels.empty()) {
508 SkASSERT(texels.begin()->fPixels);
bsalomona1e6b3b2016-03-02 10:58:23 -0800509 if (!this->uploadTexData(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
510 texels.begin()->fPixels, texels.begin()->fRowBytes)) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500511 tex->unref();
512 return nullptr;
513 }
514 }
515
516 return tex;
517}
518
519////////////////////////////////////////////////////////////////////////////////
520
521static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
522 // By default, all textures in Vk use TopLeft
523 if (kDefault_GrSurfaceOrigin == origin) {
524 return kTopLeft_GrSurfaceOrigin;
525 } else {
526 return origin;
527 }
528}
529
530GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
531 GrWrapOwnership ownership) {
532 VkFormat format;
533 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
534 return nullptr;
535 }
536
537 if (0 == desc.fTextureHandle) {
538 return nullptr;
539 }
540
541 int maxSize = this->caps()->maxTextureSize();
542 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
543 return nullptr;
544 }
545
jvanverthfd359ca2016-03-18 11:57:24 -0700546 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
547 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
548 return nullptr;
549 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500550
jvanverth0fcfb752016-03-09 09:57:52 -0800551 GrGpuResource::LifeCycle lifeCycle = (kAdopt_GrWrapOwnership == ownership)
552 ? GrGpuResource::kAdopted_LifeCycle
553 : GrGpuResource::kBorrowed_LifeCycle;
Greg Daniel164a9f02016-02-22 09:56:40 -0500554
555 GrSurfaceDesc surfDesc;
556 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
557 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
558 surfDesc.fWidth = desc.fWidth;
559 surfDesc.fHeight = desc.fHeight;
560 surfDesc.fConfig = desc.fConfig;
561 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
562 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
563 // In GL, Chrome assumes all textures are BottomLeft
564 // In VK, we don't have this restriction
565 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
566
567 GrVkTexture* texture = nullptr;
568 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700569 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 lifeCycle, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700571 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500572 } else {
halcanary9d524f22016-03-29 09:03:52 -0700573 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, lifeCycle, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700574 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500575 }
576 if (!texture) {
577 return nullptr;
578 }
579
580 return texture;
581}
582
583GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
584 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700585
jvanverthfd359ca2016-03-18 11:57:24 -0700586 const GrVkTextureInfo* info =
587 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
588 if (VK_NULL_HANDLE == info->fImage ||
589 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
590 return nullptr;
591 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500592
jvanverth0fcfb752016-03-09 09:57:52 -0800593 GrGpuResource::LifeCycle lifeCycle = (kAdopt_GrWrapOwnership == ownership)
594 ? GrGpuResource::kAdopted_LifeCycle
595 : GrGpuResource::kBorrowed_LifeCycle;
Greg Daniel164a9f02016-02-22 09:56:40 -0500596
597 GrSurfaceDesc desc;
598 desc.fConfig = wrapDesc.fConfig;
599 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
600 desc.fWidth = wrapDesc.fWidth;
601 desc.fHeight = wrapDesc.fHeight;
602 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
603
604 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
605
606 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
halcanary9d524f22016-03-29 09:03:52 -0700607 lifeCycle,
jvanverthfd359ca2016-03-18 11:57:24 -0700608 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500609 if (tgt && wrapDesc.fStencilBits) {
610 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
611 tgt->unref();
612 return nullptr;
613 }
614 }
615 return tgt;
616}
617
618////////////////////////////////////////////////////////////////////////////////
619
620void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700621 const GrNonInstancedMesh& mesh) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500622 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700623 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500624 SkASSERT(vbuf);
625 SkASSERT(!vbuf->isMapped());
626
627 vbuf->addMemoryBarrier(this,
628 VK_ACCESS_HOST_WRITE_BIT,
629 VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
630 VK_PIPELINE_STAGE_HOST_BIT,
631 VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
632 false);
633
634 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
635
egdaniel0e1853c2016-03-17 11:35:45 -0700636 if (mesh.isIndexed()) {
637 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500638 SkASSERT(ibuf);
639 SkASSERT(!ibuf->isMapped());
640
641 ibuf->addMemoryBarrier(this,
642 VK_ACCESS_HOST_WRITE_BIT,
643 VK_ACCESS_INDEX_READ_BIT,
644 VK_PIPELINE_STAGE_HOST_BIT,
645 VK_PIPELINE_STAGE_VERTEX_INPUT_BIT,
646 false);
647
648 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
649 }
650}
651
Greg Daniel164a9f02016-02-22 09:56:40 -0500652////////////////////////////////////////////////////////////////////////////////
653
654GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
655 int width,
656 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500657 SkASSERT(width >= rt->width());
658 SkASSERT(height >= rt->height());
659
660 int samples = rt->numStencilSamples();
661
egdaniel8f1dcaa2016-04-01 10:10:45 -0700662 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500663
664 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
665 GrGpuResource::kCached_LifeCycle,
666 width,
667 height,
668 samples,
669 sFmt));
670 fStats.incStencilAttachmentCreates();
671 return stencil;
672}
673
674////////////////////////////////////////////////////////////////////////////////
675
676GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
677 GrPixelConfig config) {
678
679 VkFormat pixelFormat;
680 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
681 return 0;
682 }
683
684 bool linearTiling = false;
685 if (!fVkCaps->isConfigTexturable(config)) {
686 return 0;
687 }
688
689 if (fVkCaps->isConfigTexurableLinearly(config)) {
690 linearTiling = true;
691 }
692
693 // Currently this is not supported since it requires a copy which has not yet been implemented.
694 if (srcData && !linearTiling) {
695 return 0;
696 }
697
698 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
699 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
700 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
701
702 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
703 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
704
jvanverthfd359ca2016-03-18 11:57:24 -0700705 VkImage image = VK_NULL_HANDLE;
706 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500707
jvanverthfd359ca2016-03-18 11:57:24 -0700708 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
709 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
710 ? VK_IMAGE_LAYOUT_PREINITIALIZED
711 : VK_IMAGE_LAYOUT_UNDEFINED;
712
713 // Create Image
714 VkSampleCountFlagBits vkSamples;
715 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
716 return 0;
717 }
718
719 const VkImageCreateInfo imageCreateInfo = {
720 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
721 NULL, // pNext
722 0, // VkImageCreateFlags
723 VK_IMAGE_TYPE_2D, // VkImageType
724 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700725 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700726 1, // mipLevels
727 1, // arrayLayers
728 vkSamples, // samples
729 imageTiling, // VkImageTiling
730 usageFlags, // VkImageUsageFlags
731 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
732 0, // queueFamilyCount
733 0, // pQueueFamilyIndices
734 initialLayout // initialLayout
735 };
736
737 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
738
739 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
740 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500741 return 0;
742 }
743
744 if (srcData) {
745 if (linearTiling) {
746 const VkImageSubresource subres = {
747 VK_IMAGE_ASPECT_COLOR_BIT,
748 0, // mipLevel
749 0, // arraySlice
750 };
751 VkSubresourceLayout layout;
752 VkResult err;
753
jvanverthfd359ca2016-03-18 11:57:24 -0700754 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500755
756 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700757 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500758 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700759 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
760 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500761 return 0;
762 }
763
764 size_t bpp = GrBytesPerPixel(config);
765 size_t rowCopyBytes = bpp * w;
766 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
767 // This assumes the srcData comes in with no padding.
768 if (rowCopyBytes == layout.rowPitch) {
769 memcpy(mapPtr, srcData, rowCopyBytes * h);
770 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700771 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
772 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500773 }
jvanverthfd359ca2016-03-18 11:57:24 -0700774 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500775 } else {
776 // TODO: Add support for copying to optimal tiling
777 SkASSERT(false);
778 }
779 }
780
jvanverthfd359ca2016-03-18 11:57:24 -0700781 GrVkTextureInfo* info = new GrVkTextureInfo;
782 info->fImage = image;
783 info->fAlloc = alloc;
784 info->fImageTiling = imageTiling;
785 info->fImageLayout = initialLayout;
786
787 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500788}
789
790bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700791 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500792
793 if (backend && backend->fImage && backend->fAlloc) {
794 VkMemoryRequirements req;
795 memset(&req, 0, sizeof(req));
796 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
797 backend->fImage,
798 &req));
799 // TODO: find a better check
800 // This will probably fail with a different driver
801 return (req.size > 0) && (req.size <= 8192 * 8192);
802 }
803
804 return false;
805}
806
807void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700808 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500809
810 if (backend) {
811 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700812 // something in the command buffer may still be using this, so force submit
813 this->submitCommandBuffer(kForce_SyncQueue);
814
815 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
816 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500817 }
jvanverthfd359ca2016-03-18 11:57:24 -0700818 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500819 }
820}
821
822////////////////////////////////////////////////////////////////////////////////
823
824void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
825 VkPipelineStageFlags dstStageMask,
826 bool byRegion,
827 VkMemoryBarrier* barrier) const {
828 SkASSERT(fCurrentCmdBuffer);
829 fCurrentCmdBuffer->pipelineBarrier(this,
830 srcStageMask,
831 dstStageMask,
832 byRegion,
833 GrVkCommandBuffer::kMemory_BarrierType,
834 barrier);
835}
836
837void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
838 VkPipelineStageFlags dstStageMask,
839 bool byRegion,
840 VkBufferMemoryBarrier* barrier) const {
841 SkASSERT(fCurrentCmdBuffer);
842 fCurrentCmdBuffer->pipelineBarrier(this,
843 srcStageMask,
844 dstStageMask,
845 byRegion,
846 GrVkCommandBuffer::kBufferMemory_BarrierType,
847 barrier);
848}
849
850void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
851 VkPipelineStageFlags dstStageMask,
852 bool byRegion,
853 VkImageMemoryBarrier* barrier) const {
854 SkASSERT(fCurrentCmdBuffer);
855 fCurrentCmdBuffer->pipelineBarrier(this,
856 srcStageMask,
857 dstStageMask,
858 byRegion,
859 GrVkCommandBuffer::kImageMemory_BarrierType,
860 barrier);
861}
862
863void GrVkGpu::finishDrawTarget() {
864 // Submit the current command buffer to the Queue
865 this->submitCommandBuffer(kSkip_SyncQueue);
866}
867
egdaniel3d5d9ac2016-03-01 12:56:15 -0800868void GrVkGpu::clearStencil(GrRenderTarget* target) {
869 if (nullptr == target) {
870 return;
871 }
872 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
873 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
874
875
876 VkClearDepthStencilValue vkStencilColor;
877 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
878
879 VkImageLayout origDstLayout = vkStencil->currentLayout();
880
881 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
882 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
883
884 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
885 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
886
887 vkStencil->setImageLayout(this,
888 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
889 srcAccessMask,
890 dstAccessMask,
891 srcStageMask,
892 dstStageMask,
893 false);
894
895
896 VkImageSubresourceRange subRange;
897 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
898 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
899 subRange.baseMipLevel = 0;
900 subRange.levelCount = 1;
901 subRange.baseArrayLayer = 0;
902 subRange.layerCount = 1;
903
904 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
905 // draw. Thus we should look into using the load op functions on the render pass to clear out
906 // the stencil there.
907 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
908}
909
910void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
911 SkASSERT(target);
912
913 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
914 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
915 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
916
917 // this should only be called internally when we know we have a
918 // stencil buffer.
919 SkASSERT(sb);
920 int stencilBitCount = sb->bits();
921
922 // The contract with the callers does not guarantee that we preserve all bits in the stencil
923 // during this clear. Thus we will clear the entire stencil to the desired value.
924
925 VkClearDepthStencilValue vkStencilColor;
926 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
927 if (insideClip) {
928 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
929 } else {
930 vkStencilColor.stencil = 0;
931 }
932
933 VkImageLayout origDstLayout = vkStencil->currentLayout();
934 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
935 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
936 VkPipelineStageFlags srcStageMask =
937 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
938 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
939 vkStencil->setImageLayout(this,
940 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
941 srcAccessMask,
942 dstAccessMask,
943 srcStageMask,
944 dstStageMask,
945 false);
946
947 VkClearRect clearRect;
948 // Flip rect if necessary
949 SkIRect vkRect = rect;
950
951 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
952 vkRect.fTop = vkRT->height() - rect.fBottom;
953 vkRect.fBottom = vkRT->height() - rect.fTop;
954 }
955
956 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
957 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
958
959 clearRect.baseArrayLayer = 0;
960 clearRect.layerCount = 1;
961
962 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
963 SkASSERT(renderPass);
964 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
965
966 uint32_t stencilIndex;
967 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
968
969 VkClearAttachment attachment;
970 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
971 attachment.colorAttachment = 0; // this value shouldn't matter
972 attachment.clearValue.depthStencil = vkStencilColor;
973
974 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
975 fCurrentCmdBuffer->endRenderPass(this);
976
977 return;
978}
979
Greg Daniel164a9f02016-02-22 09:56:40 -0500980void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
981 // parent class should never let us get here with no RT
982 SkASSERT(target);
983
984 VkClearColorValue vkColor;
985 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -0700986
Greg Daniel164a9f02016-02-22 09:56:40 -0500987 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
988 VkImageLayout origDstLayout = vkRT->currentLayout();
989
990 if (rect.width() != target->width() || rect.height() != target->height()) {
991 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
992 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
993 VkPipelineStageFlags srcStageMask =
egdaniel3d5d9ac2016-03-01 12:56:15 -0800994 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -0500995 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
996 vkRT->setImageLayout(this,
997 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
998 srcAccessMask,
999 dstAccessMask,
1000 srcStageMask,
1001 dstStageMask,
1002 false);
1003
1004 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001005 // Flip rect if necessary
1006 SkIRect vkRect = rect;
1007 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1008 vkRect.fTop = vkRT->height() - rect.fBottom;
1009 vkRect.fBottom = vkRT->height() - rect.fTop;
1010 }
1011 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1012 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001013 clearRect.baseArrayLayer = 0;
1014 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001015
1016 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1017 SkASSERT(renderPass);
1018 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1019
1020 uint32_t colorIndex;
1021 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1022
1023 VkClearAttachment attachment;
1024 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1025 attachment.colorAttachment = colorIndex;
1026 attachment.clearValue.color = vkColor;
1027
1028 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1029 fCurrentCmdBuffer->endRenderPass(this);
1030 return;
1031 }
1032
1033 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1034 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1035
1036 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1037 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1038
1039 vkRT->setImageLayout(this,
1040 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1041 srcAccessMask,
1042 dstAccessMask,
1043 srcStageMask,
1044 dstStageMask,
1045 false);
1046
1047
1048 VkImageSubresourceRange subRange;
1049 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1050 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1051 subRange.baseMipLevel = 0;
1052 subRange.levelCount = 1;
1053 subRange.baseArrayLayer = 0;
1054 subRange.layerCount = 1;
1055
halcanary9d524f22016-03-29 09:03:52 -07001056 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001057 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1058 // common use case will be clearing an attachment at the start of a render pass, in which case
1059 // we will use the clear load ops.
1060 fCurrentCmdBuffer->clearColorImage(this,
1061 vkRT,
1062 &vkColor,
1063 1, &subRange);
1064}
1065
1066inline bool can_copy_image(const GrSurface* dst,
1067 const GrSurface* src,
1068 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001069 // Currently we don't support msaa
1070 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1071 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1072 return false;
1073 }
1074
1075 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1076 // as image usage flags.
1077 if (src->origin() == dst->origin() &&
1078 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001079 return true;
1080 }
1081
1082 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001083 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001084
1085 return false;
1086}
1087
1088void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1089 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001090 GrVkImage* dstImage,
1091 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001092 const SkIRect& srcRect,
1093 const SkIPoint& dstPoint) {
1094 SkASSERT(can_copy_image(dst, src, this));
1095
egdaniel17b89252016-04-05 07:23:38 -07001096 VkImageLayout origDstLayout = dstImage->currentLayout();
1097 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001098
1099 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1100 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1101
1102 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1103 // the cache is flushed since it is only being written to.
1104 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1105 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001106
egdaniel17b89252016-04-05 07:23:38 -07001107 dstImage->setImageLayout(this,
1108 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1109 srcAccessMask,
1110 dstAccessMask,
1111 srcStageMask,
1112 dstStageMask,
1113 false);
halcanary9d524f22016-03-29 09:03:52 -07001114
Greg Daniel164a9f02016-02-22 09:56:40 -05001115 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1116 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1117
1118 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1119 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1120
egdaniel17b89252016-04-05 07:23:38 -07001121 srcImage->setImageLayout(this,
1122 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1123 srcAccessMask,
1124 dstAccessMask,
1125 srcStageMask,
1126 dstStageMask,
1127 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001128
1129 // Flip rect if necessary
1130 SkIRect srcVkRect = srcRect;
1131 int32_t dstY = dstPoint.fY;
1132
1133 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1134 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1135 srcVkRect.fTop = src->height() - srcRect.fBottom;
1136 srcVkRect.fBottom = src->height() - srcRect.fTop;
1137 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1138 }
1139
1140 VkImageCopy copyRegion;
1141 memset(&copyRegion, 0, sizeof(VkImageCopy));
1142 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1143 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1144 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1145 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
1146 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 0 };
1147
1148 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001149 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001150 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001151 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001152 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1153 1,
1154 &copyRegion);
1155}
1156
egdaniel17b89252016-04-05 07:23:38 -07001157inline bool can_copy_as_blit(const GrSurface* dst,
1158 const GrSurface* src,
1159 const GrVkImage* dstImage,
1160 const GrVkImage* srcImage,
1161 const GrVkGpu* gpu) {
1162 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1163 // as image usage flags.
1164 const GrVkCaps& caps = gpu->vkCaps();
1165 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1166 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1167 return false;
1168 }
1169
1170 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1171 // resolved msaa though.
1172 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1173 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1174 return false;
1175 }
1176
1177 return true;
1178}
1179
1180void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1181 GrSurface* src,
1182 GrVkImage* dstImage,
1183 GrVkImage* srcImage,
1184 const SkIRect& srcRect,
1185 const SkIPoint& dstPoint) {
1186 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1187
1188 VkImageLayout origDstLayout = dstImage->currentLayout();
1189 VkImageLayout origSrcLayout = srcImage->currentLayout();
1190
1191 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1192 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1193
1194 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1195 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1196
1197 dstImage->setImageLayout(this,
1198 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1199 srcAccessMask,
1200 dstAccessMask,
1201 srcStageMask,
1202 dstStageMask,
1203 false);
1204
1205 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1206 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1207
1208 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1209 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1210
1211 srcImage->setImageLayout(this,
1212 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1213 srcAccessMask,
1214 dstAccessMask,
1215 srcStageMask,
1216 dstStageMask,
1217 false);
1218
1219 // Flip rect if necessary
1220 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001221 srcVkRect.fLeft = srcRect.fLeft;
1222 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001223 SkIRect dstRect;
1224 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001225 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001226
1227 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1228 srcVkRect.fTop = src->height() - srcRect.fBottom;
1229 srcVkRect.fBottom = src->height() - srcRect.fTop;
1230 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001231 srcVkRect.fTop = srcRect.fTop;
1232 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001233 }
1234
1235 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1236 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1237 } else {
1238 dstRect.fTop = dstPoint.fY;
1239 }
1240 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1241
1242 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1243 // get the correct origintation of the copied data.
1244 if (src->origin() != dst->origin()) {
1245 SkTSwap(dstRect.fTop, dstRect.fBottom);
1246 }
1247
1248 VkImageBlit blitRegion;
1249 memset(&blitRegion, 0, sizeof(VkImageBlit));
1250 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1251 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1252 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1253 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1254 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1255 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1256
1257 fCurrentCmdBuffer->blitImage(this,
1258 srcImage,
1259 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1260 dstImage,
1261 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1262 1,
1263 &blitRegion,
1264 VK_FILTER_NEAREST); // We never scale so any filter works here
1265}
1266
Greg Daniel164a9f02016-02-22 09:56:40 -05001267inline bool can_copy_as_draw(const GrSurface* dst,
1268 const GrSurface* src,
1269 const GrVkGpu* gpu) {
1270 return false;
1271}
1272
1273void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1274 GrSurface* src,
1275 const SkIRect& srcRect,
1276 const SkIPoint& dstPoint) {
1277 SkASSERT(false);
1278}
1279
1280bool GrVkGpu::onCopySurface(GrSurface* dst,
1281 GrSurface* src,
1282 const SkIRect& srcRect,
1283 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001284 GrVkImage* dstImage;
1285 GrVkImage* srcImage;
1286 if (dst->asTexture()) {
1287 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1288 } else {
1289 SkASSERT(dst->asRenderTarget());
1290 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1291 }
1292 if (src->asTexture()) {
1293 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1294 } else {
1295 SkASSERT(src->asRenderTarget());
1296 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1297 }
1298
Greg Daniel164a9f02016-02-22 09:56:40 -05001299 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001300 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1301 return true;
1302 }
1303
1304 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1305 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001306 return true;
1307 }
1308
1309 if (can_copy_as_draw(dst, src, this)) {
1310 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1311 return true;
1312 }
1313
1314 return false;
1315}
1316
egdaniel37798fb2016-04-12 07:31:49 -07001317bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1318 // Currently we don't support msaa
1319 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1320 return false;
1321 }
1322
1323 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1324 // and transferDst usage flags in Vulkan.
1325 desc->fOrigin = src->origin();
1326 desc->fConfig = src->config();
1327 desc->fFlags = kNone_GrSurfaceFlags;
1328 return true;
1329}
1330
cdalton28f45b92016-03-07 13:58:26 -08001331void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1332 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1333 // TODO: stub.
1334 SkASSERT(!this->caps()->sampleLocationsSupport());
1335 *effectiveSampleCnt = rt->desc().fSampleCnt;
1336}
1337
Greg Daniel164a9f02016-02-22 09:56:40 -05001338bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1339 GrPixelConfig readConfig, DrawPreference* drawPreference,
1340 ReadPixelTempDrawInfo* tempDrawInfo) {
1341 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1342 if (kNoDraw_DrawPreference != *drawPreference) {
1343 return false;
1344 }
1345
1346 if (srcSurface->config() != readConfig) {
1347 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1348 // that of readConfig.
1349 return false;
1350 }
1351
1352 return true;
1353}
1354
1355bool GrVkGpu::onReadPixels(GrSurface* surface,
1356 int left, int top, int width, int height,
1357 GrPixelConfig config,
1358 void* buffer,
1359 size_t rowBytes) {
1360 VkFormat pixelFormat;
1361 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1362 return false;
1363 }
1364
1365 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1366 if (!tgt) {
1367 return false;
1368 }
1369
1370 // Change layout of our target so it can be used as copy
1371 VkImageLayout layout = tgt->currentLayout();
1372 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1373 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1374 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1375 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1376 tgt->setImageLayout(this,
1377 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1378 srcAccessMask,
1379 dstAccessMask,
1380 srcStageMask,
1381 dstStageMask,
1382 false);
1383
halcanary9d524f22016-03-29 09:03:52 -07001384 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001385 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1386 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001387 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001388
1389 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1390 VkOffset3D offset = {
1391 left,
1392 flipY ? surface->height() - top - height : top,
1393 0
1394 };
1395
1396 // Copy the image to a buffer so we can map it to cpu memory
1397 VkBufferImageCopy region;
1398 memset(&region, 0, sizeof(VkBufferImageCopy));
1399 region.bufferOffset = 0;
1400 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1401 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1402 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1403 region.imageOffset = offset;
1404 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1405
1406 fCurrentCmdBuffer->copyImageToBuffer(this,
1407 tgt,
1408 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1409 transferBuffer,
1410 1,
1411 &region);
1412
1413 // make sure the copy to buffer has finished
1414 transferBuffer->addMemoryBarrier(this,
1415 VK_ACCESS_TRANSFER_WRITE_BIT,
1416 VK_ACCESS_HOST_READ_BIT,
1417 VK_PIPELINE_STAGE_TRANSFER_BIT,
1418 VK_PIPELINE_STAGE_HOST_BIT,
1419 false);
1420
1421 // We need to submit the current command buffer to the Queue and make sure it finishes before
1422 // we can copy the data out of the buffer.
1423 this->submitCommandBuffer(kForce_SyncQueue);
1424
1425 void* mappedMemory = transferBuffer->map();
1426
1427 memcpy(buffer, mappedMemory, rowBytes*height);
1428
1429 transferBuffer->unmap();
1430 transferBuffer->unref();
1431
1432 if (flipY) {
1433 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1434 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1435 scratch.reset(tightRowBytes);
1436 void* tmpRow = scratch.get();
1437 // flip y in-place by rows
1438 const int halfY = height >> 1;
1439 char* top = reinterpret_cast<char*>(buffer);
1440 char* bottom = top + (height - 1) * rowBytes;
1441 for (int y = 0; y < halfY; y++) {
1442 memcpy(tmpRow, top, tightRowBytes);
1443 memcpy(top, bottom, tightRowBytes);
1444 memcpy(bottom, tmpRow, tightRowBytes);
1445 top += rowBytes;
1446 bottom -= rowBytes;
1447 }
1448 }
1449
1450 return true;
1451}
egdanielaf132772016-03-28 12:39:29 -07001452sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1453 const GrPrimitiveProcessor& primProc,
1454 GrPrimitiveType primitiveType,
1455 const GrVkRenderPass& renderPass) {
1456 sk_sp<GrVkPipelineState> pipelineState =
1457 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1458 primProc,
1459 primitiveType,
1460 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001461 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001462 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001463 }
1464
egdanielaf132772016-03-28 12:39:29 -07001465 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001466
egdanielaf132772016-03-28 12:39:29 -07001467 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001468
1469 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1470
egdanielaf132772016-03-28 12:39:29 -07001471 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001472}
1473
1474void GrVkGpu::onDraw(const GrPipeline& pipeline,
1475 const GrPrimitiveProcessor& primProc,
1476 const GrMesh* meshes,
1477 int meshCount) {
1478 if (!meshCount) {
1479 return;
1480 }
1481 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001482 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1483 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1484 SkASSERT(renderPass);
1485
egdaniel470d77a2016-03-18 12:50:27 -07001486 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1487
egdaniel0e1853c2016-03-17 11:35:45 -07001488 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001489 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1490 primProc,
1491 primitiveType,
1492 *renderPass);
1493 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001494 return;
1495 }
1496
Greg Daniel164a9f02016-02-22 09:56:40 -05001497 // Change layout of our render target so it can be used as the color attachment
1498 VkImageLayout layout = vkRT->currentLayout();
1499 // Our color attachment is purely a destination and won't be read so don't need to flush or
1500 // invalidate any caches
1501 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1502 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1503 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1504 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1505 vkRT->setImageLayout(this,
1506 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1507 srcAccessMask,
1508 dstAccessMask,
1509 srcStageMask,
1510 dstStageMask,
1511 false);
1512
egdaniel3d5d9ac2016-03-01 12:56:15 -08001513 // If we are using a stencil attachment we also need to update its layout
egdaniel0e1853c2016-03-17 11:35:45 -07001514 if (!pipeline.getStencil().isDisabled()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001515 GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment();
1516 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1517 VkImageLayout origDstLayout = vkStencil->currentLayout();
1518 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1519 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001520 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001521 VkPipelineStageFlags srcStageMask =
1522 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1523 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1524 vkStencil->setImageLayout(this,
1525 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1526 srcAccessMask,
1527 dstAccessMask,
1528 srcStageMask,
1529 dstStageMask,
1530 false);
1531 }
1532
egdaniel0e1853c2016-03-17 11:35:45 -07001533
1534 for (int i = 0; i < meshCount; ++i) {
1535 if (GrXferBarrierType barrierType = pipeline.xferBarrierType(*this->caps())) {
1536 this->xferBarrier(pipeline.getRenderTarget(), barrierType);
1537 }
1538
1539 const GrMesh& mesh = meshes[i];
1540 GrMesh::Iterator iter;
1541 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1542 do {
1543 if (nonIdxMesh->primitiveType() != primitiveType) {
1544 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001545 // pipelineState:setData but this will allow for quicker freeing of resources if the
1546 // pipelineState sits in a cache for a while.
1547 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001548 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001549 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001550 pipelineState = this->prepareDrawState(pipeline,
1551 primProc,
1552 primitiveType,
1553 *renderPass);
1554 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001555 return;
1556 }
1557 }
egdaniel22281c12016-03-23 13:49:40 -07001558 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001559 this->bindGeometry(primProc, *nonIdxMesh);
1560
1561 if (nonIdxMesh->isIndexed()) {
1562 fCurrentCmdBuffer->drawIndexed(this,
1563 nonIdxMesh->indexCount(),
1564 1,
1565 nonIdxMesh->startIndex(),
1566 nonIdxMesh->startVertex(),
1567 0);
1568 } else {
1569 fCurrentCmdBuffer->draw(this,
1570 nonIdxMesh->vertexCount(),
1571 1,
1572 nonIdxMesh->startVertex(),
1573 0);
1574 }
1575
1576 fStats.incNumDraws();
1577 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001578 }
1579
1580 fCurrentCmdBuffer->endRenderPass(this);
1581
egdaniel22281c12016-03-23 13:49:40 -07001582 // Technically we don't have to call this here (since there is a safety check in
1583 // pipelineState:setData but this will allow for quicker freeing of resources if the
1584 // pipelineState sits in a cache for a while.
1585 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001586
1587#if SWAP_PER_DRAW
1588 glFlush();
1589#if defined(SK_BUILD_FOR_MAC)
1590 aglSwapBuffers(aglGetCurrentContext());
1591 int set_a_break_pt_here = 9;
1592 aglSwapBuffers(aglGetCurrentContext());
1593#elif defined(SK_BUILD_FOR_WIN32)
1594 SwapBuf();
1595 int set_a_break_pt_here = 9;
1596 SwapBuf();
1597#endif
1598#endif
1599}