krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 8 | #include "gl/builders/GrGLProgramBuilder.h" |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 9 | #include "GrDitherEffect.h" |
| 10 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 11 | #include "gl/GrGLProcessor.h" |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 12 | #include "gl/GrGLSL.h" |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 13 | #include "GrTBackendProcessorFactory.h" |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 14 | |
| 15 | #include "SkRect.h" |
| 16 | |
| 17 | ////////////////////////////////////////////////////////////////////////////// |
| 18 | |
| 19 | class GLDitherEffect; |
| 20 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 21 | class DitherEffect : public GrFragmentProcessor { |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 22 | public: |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 23 | static GrFragmentProcessor* Create() { |
| 24 | GR_CREATE_STATIC_FRAGMENT_PROCESSOR(gDitherEffect, DitherEffect, ()) |
bsalomon | 55fad7a | 2014-07-08 07:34:20 -0700 | [diff] [blame] | 25 | return SkRef(gDitherEffect); |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 26 | } |
| 27 | |
| 28 | virtual ~DitherEffect() {}; |
| 29 | static const char* Name() { return "Dither"; } |
| 30 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 31 | typedef GLDitherEffect GLProcessor; |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 32 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 33 | virtual const GrBackendFragmentProcessorFactory& getFactory() const SK_OVERRIDE { |
| 34 | return GrTBackendFragmentProcessorFactory<DitherEffect>::getInstance(); |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 35 | } |
| 36 | |
| 37 | private: |
| 38 | DitherEffect() { |
| 39 | this->setWillReadFragmentPosition(); |
| 40 | } |
| 41 | |
| 42 | // All dither effects are equal |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 43 | virtual bool onIsEqual(const GrProcessor&) const SK_OVERRIDE { return true; } |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 44 | |
egdaniel | 1a8ecdf | 2014-10-03 06:24:12 -0700 | [diff] [blame] | 45 | virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE; |
| 46 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 47 | GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 48 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 49 | typedef GrFragmentProcessor INHERITED; |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 50 | }; |
| 51 | |
egdaniel | 1a8ecdf | 2014-10-03 06:24:12 -0700 | [diff] [blame] | 52 | void DitherEffect::onComputeInvariantOutput(InvariantOutput* inout) const { |
| 53 | inout->fValidFlags = 0; |
| 54 | inout->fIsSingleComponent = false; |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 55 | } |
| 56 | |
| 57 | ////////////////////////////////////////////////////////////////////////////// |
| 58 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 59 | GR_DEFINE_FRAGMENT_PROCESSOR_TEST(DitherEffect); |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 60 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 61 | GrFragmentProcessor* DitherEffect::TestCreate(SkRandom*, |
| 62 | GrContext*, |
| 63 | const GrDrawTargetCaps&, |
| 64 | GrTexture*[]) { |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 65 | return DitherEffect::Create(); |
| 66 | } |
| 67 | |
| 68 | ////////////////////////////////////////////////////////////////////////////// |
| 69 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 70 | class GLDitherEffect : public GrGLFragmentProcessor { |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 71 | public: |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 72 | GLDitherEffect(const GrBackendProcessorFactory&, const GrProcessor&); |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 73 | |
joshualitt | 1598899 | 2014-10-09 15:04:05 -0700 | [diff] [blame^] | 74 | virtual void emitCode(GrGLFPBuilder* builder, |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 75 | const GrFragmentProcessor& fp, |
| 76 | const GrProcessorKey& key, |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 77 | const char* outputColor, |
| 78 | const char* inputColor, |
| 79 | const TransformedCoordsArray&, |
| 80 | const TextureSamplerArray&) SK_OVERRIDE; |
| 81 | |
| 82 | private: |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 83 | typedef GrGLFragmentProcessor INHERITED; |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 84 | }; |
| 85 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 86 | GLDitherEffect::GLDitherEffect(const GrBackendProcessorFactory& factory, |
| 87 | const GrProcessor&) |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 88 | : INHERITED (factory) { |
| 89 | } |
| 90 | |
joshualitt | 1598899 | 2014-10-09 15:04:05 -0700 | [diff] [blame^] | 91 | void GLDitherEffect::emitCode(GrGLFPBuilder* builder, |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 92 | const GrFragmentProcessor& fp, |
| 93 | const GrProcessorKey& key, |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 94 | const char* outputColor, |
| 95 | const char* inputColor, |
| 96 | const TransformedCoordsArray&, |
| 97 | const TextureSamplerArray& samplers) { |
joshualitt | 1598899 | 2014-10-09 15:04:05 -0700 | [diff] [blame^] | 98 | GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 99 | // Generate a random number based on the fragment position. For this |
| 100 | // random number generator, we use the "GLSL rand" function |
| 101 | // that seems to be floating around on the internet. It works under |
| 102 | // the assumption that sin(<big number>) oscillates with high frequency |
| 103 | // and sampling it will generate "randomness". Since we're using this |
| 104 | // for rendering and not cryptography it should be OK. |
| 105 | |
| 106 | // For each channel c, add the random offset to the pixel to either bump |
| 107 | // it up or let it remain constant during quantization. |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 108 | fsBuilder->codeAppendf("\t\tfloat r = " |
bsalomon | 2290000 | 2014-06-24 11:16:52 -0700 | [diff] [blame] | 109 | "fract(sin(dot(%s.xy ,vec2(12.9898,78.233))) * 43758.5453);\n", |
joshualitt | 30ba436 | 2014-08-21 20:18:45 -0700 | [diff] [blame] | 110 | fsBuilder->fragmentPosition()); |
| 111 | fsBuilder->codeAppendf("\t\t%s = (1.0/255.0) * vec4(r, r, r, r) + %s;\n", |
krajcevski | f461a8f | 2014-06-19 14:14:06 -0700 | [diff] [blame] | 112 | outputColor, GrGLSLExpr4(inputColor).c_str()); |
| 113 | } |
| 114 | |
| 115 | ////////////////////////////////////////////////////////////////////////////// |
| 116 | |
joshualitt | b0a8a37 | 2014-09-23 09:50:21 -0700 | [diff] [blame] | 117 | GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); } |