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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#ifndef GrGpu_DEFINED
11#define GrGpu_DEFINED
12
bsalomon@google.com669fdc42011-04-05 17:08:27 +000013#include "GrDrawTarget.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014#include "GrRect.h"
15#include "GrRefCnt.h"
robertphillips@google.com1e945b72012-04-16 18:03:03 +000016#include "GrClipMaskManager.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com669fdc42011-04-05 17:08:27 +000018class GrContext;
bsalomon@google.com1c13c962011-02-14 16:51:21 +000019class GrIndexBufferAllocPool;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000020class GrPath;
bsalomon@google.com30085192011-08-19 15:42:31 +000021class GrPathRenderer;
22class GrPathRendererChain;
bsalomon@google.com8fe72472011-03-30 21:26:44 +000023class GrResource;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000024class GrStencilBuffer;
bsalomon@google.com669fdc42011-04-05 17:08:27 +000025class GrVertexBufferAllocPool;
reed@google.comac10a2d2010-12-22 21:39:39 +000026
27class GrGpu : public GrDrawTarget {
28
29public:
bsalomon@google.com18c9c192011-09-22 21:01:31 +000030
reed@google.comac10a2d2010-12-22 21:39:39 +000031 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000032 * Additional blend coefficients for dual source blending, not exposed
bsalomon@google.com271cffc2011-05-20 14:13:56 +000033 * through GrPaint/GrContext.
34 */
35 enum ExtendedBlendCoeffs {
36 // source 2 refers to second output color when
37 // using dual source blending.
bsalomon@google.com47059542012-06-06 20:51:20 +000038 kS2C_GrBlendCoeff = kPublicGrBlendCoeffCount,
39 kIS2C_GrBlendCoeff,
40 kS2A_GrBlendCoeff,
41 kIS2A_GrBlendCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
bsalomon@google.com47059542012-06-06 20:51:20 +000043 kTotalGrBlendCoeffCount
bsalomon@google.com271cffc2011-05-20 14:13:56 +000044 };
45
46 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000047 * Create an instance of GrGpu that matches the specified backend. If the requested backend is
48 * not supported (at compile-time or run-time) this returns NULL.
reed@google.comac10a2d2010-12-22 21:39:39 +000049 */
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000050 static GrGpu* Create(GrBackend, GrBackendContext);
reed@google.comac10a2d2010-12-22 21:39:39 +000051
52 ////////////////////////////////////////////////////////////////////////////
53
54 GrGpu();
55 virtual ~GrGpu();
56
bsalomon@google.com669fdc42011-04-05 17:08:27 +000057 // The GrContext sets itself as the owner of this Gpu object
58 void setContext(GrContext* context) {
rmistry@google.comd6176b02012-08-23 18:14:13 +000059 GrAssert(NULL == fContext);
bsalomon@google.com669fdc42011-04-05 17:08:27 +000060 fContext = context;
robertphillips@google.comf105b102012-05-14 12:18:26 +000061 fClipMaskManager.setContext(context);
bsalomon@google.com669fdc42011-04-05 17:08:27 +000062 }
63 GrContext* getContext() { return fContext; }
64 const GrContext* getContext() const { return fContext; }
65
reed@google.comac10a2d2010-12-22 21:39:39 +000066 /**
67 * The GrGpu object normally assumes that no outsider is setting state
68 * within the underlying 3D API's context/device/whatever. This call informs
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000069 * the GrGpu that the state was modified and it shouldn't make assumptions
70 * about the state.
reed@google.comac10a2d2010-12-22 21:39:39 +000071 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000072 void markContextDirty() { fContextIsDirty = true; }
reed@google.comac10a2d2010-12-22 21:39:39 +000073
74 void unimpl(const char[]);
75
76 /**
bsalomon@google.com0748f212011-02-01 22:56:16 +000077 * Creates a texture object. If desc width or height is not a power of
78 * two but underlying API requires a power of two texture then srcData
79 * will be embedded in a power of two texture. The extra width and height
80 * is filled as though srcData were rendered clamped into the texture.
reed@google.comac10a2d2010-12-22 21:39:39 +000081 *
bsalomon@google.com8fe72472011-03-30 21:26:44 +000082 * If kRenderTarget_TextureFlag is specified the GrRenderTarget is
bsalomon@google.com1da07462011-03-10 14:51:57 +000083 * accessible via GrTexture::asRenderTarget(). The texture will hold a ref
84 * on the render target until its releaseRenderTarget() is called or it is
85 * destroyed.
86 *
reed@google.comac10a2d2010-12-22 21:39:39 +000087 * @param desc describes the texture to be created.
88 * @param srcData texel data to load texture. Begins with full-size
89 * palette data for paletted textures. Contains width*
90 * height texels. If NULL texture data is uninitialized.
91 *
92 * @return The texture object if successful, otherwise NULL.
93 */
bsalomon@google.comfea37b52011-04-25 15:51:06 +000094 GrTexture* createTexture(const GrTextureDesc& desc,
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000095 const void* srcData, size_t rowBytes);
reed@google.comac10a2d2010-12-22 21:39:39 +000096
bsalomon@google.come269f212011-11-07 13:29:52 +000097 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000098 * Implements GrContext::wrapBackendTexture
bsalomon@google.come269f212011-11-07 13:29:52 +000099 */
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000100 GrTexture* wrapBackendTexture(const GrBackendTextureDesc&);
bsalomon@google.come269f212011-11-07 13:29:52 +0000101
102 /**
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000103 * Implements GrContext::wrapBackendTexture
bsalomon@google.come269f212011-11-07 13:29:52 +0000104 */
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000105 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc&);
bsalomon@google.come269f212011-11-07 13:29:52 +0000106
107 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000108 * Creates a vertex buffer.
109 *
110 * @param size size in bytes of the vertex buffer
111 * @param dynamic hints whether the data will be frequently changed
112 * by either GrVertexBuffer::lock or
113 * GrVertexBuffer::updateData.
114 *
115 * @return The vertex buffer if successful, otherwise NULL.
116 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000117 GrVertexBuffer* createVertexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000118
119 /**
120 * Creates an index buffer.
121 *
122 * @param size size in bytes of the index buffer
123 * @param dynamic hints whether the data will be frequently changed
124 * by either GrIndexBuffer::lock or
125 * GrIndexBuffer::updateData.
126 *
127 * @return The index buffer if successful, otherwise NULL.
128 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000129 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000130
131 /**
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000132 * Creates a path object that can be stenciled using stencilPath(). It is
133 * only legal to call this if the caps report support for path stenciling.
134 */
135 GrPath* createPath(const SkPath& path);
136
137 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000138 * Returns an index buffer that can be used to render quads.
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000139 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
140 * The max number of quads can be queried using GrIndexBuffer::maxQuads().
bsalomon@google.com47059542012-06-06 20:51:20 +0000141 * Draw with kTriangles_GrPrimitiveType
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000142 * @ return the quad index buffer
reed@google.comac10a2d2010-12-22 21:39:39 +0000143 */
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000144 const GrIndexBuffer* getQuadIndexBuffer() const;
reed@google.comac10a2d2010-12-22 21:39:39 +0000145
146 /**
bsalomon@google.comd302f142011-03-03 13:54:13 +0000147 * Returns a vertex buffer with four position-only vertices [(0,0), (1,0),
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000148 * (1,1), (0,1)].
149 * @ return unit square vertex buffer
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000150 */
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000151 const GrVertexBuffer* getUnitSquareVertexBuffer() const;
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000152
153 /**
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000154 * Resolves MSAA.
155 */
156 void resolveRenderTarget(GrRenderTarget* target);
157
158 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000159 * Ensures that the current render target is actually set in the
160 * underlying 3D API. Used when client wants to use 3D API to directly
161 * render to the RT.
162 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000163 void forceRenderTargetFlush();
reed@google.comac10a2d2010-12-22 21:39:39 +0000164
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000165 /**
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000166 * readPixels with some configs may be slow. Given a desired config this
167 * function returns a fast-path config. The returned config must have the
bsalomon@google.coma04e8e82012-08-27 12:53:13 +0000168 * same components and component sizes. The caller is free to ignore the
169 * result and call readPixels with the original config.
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000170 */
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000171 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
172 const {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000173 return config;
174 }
175
176 /**
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000177 * Same as above but applies to writeTexturePixels
178 */
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000179 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
180 const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000181 return config;
182 }
183
184 /**
bsalomon@google.comc4364992011-11-07 15:54:49 +0000185 * OpenGL's readPixels returns the result bottom-to-top while the skia
186 * API is top-to-bottom. Thus we have to do a y-axis flip. The obvious
187 * solution is to have the subclass do the flip using either the CPU or GPU.
188 * However, the caller (GrContext) may have transformations to apply and can
189 * simply fold in the y-flip for free. On the other hand, the subclass may
190 * be able to do it for free itself. For example, the subclass may have to
rmistry@google.comd6176b02012-08-23 18:14:13 +0000191 * do memcpys to handle rowBytes that aren't tight. It could do the y-flip
bsalomon@google.comc4364992011-11-07 15:54:49 +0000192 * concurrently.
193 *
194 * This function returns true if a y-flip is required to put the pixels in
195 * top-to-bottom order and the subclass cannot do it for free.
196 *
197 * See read pixels for the params
198 * @return true if calling readPixels with the same set of params will
199 * produce bottom-to-top data
200 */
201 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
202 int left, int top,
203 int width, int height,
204 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000205 size_t rowBytes) const = 0;
206 /**
207 * This should return true if reading a NxM rectangle of pixels from a
208 * render target is faster if the target has dimensons N and M and the read
209 * rectangle has its top-left at 0,0.
210 */
211 virtual bool fullReadPixelsIsFasterThanPartial() const { return false; };
bsalomon@google.comc4364992011-11-07 15:54:49 +0000212
213 /**
bsalomon@google.coma04e8e82012-08-27 12:53:13 +0000214 * Reads a rectangle of pixels from a render target.
bsalomon@google.comc4364992011-11-07 15:54:49 +0000215 *
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000216 * @param renderTarget the render target to read from. NULL means the
217 * current render target.
218 * @param left left edge of the rectangle to read (inclusive)
219 * @param top top edge of the rectangle to read (inclusive)
220 * @param width width of rectangle to read in pixels.
221 * @param height height of rectangle to read in pixels.
222 * @param config the pixel config of the destination buffer
223 * @param buffer memory to read the rectangle into.
bsalomon@google.comc6980972011-11-02 19:57:21 +0000224 * @param rowBytes the number of bytes between consecutive rows. Zero
225 * means rows are tightly packed.
bsalomon@google.comc4364992011-11-07 15:54:49 +0000226 * @param invertY buffer should be populated bottom-to-top as opposed
227 * to top-to-bottom (skia's usual order)
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000228 *
229 * @return true if the read succeeded, false if not. The read can fail
230 * because of a unsupported pixel config or because no render
231 * target is currently set.
232 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000233 bool readPixels(GrRenderTarget* renderTarget,
234 int left, int top, int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000235 GrPixelConfig config, void* buffer, size_t rowBytes,
236 bool invertY);
reed@google.comac10a2d2010-12-22 21:39:39 +0000237
bsalomon@google.com6f379512011-11-16 20:36:03 +0000238 /**
239 * Updates the pixels in a rectangle of a texture.
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000240 *
bsalomon@google.com6f379512011-11-16 20:36:03 +0000241 * @param left left edge of the rectangle to write (inclusive)
242 * @param top top edge of the rectangle to write (inclusive)
243 * @param width width of rectangle to write in pixels.
244 * @param height height of rectangle to write in pixels.
245 * @param config the pixel config of the source buffer
246 * @param buffer memory to read pixels from
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000247 * @param rowBytes number of bytes between consecutive rows. Zero
bsalomon@google.com6f379512011-11-16 20:36:03 +0000248 * means rows are tightly packed.
249 */
250 void writeTexturePixels(GrTexture* texture,
251 int left, int top, int width, int height,
252 GrPixelConfig config, const void* buffer,
253 size_t rowBytes);
254
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000255 /**
256 * Called to tell Gpu object that all GrResources have been lost and should
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000257 * be abandoned. Overrides must call INHERITED::abandonResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000258 */
junov@google.com53a55842011-06-08 22:55:10 +0000259 virtual void abandonResources();
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000260
261 /**
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000262 * Called to tell Gpu object to release all GrResources. Overrides must call
263 * INHERITED::releaseResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000264 */
265 void releaseResources();
266
267 /**
268 * Add resource to list of resources. Should only be called by GrResource.
269 * @param resource the resource to add.
270 */
271 void insertResource(GrResource* resource);
272
273 /**
274 * Remove resource from list of resources. Should only be called by
275 * GrResource.
276 * @param resource the resource to remove.
277 */
278 void removeResource(GrResource* resource);
279
bsalomon@google.com471d4712011-08-23 15:45:25 +0000280 // GrDrawTarget overrides
rmistry@google.comd6176b02012-08-23 18:14:13 +0000281 virtual void clear(const GrIRect* rect,
robertphillips@google.comc82a8b72012-06-21 20:15:48 +0000282 GrColor color,
283 GrRenderTarget* renderTarget = NULL) SK_OVERRIDE;
bsalomon@google.com471d4712011-08-23 15:45:25 +0000284
robertphillips@google.comff175842012-05-14 19:31:39 +0000285 virtual void purgeResources() SK_OVERRIDE {
286 // The clip mask manager can rebuild all its clip masks so just
287 // get rid of them all.
288 fClipMaskManager.releaseResources();
289 }
290
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000291 // After the client interacts directly with the 3D context state the GrGpu
292 // must resync its internal state and assumptions about 3D context state.
293 // Each time this occurs the GrGpu bumps a timestamp.
294 // state of the 3D context
295 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about
296 // a billion years.
297 typedef uint64_t ResetTimestamp;
298
299 // This timestamp is always older than the current timestamp
300 static const ResetTimestamp kExpiredTimestamp = 0;
301 // Returns a timestamp based on the number of times the context was reset.
302 // This timestamp can be used to lazily detect when cached 3D context state
303 // is dirty.
304 ResetTimestamp getResetTimestamp() const {
305 return fResetTimestamp;
306 }
307
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000308 /**
309 * Can the provided configuration act as a color render target?
310 */
311 bool isConfigRenderable(GrPixelConfig config) const {
rmistry@google.comd6176b02012-08-23 18:14:13 +0000312 GrAssert(kGrPixelConfigCount > config);
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000313 return fConfigRenderSupport[config];
314 }
315
bsalomon@google.coma3201942012-06-21 19:58:20 +0000316 /**
317 * These methods are called by the clip manager's setupClipping function
318 * which (called as part of GrGpu's implementation of onDraw* and
319 * onStencilPath member functions.) The GrGpu subclass should flush the
320 * stencil state to the 3D API in its implementation of flushGraphicsState.
321 */
322 void enableScissor(const GrIRect& rect) {
323 fScissorState.fEnabled = true;
324 fScissorState.fRect = rect;
325 }
326 void disableScissor() { fScissorState.fEnabled = false; }
327
328 /**
329 * Like the scissor methods above this is called by setupClipping and
330 * should be flushed by the GrGpu subclass in flushGraphicsState. These
331 * stencil settings should be used in place of those on the GrDrawState.
332 * They have been adjusted to account for any interactions between the
333 * GrDrawState's stencil settings and stencil clipping.
334 */
335 void setStencilSettings(const GrStencilSettings& settings) {
336 fStencilSettings = settings;
337 }
338 void disableStencil() { fStencilSettings.setDisabled(); }
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000339
340 // GrGpu subclass sets clip bit in the stencil buffer. The subclass is
341 // free to clear the remaining bits to zero if masked clears are more
342 // expensive than clearing all bits.
343 virtual void clearStencilClip(const GrIRect& rect, bool insideClip) = 0;
344
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000345 enum PrivateDrawStateStateBits {
346 kFirstBit = (GrDrawState::kLastPublicStateBit << 1),
bsalomon@google.comd302f142011-03-03 13:54:13 +0000347
348 kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify
349 // stencil bits used for
350 // clipping.
reed@google.comac10a2d2010-12-22 21:39:39 +0000351 };
352
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000353protected:
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000354 enum DrawType {
355 kDrawPoints_DrawType,
356 kDrawLines_DrawType,
357 kDrawTriangles_DrawType,
358 kStencilPath_DrawType,
359 };
360
361 DrawType PrimTypeToDrawType(GrPrimitiveType type) {
362 switch (type) {
363 case kTriangles_GrPrimitiveType:
364 case kTriangleStrip_GrPrimitiveType:
365 case kTriangleFan_GrPrimitiveType:
366 return kDrawTriangles_DrawType;
367 case kPoints_GrPrimitiveType:
368 return kDrawPoints_DrawType;
369 case kLines_GrPrimitiveType:
370 case kLineStrip_GrPrimitiveType:
371 return kDrawLines_DrawType;
372 default:
373 GrCrash("Unexpected primitive type");
374 return kDrawTriangles_DrawType;
375 }
376 }
377
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000378 // prepares clip flushes gpu state before a draw
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000379 bool setupClipAndFlushState(DrawType);
reed@google.comac10a2d2010-12-22 21:39:39 +0000380
bsalomon@google.comd302f142011-03-03 13:54:13 +0000381 // Functions used to map clip-respecting stencil tests into normal
382 // stencil funcs supported by GPUs.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000383 static GrStencilFunc ConvertStencilFunc(bool stencilInClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000384 GrStencilFunc func);
385 static void ConvertStencilFuncAndMask(GrStencilFunc func,
386 bool clipInStencil,
387 unsigned int clipBit,
388 unsigned int userBits,
389 unsigned int* ref,
390 unsigned int* mask);
391
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000392 GrClipMaskManager fClipMaskManager;
393
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000394 struct GeometryPoolState {
395 const GrVertexBuffer* fPoolVertexBuffer;
396 int fPoolStartVertex;
rmistry@google.comd6176b02012-08-23 18:14:13 +0000397
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000398 const GrIndexBuffer* fPoolIndexBuffer;
399 int fPoolStartIndex;
400 };
rmistry@google.comd6176b02012-08-23 18:14:13 +0000401 const GeometryPoolState& getGeomPoolState() {
402 return fGeomPoolStateStack.back();
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000403 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000404
bsalomon@google.coma3201942012-06-21 19:58:20 +0000405 // The state of the scissor is controlled by the clip manager
406 struct ScissorState {
407 bool fEnabled;
408 GrIRect fRect;
409 } fScissorState;
410
411 // The final stencil settings to use as determined by the clip manager.
412 GrStencilSettings fStencilSettings;
413
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000414 // Derived classes need access to this so they can fill it out in their
415 // constructors
416 bool fConfigRenderSupport[kGrPixelConfigCount];
417
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000418 // GrDrawTarget overrides
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000419 virtual bool onReserveVertexSpace(GrVertexLayout vertexLayout,
420 int vertexCount,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000421 void** vertices) SK_OVERRIDE;
422 virtual bool onReserveIndexSpace(int indexCount,
423 void** indices) SK_OVERRIDE;
424 virtual void releaseReservedVertexSpace() SK_OVERRIDE;
425 virtual void releaseReservedIndexSpace() SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000426 virtual void onSetVertexSourceToArray(const void* vertexArray,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000427 int vertexCount) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000428 virtual void onSetIndexSourceToArray(const void* indexArray,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000429 int indexCount) SK_OVERRIDE;
430 virtual void releaseVertexArray() SK_OVERRIDE;
431 virtual void releaseIndexArray() SK_OVERRIDE;
432 virtual void geometrySourceWillPush() SK_OVERRIDE;
433 virtual void geometrySourceWillPop(
434 const GeometrySrcState& restoredState) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000435
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000436 // Helpers for setting up geometry state
437 void finalizeReservedVertices();
438 void finalizeReservedIndices();
439
bsalomon@google.comb635d392011-11-05 12:47:43 +0000440 // called when the 3D context state is unknown. Subclass should emit any
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000441 // assumed 3D context state and dirty any state cache.
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000442 virtual void onResetContext() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000443
rmistry@google.comd6176b02012-08-23 18:14:13 +0000444
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000445 // overridden by backend-specific derived class to create objects.
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000446 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000447 const void* srcData,
448 size_t rowBytes) = 0;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000449 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
450 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000451 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
452 bool dynamic) = 0;
453 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
454 bool dynamic) = 0;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000455 virtual GrPath* onCreatePath(const SkPath& path) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000456
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000457 // overridden by backend-specific derived class to perform the clear and
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000458 // clearRect. NULL rect means clear whole target.
459 virtual void onClear(const GrIRect* rect, GrColor color) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000460
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000461 // overridden by backend-specific derived class to perform the draw call.
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000462 virtual void onGpuDrawIndexed(GrPrimitiveType type,
463 uint32_t startVertex,
464 uint32_t startIndex,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000465 uint32_t vertexCount,
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000466 uint32_t indexCount) = 0;
467
468 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
469 uint32_t vertexCount,
470 uint32_t numVertices) = 0;
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000471 // when GrDrawTarget::stencilPath is called the draw state's current stencil
472 // settings are ignored. Instead the GrGpu decides the stencil rules
473 // necessary to stencil the path. These are still subject to filtering by
474 // the clip mask manager.
475 virtual void setStencilPathSettings(const GrPath&,
476 GrPathFill,
477 GrStencilSettings* settings) = 0;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000478 // overridden by backend-specific derived class to perform the path stenciling.
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000479 virtual void onGpuStencilPath(const GrPath*, GrPathFill) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000480
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000481 // overridden by backend-specific derived class to perform flush
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000482 virtual void onForceRenderTargetFlush() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000483
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000484 // overridden by backend-specific derived class to perform the read pixels.
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000485 virtual bool onReadPixels(GrRenderTarget* target,
486 int left, int top, int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000487 GrPixelConfig,
488 void* buffer,
489 size_t rowBytes,
490 bool invertY) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000491
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000492 // overridden by backend-specific derived class to perform the texture update
bsalomon@google.com6f379512011-11-16 20:36:03 +0000493 virtual void onWriteTexturePixels(GrTexture* texture,
494 int left, int top, int width, int height,
495 GrPixelConfig config, const void* buffer,
496 size_t rowBytes) = 0;
497
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000498 // overridden by backend-specific derived class to perform the resolve
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000499 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0;
500
reed@google.comac10a2d2010-12-22 21:39:39 +0000501 // called to program the vertex data, indexCount will be 0 if drawing non-
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000502 // indexed geometry. The subclass may adjust the startVertex and/or
503 // startIndex since it may have already accounted for these in the setup.
504 virtual void setupGeometry(int* startVertex,
505 int* startIndex,
506 int vertexCount,
507 int indexCount) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000508
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000509 // width and height may be larger than rt (if underlying API allows it).
510 // Should attach the SB to the RT. Returns false if compatible sb could
511 // not be created.
512 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
rmistry@google.comd6176b02012-08-23 18:14:13 +0000513 int width,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000514 int height) = 0;
515
516 // attaches an existing SB to an existing RT.
517 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
518 GrRenderTarget* rt) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000519
520 // The GrGpu typically records the clients requested state and then flushes
521 // deltas from previous state at draw time. This function does the
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000522 // backend-specific flush of the state
reed@google.comac10a2d2010-12-22 21:39:39 +0000523 // returns false if current state is unsupported.
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000524 virtual bool flushGraphicsState(DrawType) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000525
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000526 // clears the entire stencil buffer to 0
527 virtual void clearStencil() = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000528
reed@google.comac10a2d2010-12-22 21:39:39 +0000529private:
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000530 GrContext* fContext; // not reffed (context refs gpu)
rmistry@google.comd6176b02012-08-23 18:14:13 +0000531
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000532 ResetTimestamp fResetTimestamp;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000533
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000534 GrVertexBufferAllocPool* fVertexPool;
reed@google.comac10a2d2010-12-22 21:39:39 +0000535
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000536 GrIndexBufferAllocPool* fIndexPool;
rmistry@google.comd6176b02012-08-23 18:14:13 +0000537
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000538 // counts number of uses of vertex/index pool in the geometry stack
539 int fVertexPoolUseCnt;
540 int fIndexPoolUseCnt;
rmistry@google.comd6176b02012-08-23 18:14:13 +0000541
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000542 enum {
543 kPreallocGeomPoolStateStackCnt = 4,
544 };
bsalomon@google.com92669012011-09-27 19:10:05 +0000545 SkSTArray<kPreallocGeomPoolStateStackCnt,
546 GeometryPoolState, true> fGeomPoolStateStack;
rmistry@google.comd6176b02012-08-23 18:14:13 +0000547
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000548 mutable GrIndexBuffer* fQuadIndexBuffer; // mutable so it can be
549 // created on-demand
reed@google.comac10a2d2010-12-22 21:39:39 +0000550
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000551 mutable GrVertexBuffer* fUnitSquareVertexBuffer; // mutable so it can be
552 // created on-demand
bsalomon@google.comd302f142011-03-03 13:54:13 +0000553
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000554 bool fContextIsDirty;
555
robertphillips@google.com9474ed02012-09-04 13:34:32 +0000556 typedef SkTDLinkedList<GrResource> ResourceList;
557 ResourceList fResourceList;
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000558
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000559 // Given a rt, find or create a stencil buffer and attach it
560 bool attachStencilBufferToRenderTarget(GrRenderTarget* target);
561
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000562 // GrDrawTarget overrides
563 virtual void onDrawIndexed(GrPrimitiveType type,
564 int startVertex,
565 int startIndex,
566 int vertexCount,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000567 int indexCount) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000568 virtual void onDrawNonIndexed(GrPrimitiveType type,
569 int startVertex,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000570 int vertexCount) SK_OVERRIDE;
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000571 virtual void onStencilPath(const GrPath* path, GrPathFill fill) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000572
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000573 // readies the pools to provide vertex/index data.
574 void prepareVertexPool();
575 void prepareIndexPool();
576
bsalomon@google.comb635d392011-11-05 12:47:43 +0000577 void resetContext() {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000578 // We call this because the client may have messed with the
579 // stencil buffer. Perhaps we should detect whether it is a
580 // internally created stencil buffer and if so skip the invalidate.
581 fClipMaskManager.invalidateStencilMask();
bsalomon@google.comb635d392011-11-05 12:47:43 +0000582 this->onResetContext();
583 ++fResetTimestamp;
584 }
585
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000586 void handleDirtyContext() {
587 if (fContextIsDirty) {
588 this->resetContext();
589 fContextIsDirty = false;
590 }
591 }
592
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000593 typedef GrDrawTarget INHERITED;
reed@google.comac10a2d2010-12-22 21:39:39 +0000594};
595
596#endif