tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "gl/GrGLShaderBuilder.h" |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 9 | #include "gl/GrGLProgram.h" |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 10 | |
| 11 | namespace { |
| 12 | |
| 13 | // number of each input/output type in a single allocation block |
| 14 | static const int sVarsPerBlock = 8; |
| 15 | |
| 16 | // except FS outputs where we expect 2 at most. |
| 17 | static const int sMaxFSOutputs = 2; |
| 18 | |
| 19 | } |
| 20 | |
tomhudson@google.com | 9c639a4 | 2012-05-14 19:58:06 +0000 | [diff] [blame] | 21 | // Architectural assumption: always 2-d input coords. |
| 22 | // Likely to become non-constant and non-static, perhaps even |
| 23 | // varying by stage, if we use 1D textures for gradients! |
| 24 | //const int GrGLShaderBuilder::fCoordDims = 2; |
| 25 | |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 26 | GrGLShaderBuilder::GrGLShaderBuilder() |
| 27 | : fVSUnis(sVarsPerBlock) |
| 28 | , fVSAttrs(sVarsPerBlock) |
| 29 | , fVSOutputs(sVarsPerBlock) |
| 30 | , fGSInputs(sVarsPerBlock) |
| 31 | , fGSOutputs(sVarsPerBlock) |
| 32 | , fFSInputs(sVarsPerBlock) |
| 33 | , fFSUnis(sVarsPerBlock) |
| 34 | , fFSOutputs(sMaxFSOutputs) |
tomhudson@google.com | 040c41a | 2012-05-18 14:57:40 +0000 | [diff] [blame] | 35 | , fUsesGS(false) |
tomhudson@google.com | 9c639a4 | 2012-05-14 19:58:06 +0000 | [diff] [blame] | 36 | , fVaryingDims(0) |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 37 | , fSamplerMode(kDefault_SamplerMode) |
tomhudson@google.com | 040c41a | 2012-05-18 14:57:40 +0000 | [diff] [blame] | 38 | , fComplexCoord(false) { |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 39 | |
| 40 | } |
| 41 | |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 42 | void GrGLShaderBuilder::computeSwizzle(uint32_t configFlags) { |
| 43 | static const uint32_t kMulByAlphaMask = |
| 44 | (GrGLProgram::StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag | |
| 45 | GrGLProgram::StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag); |
| 46 | |
| 47 | fSwizzle = ""; |
| 48 | if (configFlags & GrGLProgram::StageDesc::kSwapRAndB_InConfigFlag) { |
| 49 | GrAssert(!(configFlags & |
| 50 | GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag)); |
| 51 | GrAssert(!(configFlags & |
| 52 | GrGLProgram::StageDesc::kSmearRed_InConfigFlag)); |
| 53 | fSwizzle = ".bgra"; |
| 54 | } else if (configFlags & GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag) { |
| 55 | GrAssert(!(configFlags & kMulByAlphaMask)); |
| 56 | GrAssert(!(configFlags & |
| 57 | GrGLProgram::StageDesc::kSmearRed_InConfigFlag)); |
| 58 | fSwizzle = ".aaaa"; |
| 59 | } else if (configFlags & GrGLProgram::StageDesc::kSmearRed_InConfigFlag) { |
| 60 | GrAssert(!(configFlags & kMulByAlphaMask)); |
| 61 | GrAssert(!(configFlags & |
| 62 | GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag)); |
| 63 | fSwizzle = ".rrrr"; |
| 64 | } |
| 65 | } |
| 66 | |
| 67 | void GrGLShaderBuilder::computeModulate(const char* fsInColor) { |
| 68 | if (NULL != fsInColor) { |
| 69 | fModulate.printf(" * %s", fsInColor); |
robertphillips@google.com | e9b3f7d | 2012-05-30 12:26:39 +0000 | [diff] [blame] | 70 | } else { |
| 71 | fModulate.reset(); |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 72 | } |
| 73 | } |
| 74 | |
| 75 | void GrGLShaderBuilder::emitTextureSetup() { |
| 76 | GrStringBuilder retval; |
| 77 | |
| 78 | switch (fSamplerMode) { |
| 79 | case kDefault_SamplerMode: |
| 80 | // Fall through |
| 81 | case kProj_SamplerMode: |
| 82 | // Do nothing |
| 83 | break; |
| 84 | case kExplicitDivide_SamplerMode: |
| 85 | retval = "inCoord"; |
| 86 | fFSCode.appendf("\t %s %s = %s%s / %s%s\n", |
| 87 | GrGLShaderVar::TypeString |
| 88 | (GrSLFloatVectorType(fCoordDims)), |
| 89 | retval.c_str(), |
| 90 | fSampleCoords.c_str(), |
| 91 | GrGLSLVectorNonhomogCoords(fVaryingDims), |
| 92 | fSampleCoords.c_str(), |
| 93 | GrGLSLVectorHomogCoord(fVaryingDims)); |
| 94 | fSampleCoords = retval; |
| 95 | break; |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | void GrGLShaderBuilder::emitTextureLookup(const char* samplerName, |
| 100 | const char* coordName) { |
| 101 | if (NULL == coordName) { |
| 102 | coordName = fSampleCoords.c_str(); |
| 103 | } |
| 104 | switch (fSamplerMode) { |
| 105 | default: |
| 106 | SkDEBUGFAIL("Unknown sampler mode"); |
| 107 | // Fall through |
| 108 | case kDefault_SamplerMode: |
| 109 | // Fall through |
| 110 | case kExplicitDivide_SamplerMode: |
| 111 | fFSCode.appendf("texture2D(%s, %s)", samplerName, coordName); |
| 112 | break; |
| 113 | case kProj_SamplerMode: |
| 114 | fFSCode.appendf("texture2DProj(%s, %s)", samplerName, coordName); |
| 115 | break; |
| 116 | } |
| 117 | |
| 118 | } |
| 119 | |
| 120 | void GrGLShaderBuilder::emitDefaultFetch(const char* outColor, |
| 121 | const char* samplerName) { |
| 122 | fFSCode.appendf("\t%s = ", outColor); |
| 123 | this->emitTextureLookup(samplerName); |
| 124 | fFSCode.appendf("%s%s;\n", fSwizzle.c_str(), fModulate.c_str()); |
| 125 | } |
| 126 | |
tomhudson@google.com | 242ed6f | 2012-05-30 17:38:57 +0000 | [diff] [blame] | 127 | const GrGLShaderVar& GrGLShaderBuilder::addUniform(VariableLifetime lifetime, |
| 128 | GrSLType type, |
| 129 | const char* name, |
| 130 | int stageNum, |
| 131 | int count) { |
| 132 | GrAssert(name && strlen(name)); |
| 133 | |
| 134 | GrGLShaderVar* var = NULL; |
| 135 | if (kVertex_VariableLifetime & lifetime) { |
| 136 | var = &fVSUnis.push_back(); |
| 137 | } else { |
| 138 | GrAssert(kFragment_VariableLifetime & lifetime); |
| 139 | var = &fFSUnis.push_back(); |
| 140 | } |
| 141 | var->setType(type); |
| 142 | var->setTypeModifier(GrGLShaderVar::kUniform_TypeModifier); |
| 143 | var->setName(name); |
| 144 | if (stageNum >= 0) { |
| 145 | var->accessName()->appendS32(stageNum); |
| 146 | } |
| 147 | var->setArrayCount(count); |
| 148 | |
| 149 | if ((kVertex_VariableLifetime | |
| 150 | kFragment_VariableLifetime) == lifetime) { |
| 151 | fFSUnis.push_back(*var); |
| 152 | // If it's shared between VS and FS, VS must override |
| 153 | // default highp and specify mediump. |
| 154 | var->setEmitPrecision(true); |
| 155 | } |
| 156 | |
| 157 | return *var; |
| 158 | } |
tomhudson@google.com | 23cb229 | 2012-05-30 18:26:03 +0000 | [diff] [blame^] | 159 | |
| 160 | void GrGLShaderBuilder::addVarying(GrSLType type, |
| 161 | const char* name, |
| 162 | const char** vsOutName, |
| 163 | const char** fsInName) { |
| 164 | fVSOutputs.push_back(); |
| 165 | fVSOutputs.back().setType(type); |
| 166 | fVSOutputs.back().setTypeModifier(GrGLShaderVar::kOut_TypeModifier); |
| 167 | fVSOutputs.back().accessName()->printf("v%s", name); |
| 168 | if (vsOutName) { |
| 169 | *vsOutName = fVSOutputs.back().getName().c_str(); |
| 170 | } |
| 171 | // input to FS comes either from VS or GS |
| 172 | const GrStringBuilder* fsName; |
| 173 | if (fUsesGS) { |
| 174 | // if we have a GS take each varying in as an array |
| 175 | // and output as non-array. |
| 176 | fGSInputs.push_back(); |
| 177 | fGSInputs.back().setType(type); |
| 178 | fGSInputs.back().setTypeModifier(GrGLShaderVar::kIn_TypeModifier); |
| 179 | fGSInputs.back().setUnsizedArray(); |
| 180 | *fGSInputs.back().accessName() = fVSOutputs.back().getName(); |
| 181 | fGSOutputs.push_back(); |
| 182 | fGSOutputs.back().setType(type); |
| 183 | fGSOutputs.back().setTypeModifier(GrGLShaderVar::kOut_TypeModifier); |
| 184 | fGSOutputs.back().accessName()->printf("g%s", name); |
| 185 | fsName = fGSOutputs.back().accessName(); |
| 186 | } else { |
| 187 | fsName = fVSOutputs.back().accessName(); |
| 188 | } |
| 189 | fFSInputs.push_back(); |
| 190 | fFSInputs.back().setType(type); |
| 191 | fFSInputs.back().setTypeModifier(GrGLShaderVar::kIn_TypeModifier); |
| 192 | fFSInputs.back().setName(*fsName); |
| 193 | if (fsInName) { |
| 194 | *fsInName = fsName->c_str(); |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | |
| 199 | void GrGLShaderBuilder::addVarying(GrSLType type, |
| 200 | const char* name, |
| 201 | int stageNum, |
| 202 | const char** vsOutName, |
| 203 | const char** fsInName) { |
| 204 | GrStringBuilder nameWithStage(name); |
| 205 | nameWithStage.appendS32(stageNum); |
| 206 | this->addVarying(type, nameWithStage.c_str(), vsOutName, fsInName); |
| 207 | } |
| 208 | |