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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bungeman@google.com0e454412011-05-19 17:47:02 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bungeman@google.com0e454412011-05-19 17:47:02 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bungeman@google.com0e454412011-05-19 17:47:02 +000010#include "GrGLInterface.h"
11
bsalomon@google.com373a6632011-10-19 20:43:20 +000012#define GL_GLEXT_PROTOTYPES
13#include <GL/osmesa.h>
bungeman@google.com0e454412011-05-19 17:47:02 +000014
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000015#define GR_GL_GET_PROC(F) interface->f ## F = (GrGL ## F ## Proc) \
bungeman@google.com0e454412011-05-19 17:47:02 +000016 OSMesaGetProcAddress("gl" #F);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000017#define GR_GL_GET_PROC_SUFFIX(F, S) interface->f ## F = (GrGL ## F ## Proc) \
bungeman@google.com0e454412011-05-19 17:47:02 +000018 OSMesaGetProcAddress("gl" #F #S);
19
bsalomon@google.com373a6632011-10-19 20:43:20 +000020// We use OSMesaGetProcAddress for every gl function to avoid accidentally using
21// non-Mesa gl functions.
22
23const GrGLInterface* GrGLCreateMesaInterface() {
bsalomon@google.com0b77d682011-08-19 13:28:54 +000024 if (NULL != OSMesaGetCurrentContext()) {
bsalomon@google.com373a6632011-10-19 20:43:20 +000025 GrGLGetStringProc getString = (GrGLGetStringProc) OSMesaGetProcAddress("glGetString");
26 const char* versionString = (const char*) getString(GL_VERSION);
27 const char* extString = (const char*) getString(GL_EXTENSIONS);
bsalomon@google.comc82b8892011-09-22 14:10:33 +000028 GrGLVersion glVer = GrGLGetVersionFromString(versionString);
bungeman@google.com0e454412011-05-19 17:47:02 +000029
bsalomon@google.comc82b8892011-09-22 14:10:33 +000030 if (glVer < GR_GL_VER(1,5)) {
bungeman@google.com0e454412011-05-19 17:47:02 +000031 // We must have array and element_array buffer objects.
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000032 return NULL;
bungeman@google.com0e454412011-05-19 17:47:02 +000033 }
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000034 GrGLInterface* interface = new GrGLInterface();
bungeman@google.com0e454412011-05-19 17:47:02 +000035
bsalomon@google.com373a6632011-10-19 20:43:20 +000036 GR_GL_GET_PROC(ActiveTexture);
37 GR_GL_GET_PROC(BeginQuery);
bungeman@google.com0e454412011-05-19 17:47:02 +000038 GR_GL_GET_PROC(AttachShader);
39 GR_GL_GET_PROC(BindAttribLocation);
40 GR_GL_GET_PROC(BindBuffer);
bsalomon@google.combc5cf512011-09-21 16:21:07 +000041 GR_GL_GET_PROC(BindFragDataLocation);
bsalomon@google.com373a6632011-10-19 20:43:20 +000042 GR_GL_GET_PROC(BindTexture);
43 GR_GL_GET_PROC(BlendColor);
44 GR_GL_GET_PROC(BlendFunc);
bungeman@google.com0e454412011-05-19 17:47:02 +000045 GR_GL_GET_PROC(BufferData);
46 GR_GL_GET_PROC(BufferSubData);
bsalomon@google.com373a6632011-10-19 20:43:20 +000047 GR_GL_GET_PROC(Clear);
48 GR_GL_GET_PROC(ClearColor);
49 GR_GL_GET_PROC(ClearStencil);
bsalomon@google.com373a6632011-10-19 20:43:20 +000050 GR_GL_GET_PROC(ColorMask);
bungeman@google.com0e454412011-05-19 17:47:02 +000051 GR_GL_GET_PROC(CompileShader);
bsalomon@google.com373a6632011-10-19 20:43:20 +000052 GR_GL_GET_PROC(CompressedTexImage2D);
bungeman@google.com0e454412011-05-19 17:47:02 +000053 GR_GL_GET_PROC(CreateProgram);
54 GR_GL_GET_PROC(CreateShader);
bsalomon@google.com373a6632011-10-19 20:43:20 +000055 GR_GL_GET_PROC(CullFace);
bungeman@google.com0e454412011-05-19 17:47:02 +000056 GR_GL_GET_PROC(DeleteBuffers);
57 GR_GL_GET_PROC(DeleteProgram);
bsalomon@google.com373a6632011-10-19 20:43:20 +000058 GR_GL_GET_PROC(DeleteQueries);
bungeman@google.com0e454412011-05-19 17:47:02 +000059 GR_GL_GET_PROC(DeleteShader);
bsalomon@google.com373a6632011-10-19 20:43:20 +000060 GR_GL_GET_PROC(DeleteTextures);
61 GR_GL_GET_PROC(DepthMask);
62 GR_GL_GET_PROC(Disable);
bungeman@google.com0e454412011-05-19 17:47:02 +000063 GR_GL_GET_PROC(DisableVertexAttribArray);
bsalomon@google.com373a6632011-10-19 20:43:20 +000064 GR_GL_GET_PROC(DrawArrays);
65 GR_GL_GET_PROC(DrawBuffer);
bsalomon@google.comd32c5f52011-08-02 19:29:03 +000066 GR_GL_GET_PROC(DrawBuffers);
bsalomon@google.com373a6632011-10-19 20:43:20 +000067 GR_GL_GET_PROC(DrawElements);
68 GR_GL_GET_PROC(Enable);
bungeman@google.com0e454412011-05-19 17:47:02 +000069 GR_GL_GET_PROC(EnableVertexAttribArray);
bsalomon@google.com373a6632011-10-19 20:43:20 +000070 GR_GL_GET_PROC(EndQuery);
71 GR_GL_GET_PROC(Finish);
72 GR_GL_GET_PROC(Flush);
73 GR_GL_GET_PROC(FrontFace);
bungeman@google.com0e454412011-05-19 17:47:02 +000074 GR_GL_GET_PROC(GenBuffers);
bsalomon@google.com373a6632011-10-19 20:43:20 +000075 GR_GL_GET_PROC(GenQueries);
bungeman@google.com0e454412011-05-19 17:47:02 +000076 GR_GL_GET_PROC(GetBufferParameteriv);
bsalomon@google.com373a6632011-10-19 20:43:20 +000077 GR_GL_GET_PROC(GetError);
78 GR_GL_GET_PROC(GetIntegerv);
bungeman@google.com0e454412011-05-19 17:47:02 +000079 GR_GL_GET_PROC(GetProgramInfoLog);
80 GR_GL_GET_PROC(GetProgramiv);
bsalomon@google.com373a6632011-10-19 20:43:20 +000081 if (glVer >= GR_GL_VER(3,3) ||
82 GrGLHasExtensionFromString("GL_ARB_timer_query", extString)) {
83 GR_GL_GET_PROC(GetQueryObjecti64v);
84 GR_GL_GET_PROC(GetQueryObjectui64v)
85 GR_GL_GET_PROC(QueryCounter);
86 } else if (GrGLHasExtensionFromString("GL_EXT_timer_query", extString)) {
bsalomon@google.comf97c1942011-10-19 21:35:26 +000087 GR_GL_GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
88 GR_GL_GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
bsalomon@google.com373a6632011-10-19 20:43:20 +000089 }
90 GR_GL_GET_PROC(GetQueryObjectiv);
91 GR_GL_GET_PROC(GetQueryObjectuiv);
92 GR_GL_GET_PROC(GetQueryiv);
bungeman@google.com0e454412011-05-19 17:47:02 +000093 GR_GL_GET_PROC(GetShaderInfoLog);
94 GR_GL_GET_PROC(GetShaderiv);
bsalomon@google.com373a6632011-10-19 20:43:20 +000095 GR_GL_GET_PROC(GetString);
96 GR_GL_GET_PROC(GetTexLevelParameteriv);
97 GR_GL_GET_PROC(GenTextures);
bungeman@google.com0e454412011-05-19 17:47:02 +000098 GR_GL_GET_PROC(GetUniformLocation);
bsalomon@google.com373a6632011-10-19 20:43:20 +000099 GR_GL_GET_PROC(LineWidth);
bungeman@google.com0e454412011-05-19 17:47:02 +0000100 GR_GL_GET_PROC(LinkProgram);
bungeman@google.com0e454412011-05-19 17:47:02 +0000101 GR_GL_GET_PROC(MapBuffer);
bsalomon@google.com373a6632011-10-19 20:43:20 +0000102 GR_GL_GET_PROC(PixelStorei);
103 GR_GL_GET_PROC(ReadBuffer);
104 GR_GL_GET_PROC(ReadPixels);
105 GR_GL_GET_PROC(Scissor);
bungeman@google.com0e454412011-05-19 17:47:02 +0000106 GR_GL_GET_PROC(ShaderSource);
bsalomon@google.com373a6632011-10-19 20:43:20 +0000107 GR_GL_GET_PROC(StencilFunc);
bungeman@google.com0e454412011-05-19 17:47:02 +0000108 GR_GL_GET_PROC(StencilFuncSeparate);
bsalomon@google.com373a6632011-10-19 20:43:20 +0000109 GR_GL_GET_PROC(StencilMask);
bungeman@google.com0e454412011-05-19 17:47:02 +0000110 GR_GL_GET_PROC(StencilMaskSeparate);
bsalomon@google.com373a6632011-10-19 20:43:20 +0000111 GR_GL_GET_PROC(StencilOp);
bungeman@google.com0e454412011-05-19 17:47:02 +0000112 GR_GL_GET_PROC(StencilOpSeparate);
bsalomon@google.com373a6632011-10-19 20:43:20 +0000113 GR_GL_GET_PROC(TexImage2D)
114 GR_GL_GET_PROC(TexParameteri);
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000115 GR_GL_GET_PROC(TexStorage2D);
116 if (NULL == interface->fTexStorage2D) {
117 GR_GL_GET_PROC_SUFFIX(TexStorage2D, EXT);
118 }
bsalomon@google.com373a6632011-10-19 20:43:20 +0000119 GR_GL_GET_PROC(TexSubImage2D);
bungeman@google.com0e454412011-05-19 17:47:02 +0000120 GR_GL_GET_PROC(Uniform1f);
121 GR_GL_GET_PROC(Uniform1i);
122 GR_GL_GET_PROC(Uniform1fv);
123 GR_GL_GET_PROC(Uniform1iv);
124 GR_GL_GET_PROC(Uniform2f);
125 GR_GL_GET_PROC(Uniform2i);
126 GR_GL_GET_PROC(Uniform2fv);
127 GR_GL_GET_PROC(Uniform2iv);
128 GR_GL_GET_PROC(Uniform3f);
129 GR_GL_GET_PROC(Uniform3i);
130 GR_GL_GET_PROC(Uniform3fv);
131 GR_GL_GET_PROC(Uniform3iv);
132 GR_GL_GET_PROC(Uniform4f);
133 GR_GL_GET_PROC(Uniform4i);
134 GR_GL_GET_PROC(Uniform4fv);
135 GR_GL_GET_PROC(Uniform4iv);
136 GR_GL_GET_PROC(UniformMatrix2fv);
137 GR_GL_GET_PROC(UniformMatrix3fv);
138 GR_GL_GET_PROC(UniformMatrix4fv);
139 GR_GL_GET_PROC(UnmapBuffer);
140 GR_GL_GET_PROC(UseProgram);
141 GR_GL_GET_PROC(VertexAttrib4fv);
142 GR_GL_GET_PROC(VertexAttribPointer);
bsalomon@google.com373a6632011-10-19 20:43:20 +0000143 GR_GL_GET_PROC(Viewport);
bungeman@google.com0e454412011-05-19 17:47:02 +0000144
145 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
146 // GL_ARB_framebuffer_object doesn't use ARB suffix.)
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000147 if (glVer >= GR_GL_VER(3,0) ||
148 GrGLHasExtensionFromString("GL_ARB_framebuffer_object",
149 extString)) {
bungeman@google.com0e454412011-05-19 17:47:02 +0000150 GR_GL_GET_PROC(GenFramebuffers);
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000151 GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv);
152 GR_GL_GET_PROC(GetRenderbufferParameteriv);
bungeman@google.com0e454412011-05-19 17:47:02 +0000153 GR_GL_GET_PROC(BindFramebuffer);
154 GR_GL_GET_PROC(FramebufferTexture2D);
155 GR_GL_GET_PROC(CheckFramebufferStatus);
156 GR_GL_GET_PROC(DeleteFramebuffers);
157 GR_GL_GET_PROC(RenderbufferStorage);
158 GR_GL_GET_PROC(GenRenderbuffers);
159 GR_GL_GET_PROC(DeleteRenderbuffers);
160 GR_GL_GET_PROC(FramebufferRenderbuffer);
161 GR_GL_GET_PROC(BindRenderbuffer);
162 GR_GL_GET_PROC(RenderbufferStorageMultisample);
163 GR_GL_GET_PROC(BlitFramebuffer);
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000164 } else if (GrGLHasExtensionFromString("GL_EXT_framebuffer_object",
165 extString)) {
bungeman@google.com0e454412011-05-19 17:47:02 +0000166 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000167 GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
168 GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
bungeman@google.com0e454412011-05-19 17:47:02 +0000169 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT);
170 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
171 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
172 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
173 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
174 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT);
175 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
176 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
177 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000178 if (GrGLHasExtensionFromString("GL_EXT_framebuffer_multisample",
179 extString)) {
bungeman@google.com0e454412011-05-19 17:47:02 +0000180 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
181 }
bsalomon@google.comc82b8892011-09-22 14:10:33 +0000182 if (GrGLHasExtensionFromString("GL_EXT_framebuffer_blit",
183 extString)) {
bungeman@google.com0e454412011-05-19 17:47:02 +0000184 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
185 }
186 } else {
187 // we must have FBOs
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000188 delete interface;
189 return NULL;
bungeman@google.com0e454412011-05-19 17:47:02 +0000190 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000191 GR_GL_GET_PROC(BindFragDataLocationIndexed);
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000192 interface->fBindingsExported = kDesktop_GrGLBinding;
193 return interface;
194 } else {
195 return NULL;
bungeman@google.com0e454412011-05-19 17:47:02 +0000196 }
bungeman@google.com0e454412011-05-19 17:47:02 +0000197}