blob: 4d0ecbf5ea14b096ff164e4d75438caf0f0b8fed [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
33
34#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070035#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050036
37#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
38#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
39#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
40
jvanverthd2497f32016-03-18 12:39:05 -070041#ifdef ENABLE_VK_LAYERS
42VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
43 VkDebugReportFlagsEXT flags,
44 VkDebugReportObjectTypeEXT objectType,
45 uint64_t object,
46 size_t location,
47 int32_t messageCode,
48 const char* pLayerPrefix,
49 const char* pMessage,
50 void* pUserData) {
51 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
52 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
53 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
54 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else {
58 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 }
60 return VK_FALSE;
61}
jvanverthd2497f32016-03-18 12:39:05 -070062#endif
63
jvanverth633b3562016-03-23 11:01:22 -070064GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
65 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070066 const GrVkBackendContext* vkBackendContext =
67 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070068 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070069 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070070 if (!vkBackendContext) {
71 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050072 }
jvanverth633b3562016-03-23 11:01:22 -070073 } else {
74 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050075 }
76
jvanverth633b3562016-03-23 11:01:22 -070077 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050078}
79
80////////////////////////////////////////////////////////////////////////////////
81
halcanary9d524f22016-03-29 09:03:52 -070082GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070083 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050084 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070085 , fVkInstance(backendCtx->fInstance)
86 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070092 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
93 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070094 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
95 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
96 callbackCreateInfo.pNext = nullptr;
97 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -070098 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -070099 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
100 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700101 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700102 callbackCreateInfo.pfnCallback = &DebugReportCallback;
103 callbackCreateInfo.pUserData = nullptr;
104
jvanverthfd7bd452016-03-25 06:29:52 -0700105 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700106 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
107 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700108 }
109#endif
jvanverth633b3562016-03-23 11:01:22 -0700110
111 fCompiler = shaderc_compiler_initialize();
112
jvanverthfd7bd452016-03-25 06:29:52 -0700113 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700114 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700115 fCaps.reset(SkRef(fVkCaps.get()));
116
117 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
118
119 const VkCommandPoolCreateInfo cmdPoolInfo = {
120 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
121 nullptr, // pNext
122 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700123 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700124 };
halcanary9d524f22016-03-29 09:03:52 -0700125 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700126 &fCmdPool));
127
128 // must call this after creating the CommandPool
129 fResourceProvider.init();
130 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
131 SkASSERT(fCurrentCmdBuffer);
132 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500133}
134
135GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500136 fCurrentCmdBuffer->end(this);
137 fCurrentCmdBuffer->unref(this);
138
139 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700140 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700141 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700142 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
143 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700144
Greg Daniel164a9f02016-02-22 09:56:40 -0500145 // must call this just before we destroy the VkDevice
146 fResourceProvider.destroyResources();
147
jvanverth633b3562016-03-23 11:01:22 -0700148 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
149
150 shaderc_compiler_release(fCompiler);
151
152#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700153 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
154#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500155}
156
157///////////////////////////////////////////////////////////////////////////////
158
159void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
160 SkASSERT(fCurrentCmdBuffer);
161 fCurrentCmdBuffer->end(this);
162
163 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
164 fResourceProvider.checkCommandBuffers();
165
166 // Release old command buffer and create a new one
167 fCurrentCmdBuffer->unref(this);
168 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
169 SkASSERT(fCurrentCmdBuffer);
170
171 fCurrentCmdBuffer->begin(this);
172}
173
174///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700175GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
176 const void* data) {
177 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700178 switch (type) {
179 case kVertex_GrBufferType:
180 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
181 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700182 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700183 break;
cdalton397536c2016-03-25 12:15:03 -0700184 case kIndex_GrBufferType:
185 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
186 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700187 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700188 break;
cdalton397536c2016-03-25 12:15:03 -0700189 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700190 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700191 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700192 break;
cdalton397536c2016-03-25 12:15:03 -0700193 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700194 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700195 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700196 break;
cdalton397536c2016-03-25 12:15:03 -0700197 default:
198 SkFAIL("Unknown buffer type.");
199 return nullptr;
200 }
cdalton1bf3e712016-04-19 10:00:02 -0700201 if (data && buff) {
202 buff->updateData(data, size);
203 }
204 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500205}
206
207////////////////////////////////////////////////////////////////////////////////
208bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
209 GrPixelConfig srcConfig, DrawPreference* drawPreference,
210 WritePixelTempDrawInfo* tempDrawInfo) {
211 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
212 return false;
213 }
214
215 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
216 if (kNoDraw_DrawPreference != *drawPreference) {
217 return false;
218 }
219
220 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700221 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500222 // match that of srcConfig.
223 return false;
224 }
225
226 return true;
227}
228
229bool GrVkGpu::onWritePixels(GrSurface* surface,
230 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800231 GrPixelConfig config,
232 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500233 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
234 if (!vkTex) {
235 return false;
236 }
237
bsalomona1e6b3b2016-03-02 10:58:23 -0800238 // TODO: We're ignoring MIP levels here.
jvanverth03509ea2016-03-02 13:19:47 -0800239 if (texels.empty() || !texels.begin()->fPixels) {
240 return false;
241 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800242
Greg Daniel164a9f02016-02-22 09:56:40 -0500243 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
244 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
245 return false;
246 }
247
248 bool success = false;
249 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
250 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
251 SkASSERT(config == vkTex->desc().fConfig);
252 // TODO: add compressed texture support
253 // delete the following two lines and uncomment the two after that when ready
254 vkTex->unref();
255 return false;
256 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
257 // height);
258 } else {
259 bool linearTiling = vkTex->isLinearTiled();
260 if (linearTiling && VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
261 // Need to change the layout to general in order to perform a host write
262 VkImageLayout layout = vkTex->currentLayout();
263 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
264 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
265 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
266 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
267 vkTex->setImageLayout(this,
268 VK_IMAGE_LAYOUT_GENERAL,
269 srcAccessMask,
270 dstAccessMask,
271 srcStageMask,
272 dstStageMask,
273 false);
274 }
275 success = this->uploadTexData(vkTex, left, top, width, height, config,
bsalomona1e6b3b2016-03-02 10:58:23 -0800276 texels.begin()->fPixels, texels.begin()->fRowBytes);
Greg Daniel164a9f02016-02-22 09:56:40 -0500277 }
278
279 if (success) {
280 vkTex->texturePriv().dirtyMipMaps(true);
281 return true;
282 }
283
284 return false;
285}
286
287bool GrVkGpu::uploadTexData(GrVkTexture* tex,
288 int left, int top, int width, int height,
289 GrPixelConfig dataConfig,
290 const void* data,
291 size_t rowBytes) {
292 SkASSERT(data);
293
294 // If we're uploading compressed data then we should be using uploadCompressedTexData
295 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
296
297 bool linearTiling = tex->isLinearTiled();
298
299 size_t bpp = GrBytesPerPixel(dataConfig);
300
301 const GrSurfaceDesc& desc = tex->desc();
302
303 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
304 &width, &height, &data, &rowBytes)) {
305 return false;
306 }
307 size_t trimRowBytes = width * bpp;
308
309 if (linearTiling) {
310 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
311 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
312 const VkImageSubresource subres = {
313 VK_IMAGE_ASPECT_COLOR_BIT,
314 0, // mipLevel
315 0, // arraySlice
316 };
317 VkSubresourceLayout layout;
318 VkResult err;
319
320 const GrVkInterface* interface = this->vkInterface();
321
322 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
323 tex->textureImage(),
324 &subres,
325 &layout));
326
327 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height
328 : top;
329 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
330 VkDeviceSize size = height*layout.rowPitch;
331 void* mapPtr;
halcanary9d524f22016-03-29 09:03:52 -0700332 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
Greg Daniel164a9f02016-02-22 09:56:40 -0500333 &mapPtr));
334 if (err) {
335 return false;
336 }
337
338 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
339 // copy into buffer by rows
340 const char* srcRow = reinterpret_cast<const char*>(data);
341 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
342 for (int y = 0; y < height; y++) {
343 memcpy(dstRow, srcRow, trimRowBytes);
344 srcRow += rowBytes;
345 dstRow -= layout.rowPitch;
346 }
347 } else {
348 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
349 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
350 memcpy(mapPtr, data, trimRowBytes * height);
351 } else {
bsalomona6b439a2016-03-10 12:31:20 -0800352 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
353 trimRowBytes, height);
Greg Daniel164a9f02016-02-22 09:56:40 -0500354 }
355 }
356
357 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
358 } else {
359 GrVkTransferBuffer* transferBuffer =
360 GrVkTransferBuffer::Create(this, trimRowBytes * height, GrVkBuffer::kCopyRead_Type);
361
362 void* mapPtr = transferBuffer->map();
363
364 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
365 // copy into buffer by rows
366 const char* srcRow = reinterpret_cast<const char*>(data);
367 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*trimRowBytes;
368 for (int y = 0; y < height; y++) {
369 memcpy(dstRow, srcRow, trimRowBytes);
370 srcRow += rowBytes;
371 dstRow -= trimRowBytes;
372 }
373 } else {
374 // If there is no padding on the src data rows, we can do a single memcpy
375 if (trimRowBytes == rowBytes) {
376 memcpy(mapPtr, data, trimRowBytes * height);
377 } else {
378 SkRectMemcpy(mapPtr, trimRowBytes, data, rowBytes, trimRowBytes, height);
379 }
380 }
381
382 transferBuffer->unmap();
383
384 // make sure the unmap has finished
385 transferBuffer->addMemoryBarrier(this,
386 VK_ACCESS_HOST_WRITE_BIT,
387 VK_ACCESS_TRANSFER_READ_BIT,
388 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
389 VK_PIPELINE_STAGE_TRANSFER_BIT,
390 false);
391
392 // Set up copy region
393 bool flipY = kBottomLeft_GrSurfaceOrigin == tex->origin();
394 VkOffset3D offset = {
395 left,
396 flipY ? tex->height() - top - height : top,
397 0
398 };
399
400 VkBufferImageCopy region;
401 memset(&region, 0, sizeof(VkBufferImageCopy));
402 region.bufferOffset = 0;
403 region.bufferRowLength = width;
404 region.bufferImageHeight = height;
405 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
406 region.imageOffset = offset;
407 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
408
409 // Change layout of our target so it can be copied to
410 VkImageLayout layout = tex->currentLayout();
411 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
412 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
413 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
414 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
415 tex->setImageLayout(this,
416 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
417 srcAccessMask,
418 dstAccessMask,
419 srcStageMask,
420 dstStageMask,
421 false);
422
423 // Copy the buffer to the image
424 fCurrentCmdBuffer->copyBufferToImage(this,
425 transferBuffer,
426 tex,
427 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
428 1,
429 &region);
430
431 // Submit the current command buffer to the Queue
432 this->submitCommandBuffer(kSkip_SyncQueue);
433
434 transferBuffer->unref();
435 }
436
437 return true;
438}
439
440////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700441GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800442 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500443 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
444
445 VkFormat pixelFormat;
446 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
447 return nullptr;
448 }
449
450 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
451 return nullptr;
452 }
453
454 bool linearTiling = false;
455 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
456 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
457 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
458 linearTiling = true;
459 } else {
460 return nullptr;
461 }
462 }
463
464 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
465 if (renderTarget) {
466 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
467 }
468
469 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
470 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
471 // will be using this texture in some copy or not. Also this assumes, as is the current case,
472 // that all render targets in vulkan are also texutres. If we change this practice of setting
473 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
474 // texture.
475 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
476
bsalomona1e6b3b2016-03-02 10:58:23 -0800477 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
478 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500479
480 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
481 // requested, this ImageDesc describes the resolved texutre. Therefore we always have samples set
482 // to 1.
483 GrVkImage::ImageDesc imageDesc;
484 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
485 imageDesc.fFormat = pixelFormat;
486 imageDesc.fWidth = desc.fWidth;
487 imageDesc.fHeight = desc.fHeight;
488 imageDesc.fLevels = 1;
489 imageDesc.fSamples = 1;
490 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
491 imageDesc.fUsageFlags = usageFlags;
492 imageDesc.fMemProps = memProps;
493
494 GrVkTexture* tex;
495 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700496 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500497 imageDesc);
498 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700499 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500500 }
501
502 if (!tex) {
503 return nullptr;
504 }
505
bsalomona1e6b3b2016-03-02 10:58:23 -0800506 // TODO: We're ignoring MIP levels here.
bsalomone699d0c2016-03-09 06:25:15 -0800507 if (!texels.empty()) {
508 SkASSERT(texels.begin()->fPixels);
bsalomona1e6b3b2016-03-02 10:58:23 -0800509 if (!this->uploadTexData(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
510 texels.begin()->fPixels, texels.begin()->fRowBytes)) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500511 tex->unref();
512 return nullptr;
513 }
514 }
515
516 return tex;
517}
518
519////////////////////////////////////////////////////////////////////////////////
520
521static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
522 // By default, all textures in Vk use TopLeft
523 if (kDefault_GrSurfaceOrigin == origin) {
524 return kTopLeft_GrSurfaceOrigin;
525 } else {
526 return origin;
527 }
528}
529
530GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
531 GrWrapOwnership ownership) {
532 VkFormat format;
533 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
534 return nullptr;
535 }
536
537 if (0 == desc.fTextureHandle) {
538 return nullptr;
539 }
540
541 int maxSize = this->caps()->maxTextureSize();
542 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
543 return nullptr;
544 }
545
jvanverthfd359ca2016-03-18 11:57:24 -0700546 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
547 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
548 return nullptr;
549 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500550
Greg Daniel164a9f02016-02-22 09:56:40 -0500551 GrSurfaceDesc surfDesc;
552 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
553 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
554 surfDesc.fWidth = desc.fWidth;
555 surfDesc.fHeight = desc.fHeight;
556 surfDesc.fConfig = desc.fConfig;
557 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
558 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
559 // In GL, Chrome assumes all textures are BottomLeft
560 // In VK, we don't have this restriction
561 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
562
563 GrVkTexture* texture = nullptr;
564 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700565 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700566 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700567 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500568 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700569 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 }
571 if (!texture) {
572 return nullptr;
573 }
574
575 return texture;
576}
577
578GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
579 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700580
jvanverthfd359ca2016-03-18 11:57:24 -0700581 const GrVkTextureInfo* info =
582 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
583 if (VK_NULL_HANDLE == info->fImage ||
584 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
585 return nullptr;
586 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500587
Greg Daniel164a9f02016-02-22 09:56:40 -0500588 GrSurfaceDesc desc;
589 desc.fConfig = wrapDesc.fConfig;
590 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
591 desc.fWidth = wrapDesc.fWidth;
592 desc.fHeight = wrapDesc.fHeight;
593 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
594
595 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
596
597 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700598 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700599 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500600 if (tgt && wrapDesc.fStencilBits) {
601 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
602 tgt->unref();
603 return nullptr;
604 }
605 }
606 return tgt;
607}
608
609////////////////////////////////////////////////////////////////////////////////
610
611void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700612 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700613 // There is no need to put any memory barriers to make sure host writes have finished here.
614 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
615 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
616 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500617 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700618 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500619 SkASSERT(vbuf);
620 SkASSERT(!vbuf->isMapped());
621
Greg Daniel164a9f02016-02-22 09:56:40 -0500622 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
623
egdaniel0e1853c2016-03-17 11:35:45 -0700624 if (mesh.isIndexed()) {
625 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500626 SkASSERT(ibuf);
627 SkASSERT(!ibuf->isMapped());
628
Greg Daniel164a9f02016-02-22 09:56:40 -0500629 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
630 }
631}
632
Greg Daniel164a9f02016-02-22 09:56:40 -0500633////////////////////////////////////////////////////////////////////////////////
634
635GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
636 int width,
637 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500638 SkASSERT(width >= rt->width());
639 SkASSERT(height >= rt->height());
640
641 int samples = rt->numStencilSamples();
642
egdaniel8f1dcaa2016-04-01 10:10:45 -0700643 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500644
645 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500646 width,
647 height,
648 samples,
649 sFmt));
650 fStats.incStencilAttachmentCreates();
651 return stencil;
652}
653
654////////////////////////////////////////////////////////////////////////////////
655
656GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
657 GrPixelConfig config) {
658
659 VkFormat pixelFormat;
660 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
661 return 0;
662 }
663
664 bool linearTiling = false;
665 if (!fVkCaps->isConfigTexturable(config)) {
666 return 0;
667 }
668
669 if (fVkCaps->isConfigTexurableLinearly(config)) {
670 linearTiling = true;
671 }
672
673 // Currently this is not supported since it requires a copy which has not yet been implemented.
674 if (srcData && !linearTiling) {
675 return 0;
676 }
677
678 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
679 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
680 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
681
682 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
683 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
684
jvanverthfd359ca2016-03-18 11:57:24 -0700685 VkImage image = VK_NULL_HANDLE;
686 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500687
jvanverthfd359ca2016-03-18 11:57:24 -0700688 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
689 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
690 ? VK_IMAGE_LAYOUT_PREINITIALIZED
691 : VK_IMAGE_LAYOUT_UNDEFINED;
692
693 // Create Image
694 VkSampleCountFlagBits vkSamples;
695 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
696 return 0;
697 }
698
699 const VkImageCreateInfo imageCreateInfo = {
700 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
701 NULL, // pNext
702 0, // VkImageCreateFlags
703 VK_IMAGE_TYPE_2D, // VkImageType
704 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700705 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700706 1, // mipLevels
707 1, // arrayLayers
708 vkSamples, // samples
709 imageTiling, // VkImageTiling
710 usageFlags, // VkImageUsageFlags
711 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
712 0, // queueFamilyCount
713 0, // pQueueFamilyIndices
714 initialLayout // initialLayout
715 };
716
717 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
718
719 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
720 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500721 return 0;
722 }
723
724 if (srcData) {
725 if (linearTiling) {
726 const VkImageSubresource subres = {
727 VK_IMAGE_ASPECT_COLOR_BIT,
728 0, // mipLevel
729 0, // arraySlice
730 };
731 VkSubresourceLayout layout;
732 VkResult err;
733
jvanverthfd359ca2016-03-18 11:57:24 -0700734 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500735
736 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700737 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500738 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700739 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
740 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500741 return 0;
742 }
743
744 size_t bpp = GrBytesPerPixel(config);
745 size_t rowCopyBytes = bpp * w;
746 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
747 // This assumes the srcData comes in with no padding.
748 if (rowCopyBytes == layout.rowPitch) {
749 memcpy(mapPtr, srcData, rowCopyBytes * h);
750 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700751 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
752 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500753 }
jvanverthfd359ca2016-03-18 11:57:24 -0700754 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500755 } else {
756 // TODO: Add support for copying to optimal tiling
757 SkASSERT(false);
758 }
759 }
760
jvanverthfd359ca2016-03-18 11:57:24 -0700761 GrVkTextureInfo* info = new GrVkTextureInfo;
762 info->fImage = image;
763 info->fAlloc = alloc;
764 info->fImageTiling = imageTiling;
765 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700766 info->fFormat = pixelFormat;
jvanverthfd359ca2016-03-18 11:57:24 -0700767
768 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500769}
770
771bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700772 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500773
774 if (backend && backend->fImage && backend->fAlloc) {
775 VkMemoryRequirements req;
776 memset(&req, 0, sizeof(req));
777 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
778 backend->fImage,
779 &req));
780 // TODO: find a better check
781 // This will probably fail with a different driver
782 return (req.size > 0) && (req.size <= 8192 * 8192);
783 }
784
785 return false;
786}
787
788void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700789 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500790
791 if (backend) {
792 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700793 // something in the command buffer may still be using this, so force submit
794 this->submitCommandBuffer(kForce_SyncQueue);
795
796 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
797 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500798 }
jvanverthfd359ca2016-03-18 11:57:24 -0700799 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500800 }
801}
802
803////////////////////////////////////////////////////////////////////////////////
804
805void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
806 VkPipelineStageFlags dstStageMask,
807 bool byRegion,
808 VkMemoryBarrier* barrier) const {
809 SkASSERT(fCurrentCmdBuffer);
810 fCurrentCmdBuffer->pipelineBarrier(this,
811 srcStageMask,
812 dstStageMask,
813 byRegion,
814 GrVkCommandBuffer::kMemory_BarrierType,
815 barrier);
816}
817
818void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
819 VkPipelineStageFlags dstStageMask,
820 bool byRegion,
821 VkBufferMemoryBarrier* barrier) const {
822 SkASSERT(fCurrentCmdBuffer);
823 fCurrentCmdBuffer->pipelineBarrier(this,
824 srcStageMask,
825 dstStageMask,
826 byRegion,
827 GrVkCommandBuffer::kBufferMemory_BarrierType,
828 barrier);
829}
830
831void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
832 VkPipelineStageFlags dstStageMask,
833 bool byRegion,
834 VkImageMemoryBarrier* barrier) const {
835 SkASSERT(fCurrentCmdBuffer);
836 fCurrentCmdBuffer->pipelineBarrier(this,
837 srcStageMask,
838 dstStageMask,
839 byRegion,
840 GrVkCommandBuffer::kImageMemory_BarrierType,
841 barrier);
842}
843
844void GrVkGpu::finishDrawTarget() {
845 // Submit the current command buffer to the Queue
846 this->submitCommandBuffer(kSkip_SyncQueue);
847}
848
egdaniel3d5d9ac2016-03-01 12:56:15 -0800849void GrVkGpu::clearStencil(GrRenderTarget* target) {
850 if (nullptr == target) {
851 return;
852 }
853 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
854 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
855
856
857 VkClearDepthStencilValue vkStencilColor;
858 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
859
860 VkImageLayout origDstLayout = vkStencil->currentLayout();
861
862 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
863 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
864
865 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
866 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
867
868 vkStencil->setImageLayout(this,
869 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
870 srcAccessMask,
871 dstAccessMask,
872 srcStageMask,
873 dstStageMask,
874 false);
875
876
877 VkImageSubresourceRange subRange;
878 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
879 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
880 subRange.baseMipLevel = 0;
881 subRange.levelCount = 1;
882 subRange.baseArrayLayer = 0;
883 subRange.layerCount = 1;
884
885 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
886 // draw. Thus we should look into using the load op functions on the render pass to clear out
887 // the stencil there.
888 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
889}
890
891void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
892 SkASSERT(target);
893
894 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
895 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
896 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
897
898 // this should only be called internally when we know we have a
899 // stencil buffer.
900 SkASSERT(sb);
901 int stencilBitCount = sb->bits();
902
903 // The contract with the callers does not guarantee that we preserve all bits in the stencil
904 // during this clear. Thus we will clear the entire stencil to the desired value.
905
906 VkClearDepthStencilValue vkStencilColor;
907 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
908 if (insideClip) {
909 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
910 } else {
911 vkStencilColor.stencil = 0;
912 }
913
914 VkImageLayout origDstLayout = vkStencil->currentLayout();
915 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
916 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -0700917 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -0800918 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
919 vkStencil->setImageLayout(this,
920 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
921 srcAccessMask,
922 dstAccessMask,
923 srcStageMask,
924 dstStageMask,
925 false);
926
egdaniel58a8d922016-04-21 08:03:10 -0700927 // Change layout of our render target so it can be used as the color attachment. This is what
928 // the render pass expects when it begins.
929 VkImageLayout layout = vkRT->currentLayout();
930 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
931 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
932 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
933 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
934 vkRT->setImageLayout(this,
935 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
936 srcAccessMask,
937 dstAccessMask,
938 srcStageMask,
939 dstStageMask,
940 false);
941
egdaniel3d5d9ac2016-03-01 12:56:15 -0800942 VkClearRect clearRect;
943 // Flip rect if necessary
944 SkIRect vkRect = rect;
945
946 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
947 vkRect.fTop = vkRT->height() - rect.fBottom;
948 vkRect.fBottom = vkRT->height() - rect.fTop;
949 }
950
951 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
952 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
953
954 clearRect.baseArrayLayer = 0;
955 clearRect.layerCount = 1;
956
957 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
958 SkASSERT(renderPass);
959 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
960
961 uint32_t stencilIndex;
962 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
963
964 VkClearAttachment attachment;
965 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
966 attachment.colorAttachment = 0; // this value shouldn't matter
967 attachment.clearValue.depthStencil = vkStencilColor;
968
969 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
970 fCurrentCmdBuffer->endRenderPass(this);
971
972 return;
973}
974
Greg Daniel164a9f02016-02-22 09:56:40 -0500975void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
976 // parent class should never let us get here with no RT
977 SkASSERT(target);
978
979 VkClearColorValue vkColor;
980 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -0700981
Greg Daniel164a9f02016-02-22 09:56:40 -0500982 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
983 VkImageLayout origDstLayout = vkRT->currentLayout();
984
985 if (rect.width() != target->width() || rect.height() != target->height()) {
986 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
987 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -0700988 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -0500989 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
990 vkRT->setImageLayout(this,
991 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
992 srcAccessMask,
993 dstAccessMask,
994 srcStageMask,
995 dstStageMask,
996 false);
997
egdaniel58a8d922016-04-21 08:03:10 -0700998 // If we are using a stencil attachment we also need to change its layout to what the render
999 // pass is expecting.
1000 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1001 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1002 origDstLayout = vkStencil->currentLayout();
1003 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1004 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1005 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1006 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1007 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1008 vkStencil->setImageLayout(this,
1009 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1010 srcAccessMask,
1011 dstAccessMask,
1012 srcStageMask,
1013 dstStageMask,
1014 false);
1015 }
1016
Greg Daniel164a9f02016-02-22 09:56:40 -05001017 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001018 // Flip rect if necessary
1019 SkIRect vkRect = rect;
1020 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1021 vkRect.fTop = vkRT->height() - rect.fBottom;
1022 vkRect.fBottom = vkRT->height() - rect.fTop;
1023 }
1024 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1025 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001026 clearRect.baseArrayLayer = 0;
1027 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001028
1029 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1030 SkASSERT(renderPass);
1031 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1032
1033 uint32_t colorIndex;
1034 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1035
1036 VkClearAttachment attachment;
1037 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1038 attachment.colorAttachment = colorIndex;
1039 attachment.clearValue.color = vkColor;
1040
1041 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1042 fCurrentCmdBuffer->endRenderPass(this);
1043 return;
1044 }
1045
1046 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1047 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1048
1049 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1050 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1051
1052 vkRT->setImageLayout(this,
1053 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1054 srcAccessMask,
1055 dstAccessMask,
1056 srcStageMask,
1057 dstStageMask,
1058 false);
1059
1060
1061 VkImageSubresourceRange subRange;
1062 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1063 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1064 subRange.baseMipLevel = 0;
1065 subRange.levelCount = 1;
1066 subRange.baseArrayLayer = 0;
1067 subRange.layerCount = 1;
1068
halcanary9d524f22016-03-29 09:03:52 -07001069 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001070 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1071 // common use case will be clearing an attachment at the start of a render pass, in which case
1072 // we will use the clear load ops.
1073 fCurrentCmdBuffer->clearColorImage(this,
1074 vkRT,
1075 &vkColor,
1076 1, &subRange);
1077}
1078
1079inline bool can_copy_image(const GrSurface* dst,
1080 const GrSurface* src,
1081 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001082 // Currently we don't support msaa
1083 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1084 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1085 return false;
1086 }
1087
1088 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1089 // as image usage flags.
1090 if (src->origin() == dst->origin() &&
1091 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001092 return true;
1093 }
1094
1095 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001096 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001097
1098 return false;
1099}
1100
1101void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1102 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001103 GrVkImage* dstImage,
1104 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001105 const SkIRect& srcRect,
1106 const SkIPoint& dstPoint) {
1107 SkASSERT(can_copy_image(dst, src, this));
1108
egdaniel17b89252016-04-05 07:23:38 -07001109 VkImageLayout origDstLayout = dstImage->currentLayout();
1110 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001111
1112 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1113 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1114
1115 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1116 // the cache is flushed since it is only being written to.
1117 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1118 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001119
egdaniel17b89252016-04-05 07:23:38 -07001120 dstImage->setImageLayout(this,
1121 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1122 srcAccessMask,
1123 dstAccessMask,
1124 srcStageMask,
1125 dstStageMask,
1126 false);
halcanary9d524f22016-03-29 09:03:52 -07001127
Greg Daniel164a9f02016-02-22 09:56:40 -05001128 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1129 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1130
1131 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1132 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1133
egdaniel17b89252016-04-05 07:23:38 -07001134 srcImage->setImageLayout(this,
1135 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1136 srcAccessMask,
1137 dstAccessMask,
1138 srcStageMask,
1139 dstStageMask,
1140 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001141
1142 // Flip rect if necessary
1143 SkIRect srcVkRect = srcRect;
1144 int32_t dstY = dstPoint.fY;
1145
1146 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1147 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1148 srcVkRect.fTop = src->height() - srcRect.fBottom;
1149 srcVkRect.fBottom = src->height() - srcRect.fTop;
1150 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1151 }
1152
1153 VkImageCopy copyRegion;
1154 memset(&copyRegion, 0, sizeof(VkImageCopy));
1155 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1156 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1157 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1158 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
1159 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 0 };
1160
1161 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001162 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001163 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001164 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001165 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1166 1,
1167 &copyRegion);
1168}
1169
egdaniel17b89252016-04-05 07:23:38 -07001170inline bool can_copy_as_blit(const GrSurface* dst,
1171 const GrSurface* src,
1172 const GrVkImage* dstImage,
1173 const GrVkImage* srcImage,
1174 const GrVkGpu* gpu) {
1175 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1176 // as image usage flags.
1177 const GrVkCaps& caps = gpu->vkCaps();
1178 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1179 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1180 return false;
1181 }
1182
1183 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1184 // resolved msaa though.
1185 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1186 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1187 return false;
1188 }
1189
1190 return true;
1191}
1192
1193void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1194 GrSurface* src,
1195 GrVkImage* dstImage,
1196 GrVkImage* srcImage,
1197 const SkIRect& srcRect,
1198 const SkIPoint& dstPoint) {
1199 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1200
1201 VkImageLayout origDstLayout = dstImage->currentLayout();
1202 VkImageLayout origSrcLayout = srcImage->currentLayout();
1203
1204 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1205 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1206
1207 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1208 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1209
1210 dstImage->setImageLayout(this,
1211 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1212 srcAccessMask,
1213 dstAccessMask,
1214 srcStageMask,
1215 dstStageMask,
1216 false);
1217
1218 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1219 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1220
1221 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1222 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1223
1224 srcImage->setImageLayout(this,
1225 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1226 srcAccessMask,
1227 dstAccessMask,
1228 srcStageMask,
1229 dstStageMask,
1230 false);
1231
1232 // Flip rect if necessary
1233 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001234 srcVkRect.fLeft = srcRect.fLeft;
1235 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001236 SkIRect dstRect;
1237 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001238 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001239
1240 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1241 srcVkRect.fTop = src->height() - srcRect.fBottom;
1242 srcVkRect.fBottom = src->height() - srcRect.fTop;
1243 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001244 srcVkRect.fTop = srcRect.fTop;
1245 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001246 }
1247
1248 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1249 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1250 } else {
1251 dstRect.fTop = dstPoint.fY;
1252 }
1253 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1254
1255 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1256 // get the correct origintation of the copied data.
1257 if (src->origin() != dst->origin()) {
1258 SkTSwap(dstRect.fTop, dstRect.fBottom);
1259 }
1260
1261 VkImageBlit blitRegion;
1262 memset(&blitRegion, 0, sizeof(VkImageBlit));
1263 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1264 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1265 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1266 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1267 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1268 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1269
1270 fCurrentCmdBuffer->blitImage(this,
1271 srcImage,
1272 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1273 dstImage,
1274 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1275 1,
1276 &blitRegion,
1277 VK_FILTER_NEAREST); // We never scale so any filter works here
1278}
1279
Greg Daniel164a9f02016-02-22 09:56:40 -05001280inline bool can_copy_as_draw(const GrSurface* dst,
1281 const GrSurface* src,
1282 const GrVkGpu* gpu) {
1283 return false;
1284}
1285
1286void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1287 GrSurface* src,
1288 const SkIRect& srcRect,
1289 const SkIPoint& dstPoint) {
1290 SkASSERT(false);
1291}
1292
1293bool GrVkGpu::onCopySurface(GrSurface* dst,
1294 GrSurface* src,
1295 const SkIRect& srcRect,
1296 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001297 GrVkImage* dstImage;
1298 GrVkImage* srcImage;
1299 if (dst->asTexture()) {
1300 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1301 } else {
1302 SkASSERT(dst->asRenderTarget());
1303 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1304 }
1305 if (src->asTexture()) {
1306 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1307 } else {
1308 SkASSERT(src->asRenderTarget());
1309 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1310 }
1311
Greg Daniel164a9f02016-02-22 09:56:40 -05001312 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001313 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1314 return true;
1315 }
1316
1317 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1318 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001319 return true;
1320 }
1321
1322 if (can_copy_as_draw(dst, src, this)) {
1323 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1324 return true;
1325 }
1326
1327 return false;
1328}
1329
egdaniel37798fb2016-04-12 07:31:49 -07001330bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1331 // Currently we don't support msaa
1332 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1333 return false;
1334 }
1335
1336 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1337 // and transferDst usage flags in Vulkan.
1338 desc->fOrigin = src->origin();
1339 desc->fConfig = src->config();
1340 desc->fFlags = kNone_GrSurfaceFlags;
1341 return true;
1342}
1343
cdalton28f45b92016-03-07 13:58:26 -08001344void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1345 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1346 // TODO: stub.
1347 SkASSERT(!this->caps()->sampleLocationsSupport());
1348 *effectiveSampleCnt = rt->desc().fSampleCnt;
1349}
1350
Greg Daniel164a9f02016-02-22 09:56:40 -05001351bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1352 GrPixelConfig readConfig, DrawPreference* drawPreference,
1353 ReadPixelTempDrawInfo* tempDrawInfo) {
1354 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1355 if (kNoDraw_DrawPreference != *drawPreference) {
1356 return false;
1357 }
1358
1359 if (srcSurface->config() != readConfig) {
1360 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1361 // that of readConfig.
1362 return false;
1363 }
1364
1365 return true;
1366}
1367
1368bool GrVkGpu::onReadPixels(GrSurface* surface,
1369 int left, int top, int width, int height,
1370 GrPixelConfig config,
1371 void* buffer,
1372 size_t rowBytes) {
1373 VkFormat pixelFormat;
1374 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1375 return false;
1376 }
1377
1378 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1379 if (!tgt) {
1380 return false;
1381 }
1382
1383 // Change layout of our target so it can be used as copy
1384 VkImageLayout layout = tgt->currentLayout();
1385 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1386 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1387 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1388 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1389 tgt->setImageLayout(this,
1390 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1391 srcAccessMask,
1392 dstAccessMask,
1393 srcStageMask,
1394 dstStageMask,
1395 false);
1396
halcanary9d524f22016-03-29 09:03:52 -07001397 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001398 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1399 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001400 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001401
1402 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1403 VkOffset3D offset = {
1404 left,
1405 flipY ? surface->height() - top - height : top,
1406 0
1407 };
1408
1409 // Copy the image to a buffer so we can map it to cpu memory
1410 VkBufferImageCopy region;
1411 memset(&region, 0, sizeof(VkBufferImageCopy));
1412 region.bufferOffset = 0;
1413 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1414 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1415 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1416 region.imageOffset = offset;
1417 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1418
1419 fCurrentCmdBuffer->copyImageToBuffer(this,
1420 tgt,
1421 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1422 transferBuffer,
1423 1,
1424 &region);
1425
1426 // make sure the copy to buffer has finished
1427 transferBuffer->addMemoryBarrier(this,
1428 VK_ACCESS_TRANSFER_WRITE_BIT,
1429 VK_ACCESS_HOST_READ_BIT,
1430 VK_PIPELINE_STAGE_TRANSFER_BIT,
1431 VK_PIPELINE_STAGE_HOST_BIT,
1432 false);
1433
1434 // We need to submit the current command buffer to the Queue and make sure it finishes before
1435 // we can copy the data out of the buffer.
1436 this->submitCommandBuffer(kForce_SyncQueue);
1437
1438 void* mappedMemory = transferBuffer->map();
1439
1440 memcpy(buffer, mappedMemory, rowBytes*height);
1441
1442 transferBuffer->unmap();
1443 transferBuffer->unref();
1444
1445 if (flipY) {
1446 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1447 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1448 scratch.reset(tightRowBytes);
1449 void* tmpRow = scratch.get();
1450 // flip y in-place by rows
1451 const int halfY = height >> 1;
1452 char* top = reinterpret_cast<char*>(buffer);
1453 char* bottom = top + (height - 1) * rowBytes;
1454 for (int y = 0; y < halfY; y++) {
1455 memcpy(tmpRow, top, tightRowBytes);
1456 memcpy(top, bottom, tightRowBytes);
1457 memcpy(bottom, tmpRow, tightRowBytes);
1458 top += rowBytes;
1459 bottom -= rowBytes;
1460 }
1461 }
1462
1463 return true;
1464}
egdanielaf132772016-03-28 12:39:29 -07001465sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1466 const GrPrimitiveProcessor& primProc,
1467 GrPrimitiveType primitiveType,
1468 const GrVkRenderPass& renderPass) {
1469 sk_sp<GrVkPipelineState> pipelineState =
1470 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1471 primProc,
1472 primitiveType,
1473 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001474 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001475 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001476 }
1477
egdanielaf132772016-03-28 12:39:29 -07001478 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001479
egdanielaf132772016-03-28 12:39:29 -07001480 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001481
1482 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1483
egdanielaf132772016-03-28 12:39:29 -07001484 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001485}
1486
1487void GrVkGpu::onDraw(const GrPipeline& pipeline,
1488 const GrPrimitiveProcessor& primProc,
1489 const GrMesh* meshes,
1490 int meshCount) {
1491 if (!meshCount) {
1492 return;
1493 }
1494 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001495 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1496 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1497 SkASSERT(renderPass);
1498
egdaniel470d77a2016-03-18 12:50:27 -07001499
egdaniel0e1853c2016-03-17 11:35:45 -07001500 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001501 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1502 primProc,
1503 primitiveType,
1504 *renderPass);
1505 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001506 return;
1507 }
1508
Greg Daniel164a9f02016-02-22 09:56:40 -05001509 // Change layout of our render target so it can be used as the color attachment
1510 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001511 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1512 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1513 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1514 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1515 vkRT->setImageLayout(this,
1516 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1517 srcAccessMask,
1518 dstAccessMask,
1519 srcStageMask,
1520 dstStageMask,
1521 false);
1522
egdaniel3d5d9ac2016-03-01 12:56:15 -08001523 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001524 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001525 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1526 VkImageLayout origDstLayout = vkStencil->currentLayout();
1527 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1528 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001529 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001530 VkPipelineStageFlags srcStageMask =
1531 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1532 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1533 vkStencil->setImageLayout(this,
1534 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1535 srcAccessMask,
1536 dstAccessMask,
1537 srcStageMask,
1538 dstStageMask,
1539 false);
1540 }
1541
egdaniel58a8d922016-04-21 08:03:10 -07001542 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001543
1544 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001545 const GrMesh& mesh = meshes[i];
1546 GrMesh::Iterator iter;
1547 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1548 do {
1549 if (nonIdxMesh->primitiveType() != primitiveType) {
1550 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001551 // pipelineState:setData but this will allow for quicker freeing of resources if the
1552 // pipelineState sits in a cache for a while.
1553 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001554 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001555 primitiveType = nonIdxMesh->primitiveType();
egdaniel58a8d922016-04-21 08:03:10 -07001556 // It is illegal for us to have the necessary memory barriers for when we write and
1557 // update the uniform buffers in prepareDrawState while in an active render pass.
1558 // Thus we must end the current one and then start it up again.
1559 fCurrentCmdBuffer->endRenderPass(this);
egdanielaf132772016-03-28 12:39:29 -07001560 pipelineState = this->prepareDrawState(pipeline,
1561 primProc,
1562 primitiveType,
1563 *renderPass);
1564 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001565 return;
1566 }
egdaniel58a8d922016-04-21 08:03:10 -07001567 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001568 }
egdaniel22281c12016-03-23 13:49:40 -07001569 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001570 this->bindGeometry(primProc, *nonIdxMesh);
1571
1572 if (nonIdxMesh->isIndexed()) {
1573 fCurrentCmdBuffer->drawIndexed(this,
1574 nonIdxMesh->indexCount(),
1575 1,
1576 nonIdxMesh->startIndex(),
1577 nonIdxMesh->startVertex(),
1578 0);
1579 } else {
1580 fCurrentCmdBuffer->draw(this,
1581 nonIdxMesh->vertexCount(),
1582 1,
1583 nonIdxMesh->startVertex(),
1584 0);
1585 }
1586
1587 fStats.incNumDraws();
1588 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001589 }
1590
1591 fCurrentCmdBuffer->endRenderPass(this);
1592
egdaniel22281c12016-03-23 13:49:40 -07001593 // Technically we don't have to call this here (since there is a safety check in
1594 // pipelineState:setData but this will allow for quicker freeing of resources if the
1595 // pipelineState sits in a cache for a while.
1596 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001597
1598#if SWAP_PER_DRAW
1599 glFlush();
1600#if defined(SK_BUILD_FOR_MAC)
1601 aglSwapBuffers(aglGetCurrentContext());
1602 int set_a_break_pt_here = 9;
1603 aglSwapBuffers(aglGetCurrentContext());
1604#elif defined(SK_BUILD_FOR_WIN32)
1605 SwapBuf();
1606 int set_a_break_pt_here = 9;
1607 SwapBuf();
1608#endif
1609#endif
1610}