blob: 2e233e02b2ad85fb2b32b3d64638e5eb52bb0c14 [file] [log] [blame]
Scroggo9df214e2011-04-15 14:48:08 +00001/*
2 Copyright 2011 Google Inc.
3
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
17#include "GrGLInterface.h"
18
19#include <GL/glx.h>
20#include <GL/gl.h>
21#include <GL/glext.h>
22#include <GL/glu.h>
23
bsalomon@google.combf2a4692011-05-04 12:35:39 +000024#define GR_GL_GET_PROC(F) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \
Scroggo9df214e2011-04-15 14:48:08 +000025 glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F));
bsalomon@google.combf2a4692011-05-04 12:35:39 +000026#define GR_GL_GET_PROC_SUFFIX(F, S) gDefaultInterface.f ## F = (GrGL ## F ## Proc) \
Scroggo9df214e2011-04-15 14:48:08 +000027 glXGetProcAddress(reinterpret_cast<const GLubyte*>("gl" #F #S));
28
29void GrGLSetDefaultGLInterface() {
30 static GrGLInterface gDefaultInterface;
31 static bool gDefaultInterfaceInit;
32 if (!gDefaultInterfaceInit && NULL != glXGetCurrentContext()) {
33 int major, minor;
34 const char* versionString = (const char*) glGetString(GL_VERSION);
35 const char* extString = (const char*) glGetString(GL_EXTENSIONS);
36 gl_version_from_string(&major, &minor, versionString);
37
38 if (major == 1 && minor < 5) {
39 // We must have array and element_array buffer objects.
40 return;
41 }
42
tomhudson@google.com30e4bb62011-06-15 19:41:46 +000043 gDefaultInterface.fNPOTRenderTargetSupport = true;
tomhudson@google.com747bf292011-06-14 18:16:52 +000044 gDefaultInterface.fMinRenderTargetHeight = 1;
45 gDefaultInterface.fMinRenderTargetWidth = 1;
46
Scroggo9df214e2011-04-15 14:48:08 +000047 gDefaultInterface.fActiveTexture = glActiveTexture;
48 GR_GL_GET_PROC(AttachShader);
49 GR_GL_GET_PROC(BindAttribLocation);
50 GR_GL_GET_PROC(BindBuffer);
51 gDefaultInterface.fBindTexture = glBindTexture;
52 gDefaultInterface.fBlendColor = glBlendColor;
53 gDefaultInterface.fBlendFunc = glBlendFunc;
54 GR_GL_GET_PROC(BufferData);
55 GR_GL_GET_PROC(BufferSubData);
56 gDefaultInterface.fClear = glClear;
57 gDefaultInterface.fClearColor = glClearColor;
58 gDefaultInterface.fClearStencil = glClearStencil;
59 gDefaultInterface.fClientActiveTexture = glClientActiveTexture;
60 gDefaultInterface.fColorMask = glColorMask;
61 gDefaultInterface.fColorPointer = glColorPointer;
62 gDefaultInterface.fColor4ub = glColor4ub;
63 GR_GL_GET_PROC(CompileShader);
64 gDefaultInterface.fCompressedTexImage2D = glCompressedTexImage2D;
65 GR_GL_GET_PROC(CreateProgram);
66 GR_GL_GET_PROC(CreateShader);
67 gDefaultInterface.fCullFace = glCullFace;
68 GR_GL_GET_PROC(DeleteBuffers);
69 GR_GL_GET_PROC(DeleteProgram);
70 GR_GL_GET_PROC(DeleteShader);
71 gDefaultInterface.fDeleteTextures = glDeleteTextures;
72 gDefaultInterface.fDepthMask = glDepthMask;
73 gDefaultInterface.fDisable = glDisable;
74 gDefaultInterface.fDisableClientState = glDisableClientState;
75 GR_GL_GET_PROC(DisableVertexAttribArray);
76 gDefaultInterface.fDrawArrays = glDrawArrays;
77 gDefaultInterface.fDrawElements = glDrawElements;
78 gDefaultInterface.fEnable = glEnable;
79 gDefaultInterface.fEnableClientState = glEnableClientState;
80 GR_GL_GET_PROC(EnableVertexAttribArray);
81 gDefaultInterface.fFrontFace = glFrontFace;
82 GR_GL_GET_PROC(GenBuffers);
83 GR_GL_GET_PROC(GetBufferParameteriv);
84 gDefaultInterface.fGetError = glGetError;
85 gDefaultInterface.fGetIntegerv = glGetIntegerv;
86 GR_GL_GET_PROC(GetProgramInfoLog);
87 GR_GL_GET_PROC(GetProgramiv);
88 GR_GL_GET_PROC(GetShaderInfoLog);
89 GR_GL_GET_PROC(GetShaderiv);
90 gDefaultInterface.fGetString = glGetString;
91 gDefaultInterface.fGenTextures = glGenTextures;
92 GR_GL_GET_PROC(GetUniformLocation);
93 gDefaultInterface.fLineWidth = glLineWidth;
94 GR_GL_GET_PROC(LinkProgram);
95 gDefaultInterface.fLoadMatrixf = glLoadMatrixf;
96 GR_GL_GET_PROC(MapBuffer);
97 gDefaultInterface.fMatrixMode = glMatrixMode;
98 gDefaultInterface.fPointSize = glPointSize;
99 gDefaultInterface.fPixelStorei = glPixelStorei;
100 gDefaultInterface.fReadPixels = glReadPixels;
101 gDefaultInterface.fScissor = glScissor;
102 gDefaultInterface.fShadeModel = glShadeModel;
103 GR_GL_GET_PROC(ShaderSource);
104 gDefaultInterface.fStencilFunc = glStencilFunc;
105 GR_GL_GET_PROC(StencilFuncSeparate);
106 gDefaultInterface.fStencilMask = glStencilMask;
107 GR_GL_GET_PROC(StencilMaskSeparate);
108 gDefaultInterface.fStencilOp = glStencilOp;
109 GR_GL_GET_PROC(StencilOpSeparate);
110 gDefaultInterface.fTexCoordPointer = glTexCoordPointer;
111 gDefaultInterface.fTexEnvi = glTexEnvi;
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000112 gDefaultInterface.fTexImage2D = glTexImage2D;
Scroggo9df214e2011-04-15 14:48:08 +0000113 gDefaultInterface.fTexParameteri = glTexParameteri;
114 gDefaultInterface.fTexSubImage2D = glTexSubImage2D;
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000115 GR_GL_GET_PROC(Uniform1f);
Scroggo9df214e2011-04-15 14:48:08 +0000116 GR_GL_GET_PROC(Uniform1i);
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000117 GR_GL_GET_PROC(Uniform1fv);
118 GR_GL_GET_PROC(Uniform1iv);
119 GR_GL_GET_PROC(Uniform2f);
120 GR_GL_GET_PROC(Uniform2i);
121 GR_GL_GET_PROC(Uniform2fv);
122 GR_GL_GET_PROC(Uniform2iv);
123 GR_GL_GET_PROC(Uniform3f);
124 GR_GL_GET_PROC(Uniform3i);
125 GR_GL_GET_PROC(Uniform3fv);
126 GR_GL_GET_PROC(Uniform3iv);
127 GR_GL_GET_PROC(Uniform4f);
128 GR_GL_GET_PROC(Uniform4i);
Scroggo9df214e2011-04-15 14:48:08 +0000129 GR_GL_GET_PROC(Uniform4fv);
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000130 GR_GL_GET_PROC(Uniform4iv);
131 GR_GL_GET_PROC(UniformMatrix2fv);
Scroggo9df214e2011-04-15 14:48:08 +0000132 GR_GL_GET_PROC(UniformMatrix3fv);
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000133 GR_GL_GET_PROC(UniformMatrix4fv);
Scroggo9df214e2011-04-15 14:48:08 +0000134 GR_GL_GET_PROC(UnmapBuffer);
135 GR_GL_GET_PROC(UseProgram);
136 GR_GL_GET_PROC(VertexAttrib4fv);
137 GR_GL_GET_PROC(VertexAttribPointer);
138 gDefaultInterface.fVertexPointer = glVertexPointer;
139 gDefaultInterface.fViewport = glViewport;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000140 GR_GL_GET_PROC(BindFragDataLocationIndexed);
Scroggo9df214e2011-04-15 14:48:08 +0000141
142 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
143 // GL_ARB_framebuffer_object doesn't use ARB suffix.)
senorblanco@chromium.org2dbd0442011-05-04 15:29:04 +0000144 if (major >= 3 || has_gl_extension_from_string(
145 "GL_ARB_framebuffer_object", extString)) {
Scroggo9df214e2011-04-15 14:48:08 +0000146 GR_GL_GET_PROC(GenFramebuffers);
147 GR_GL_GET_PROC(BindFramebuffer);
148 GR_GL_GET_PROC(FramebufferTexture2D);
149 GR_GL_GET_PROC(CheckFramebufferStatus);
150 GR_GL_GET_PROC(DeleteFramebuffers);
151 GR_GL_GET_PROC(RenderbufferStorage);
152 GR_GL_GET_PROC(GenRenderbuffers);
153 GR_GL_GET_PROC(DeleteRenderbuffers);
154 GR_GL_GET_PROC(FramebufferRenderbuffer);
155 GR_GL_GET_PROC(BindRenderbuffer);
156 GR_GL_GET_PROC(RenderbufferStorageMultisample);
157 GR_GL_GET_PROC(BlitFramebuffer);
158 } else if (has_gl_extension_from_string("GL_EXT_framebuffer_object",
159 extString)) {
160 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
161 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT);
162 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
163 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
164 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
165 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
166 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT);
167 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
168 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
169 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
170 if (has_gl_extension_from_string("GL_EXT_framebuffer_multisample",
171 extString)) {
172 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
173 }
174 if (has_gl_extension_from_string("GL_EXT_framebuffer_blit",
175 extString)) {
176 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
177 }
178 } else {
179 // we must have FBOs
180 return;
181 }
182 gDefaultInterface.fBindingsExported = kDesktop_GrGLBinding;
183
184 gDefaultInterfaceInit = true;
185 }
186 if (gDefaultInterfaceInit)
187 GrGLSetGLInterface(&gDefaultInterface);
188}