commit-bot@chromium.org | 3390b9a | 2013-10-03 15:17:58 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrGLProgramEffects.h" |
| 9 | #include "GrDrawEffect.h" |
| 10 | #include "gl/GrGLEffect.h" |
| 11 | #include "gl/GrGLShaderBuilder.h" |
| 12 | #include "gl/GrGpuGL.h" |
| 13 | |
| 14 | typedef GrGLProgramEffects::EffectKey EffectKey; |
| 15 | typedef GrGLProgramEffects::TransformedCoords TransformedCoords; |
| 16 | typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray; |
| 17 | typedef GrGLProgramEffects::TextureSampler TextureSampler; |
| 18 | typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray; |
| 19 | |
| 20 | /** |
| 21 | * We specialize the vertex code for each of these matrix types. |
| 22 | */ |
| 23 | enum MatrixType { |
| 24 | kIdentity_MatrixType = 0, |
| 25 | kTrans_MatrixType = 1, |
| 26 | kNoPersp_MatrixType = 2, |
| 27 | kGeneral_MatrixType = 3, |
| 28 | }; |
| 29 | |
| 30 | /** |
| 31 | * The key for an individual coord transform is made up of a matrix type and a bit that |
| 32 | * indicates the source of the input coords. |
| 33 | */ |
| 34 | enum { |
| 35 | kMatrixTypeKeyBits = 2, |
| 36 | kMatrixTypeKeyMask = (1 << kMatrixTypeKeyBits) - 1, |
| 37 | kPositionCoords_Flag = (1 << kMatrixTypeKeyBits), |
| 38 | kTransformKeyBits = kMatrixTypeKeyBits + 1, |
| 39 | kTransformKeyMask = (1 << kTransformKeyBits) - 1, |
| 40 | }; |
| 41 | |
| 42 | namespace { |
| 43 | |
| 44 | /** |
| 45 | * Do we need to either map r,g,b->a or a->r. configComponentMask indicates which channels are |
| 46 | * present in the texture's config. swizzleComponentMask indicates the channels present in the |
| 47 | * shader swizzle. |
| 48 | */ |
| 49 | inline bool swizzle_requires_alpha_remapping(const GrGLCaps& caps, |
| 50 | uint32_t configComponentMask, |
| 51 | uint32_t swizzleComponentMask) { |
| 52 | if (caps.textureSwizzleSupport()) { |
| 53 | // Any remapping is handled using texture swizzling not shader modifications. |
| 54 | return false; |
| 55 | } |
| 56 | // check if the texture is alpha-only |
| 57 | if (kA_GrColorComponentFlag == configComponentMask) { |
| 58 | if (caps.textureRedSupport() && (kA_GrColorComponentFlag & swizzleComponentMask)) { |
| 59 | // we must map the swizzle 'a's to 'r'. |
| 60 | return true; |
| 61 | } |
| 62 | if (kRGB_GrColorComponentFlags & swizzleComponentMask) { |
| 63 | // The 'r', 'g', and/or 'b's must be mapped to 'a' according to our semantics that |
| 64 | // alpha-only textures smear alpha across all four channels when read. |
| 65 | return true; |
| 66 | } |
| 67 | } |
| 68 | return false; |
| 69 | } |
| 70 | |
| 71 | } |
| 72 | |
| 73 | EffectKey GrGLProgramEffects::GenAttribKey(const GrDrawEffect& drawEffect) { |
| 74 | EffectKey key = 0; |
| 75 | int numAttributes = drawEffect.getVertexAttribIndexCount(); |
| 76 | SkASSERT(numAttributes <= 2); |
| 77 | const int* attributeIndices = drawEffect.getVertexAttribIndices(); |
| 78 | for (int a = 0; a < numAttributes; ++a) { |
| 79 | EffectKey value = attributeIndices[a] << 3 * a; |
| 80 | SkASSERT(0 == (value & key)); // keys for each attribute ought not to overlap |
| 81 | key |= value; |
| 82 | } |
| 83 | return key; |
| 84 | } |
| 85 | |
| 86 | EffectKey GrGLProgramEffects::GenTransformKey(const GrDrawEffect& drawEffect) { |
| 87 | EffectKey totalKey = 0; |
| 88 | int numTransforms = (*drawEffect.effect())->numTransforms(); |
| 89 | for (int t = 0; t < numTransforms; ++t) { |
| 90 | EffectKey key = 0; |
| 91 | const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(t); |
| 92 | SkMatrix::TypeMask type0 = coordTransform.getMatrix().getType(); |
| 93 | SkMatrix::TypeMask type1; |
| 94 | if (kLocal_GrCoordSet == coordTransform.sourceCoords()) { |
| 95 | type1 = drawEffect.getCoordChangeMatrix().getType(); |
| 96 | } else { |
| 97 | if (drawEffect.programHasExplicitLocalCoords()) { |
| 98 | // We only make the key indicate that device coords are referenced when the local coords |
| 99 | // are not actually determined by positions. Otherwise the local coords var and position |
| 100 | // var are identical. |
| 101 | key |= kPositionCoords_Flag; |
| 102 | } |
| 103 | type1 = SkMatrix::kIdentity_Mask; |
| 104 | } |
| 105 | |
| 106 | int combinedTypes = type0 | type1; |
| 107 | |
| 108 | bool reverseY = coordTransform.reverseY(); |
| 109 | |
| 110 | if (SkMatrix::kPerspective_Mask & combinedTypes) { |
| 111 | key |= kGeneral_MatrixType; |
| 112 | } else if (((SkMatrix::kAffine_Mask | SkMatrix::kScale_Mask) & combinedTypes) || reverseY) { |
| 113 | key |= kNoPersp_MatrixType; |
| 114 | } else if (SkMatrix::kTranslate_Mask & combinedTypes) { |
| 115 | key |= kTrans_MatrixType; |
| 116 | } else { |
| 117 | key |= kIdentity_MatrixType; |
| 118 | } |
| 119 | key <<= kTransformKeyBits * t; |
| 120 | SkASSERT(0 == (totalKey & key)); // keys for each transform ought not to overlap |
| 121 | totalKey |= key; |
| 122 | } |
| 123 | return totalKey; |
| 124 | } |
| 125 | |
| 126 | EffectKey GrGLProgramEffects::GenTextureKey(const GrDrawEffect& drawEffect, const GrGLCaps& caps) { |
| 127 | EffectKey key = 0; |
| 128 | int numTextures = (*drawEffect.effect())->numTextures(); |
| 129 | for (int t = 0; t < numTextures; ++t) { |
| 130 | const GrTextureAccess& access = (*drawEffect.effect())->textureAccess(t); |
| 131 | uint32_t configComponentMask = GrPixelConfigComponentMask(access.getTexture()->config()); |
| 132 | if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.swizzleMask())) { |
| 133 | key |= 1 << t; |
| 134 | } |
| 135 | } |
| 136 | return key; |
| 137 | } |
| 138 | |
| 139 | GrGLProgramEffects::~GrGLProgramEffects() { |
| 140 | int numEffects = fGLEffects.count(); |
| 141 | for (int e = 0; e < numEffects; ++e) { |
| 142 | SkDELETE(fGLEffects[e]); |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | void GrGLProgramEffects::initSamplers(const GrGLUniformManager& uniformManager, int* texUnitIdx) { |
| 147 | int numEffects = fGLEffects.count(); |
| 148 | SkASSERT(numEffects == fSamplers.count()); |
| 149 | for (int e = 0; e < numEffects; ++e) { |
| 150 | SkTArray<Sampler, true>& samplers = fSamplers[e]; |
| 151 | int numSamplers = samplers.count(); |
| 152 | for (int s = 0; s < numSamplers; ++s) { |
| 153 | SkASSERT(samplers[s].fUniform.isValid()); |
| 154 | uniformManager.setSampler(samplers[s].fUniform, *texUnitIdx); |
| 155 | samplers[s].fTextureUnit = (*texUnitIdx)++; |
| 156 | } |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | void GrGLProgramEffects::setData(GrGpuGL* gpu, |
| 161 | const GrGLUniformManager& uniformManager, |
| 162 | const GrEffectStage* effectStages[]) { |
| 163 | int numEffects = fGLEffects.count(); |
| 164 | SkASSERT(numEffects == fTransforms.count()); |
| 165 | SkASSERT(numEffects == fSamplers.count()); |
| 166 | for (int e = 0; e < numEffects; ++e) { |
| 167 | GrDrawEffect drawEffect(*effectStages[e], fHasExplicitLocalCoords); |
| 168 | fGLEffects[e]->setData(uniformManager, drawEffect); |
| 169 | this->setTransformData(uniformManager, drawEffect, e); |
| 170 | this->bindTextures(gpu, *drawEffect.effect(), e); |
| 171 | } |
| 172 | } |
| 173 | |
| 174 | void GrGLProgramEffects::setTransformData(const GrGLUniformManager& uniformManager, |
| 175 | const GrDrawEffect& drawEffect, |
| 176 | int effectIdx) { |
| 177 | SkTArray<Transform, true>& transforms = fTransforms[effectIdx]; |
| 178 | int numTransforms = transforms.count(); |
| 179 | SkASSERT(numTransforms == (*drawEffect.effect())->numTransforms()); |
| 180 | for (int t = 0; t < numTransforms; ++t) { |
| 181 | const GrCoordTransform& coordTransform = (*drawEffect.effect())->coordTransform(t); |
| 182 | const SkMatrix& matrix = coordTransform.getMatrix(); |
| 183 | const SkMatrix& coordChangeMatrix = kLocal_GrCoordSet == coordTransform.sourceCoords() ? |
| 184 | drawEffect.getCoordChangeMatrix() : |
| 185 | SkMatrix::I(); |
| 186 | SkASSERT(transforms[t].fHandle.isValid() != (kVoid_GrSLType == transforms[t].fType)); |
| 187 | switch (transforms[t].fType) { |
| 188 | case kVoid_GrSLType: |
| 189 | SkASSERT(matrix.isIdentity()); |
| 190 | SkASSERT(coordChangeMatrix.isIdentity()); |
| 191 | SkASSERT(!coordTransform.reverseY()); |
| 192 | return; |
| 193 | case kVec2f_GrSLType: { |
| 194 | SkASSERT(SkMatrix::kTranslate_Mask == (matrix.getType() | coordChangeMatrix.getType())); |
| 195 | SkASSERT(!coordTransform.reverseY()); |
| 196 | SkScalar tx = matrix[SkMatrix::kMTransX] + (coordChangeMatrix)[SkMatrix::kMTransX]; |
| 197 | SkScalar ty = matrix[SkMatrix::kMTransY] + (coordChangeMatrix)[SkMatrix::kMTransY]; |
| 198 | if (transforms[t].fCurrentValue.get(SkMatrix::kMTransX) != tx || |
| 199 | transforms[t].fCurrentValue.get(SkMatrix::kMTransY) != ty) { |
| 200 | uniformManager.set2f(transforms[t].fHandle, tx, ty); |
| 201 | transforms[t].fCurrentValue.set(SkMatrix::kMTransX, tx); |
| 202 | transforms[t].fCurrentValue.set(SkMatrix::kMTransY, ty); |
| 203 | } |
| 204 | break; |
| 205 | } |
| 206 | case kMat33f_GrSLType: { |
| 207 | SkMatrix combined; |
| 208 | combined.setConcat(matrix, coordChangeMatrix); |
| 209 | if (coordTransform.reverseY()) { |
| 210 | // combined.postScale(1,-1); |
| 211 | // combined.postTranslate(0,1); |
| 212 | combined.set(SkMatrix::kMSkewY, |
| 213 | combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); |
| 214 | combined.set(SkMatrix::kMScaleY, |
| 215 | combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); |
| 216 | combined.set(SkMatrix::kMTransY, |
| 217 | combined[SkMatrix::kMPersp2] - combined[SkMatrix::kMTransY]); |
| 218 | } |
| 219 | if (!transforms[t].fCurrentValue.cheapEqualTo(combined)) { |
| 220 | uniformManager.setSkMatrix(transforms[t].fHandle, combined); |
| 221 | transforms[t].fCurrentValue = combined; |
| 222 | } |
| 223 | break; |
| 224 | } |
| 225 | default: |
| 226 | GrCrash("Unexpected uniform type."); |
| 227 | } |
| 228 | } |
| 229 | } |
| 230 | |
| 231 | void GrGLProgramEffects::bindTextures(GrGpuGL* gpu, const GrEffectRef& effect, int effectIdx) { |
| 232 | const SkTArray<Sampler, true>& samplers = fSamplers[effectIdx]; |
| 233 | int numSamplers = samplers.count(); |
| 234 | SkASSERT(numSamplers == effect->numTextures()); |
| 235 | for (int s = 0; s < numSamplers; ++s) { |
| 236 | SkASSERT(samplers[s].fTextureUnit >= 0); |
| 237 | const GrTextureAccess& textureAccess = effect->textureAccess(s); |
| 238 | gpu->bindTexture(samplers[s].fTextureUnit, |
| 239 | textureAccess.getParams(), |
| 240 | static_cast<GrGLTexture*>(textureAccess.getTexture())); |
| 241 | } |
| 242 | } |
| 243 | |
| 244 | //////////////////////////////////////////////////////////////////////////////// |
| 245 | |
| 246 | GrGLProgramEffectsBuilder::GrGLProgramEffectsBuilder(GrGLShaderBuilder* builder, int reserveCount) |
| 247 | : fBuilder(builder) { |
| 248 | GrGLShaderBuilder::VertexBuilder* vertexBuilder = fBuilder->getVertexBuilder(); |
| 249 | SkASSERT(NULL != vertexBuilder); |
| 250 | fProgramEffects.reset(SkNEW_ARGS(GrGLProgramEffects, |
| 251 | (reserveCount, vertexBuilder->hasExplicitLocalCoords()))); |
| 252 | } |
| 253 | |
| 254 | void GrGLProgramEffectsBuilder::emitEffect(const GrEffectStage& stage, |
| 255 | EffectKey key, |
| 256 | const char* outColor, |
| 257 | const char* inColor, |
| 258 | int stageIndex) { |
| 259 | GrGLShaderBuilder::VertexBuilder* vertexBuilder = fBuilder->getVertexBuilder(); |
| 260 | SkASSERT(NULL != vertexBuilder); |
| 261 | SkASSERT(NULL != fProgramEffects.get()); |
| 262 | |
| 263 | GrDrawEffect drawEffect(stage, fProgramEffects->fHasExplicitLocalCoords); |
| 264 | const GrEffectRef& effect = *stage.getEffect(); |
| 265 | SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); |
| 266 | SkSTArray<4, TextureSampler> samplers(effect->numTextures()); |
| 267 | |
| 268 | this->emitAttributes(stage); |
| 269 | this->emitTransforms(effect, key, &coords); |
| 270 | this->emitSamplers(effect, &samplers); |
| 271 | |
| 272 | GrGLEffect* glEffect = effect->getFactory().createGLInstance(drawEffect); |
| 273 | fProgramEffects->fGLEffects.push_back(glEffect); |
| 274 | |
| 275 | // Enclose custom code in a block to avoid namespace conflicts |
| 276 | SkString openBrace; |
| 277 | openBrace.printf("\t{ // Stage %d: %s\n", stageIndex, glEffect->name()); |
| 278 | vertexBuilder->vsCodeAppend(openBrace.c_str()); |
| 279 | fBuilder->fsCodeAppend(openBrace.c_str()); |
| 280 | |
| 281 | glEffect->emitCode(fBuilder, drawEffect, key, outColor, inColor, coords, samplers); |
| 282 | |
| 283 | vertexBuilder->vsCodeAppend("\t}\n"); |
| 284 | fBuilder->fsCodeAppend("\t}\n"); |
| 285 | } |
| 286 | |
| 287 | void GrGLProgramEffectsBuilder::emitAttributes(const GrEffectStage& stage) { |
| 288 | GrGLShaderBuilder::VertexBuilder* vertexBuilder = fBuilder->getVertexBuilder(); |
| 289 | SkASSERT(NULL != vertexBuilder); |
| 290 | |
| 291 | int numAttributes = stage.getVertexAttribIndexCount(); |
| 292 | const int* attributeIndices = stage.getVertexAttribIndices(); |
| 293 | for (int a = 0; a < numAttributes; ++a) { |
| 294 | // TODO: Make addAttribute mangle the name. |
| 295 | SkString attributeName("aAttr"); |
| 296 | attributeName.appendS32(attributeIndices[a]); |
| 297 | vertexBuilder->addEffectAttribute(attributeIndices[a], |
| 298 | (*stage.getEffect())->vertexAttribType(a), |
| 299 | attributeName); |
| 300 | } |
| 301 | } |
| 302 | |
| 303 | void GrGLProgramEffectsBuilder::emitTransforms(const GrEffectRef& effect, |
| 304 | EffectKey effectKey, |
| 305 | TransformedCoordsArray* outCoords) { |
| 306 | GrGLShaderBuilder::VertexBuilder* vertexBuilder = fBuilder->getVertexBuilder(); |
| 307 | SkASSERT(NULL != vertexBuilder); |
| 308 | |
| 309 | typedef GrGLProgramEffects::Transform Transform; |
| 310 | SkTArray<Transform, true>& transforms = fProgramEffects->fTransforms.push_back(); |
| 311 | EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey); |
| 312 | int numTransforms = effect->numTransforms(); |
| 313 | transforms.push_back_n(numTransforms); |
| 314 | for (int t = 0; t < numTransforms; t++) { |
| 315 | EffectKey key = (totalKey >> (kTransformKeyBits * t)) & kTransformKeyMask; |
| 316 | GrSLType varyingType = kVoid_GrSLType; |
| 317 | const char* uniName; |
| 318 | switch (key & kMatrixTypeKeyMask) { |
| 319 | case kIdentity_MatrixType: |
| 320 | transforms[t].fType = kVoid_GrSLType; |
| 321 | uniName = NULL; |
| 322 | varyingType = kVec2f_GrSLType; |
| 323 | break; |
| 324 | case kTrans_MatrixType: |
| 325 | transforms[t].fType = kVec2f_GrSLType; |
| 326 | uniName = "StageTranslate"; |
| 327 | varyingType = kVec2f_GrSLType; |
| 328 | break; |
| 329 | case kNoPersp_MatrixType: |
| 330 | transforms[t].fType = kMat33f_GrSLType; |
| 331 | uniName = "StageMatrix"; |
| 332 | varyingType = kVec2f_GrSLType; |
| 333 | break; |
| 334 | case kGeneral_MatrixType: |
| 335 | transforms[t].fType = kMat33f_GrSLType; |
| 336 | uniName = "StageMatrix"; |
| 337 | varyingType = kVec3f_GrSLType; |
| 338 | break; |
| 339 | default: |
| 340 | GrCrash("Unexpected key."); |
| 341 | } |
| 342 | SkString suffixedUniName; |
| 343 | if (kVoid_GrSLType != transforms[t].fType) { |
| 344 | if (0 != t) { |
| 345 | suffixedUniName.append(uniName); |
| 346 | suffixedUniName.appendf("_%i", t); |
| 347 | uniName = suffixedUniName.c_str(); |
| 348 | } |
| 349 | transforms[t].fHandle = fBuilder->addUniform(GrGLShaderBuilder::kVertex_Visibility, |
| 350 | transforms[t].fType, |
| 351 | uniName, |
| 352 | &uniName); |
| 353 | } |
| 354 | |
| 355 | const char* varyingName = "MatrixCoord"; |
| 356 | SkString suffixedVaryingName; |
| 357 | if (0 != t) { |
| 358 | suffixedVaryingName.append(varyingName); |
| 359 | suffixedVaryingName.appendf("_%i", t); |
| 360 | varyingName = suffixedVaryingName.c_str(); |
| 361 | } |
| 362 | const char* vsVaryingName; |
| 363 | const char* fsVaryingName; |
| 364 | vertexBuilder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName); |
| 365 | |
| 366 | const GrGLShaderVar& coords = (kPositionCoords_Flag & key) ? |
| 367 | vertexBuilder->positionAttribute() : |
| 368 | vertexBuilder->localCoordsAttribute(); |
| 369 | // varying = matrix * coords (logically) |
| 370 | switch (transforms[t].fType) { |
| 371 | case kVoid_GrSLType: |
| 372 | SkASSERT(kVec2f_GrSLType == varyingType); |
| 373 | vertexBuilder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_str()); |
| 374 | break; |
| 375 | case kVec2f_GrSLType: |
| 376 | SkASSERT(kVec2f_GrSLType == varyingType); |
| 377 | vertexBuilder->vsCodeAppendf("\t%s = %s + %s;\n", |
| 378 | vsVaryingName, uniName, coords.c_str()); |
| 379 | break; |
| 380 | case kMat33f_GrSLType: { |
| 381 | SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType); |
| 382 | if (kVec2f_GrSLType == varyingType) { |
| 383 | vertexBuilder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n", |
| 384 | vsVaryingName, uniName, coords.c_str()); |
| 385 | } else { |
| 386 | vertexBuilder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n", |
| 387 | vsVaryingName, uniName, coords.c_str()); |
| 388 | } |
| 389 | break; |
| 390 | } |
| 391 | default: |
| 392 | GrCrash("Unexpected uniform type."); |
| 393 | } |
| 394 | SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords, |
| 395 | (fsVaryingName, varyingType, vsVaryingName)); |
| 396 | } |
| 397 | } |
| 398 | |
| 399 | void GrGLProgramEffectsBuilder::emitSamplers(const GrEffectRef& effect, |
| 400 | TextureSamplerArray* outSamplers) { |
| 401 | typedef GrGLProgramEffects::Sampler Sampler; |
| 402 | SkTArray<Sampler, true>& samplers = fProgramEffects->fSamplers.push_back(); |
| 403 | int numTextures = effect->numTextures(); |
| 404 | samplers.push_back_n(numTextures); |
| 405 | SkString name; |
| 406 | for (int t = 0; t < numTextures; ++t) { |
| 407 | name.printf("Sampler%d", t); |
| 408 | samplers[t].fUniform = fBuilder->addUniform(GrGLShaderBuilder::kFragment_Visibility, |
| 409 | kSampler2D_GrSLType, |
| 410 | name.c_str()); |
| 411 | SkNEW_APPEND_TO_TARRAY(outSamplers, TextureSampler, |
| 412 | (samplers[t].fUniform, effect->textureAccess(t))); |
| 413 | } |
| 414 | } |