Brian Osman | 6b797fe | 2019-04-08 13:56:36 -0400 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2019 Google LLC. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef GrPersistentCacheEntry_DEFINED |
| 9 | #define GrPersistentCacheEntry_DEFINED |
| 10 | |
Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 11 | #include "include/core/SkData.h" |
| 12 | #include "include/private/GrTypesPriv.h" |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 13 | #include "src/core/SkReadBuffer.h" |
| 14 | #include "src/core/SkWriteBuffer.h" |
Mike Klein | c0bd9f9 | 2019-04-23 12:05:21 -0500 | [diff] [blame] | 15 | #include "src/sksl/SkSLString.h" |
| 16 | #include "src/sksl/ir/SkSLProgram.h" |
Brian Osman | 6b797fe | 2019-04-08 13:56:36 -0400 | [diff] [blame] | 17 | |
Brian Osman | a5a010b | 2019-04-08 15:01:32 -0400 | [diff] [blame] | 18 | // The GrPersistentCache stores opaque blobs, as far as clients are concerned. It's helpful to |
| 19 | // inspect certain kinds of cached data within our tools, so for those cases (GLSL, SPIR-V), we |
| 20 | // put the serialization logic here, to be shared by the backend code and the tool code. |
Brian Osman | 6b797fe | 2019-04-08 13:56:36 -0400 | [diff] [blame] | 21 | namespace GrPersistentCacheUtils { |
| 22 | |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 23 | struct ShaderMetadata { |
| 24 | SkSL::Program::Settings* fSettings = nullptr; |
| 25 | SkTArray<SkSL::String> fAttributeNames; |
| 26 | bool fHasCustomColorOutput = false; |
| 27 | bool fHasSecondaryColorOutput = false; |
| 28 | }; |
| 29 | |
Brian Osman | 1facd5e | 2020-03-16 16:21:24 -0400 | [diff] [blame] | 30 | // Increment this whenever the serialization format of cached shaders changes |
Jim Van Verth | 35906e0 | 2021-03-02 13:24:53 -0500 | [diff] [blame^] | 31 | static constexpr int kCurrentVersion = 3; |
Brian Osman | 1facd5e | 2020-03-16 16:21:24 -0400 | [diff] [blame] | 32 | |
Brian Osman | a085a41 | 2019-04-25 09:44:43 -0400 | [diff] [blame] | 33 | static inline sk_sp<SkData> PackCachedShaders(SkFourByteTag shaderType, |
| 34 | const SkSL::String shaders[], |
| 35 | const SkSL::Program::Inputs inputs[], |
Brian Osman | ed58e00 | 2019-09-06 14:42:43 -0400 | [diff] [blame] | 36 | int numInputs, |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 37 | const ShaderMetadata* meta = nullptr) { |
Brian Osman | a085a41 | 2019-04-25 09:44:43 -0400 | [diff] [blame] | 38 | // For consistency (so tools can blindly pack and unpack cached shaders), we always write |
| 39 | // kGrShaderTypeCount inputs. If the backend gives us fewer, we just replicate the last one. |
| 40 | SkASSERT(numInputs >= 1 && numInputs <= kGrShaderTypeCount); |
Brian Osman | 6b797fe | 2019-04-08 13:56:36 -0400 | [diff] [blame] | 41 | |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 42 | SkBinaryWriteBuffer writer; |
| 43 | writer.writeInt(kCurrentVersion); |
| 44 | writer.writeUInt(shaderType); |
Brian Osman | a5a010b | 2019-04-08 15:01:32 -0400 | [diff] [blame] | 45 | for (int i = 0; i < kGrShaderTypeCount; ++i) { |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 46 | writer.writeByteArray(shaders[i].c_str(), shaders[i].size()); |
| 47 | writer.writePad32(&inputs[std::min(i, numInputs - 1)], sizeof(SkSL::Program::Inputs)); |
Brian Osman | a5a010b | 2019-04-08 15:01:32 -0400 | [diff] [blame] | 48 | } |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 49 | writer.writeBool(SkToBool(meta)); |
| 50 | if (meta) { |
| 51 | writer.writeBool(SkToBool(meta->fSettings)); |
| 52 | if (meta->fSettings) { |
| 53 | writer.writeBool(meta->fSettings->fFlipY); |
| 54 | writer.writeBool(meta->fSettings->fFragColorIsInOut); |
| 55 | writer.writeBool(meta->fSettings->fForceHighPrecision); |
Jim Van Verth | 35906e0 | 2021-03-02 13:24:53 -0500 | [diff] [blame^] | 56 | writer.writeBool(meta->fSettings->fUsePushConstants); |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 57 | } |
| 58 | |
| 59 | writer.writeInt(meta->fAttributeNames.count()); |
| 60 | for (const auto& attr : meta->fAttributeNames) { |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 61 | writer.writeByteArray(attr.c_str(), attr.size()); |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 62 | } |
| 63 | |
| 64 | writer.writeBool(meta->fHasCustomColorOutput); |
| 65 | writer.writeBool(meta->fHasSecondaryColorOutput); |
Brian Osman | ed58e00 | 2019-09-06 14:42:43 -0400 | [diff] [blame] | 66 | } |
Brian Osman | e6ef03d | 2019-04-11 14:38:27 -0400 | [diff] [blame] | 67 | return writer.snapshotAsData(); |
Brian Osman | a5a010b | 2019-04-08 15:01:32 -0400 | [diff] [blame] | 68 | } |
| 69 | |
Jim Van Verth | 07c8401 | 2021-02-26 14:42:11 -0500 | [diff] [blame] | 70 | static inline SkFourByteTag GetType(SkReadBuffer* reader) { |
Brian Osman | 1facd5e | 2020-03-16 16:21:24 -0400 | [diff] [blame] | 71 | constexpr SkFourByteTag kInvalidTag = ~0; |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 72 | int version = reader->readInt(); |
| 73 | SkFourByteTag typeTag = reader->readUInt(); |
| 74 | return reader->validate(version == kCurrentVersion) ? typeTag : kInvalidTag; |
Brian Osman | 1facd5e | 2020-03-16 16:21:24 -0400 | [diff] [blame] | 75 | } |
| 76 | |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 77 | static inline bool UnpackCachedShaders(SkReadBuffer* reader, |
Brian Osman | a66081d | 2019-09-03 14:59:26 -0400 | [diff] [blame] | 78 | SkSL::String shaders[], |
| 79 | SkSL::Program::Inputs inputs[], |
Brian Osman | ed58e00 | 2019-09-06 14:42:43 -0400 | [diff] [blame] | 80 | int numInputs, |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 81 | ShaderMetadata* meta = nullptr) { |
Brian Osman | a5a010b | 2019-04-08 15:01:32 -0400 | [diff] [blame] | 82 | for (int i = 0; i < kGrShaderTypeCount; ++i) { |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 83 | size_t shaderLen = 0; |
| 84 | const char* shaderBuf = static_cast<const char*>(reader->skipByteArray(&shaderLen)); |
| 85 | if (shaderBuf) { |
| 86 | shaders[i].assign(shaderBuf, shaderLen); |
| 87 | } |
Brian Osman | a085a41 | 2019-04-25 09:44:43 -0400 | [diff] [blame] | 88 | |
| 89 | // GL, for example, only wants one set of Inputs |
| 90 | if (i < numInputs) { |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 91 | reader->readPad32(&inputs[i], sizeof(inputs[i])); |
Brian Osman | a085a41 | 2019-04-25 09:44:43 -0400 | [diff] [blame] | 92 | } else { |
Brian Osman | a66081d | 2019-09-03 14:59:26 -0400 | [diff] [blame] | 93 | reader->skip(sizeof(SkSL::Program::Inputs)); |
Brian Osman | a085a41 | 2019-04-25 09:44:43 -0400 | [diff] [blame] | 94 | } |
Brian Osman | a5a010b | 2019-04-08 15:01:32 -0400 | [diff] [blame] | 95 | } |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 96 | if (reader->readBool() && meta) { |
| 97 | SkASSERT(meta->fSettings != nullptr); |
| 98 | |
| 99 | if (reader->readBool()) { |
| 100 | meta->fSettings->fFlipY = reader->readBool(); |
| 101 | meta->fSettings->fFragColorIsInOut = reader->readBool(); |
| 102 | meta->fSettings->fForceHighPrecision = reader->readBool(); |
Jim Van Verth | 35906e0 | 2021-03-02 13:24:53 -0500 | [diff] [blame^] | 103 | meta->fSettings->fUsePushConstants = reader->readBool(); |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 104 | } |
| 105 | |
| 106 | meta->fAttributeNames.resize(reader->readInt()); |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 107 | for (auto& attr : meta->fAttributeNames) { |
| 108 | size_t attrLen = 0; |
| 109 | const char* attrName = static_cast<const char*>(reader->skipByteArray(&attrLen)); |
| 110 | if (attrName) { |
| 111 | attr.assign(attrName, attrLen); |
| 112 | } |
Brian Osman | 4524e84 | 2019-09-24 16:03:41 -0400 | [diff] [blame] | 113 | } |
| 114 | |
| 115 | meta->fHasCustomColorOutput = reader->readBool(); |
| 116 | meta->fHasSecondaryColorOutput = reader->readBool(); |
Brian Osman | ed58e00 | 2019-09-06 14:42:43 -0400 | [diff] [blame] | 117 | } |
Brian Osman | 9e4e4c7 | 2020-06-10 07:19:34 -0400 | [diff] [blame] | 118 | |
| 119 | if (!reader->isValid()) { |
| 120 | for (int i = 0; i < kGrShaderTypeCount; ++i) { |
| 121 | shaders[i].clear(); |
| 122 | } |
| 123 | } |
| 124 | return reader->isValid(); |
Brian Osman | a5a010b | 2019-04-08 15:01:32 -0400 | [diff] [blame] | 125 | } |
| 126 | |
John Stiles | a6841be | 2020-08-06 14:11:56 -0400 | [diff] [blame] | 127 | } // namespace GrPersistentCacheUtils |
Brian Osman | 6b797fe | 2019-04-08 13:56:36 -0400 | [diff] [blame] | 128 | |
| 129 | #endif |