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wangyix6af0c932015-07-22 10:21:17 -07001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
egdaniel64c47282015-11-13 06:54:19 -08008#ifndef GrGLSLFragmentProcessor_DEFINED
9#define GrGLSLFragmentProcessor_DEFINED
wangyix6af0c932015-07-22 10:21:17 -070010
cdalton3f6f76f2016-04-11 12:18:09 -070011#include "GrFragmentProcessor.h"
bsalomon1a1aa932016-09-12 09:30:36 -070012#include "GrShaderVar.h"
egdaniel018fb622015-10-28 07:26:40 -070013#include "glsl/GrGLSLProgramDataManager.h"
Brian Salomonf9f45122016-11-29 11:59:17 -050014#include "glsl/GrGLSLUniformHandler.h"
wangyix6af0c932015-07-22 10:21:17 -070015
egdaniel7dc4bd02015-10-29 07:57:01 -070016class GrProcessor;
17class GrProcessorKeyBuilder;
egdaniel8dcdedc2015-11-11 06:27:20 -080018class GrGLSLFPBuilder;
cdalton85285412016-02-18 12:37:07 -080019class GrGLSLFPFragmentBuilder;
wangyix6af0c932015-07-22 10:21:17 -070020
egdaniel64c47282015-11-13 06:54:19 -080021class GrGLSLFragmentProcessor {
wangyix6af0c932015-07-22 10:21:17 -070022public:
egdaniel64c47282015-11-13 06:54:19 -080023 GrGLSLFragmentProcessor() {}
wangyix6af0c932015-07-22 10:21:17 -070024
egdaniel64c47282015-11-13 06:54:19 -080025 virtual ~GrGLSLFragmentProcessor() {
wangyixb1daa862015-08-18 11:29:31 -070026 for (int i = 0; i < fChildProcessors.count(); ++i) {
halcanary385fe4d2015-08-26 13:07:48 -070027 delete fChildProcessors[i];
wangyixb1daa862015-08-18 11:29:31 -070028 }
29 }
wangyix6af0c932015-07-22 10:21:17 -070030
Brian Salomonf9f45122016-11-29 11:59:17 -050031 using UniformHandle = GrGLSLUniformHandler::UniformHandle;
32 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle;
Greg Danielbc5d4d72017-05-05 10:28:42 -040033 using TexelBufferHandle = GrGLSLUniformHandler::TexelBufferHandle;
wangyix6af0c932015-07-22 10:21:17 -070034
bsalomonb58a2b42016-09-26 06:55:02 -070035private:
bsalomona624bf32016-09-20 09:12:47 -070036 /**
bsalomonb58a2b42016-09-26 06:55:02 -070037 * This class allows the shader builder to provide each GrGLSLFragmentProcesor with an array of
38 * generated variables where each generated variable corresponds to an element of an array on
39 * the GrFragmentProcessor that generated the GLSLFP. For example, this is used to provide a
40 * variable holding transformed coords for each GrCoordTransform owned by the FP.
bsalomona624bf32016-09-20 09:12:47 -070041 */
bsalomonb58a2b42016-09-26 06:55:02 -070042 template <typename T, typename FPBASE, int (FPBASE::*COUNT)() const>
43 class BuilderInputProvider {
bsalomona624bf32016-09-20 09:12:47 -070044 public:
bsalomonb58a2b42016-09-26 06:55:02 -070045 BuilderInputProvider(const GrFragmentProcessor* fp, const T* ts) : fFP(fp) , fTs(ts) {}
bsalomona624bf32016-09-20 09:12:47 -070046
bsalomonb58a2b42016-09-26 06:55:02 -070047 const T& operator[] (int i) const {
48 SkASSERT(i >= 0 && i < (fFP->*COUNT)());
49 return fTs[i];
bsalomona624bf32016-09-20 09:12:47 -070050 }
51
bsalomonb58a2b42016-09-26 06:55:02 -070052 BuilderInputProvider childInputs(int childIdx) const {
53 const GrFragmentProcessor* child = &fFP->childProcessor(childIdx);
54 GrFragmentProcessor::Iter iter(fFP);
55 int numToSkip = 0;
56 while (true) {
57 const GrFragmentProcessor* fp = iter.next();
58 if (fp == child) {
59 return BuilderInputProvider(child, fTs + numToSkip);
60 }
61 numToSkip += (fp->*COUNT)();
62 }
63 }
bsalomona624bf32016-09-20 09:12:47 -070064
65 private:
66 const GrFragmentProcessor* fFP;
bsalomonb58a2b42016-09-26 06:55:02 -070067 const T* fTs;
bsalomona624bf32016-09-20 09:12:47 -070068 };
69
bsalomonb58a2b42016-09-26 06:55:02 -070070public:
71 using TransformedCoordVars = BuilderInputProvider<GrShaderVar, GrFragmentProcessor,
72 &GrFragmentProcessor::numCoordTransforms>;
Brian Salomonab015ef2017-04-04 10:15:51 -040073 using TextureSamplers = BuilderInputProvider<SamplerHandle, GrResourceIOProcessor,
74 &GrResourceIOProcessor::numTextureSamplers>;
Greg Danielbc5d4d72017-05-05 10:28:42 -040075 using TexelBuffers = BuilderInputProvider<TexelBufferHandle, GrResourceIOProcessor,
Brian Salomonab015ef2017-04-04 10:15:51 -040076 &GrResourceIOProcessor::numBuffers>;
bsalomonb58a2b42016-09-26 06:55:02 -070077
wangyix6af0c932015-07-22 10:21:17 -070078 /** Called when the program stage should insert its code into the shaders. The code in each
79 shader will be in its own block ({}) and so locally scoped names will not collide across
80 stages.
81
bsalomon1a1aa932016-09-12 09:30:36 -070082 @param fragBuilder Interface used to emit code in the shaders.
83 @param fp The processor that generated this program stage.
84 @param key The key that was computed by GenKey() from the generating
85 GrProcessor.
Ethan Nicholasf7b88202017-09-18 14:10:39 -040086 @param outputColor A predefined half4 in the FS in which the stage should place its
bsalomon1a1aa932016-09-12 09:30:36 -070087 output color (or coverage).
Ethan Nicholasf7b88202017-09-18 14:10:39 -040088 @param inputColor A half4 that holds the input color to the stage in the FS. This may
bsalomon1a1aa932016-09-12 09:30:36 -070089 be nullptr in which case the implied input is solid white (all
90 ones). TODO: Better system for communicating optimization info
91 (e.g. input color is solid white, trans black, known to be opaque,
92 etc.) that allows the processor to communicate back similar known
93 info about its output.
94 @param transformedCoords Fragment shader variables containing the coords computed using
bsalomona624bf32016-09-20 09:12:47 -070095 each of the GrFragmentProcessor's GrCoordTransforms.
Brian Salomon0bbecb22016-11-17 11:38:22 -050096 @param texSamplers Contains one entry for each TextureSampler of the GrProcessor.
bsalomon1a1aa932016-09-12 09:30:36 -070097 These can be passed to the builder to emit texture reads in the
98 generated code.
Brian Salomonb014cca2016-11-18 11:39:15 -050099 @param bufferSamplers Contains one entry for each BufferAccess of the GrProcessor. These
100 can be passed to the builder to emit buffer reads in the generated
101 code.
bsalomon38ddbad2015-09-24 06:00:00 -0700102 */
wangyix7c157a92015-07-22 15:08:53 -0700103 struct EmitArgs {
cdalton85285412016-02-18 12:37:07 -0800104 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder,
egdaniel7ea439b2015-12-03 09:20:44 -0800105 GrGLSLUniformHandler* uniformHandler,
Brian Salomon94efbf52016-11-29 13:43:05 -0500106 const GrShaderCaps* caps,
wangyix7c157a92015-07-22 15:08:53 -0700107 const GrFragmentProcessor& fp,
108 const char* outputColor,
109 const char* inputColor,
bsalomona624bf32016-09-20 09:12:47 -0700110 const TransformedCoordVars& transformedCoordVars,
bsalomonb58a2b42016-09-26 06:55:02 -0700111 const TextureSamplers& textureSamplers,
Brian Salomon559f5562017-11-15 14:28:33 -0500112 const TexelBuffers& texelBuffers)
Brian Salomone23bffd2017-06-02 11:01:10 -0400113 : fFragBuilder(fragBuilder)
114 , fUniformHandler(uniformHandler)
115 , fShaderCaps(caps)
116 , fFp(fp)
117 , fOutputColor(outputColor)
118 , fInputColor(inputColor)
119 , fTransformedCoords(transformedCoordVars)
120 , fTexSamplers(textureSamplers)
Brian Salomon559f5562017-11-15 14:28:33 -0500121 , fTexelBuffers(texelBuffers) {}
cdalton85285412016-02-18 12:37:07 -0800122 GrGLSLFPFragmentBuilder* fFragBuilder;
egdaniel7ea439b2015-12-03 09:20:44 -0800123 GrGLSLUniformHandler* fUniformHandler;
Brian Salomon1edc5b92016-11-29 13:43:46 -0500124 const GrShaderCaps* fShaderCaps;
wangyix7c157a92015-07-22 15:08:53 -0700125 const GrFragmentProcessor& fFp;
126 const char* fOutputColor;
127 const char* fInputColor;
bsalomona624bf32016-09-20 09:12:47 -0700128 const TransformedCoordVars& fTransformedCoords;
bsalomonb58a2b42016-09-26 06:55:02 -0700129 const TextureSamplers& fTexSamplers;
Greg Danielbc5d4d72017-05-05 10:28:42 -0400130 const TexelBuffers& fTexelBuffers;
wangyix7c157a92015-07-22 15:08:53 -0700131 };
132
133 virtual void emitCode(EmitArgs&) = 0;
wangyix6af0c932015-07-22 10:21:17 -0700134
egdaniel018fb622015-10-28 07:26:40 -0700135 void setData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& processor);
wangyix6af0c932015-07-22 10:21:17 -0700136
wangyixb1daa862015-08-18 11:29:31 -0700137 int numChildProcessors() const { return fChildProcessors.count(); }
138
bsalomonb58a2b42016-09-26 06:55:02 -0700139 GrGLSLFragmentProcessor* childProcessor(int index) {
wangyixb1daa862015-08-18 11:29:31 -0700140 return fChildProcessors[index];
141 }
142
Ethan Nicholas2983f402017-05-08 09:36:08 -0400143 inline void emitChild(int childIndex, SkString* outputColor, EmitArgs& parentArgs) {
Ethan Nicholasf7b88202017-09-18 14:10:39 -0400144 this->emitChild(childIndex, "half4(1.0)", outputColor, parentArgs);
Ethan Nicholas2983f402017-05-08 09:36:08 -0400145 }
146
wangyix54a6b1a2015-09-08 08:41:51 -0700147 /** Will emit the code of a child proc in its own scope. Pass in the parent's EmitArgs and
bsalomon38ddbad2015-09-24 06:00:00 -0700148 * emitChild will automatically extract the coords and samplers of that child and pass them
149 * on to the child's emitCode(). Also, any uniforms or functions emitted by the child will
150 * have their names mangled to prevent redefinitions. The output color name is also mangled
151 * therefore in an in/out param. It will be declared in mangled form by emitChild(). It is
152 * legal to pass nullptr as inputColor, since all fragment processors are required to work
153 * without an input color.
wangyix54a6b1a2015-09-08 08:41:51 -0700154 */
bsalomon38ddbad2015-09-24 06:00:00 -0700155 void emitChild(int childIndex, const char* inputColor, SkString* outputColor,
156 EmitArgs& parentArgs);
157
Ethan Nicholas2983f402017-05-08 09:36:08 -0400158 inline void emitChild(int childIndex, EmitArgs& args) {
Ethan Nicholasf7b88202017-09-18 14:10:39 -0400159 this->emitChild(childIndex, "half4(1.0)", args);
Ethan Nicholas2983f402017-05-08 09:36:08 -0400160 }
161
bsalomon38ddbad2015-09-24 06:00:00 -0700162 /** Variation that uses the parent's output color variable to hold the child's output.*/
163 void emitChild(int childIndex, const char* inputColor, EmitArgs& parentArgs);
wangyix2a378432015-08-18 12:00:12 -0700164
bsalomonb58a2b42016-09-26 06:55:02 -0700165 /**
166 * Pre-order traversal of a GLSLFP hierarchy, or of multiple trees with roots in an array of
167 * GLSLFPS. This agrees with the traversal order of GrFragmentProcessor::Iter
168 */
169 class Iter : public SkNoncopyable {
170 public:
171 explicit Iter(GrGLSLFragmentProcessor* fp) { fFPStack.push_back(fp); }
Brian Salomon4d3f5172018-06-07 14:42:52 -0400172 explicit Iter(std::unique_ptr<GrGLSLFragmentProcessor> fps[], int cnt) {
bsalomonb58a2b42016-09-26 06:55:02 -0700173 for (int i = cnt - 1; i >= 0; --i) {
Brian Salomon4d3f5172018-06-07 14:42:52 -0400174 fFPStack.push_back(fps[i].get());
bsalomonb58a2b42016-09-26 06:55:02 -0700175 }
176 }
177 GrGLSLFragmentProcessor* next();
178
179 private:
180 SkSTArray<4, GrGLSLFragmentProcessor*, true> fFPStack;
181 };
182
wangyixb1daa862015-08-18 11:29:31 -0700183protected:
egdaniel64c47282015-11-13 06:54:19 -0800184 /** A GrGLSLFragmentProcessor instance can be reused with any GrFragmentProcessor that produces
wangyixb1daa862015-08-18 11:29:31 -0700185 the same stage key; this function reads data from a GrFragmentProcessor and uploads any
186 uniform variables required by the shaders created in emitCode(). The GrFragmentProcessor
egdaniel64c47282015-11-13 06:54:19 -0800187 parameter is guaranteed to be of the same type that created this GrGLSLFragmentProcessor and
188 to have an identical processor key as the one that created this GrGLSLFragmentProcessor. */
Brian Salomonab015ef2017-04-04 10:15:51 -0400189 virtual void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) {}
wangyixb1daa862015-08-18 11:29:31 -0700190
wangyix6af0c932015-07-22 10:21:17 -0700191private:
bsalomon38ddbad2015-09-24 06:00:00 -0700192 void internalEmitChild(int, const char*, const char*, EmitArgs&);
193
egdaniel64c47282015-11-13 06:54:19 -0800194 SkTArray<GrGLSLFragmentProcessor*, true> fChildProcessors;
wangyixb1daa862015-08-18 11:29:31 -0700195
196 friend class GrFragmentProcessor;
wangyix6af0c932015-07-22 10:21:17 -0700197};
198
199#endif