blob: 794bc60da492937d0b8724c201331c058c599a2a [file] [log] [blame]
bsalomon75398562015-08-17 12:55:38 -07001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrBatchBuffer_DEFINED
9#define GrBatchBuffer_DEFINED
10
11#include "GrBufferAllocPool.h"
Greg Daniel77b53f62016-10-18 11:48:51 -040012#include "GrGpu.h"
bsalomon75398562015-08-17 12:55:38 -070013#include "batches/GrVertexBatch.h"
14
egdaniel9cb63402016-06-23 08:37:05 -070015class GrGpuCommandBuffer;
bsalomon75398562015-08-17 12:55:38 -070016class GrResourceProvider;
17
Robert Phillipsf2361d22016-10-25 14:20:06 -040018/** Tracks the state across all the GrBatches in a GrOpList flush. */
bsalomon75398562015-08-17 12:55:38 -070019class GrBatchFlushState {
20public:
robertphillips1f0e3502015-11-10 10:19:50 -080021 GrBatchFlushState(GrGpu*, GrResourceProvider*);
bsalomon75398562015-08-17 12:55:38 -070022
joshualittf6d259b2015-10-02 11:27:14 -070023 ~GrBatchFlushState() { this->reset(); }
bsalomon75398562015-08-17 12:55:38 -070024
bsalomon342bfc22016-04-01 06:06:20 -070025 /** Inserts an upload to be executed after all batches in the flush prepared their draws
bsalomon75398562015-08-17 12:55:38 -070026 but before the draws are executed to the backend 3D API. */
bsalomon342bfc22016-04-01 06:06:20 -070027 void addASAPUpload(GrDrawBatch::DeferredUploadFn&& upload) {
28 fAsapUploads.emplace_back(std::move(upload));
bsalomon75398562015-08-17 12:55:38 -070029 }
30
31 const GrCaps& caps() const { return *fGpu->caps(); }
32 GrResourceProvider* resourceProvider() const { return fResourceProvider; }
33
34 /** Has the token been flushed to the backend 3D API. */
bsalomon342bfc22016-04-01 06:06:20 -070035 bool hasDrawBeenFlushed(GrBatchDrawToken token) const {
36 return token.fSequenceNumber <= fLastFlushedToken.fSequenceNumber;
37 }
bsalomon75398562015-08-17 12:55:38 -070038
bsalomon342bfc22016-04-01 06:06:20 -070039 /** Issue a token to an operation that is being enqueued. */
40 GrBatchDrawToken issueDrawToken() {
41 return GrBatchDrawToken(++fLastIssuedToken.fSequenceNumber);
42 }
43
44 /** Call every time a draw that was issued a token is flushed */
45 void flushToken() { ++fLastFlushedToken.fSequenceNumber; }
46
47 /** Gets the next draw token that will be issued. */
48 GrBatchDrawToken nextDrawToken() const {
49 return GrBatchDrawToken(fLastIssuedToken.fSequenceNumber + 1);
50 }
bsalomon75398562015-08-17 12:55:38 -070051
52 /** The last token flushed to all the way to the backend API. */
bsalomon342bfc22016-04-01 06:06:20 -070053 GrBatchDrawToken nextTokenToFlush() const {
54 return GrBatchDrawToken(fLastFlushedToken.fSequenceNumber + 1);
55 }
bsalomon75398562015-08-17 12:55:38 -070056
57 void* makeVertexSpace(size_t vertexSize, int vertexCount,
cdalton397536c2016-03-25 12:15:03 -070058 const GrBuffer** buffer, int* startVertex);
59 uint16_t* makeIndexSpace(int indexCount, const GrBuffer** buffer, int* startIndex);
bsalomon75398562015-08-17 12:55:38 -070060
61 /** This is called after each batch has a chance to prepare its draws and before the draws
62 are issued. */
63 void preIssueDraws() {
64 fVertexPool.unmap();
65 fIndexPool.unmap();
66 int uploadCount = fAsapUploads.count();
bsalomon342bfc22016-04-01 06:06:20 -070067
bsalomon75398562015-08-17 12:55:38 -070068 for (int i = 0; i < uploadCount; i++) {
bsalomon342bfc22016-04-01 06:06:20 -070069 this->doUpload(fAsapUploads[i]);
bsalomon75398562015-08-17 12:55:38 -070070 }
71 fAsapUploads.reset();
72 }
73
bsalomon342bfc22016-04-01 06:06:20 -070074 void doUpload(GrDrawBatch::DeferredUploadFn& upload) {
75 GrDrawBatch::WritePixelsFn wp = [this] (GrSurface* surface,
76 int left, int top, int width, int height,
77 GrPixelConfig config, const void* buffer,
78 size_t rowBytes) -> bool {
79 return this->fGpu->writePixels(surface, left, top, width, height, config, buffer,
80 rowBytes);
81 };
jvanverthc3d706f2016-04-20 10:33:27 -070082 upload(wp);
bsalomon342bfc22016-04-01 06:06:20 -070083 }
84
bsalomon75398562015-08-17 12:55:38 -070085 void putBackIndices(size_t indices) { fIndexPool.putBack(indices * sizeof(uint16_t)); }
86
87 void putBackVertexSpace(size_t sizeInBytes) { fVertexPool.putBack(sizeInBytes); }
88
egdaniel9cb63402016-06-23 08:37:05 -070089 GrGpuCommandBuffer* commandBuffer() { return fCommandBuffer; }
90 void setCommandBuffer(GrGpuCommandBuffer* buffer) { fCommandBuffer = buffer; }
91
bsalomon75398562015-08-17 12:55:38 -070092 GrGpu* gpu() { return fGpu; }
93
joshualittf6d259b2015-10-02 11:27:14 -070094 void reset() {
95 fVertexPool.reset();
96 fIndexPool.reset();
97 }
98
bsalomon75398562015-08-17 12:55:38 -070099private:
bsalomon75398562015-08-17 12:55:38 -0700100
bsalomon342bfc22016-04-01 06:06:20 -0700101 GrGpu* fGpu;
bsalomon75398562015-08-17 12:55:38 -0700102
bsalomon342bfc22016-04-01 06:06:20 -0700103 GrResourceProvider* fResourceProvider;
bsalomon75398562015-08-17 12:55:38 -0700104
egdaniel9cb63402016-06-23 08:37:05 -0700105 GrGpuCommandBuffer* fCommandBuffer;
106
bsalomon342bfc22016-04-01 06:06:20 -0700107 GrVertexBufferAllocPool fVertexPool;
108 GrIndexBufferAllocPool fIndexPool;
bsalomon75398562015-08-17 12:55:38 -0700109
bsalomon342bfc22016-04-01 06:06:20 -0700110 SkSTArray<4, GrDrawBatch::DeferredUploadFn> fAsapUploads;
bsalomon75398562015-08-17 12:55:38 -0700111
bsalomon342bfc22016-04-01 06:06:20 -0700112 GrBatchDrawToken fLastIssuedToken;
113
114 GrBatchDrawToken fLastFlushedToken;
bsalomon75398562015-08-17 12:55:38 -0700115};
116
117/**
bsalomon342bfc22016-04-01 06:06:20 -0700118 * A word about uploads and tokens: Batches should usually schedule their uploads to occur at the
119 * begining of a frame whenever possible. These are called ASAP uploads. Of course, this requires
120 * that there are no draws that have yet to be flushed that rely on the old texture contents. In
121 * that case the ASAP upload would happen prior to the previous draw causing the draw to read the
122 * new (wrong) texture data. In that case they should schedule an inline upload.
123 *
124 * Batches, in conjunction with helpers such as GrBatchAtlas, can use the token system to know
125 * what the most recent draw was that referenced a resource (or portion of a resource). Each draw
126 * is assigned a token. A resource (or portion) can be tagged with the most recent draw's
127 * token. The target provides a facility for testing whether the draw corresponding to the token
128 * has been flushed. If it has not been flushed then the batch must perform an inline upload
129 * instead. When scheduling an inline upload the batch provides the token of the draw that the
130 * upload must occur before. The upload will then occur between the draw that requires the new
131 * data but after the token that requires the old data.
132 *
133 * TODO: Currently the token/upload interface is spread over GrDrawBatch, GrVertexBatch,
134 * GrDrawBatch::Target, and GrVertexBatch::Target. However, the interface at the GrDrawBatch
135 * level is not complete and isn't useful. We should push it down to GrVertexBatch until it
136 * is required at the GrDrawBatch level.
137 */
138
139/**
bsalomon75398562015-08-17 12:55:38 -0700140 * GrDrawBatch instances use this object to allocate space for their geometry and to issue the draws
141 * that render their batch.
142 */
143class GrDrawBatch::Target {
144public:
145 Target(GrBatchFlushState* state, GrDrawBatch* batch) : fState(state), fBatch(batch) {}
146
bsalomon342bfc22016-04-01 06:06:20 -0700147 /** Returns the token of the draw that this upload will occur before. */
148 GrBatchDrawToken addInlineUpload(DeferredUploadFn&& upload) {
149 fBatch->fInlineUploads.emplace_back(std::move(upload), fState->nextDrawToken());
150 return fBatch->fInlineUploads.back().fUploadBeforeToken;
bsalomon75398562015-08-17 12:55:38 -0700151 }
152
bsalomon342bfc22016-04-01 06:06:20 -0700153 /** Returns the token of the draw that this upload will occur before. Since ASAP uploads
154 are done first during a flush, this will be the first token since the most recent
155 flush. */
156 GrBatchDrawToken addAsapUpload(DeferredUploadFn&& upload) {
157 fState->addASAPUpload(std::move(upload));
158 return fState->nextTokenToFlush();
bsalomon75398562015-08-17 12:55:38 -0700159 }
bsalomon342bfc22016-04-01 06:06:20 -0700160
161 bool hasDrawBeenFlushed(GrBatchDrawToken token) const {
162 return fState->hasDrawBeenFlushed(token);
163 }
164
165 /** Gets the next draw token that will be issued by this target. This can be used by a batch
166 to record that the next draw it issues will use a resource (e.g. texture) while preparing
167 that draw. */
168 GrBatchDrawToken nextDrawToken() const { return fState->nextDrawToken(); }
bsalomon75398562015-08-17 12:55:38 -0700169
170 const GrCaps& caps() const { return fState->caps(); }
171
172 GrResourceProvider* resourceProvider() const { return fState->resourceProvider(); }
173
174protected:
175 GrDrawBatch* batch() { return fBatch; }
176 GrBatchFlushState* state() { return fState; }
177
178private:
179 GrBatchFlushState* fState;
180 GrDrawBatch* fBatch;
181};
182
183/** Extension of GrDrawBatch::Target for use by GrVertexBatch. Adds the ability to create vertex
184 draws. */
185class GrVertexBatch::Target : public GrDrawBatch::Target {
186public:
187 Target(GrBatchFlushState* state, GrVertexBatch* batch) : INHERITED(state, batch) {}
188
bsalomon342bfc22016-04-01 06:06:20 -0700189 void draw(const GrGeometryProcessor* gp, const GrMesh& mesh);
bsalomon75398562015-08-17 12:55:38 -0700190
191 void* makeVertexSpace(size_t vertexSize, int vertexCount,
cdalton397536c2016-03-25 12:15:03 -0700192 const GrBuffer** buffer, int* startVertex) {
bsalomon75398562015-08-17 12:55:38 -0700193 return this->state()->makeVertexSpace(vertexSize, vertexCount, buffer, startVertex);
194 }
195
cdalton397536c2016-03-25 12:15:03 -0700196 uint16_t* makeIndexSpace(int indexCount, const GrBuffer** buffer, int* startIndex) {
bsalomon75398562015-08-17 12:55:38 -0700197 return this->state()->makeIndexSpace(indexCount, buffer, startIndex);
198 }
199
200 /** Helpers for batches which over-allocate and then return data to the pool. */
201 void putBackIndices(int indices) { this->state()->putBackIndices(indices); }
202 void putBackVertices(int vertices, size_t vertexStride) {
203 this->state()->putBackVertexSpace(vertices * vertexStride);
204 }
205
206private:
207 GrVertexBatch* vertexBatch() { return static_cast<GrVertexBatch*>(this->batch()); }
208 typedef GrDrawBatch::Target INHERITED;
209};
210
211#endif