blob: decae066042604359b8d883456bacf60dbbda7a9 [file] [log] [blame]
Jim Van Verthc5903412016-11-17 15:27:09 -05001/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/effects/GrShadowGeoProc.h"
Jim Van Verthc5903412016-11-17 15:27:09 -05009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
11#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
12#include "src/gpu/glsl/GrGLSLUniformHandler.h"
13#include "src/gpu/glsl/GrGLSLVarying.h"
14#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
Jim Van Verthc5903412016-11-17 15:27:09 -050015
16class GrGLSLRRectShadowGeoProc : public GrGLSLGeometryProcessor {
17public:
18 GrGLSLRRectShadowGeoProc() {}
19
20 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
21 const GrRRectShadowGeoProc& rsgp = args.fGP.cast<GrRRectShadowGeoProc>();
22 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
24 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
Chris Dalton60283612018-02-14 13:38:14 -070025 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
Jim Van Verthc5903412016-11-17 15:27:09 -050026
27 // emit attributes
28 varyingHandler->emitAttributes(rsgp);
Jim Van Verthfb186392018-09-11 11:37:46 -040029 fragBuilder->codeAppend("half3 shadowParams;");
Jim Van Verthc5903412016-11-17 15:27:09 -050030 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams");
31
32 // setup pass through color
33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor);
34
35 // Setup position
Brian Salomon92be2f72018-06-19 14:33:47 -040036 this->writeOutputPosition(vertBuilder, gpArgs, rsgp.inPosition().name());
Jim Van Verthc5903412016-11-17 15:27:09 -050037
38 // emit transforms
39 this->emitTransforms(vertBuilder,
40 varyingHandler,
41 uniformHandler,
Brian Salomon92be2f72018-06-19 14:33:47 -040042 rsgp.inPosition().asShaderVar(),
Jim Van Verthc5903412016-11-17 15:27:09 -050043 args.fFPCoordTransformHandler);
44
Ethan Nicholasf7b88202017-09-18 14:10:39 -040045 fragBuilder->codeAppend("half d = length(shadowParams.xy);");
Jim Van Verth7da048b2019-10-29 13:28:14 -040046 fragBuilder->codeAppend("float2 uv = float2(shadowParams.z * (1.0 - d), 0.5);");
47 fragBuilder->codeAppend("half factor = ");
48 fragBuilder->appendTextureLookup(args.fTexSamplers[0], "uv", kFloat2_GrSLType);
49 fragBuilder->codeAppend(".a;");
50 fragBuilder->codeAppendf("%s = half4(factor);", args.fOutputCoverage);
Jim Van Verthc5903412016-11-17 15:27:09 -050051 }
52
53 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& proc,
54 FPCoordTransformIter&& transformIter) override {
Brian Salomon05969092017-07-13 11:20:51 -040055 this->setTransformDataHelper(SkMatrix::I(), pdman, &transformIter);
Jim Van Verthc5903412016-11-17 15:27:09 -050056 }
57
58private:
59 typedef GrGLSLGeometryProcessor INHERITED;
60};
61
62///////////////////////////////////////////////////////////////////////////////
63
Jim Van Verth7da048b2019-10-29 13:28:14 -040064GrRRectShadowGeoProc::GrRRectShadowGeoProc(const GrTextureProxy* lut)
65 : INHERITED(kGrRRectShadowGeoProc_ClassID) {
Brian Osmanf04fb3c2018-11-12 15:34:00 -050066 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
67 fInColor = {"inColor", kUByte4_norm_GrVertexAttribType, kHalf4_GrSLType};
68 fInShadowParams = {"inShadowParams", kFloat3_GrVertexAttribType, kHalf3_GrSLType};
69 this->setVertexAttributes(&fInPosition, 3);
Jim Van Verth7da048b2019-10-29 13:28:14 -040070
71 SkASSERT(lut);
72 fLUTTextureSampler.reset(GrSamplerState::ClampBilerp(), lut->backendFormat(),
73 lut->textureSwizzle());
74 this->setTextureSamplerCnt(1);
Jim Van Verthc5903412016-11-17 15:27:09 -050075}
76
Brian Salomon94efbf52016-11-29 13:43:05 -050077GrGLSLPrimitiveProcessor* GrRRectShadowGeoProc::createGLSLInstance(const GrShaderCaps&) const {
Jim Van Verthc5903412016-11-17 15:27:09 -050078 return new GrGLSLRRectShadowGeoProc();
79}
80
81///////////////////////////////////////////////////////////////////////////////
82
83GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrRRectShadowGeoProc);
84
Hal Canary6f6961e2017-01-31 13:50:44 -050085#if GR_TEST_UTILS
Robert Phillips7cd0bfe2019-11-20 16:08:10 -050086GrGeometryProcessor* GrRRectShadowGeoProc::TestCreate(GrProcessorTestData* d) {
87 return GrRRectShadowGeoProc::Make(d->allocator(),
88 d->textureProxy(GrProcessorUnitTest::kAlphaTextureIdx).get());
Jim Van Verthc5903412016-11-17 15:27:09 -050089}
Hal Canary6f6961e2017-01-31 13:50:44 -050090#endif