blob: ff4574229d9bd207dddd3b302a0eadfd32c1560b [file] [log] [blame]
joshualitt8072caa2015-02-12 14:20:52 -08001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrGLGeometryProcessor.h"
9
10#include "builders/GrGLProgramBuilder.h"
egdaniel7dc4bd02015-10-29 07:57:01 -070011#include "glsl/GrGLSLProcessorTypes.h"
joshualitt8072caa2015-02-12 14:20:52 -080012
13void GrGLGeometryProcessor::emitCode(EmitArgs& args) {
14 GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
15 GrGPArgs gpArgs;
16 this->onEmitCode(args, &gpArgs);
17 vsBuilder->transformToNormalizedDeviceSpace(gpArgs.fPositionVar);
18}
19
20void GrGLGeometryProcessor::emitTransforms(GrGLGPBuilder* pb,
21 const GrShaderVar& posVar,
22 const char* localCoords,
23 const SkMatrix& localMatrix,
24 const TransformsIn& tin,
25 TransformsOut* tout) {
26 GrGLVertexBuilder* vb = pb->getVertexShaderBuilder();
27 tout->push_back_n(tin.count());
28 fInstalledTransforms.push_back_n(tin.count());
29 for (int i = 0; i < tin.count(); i++) {
30 const ProcCoords& coordTransforms = tin[i];
31 fInstalledTransforms[i].push_back_n(coordTransforms.count());
32 for (int t = 0; t < coordTransforms.count(); t++) {
33 SkString strUniName("StageMatrix");
34 strUniName.appendf("_%i_%i", i, t);
35 GrSLType varyingType;
36
37 GrCoordSet coordType = coordTransforms[t]->sourceCoords();
38 uint32_t type = coordTransforms[t]->getMatrix().getType();
39 if (kLocal_GrCoordSet == coordType) {
40 type |= localMatrix.getType();
41 }
42 varyingType = SkToBool(SkMatrix::kPerspective_Mask & type) ? kVec3f_GrSLType :
43 kVec2f_GrSLType;
44 GrSLPrecision precision = coordTransforms[t]->precision();
45
46 const char* uniName;
47 fInstalledTransforms[i][t].fHandle =
48 pb->addUniform(GrGLProgramBuilder::kVertex_Visibility,
49 kMat33f_GrSLType, precision,
50 strUniName.c_str(),
joshualitte7afc2d2015-09-11 10:44:13 -070051 &uniName).toIndex();
joshualitt8072caa2015-02-12 14:20:52 -080052
53 SkString strVaryingName("MatrixCoord");
54 strVaryingName.appendf("_%i_%i", i, t);
55
56 GrGLVertToFrag v(varyingType);
57 pb->addVarying(strVaryingName.c_str(), &v, precision);
58
59 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
egdaniel7dc4bd02015-10-29 07:57:01 -070060 SkNEW_APPEND_TO_TARRAY(&(*tout)[i], GrGLSLTransformedCoords,
joshualitt8072caa2015-02-12 14:20:52 -080061 (SkString(v.fsIn()), varyingType));
62
63 // varying = matrix * coords (logically)
64 if (kDevice_GrCoordSet == coordType) {
65 if (kVec2f_GrSLType == varyingType) {
66 if (kVec2f_GrSLType == posVar.getType()) {
67 vb->codeAppendf("%s = (%s * vec3(%s, 1)).xy;",
68 v.vsOut(), uniName, posVar.c_str());
69 } else {
70 // The brackets here are just to scope the temp variable
71 vb->codeAppendf("{ vec3 temp = %s * %s;", uniName, posVar.c_str());
72 vb->codeAppendf("%s = vec2(temp.x/temp.z, temp.y/temp.z); }", v.vsOut());
73 }
74 } else {
75 if (kVec2f_GrSLType == posVar.getType()) {
76 vb->codeAppendf("%s = %s * vec3(%s, 1);",
77 v.vsOut(), uniName, posVar.c_str());
78 } else {
79 vb->codeAppendf("%s = %s * %s;", v.vsOut(), uniName, posVar.c_str());
80 }
81 }
82 } else {
83 if (kVec2f_GrSLType == varyingType) {
84 vb->codeAppendf("%s = (%s * vec3(%s, 1)).xy;", v.vsOut(), uniName, localCoords);
85 } else {
86 vb->codeAppendf("%s = %s * vec3(%s, 1);", v.vsOut(), uniName, localCoords);
87 }
88 }
89 }
90 }
91}
92
joshualittb2aa7cb2015-08-05 11:05:22 -070093void GrGLGeometryProcessor::emitTransforms(GrGLGPBuilder* pb,
94 const char* localCoords,
95 const TransformsIn& tin,
96 TransformsOut* tout) {
97 GrGLVertexBuilder* vb = pb->getVertexShaderBuilder();
98 tout->push_back_n(tin.count());
99 for (int i = 0; i < tin.count(); i++) {
100 const ProcCoords& coordTransforms = tin[i];
101 for (int t = 0; t < coordTransforms.count(); t++) {
102 GrSLType varyingType = kVec2f_GrSLType;
103
104 // Device coords aren't supported
105 SkASSERT(kDevice_GrCoordSet != coordTransforms[t]->sourceCoords());
106 GrSLPrecision precision = coordTransforms[t]->precision();
107
108 SkString strVaryingName("MatrixCoord");
109 strVaryingName.appendf("_%i_%i", i, t);
110
111 GrGLVertToFrag v(varyingType);
112 pb->addVarying(strVaryingName.c_str(), &v, precision);
113 vb->codeAppendf("%s = %s;", v.vsOut(), localCoords);
114
115 SkNEW_APPEND_TO_TARRAY(&(*tout)[i],
egdaniel7dc4bd02015-10-29 07:57:01 -0700116 GrGLSLTransformedCoords,
joshualittb2aa7cb2015-08-05 11:05:22 -0700117 (SkString(v.fsIn()), varyingType));
118 }
119 }
120}
121
joshualittdd219872015-02-12 14:48:42 -0800122void GrGLGeometryProcessor::setupPosition(GrGLGPBuilder* pb,
joshualitt8072caa2015-02-12 14:20:52 -0800123 GrGPArgs* gpArgs,
joshualitt5559ca22015-05-21 15:50:36 -0700124 const char* posName) {
125 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder();
126 gpArgs->fPositionVar.set(kVec2f_GrSLType, "pos2");
127 vsBuilder->codeAppendf("vec2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
128}
129
130void GrGLGeometryProcessor::setupPosition(GrGLGPBuilder* pb,
131 GrGPArgs* gpArgs,
joshualitt8072caa2015-02-12 14:20:52 -0800132 const char* posName,
joshualitt5559ca22015-05-21 15:50:36 -0700133 const SkMatrix& mat,
134 UniformHandle* viewMatrixUniform) {
joshualittdd219872015-02-12 14:48:42 -0800135 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder();
joshualitt8072caa2015-02-12 14:20:52 -0800136 if (mat.isIdentity()) {
137 gpArgs->fPositionVar.set(kVec2f_GrSLType, "pos2");
joshualitt8072caa2015-02-12 14:20:52 -0800138 vsBuilder->codeAppendf("vec2 %s = %s;", gpArgs->fPositionVar.c_str(), posName);
joshualitt8072caa2015-02-12 14:20:52 -0800139 } else {
joshualitt5559ca22015-05-21 15:50:36 -0700140 const char* viewMatrixName;
141 *viewMatrixUniform = pb->addUniform(GrGLProgramBuilder::kVertex_Visibility,
142 kMat33f_GrSLType, kHigh_GrSLPrecision,
143 "uViewM",
144 &viewMatrixName);
145 if (!mat.hasPerspective()) {
146 gpArgs->fPositionVar.set(kVec2f_GrSLType, "pos2");
147 vsBuilder->codeAppendf("vec2 %s = vec2(%s * vec3(%s, 1));",
148 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
149 } else {
150 gpArgs->fPositionVar.set(kVec3f_GrSLType, "pos3");
151 vsBuilder->codeAppendf("vec3 %s = %s * vec3(%s, 1);",
152 gpArgs->fPositionVar.c_str(), viewMatrixName, posName);
153 }
joshualitt8072caa2015-02-12 14:20:52 -0800154 }
155}