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tomhudson@google.com168e6342012-04-18 17:49:20 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
bsalomon@google.com422e81a2012-10-25 14:11:03 +00008#ifndef GrGLEffect_DEFINED
9#define GrGLEffect_DEFINED
tomhudson@google.com168e6342012-04-18 17:49:20 +000010
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000011#include "GrBackendEffectFactory.h"
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000012#include "GrGLProgramEffects.h"
tomhudson@google.com9c639a42012-05-14 19:58:06 +000013#include "GrGLShaderBuilder.h"
tomhudson@google.com168e6342012-04-18 17:49:20 +000014#include "GrGLShaderVar.h"
15#include "GrGLSL.h"
tomhudson@google.com168e6342012-04-18 17:49:20 +000016
tomhudson@google.com168e6342012-04-18 17:49:20 +000017/** @file
bsalomon@google.com374e7592012-10-23 17:30:45 +000018 This file contains specializations for OpenGL of the shader stages declared in
bsalomon@google.comd698f772012-10-25 13:22:00 +000019 include/gpu/GrEffect.h. Objects of type GrGLEffect are responsible for emitting the
bsalomon@google.com77af6802013-10-02 13:04:56 +000020 GLSL code that implements a GrEffect and for uploading uniforms at draw time. If they don't
21 always emit the same GLSL code, they must have a function:
bsalomon@google.comc7818882013-03-20 19:19:53 +000022 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&)
bsalomon@google.com8ea78d82012-10-24 20:11:30 +000023 that is used to implement a program cache. When two GrEffects produce the same key this means
bsalomon@google.com422e81a2012-10-25 14:11:03 +000024 that their GrGLEffects would emit the same GLSL code.
tomhudson@google.com168e6342012-04-18 17:49:20 +000025
bsalomon@google.comc7818882013-03-20 19:19:53 +000026 The GrGLEffect subclass must also have a constructor of the form:
27 EffectSubclass::EffectSubclass(const GrBackendEffectFactory&, const GrDrawEffect&)
28 The effect held by the GrDrawEffect is guaranteed to be of the type that generated the
29 GrGLEffect subclass instance.
30
bsalomon@google.coma469c282012-10-24 18:28:34 +000031 These objects are created by the factory object returned by the GrEffect::getFactory().
tomhudson@google.com168e6342012-04-18 17:49:20 +000032*/
33
bsalomon@google.comc7818882013-03-20 19:19:53 +000034class GrDrawEffect;
commit-bot@chromium.org261dc562013-10-04 15:42:56 +000035class GrGLTexture;
36class GrGLVertexEffect;
bsalomon@google.comc7818882013-03-20 19:19:53 +000037
bsalomon@google.comd698f772012-10-25 13:22:00 +000038class GrGLEffect {
tomhudson@google.com168e6342012-04-18 17:49:20 +000039
40public:
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000041 typedef GrBackendEffectFactory::EffectKey EffectKey;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000042 typedef GrGLProgramEffects::TransformedCoordsArray TransformedCoordsArray;
43 typedef GrGLProgramEffects::TextureSamplerArray TextureSamplerArray;
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000044
bsalomon@google.comb505a122012-05-31 18:40:36 +000045 enum {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +000046 kNoEffectKey = GrBackendEffectFactory::kNoEffectKey,
bsalomon@google.com46fba0d2012-10-25 21:42:05 +000047 // the number of bits in EffectKey available to GenKey
48 kEffectKeyBits = GrBackendEffectFactory::kEffectKeyBits,
bsalomon@google.comb505a122012-05-31 18:40:36 +000049 };
50
commit-bot@chromium.org261dc562013-10-04 15:42:56 +000051 GrGLEffect(const GrBackendEffectFactory& factory)
52 : fFactory(factory)
53 , fIsVertexEffect(false) {
54 }
bsalomon@google.comf06df1b2012-09-06 20:22:31 +000055
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000056 virtual ~GrGLEffect() {}
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000057
bsalomon@google.com374e7592012-10-23 17:30:45 +000058 /** Called when the program stage should insert its code into the shaders. The code in each
59 shader will be in its own block ({}) and so locally scoped names will not collide across
60 stages.
tomhudson@google.com6a820b62012-05-24 15:10:14 +000061
bsalomon@google.com374e7592012-10-23 17:30:45 +000062 @param builder Interface used to emit code in the shaders.
bsalomon@google.comc7818882013-03-20 19:19:53 +000063 @param drawEffect A wrapper on the effect that generated this program stage.
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +000064 @param key The key that was computed by GenKey() from the generating GrEffect.
65 Only the bits indicated by GrBackendEffectFactory::kEffectKeyBits are
66 guaranteed to match the value produced by GenKey();
bsalomon@google.com374e7592012-10-23 17:30:45 +000067 @param outputColor A predefined vec4 in the FS in which the stage should place its output
68 color (or coverage).
69 @param inputColor A vec4 that holds the input color to the stage in the FS. This may be
70 NULL in which case the implied input is solid white (all ones).
71 TODO: Better system for communicating optimization info (e.g. input
72 color is solid white, trans black, known to be opaque, etc.) that allows
bsalomon@google.comf271cc72012-10-24 19:35:13 +000073 the effect to communicate back similar known info about its output.
bsalomon@google.coma469c282012-10-24 18:28:34 +000074 @param samplers One entry for each GrTextureAccess of the GrEffect that generated the
bsalomon@google.comd698f772012-10-25 13:22:00 +000075 GrGLEffect. These can be passed to the builder to emit texture
bsalomon@google.com374e7592012-10-23 17:30:45 +000076 reads in the generated code.
bsalomon@google.comd4726202012-08-03 14:34:46 +000077 */
bsalomon@google.com374e7592012-10-23 17:30:45 +000078 virtual void emitCode(GrGLShaderBuilder* builder,
bsalomon@google.comc7818882013-03-20 19:19:53 +000079 const GrDrawEffect& drawEffect,
bsalomon@google.com46fba0d2012-10-25 21:42:05 +000080 EffectKey key,
bsalomon@google.com374e7592012-10-23 17:30:45 +000081 const char* outputColor,
82 const char* inputColor,
bsalomon@google.com77af6802013-10-02 13:04:56 +000083 const TransformedCoordsArray& coords,
bsalomon@google.com374e7592012-10-23 17:30:45 +000084 const TextureSamplerArray& samplers) = 0;
tomhudson@google.com168e6342012-04-18 17:49:20 +000085
bsalomon@google.comd698f772012-10-25 13:22:00 +000086 /** A GrGLEffect instance can be reused with any GrEffect that produces the same stage
bsalomon@google.coma469c282012-10-24 18:28:34 +000087 key; this function reads data from a stage and uploads any uniform variables required
bsalomon@google.com28a15fb2012-10-26 17:53:18 +000088 by the shaders created in emitCode(). The GrEffect installed in the GrEffectStage is
89 guaranteed to be of the same type that created this GrGLEffect and to have an identical
bsalomon@google.comc7818882013-03-20 19:19:53 +000090 EffectKey as the one that created this GrGLEffect. Effects that use local coords have
91 to consider whether the GrEffectStage's coord change matrix should be used. When explicit
92 local coordinates are used it can be ignored. */
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000093 virtual void setData(const GrGLUniformManager&, const GrDrawEffect&) {}
tomhudson@google.com168e6342012-04-18 17:49:20 +000094
bsalomon@google.com289efe02012-05-21 20:57:59 +000095 const char* name() const { return fFactory.name(); }
96
bsalomon@google.com77af6802013-10-02 13:04:56 +000097 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&) { return 0; }
98
commit-bot@chromium.org261dc562013-10-04 15:42:56 +000099 /** Used by the system when generating shader code, to see if this effect can be downcasted to
100 the internal GrGLVertexEffect type */
101 bool isVertexEffect() const { return fIsVertexEffect; }
102
tomhudson@google.com07eecdc2012-04-20 18:35:38 +0000103protected:
bsalomon@google.com396e61f2012-10-25 19:00:29 +0000104 const GrBackendEffectFactory& fFactory;
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000105
106private:
107 friend class GrGLVertexEffect; // to set fIsVertexEffect
108
109 bool fIsVertexEffect;
tomhudson@google.com168e6342012-04-18 17:49:20 +0000110};
111
tomhudson@google.com168e6342012-04-18 17:49:20 +0000112#endif