bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrYUVEffect.h" |
| 9 | |
| 10 | #include "GrCoordTransform.h" |
| 11 | #include "GrFragmentProcessor.h" |
| 12 | #include "GrInvariantOutput.h" |
| 13 | #include "GrProcessor.h" |
| 14 | #include "glsl/GrGLSLFragmentProcessor.h" |
| 15 | #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 16 | #include "glsl/GrGLSLProgramDataManager.h" |
| 17 | #include "glsl/GrGLSLUniformHandler.h" |
| 18 | |
| 19 | namespace { |
| 20 | |
| 21 | static const float kJPEGConversionMatrix[16] = { |
| 22 | 1.0f, 0.0f, 1.402f, -0.701f, |
| 23 | 1.0f, -0.34414f, -0.71414f, 0.529f, |
| 24 | 1.0f, 1.772f, 0.0f, -0.886f, |
| 25 | 0.0f, 0.0f, 0.0f, 1.0 |
| 26 | }; |
| 27 | |
| 28 | static const float kRec601ConversionMatrix[16] = { |
| 29 | 1.164f, 0.0f, 1.596f, -0.87075f, |
| 30 | 1.164f, -0.391f, -0.813f, 0.52925f, |
| 31 | 1.164f, 2.018f, 0.0f, -1.08175f, |
| 32 | 0.0f, 0.0f, 0.0f, 1.0} |
| 33 | ; |
| 34 | |
| 35 | static const float kRec709ConversionMatrix[16] = { |
| 36 | 1.164f, 0.0f, 1.793f, -0.96925f, |
| 37 | 1.164f, -0.213f, -0.533f, 0.30025f, |
| 38 | 1.164f, 2.112f, 0.0f, -1.12875f, |
| 39 | 0.0f, 0.0f, 0.0f, 1.0f} |
| 40 | ; |
| 41 | |
| 42 | static const float kJPEGInverseConversionMatrix[16] = { |
| 43 | 0.299001f, 0.586998f, 0.114001f, 0.0000821798f, |
| 44 | -0.168736f, -0.331263f, 0.499999f, 0.499954f, |
| 45 | 0.499999f, -0.418686f, -0.0813131f, 0.499941f, |
| 46 | 0.f, 0.f, 0.f, 1.f |
| 47 | }; |
| 48 | |
| 49 | static const float kRec601InverseConversionMatrix[16] = { |
| 50 | 0.256951f, 0.504421f, 0.0977346f, 0.0625f, |
| 51 | -0.148212f, -0.290954f, 0.439166f, 0.5f, |
| 52 | 0.439166f, -0.367886f, -0.0712802f, 0.5f, |
| 53 | 0.f, 0.f, 0.f, 1.f |
| 54 | }; |
| 55 | |
| 56 | static const float kRec709InverseConversionMatrix[16] = { |
| 57 | 0.182663f, 0.614473f, 0.061971f, 0.0625f, |
| 58 | -0.100672f, -0.338658f, 0.43933f, 0.5f, |
| 59 | 0.439142f, -0.39891f, -0.040231f, 0.5f, |
| 60 | 0.f, 0.f, 0.f, 1. |
| 61 | }; |
| 62 | |
| 63 | class YUVtoRGBEffect : public GrFragmentProcessor { |
| 64 | public: |
| 65 | static GrFragmentProcessor* Create(GrTexture* yTexture, GrTexture* uTexture, |
| 66 | GrTexture* vTexture, const SkISize sizes[3], |
| 67 | SkYUVColorSpace colorSpace) { |
| 68 | SkScalar w[3], h[3]; |
| 69 | w[0] = SkIntToScalar(sizes[0].fWidth) / SkIntToScalar(yTexture->width()); |
| 70 | h[0] = SkIntToScalar(sizes[0].fHeight) / SkIntToScalar(yTexture->height()); |
| 71 | w[1] = SkIntToScalar(sizes[1].fWidth) / SkIntToScalar(uTexture->width()); |
| 72 | h[1] = SkIntToScalar(sizes[1].fHeight) / SkIntToScalar(uTexture->height()); |
| 73 | w[2] = SkIntToScalar(sizes[2].fWidth) / SkIntToScalar(vTexture->width()); |
| 74 | h[2] = SkIntToScalar(sizes[2].fHeight) / SkIntToScalar(vTexture->height()); |
| 75 | SkMatrix yuvMatrix[3]; |
| 76 | yuvMatrix[0] = GrCoordTransform::MakeDivByTextureWHMatrix(yTexture); |
| 77 | yuvMatrix[1] = yuvMatrix[0]; |
| 78 | yuvMatrix[1].preScale(w[1] / w[0], h[1] / h[0]); |
| 79 | yuvMatrix[2] = yuvMatrix[0]; |
| 80 | yuvMatrix[2].preScale(w[2] / w[0], h[2] / h[0]); |
| 81 | GrTextureParams::FilterMode uvFilterMode = |
| 82 | ((sizes[1].fWidth != sizes[0].fWidth) || |
| 83 | (sizes[1].fHeight != sizes[0].fHeight) || |
| 84 | (sizes[2].fWidth != sizes[0].fWidth) || |
| 85 | (sizes[2].fHeight != sizes[0].fHeight)) ? |
| 86 | GrTextureParams::kBilerp_FilterMode : |
| 87 | GrTextureParams::kNone_FilterMode; |
| 88 | return new YUVtoRGBEffect(yTexture, uTexture, vTexture, yuvMatrix, uvFilterMode, |
| 89 | colorSpace); |
| 90 | } |
| 91 | |
| 92 | const char* name() const override { return "YUV to RGB"; } |
| 93 | |
| 94 | SkYUVColorSpace getColorSpace() const { return fColorSpace; } |
| 95 | |
| 96 | class GLSLProcessor : public GrGLSLFragmentProcessor { |
| 97 | public: |
| 98 | // this class always generates the same code. |
| 99 | static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*) {} |
| 100 | |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 101 | void emitCode(EmitArgs& args) override { |
cdalton | 8528541 | 2016-02-18 12:37:07 -0800 | [diff] [blame^] | 102 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 103 | |
| 104 | const char* colorSpaceMatrix = nullptr; |
cdalton | 5e58cee | 2016-02-11 12:49:47 -0800 | [diff] [blame] | 105 | fMatrixUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, |
| 106 | kMat44f_GrSLType, kDefault_GrSLPrecision, |
| 107 | "ColorSpaceMatrix", &colorSpaceMatrix); |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 108 | fragBuilder->codeAppendf("%s = vec4(", args.fOutputColor); |
| 109 | fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(), |
| 110 | args.fCoords[0].getType()); |
| 111 | fragBuilder->codeAppend(".r,"); |
| 112 | fragBuilder->appendTextureLookup(args.fSamplers[1], args.fCoords[1].c_str(), |
| 113 | args.fCoords[1].getType()); |
| 114 | fragBuilder->codeAppend(".r,"); |
| 115 | fragBuilder->appendTextureLookup(args.fSamplers[2], args.fCoords[2].c_str(), |
| 116 | args.fCoords[2].getType()); |
| 117 | fragBuilder->codeAppendf(".r, 1.0) * %s;", colorSpaceMatrix); |
| 118 | } |
| 119 | |
| 120 | protected: |
| 121 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 122 | const GrProcessor& processor) override { |
| 123 | const YUVtoRGBEffect& yuvEffect = processor.cast<YUVtoRGBEffect>(); |
| 124 | switch (yuvEffect.getColorSpace()) { |
| 125 | case kJPEG_SkYUVColorSpace: |
| 126 | pdman.setMatrix4f(fMatrixUni, kJPEGConversionMatrix); |
| 127 | break; |
| 128 | case kRec601_SkYUVColorSpace: |
| 129 | pdman.setMatrix4f(fMatrixUni, kRec601ConversionMatrix); |
| 130 | break; |
| 131 | case kRec709_SkYUVColorSpace: |
| 132 | pdman.setMatrix4f(fMatrixUni, kRec709ConversionMatrix); |
| 133 | break; |
| 134 | } |
| 135 | } |
| 136 | |
| 137 | private: |
| 138 | GrGLSLProgramDataManager::UniformHandle fMatrixUni; |
| 139 | |
| 140 | typedef GrGLSLFragmentProcessor INHERITED; |
| 141 | }; |
| 142 | |
| 143 | private: |
| 144 | YUVtoRGBEffect(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture, |
| 145 | const SkMatrix yuvMatrix[3], GrTextureParams::FilterMode uvFilterMode, |
| 146 | SkYUVColorSpace colorSpace) |
| 147 | : fYTransform(kLocal_GrCoordSet, yuvMatrix[0], yTexture, GrTextureParams::kNone_FilterMode) |
| 148 | , fYAccess(yTexture) |
| 149 | , fUTransform(kLocal_GrCoordSet, yuvMatrix[1], uTexture, uvFilterMode) |
| 150 | , fUAccess(uTexture, uvFilterMode) |
| 151 | , fVTransform(kLocal_GrCoordSet, yuvMatrix[2], vTexture, uvFilterMode) |
| 152 | , fVAccess(vTexture, uvFilterMode) |
| 153 | , fColorSpace(colorSpace) { |
| 154 | this->initClassID<YUVtoRGBEffect>(); |
| 155 | this->addCoordTransform(&fYTransform); |
| 156 | this->addTextureAccess(&fYAccess); |
| 157 | this->addCoordTransform(&fUTransform); |
| 158 | this->addTextureAccess(&fUAccess); |
| 159 | this->addCoordTransform(&fVTransform); |
| 160 | this->addTextureAccess(&fVAccess); |
| 161 | } |
| 162 | |
| 163 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
robertphillips | 9cdb992 | 2016-02-03 12:25:40 -0800 | [diff] [blame] | 164 | return new GLSLProcessor; |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 165 | } |
| 166 | |
| 167 | void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { |
| 168 | GLSLProcessor::GenKey(*this, caps, b); |
| 169 | } |
| 170 | |
| 171 | bool onIsEqual(const GrFragmentProcessor& sBase) const override { |
| 172 | const YUVtoRGBEffect& s = sBase.cast<YUVtoRGBEffect>(); |
| 173 | return fColorSpace == s.getColorSpace(); |
| 174 | } |
| 175 | |
| 176 | void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| 177 | // YUV is opaque |
| 178 | inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A, |
| 179 | GrInvariantOutput::kWillNot_ReadInput); |
| 180 | } |
| 181 | |
| 182 | GrCoordTransform fYTransform; |
| 183 | GrTextureAccess fYAccess; |
| 184 | GrCoordTransform fUTransform; |
| 185 | GrTextureAccess fUAccess; |
| 186 | GrCoordTransform fVTransform; |
| 187 | GrTextureAccess fVAccess; |
| 188 | SkYUVColorSpace fColorSpace; |
| 189 | |
| 190 | typedef GrFragmentProcessor INHERITED; |
| 191 | }; |
| 192 | |
| 193 | |
| 194 | class RGBToYUVEffect : public GrFragmentProcessor { |
| 195 | public: |
| 196 | enum OutputChannels { |
| 197 | // output color r = y, g = u, b = v, a = a |
| 198 | kYUV_OutputChannels, |
| 199 | // output color rgba = y |
| 200 | kY_OutputChannels, |
| 201 | // output color r = u, g = v, b = 0, a = a |
| 202 | kUV_OutputChannels, |
| 203 | // output color rgba = u |
| 204 | kU_OutputChannels, |
| 205 | // output color rgba = v |
| 206 | kV_OutputChannels |
| 207 | }; |
| 208 | |
| 209 | RGBToYUVEffect(const GrFragmentProcessor* rgbFP, SkYUVColorSpace colorSpace, |
| 210 | OutputChannels output) |
| 211 | : fColorSpace(colorSpace) |
| 212 | , fOutputChannels(output) { |
| 213 | this->initClassID<RGBToYUVEffect>(); |
| 214 | this->registerChildProcessor(rgbFP); |
| 215 | } |
| 216 | |
| 217 | const char* name() const override { return "RGBToYUV"; } |
| 218 | |
| 219 | SkYUVColorSpace getColorSpace() const { return fColorSpace; } |
| 220 | |
| 221 | OutputChannels outputChannels() const { return fOutputChannels; } |
| 222 | |
| 223 | class GLSLProcessor : public GrGLSLFragmentProcessor { |
| 224 | public: |
robertphillips | 9cdb992 | 2016-02-03 12:25:40 -0800 | [diff] [blame] | 225 | GLSLProcessor() : fLastColorSpace(-1), fLastOutputChannels(-1) {} |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 226 | |
| 227 | void emitCode(EmitArgs& args) override { |
cdalton | 8528541 | 2016-02-18 12:37:07 -0800 | [diff] [blame^] | 228 | GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 229 | OutputChannels oc = args.fFp.cast<RGBToYUVEffect>().outputChannels(); |
| 230 | |
| 231 | SkString outputColor("rgbColor"); |
| 232 | this->emitChild(0, args.fInputColor, &outputColor, args); |
| 233 | |
| 234 | const char* uniName; |
| 235 | switch (oc) { |
| 236 | case kYUV_OutputChannels: |
| 237 | fRGBToYUVUni = args.fUniformHandler->addUniformArray( |
cdalton | 5e58cee | 2016-02-11 12:49:47 -0800 | [diff] [blame] | 238 | kFragment_GrShaderFlag, |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 239 | kVec4f_GrSLType, kDefault_GrSLPrecision, |
| 240 | "RGBToYUV", 3, &uniName); |
| 241 | fragBuilder->codeAppendf("%s = vec4(dot(rgbColor.rgb, %s[0].rgb) + %s[0].a," |
| 242 | "dot(rgbColor.rgb, %s[1].rgb) + %s[1].a," |
| 243 | "dot(rgbColor.rgb, %s[2].rgb) + %s[2].a," |
| 244 | "rgbColor.a);", |
| 245 | args.fOutputColor, uniName, uniName, uniName, uniName, |
| 246 | uniName, uniName); |
| 247 | break; |
| 248 | case kUV_OutputChannels: |
| 249 | fRGBToYUVUni = args.fUniformHandler->addUniformArray( |
cdalton | 5e58cee | 2016-02-11 12:49:47 -0800 | [diff] [blame] | 250 | kFragment_GrShaderFlag, |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 251 | kVec4f_GrSLType, kDefault_GrSLPrecision, |
| 252 | "RGBToUV", 2, &uniName); |
| 253 | fragBuilder->codeAppendf("%s = vec4(dot(rgbColor.rgb, %s[0].rgb) + %s[0].a," |
| 254 | "dot(rgbColor.rgb, %s[1].rgb) + %s[1].a," |
| 255 | "0.0," |
| 256 | "rgbColor.a);", |
| 257 | args.fOutputColor, uniName, uniName, uniName, uniName); |
| 258 | break; |
| 259 | case kY_OutputChannels: |
| 260 | case kU_OutputChannels: |
| 261 | case kV_OutputChannels: |
| 262 | fRGBToYUVUni = args.fUniformHandler->addUniform( |
cdalton | 5e58cee | 2016-02-11 12:49:47 -0800 | [diff] [blame] | 263 | kFragment_GrShaderFlag, |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 264 | kVec4f_GrSLType, kDefault_GrSLPrecision, |
| 265 | "RGBToYUorV", &uniName); |
| 266 | fragBuilder->codeAppendf("%s = vec4(dot(rgbColor.rgb, %s.rgb) + %s.a);\n", |
| 267 | args.fOutputColor, uniName, uniName); |
| 268 | break; |
| 269 | } |
| 270 | } |
| 271 | |
| 272 | private: |
| 273 | void onSetData(const GrGLSLProgramDataManager& pdman, |
| 274 | const GrProcessor& processor) override { |
| 275 | const RGBToYUVEffect& effect = processor.cast<RGBToYUVEffect>(); |
| 276 | OutputChannels oc = effect.outputChannels(); |
| 277 | if (effect.getColorSpace() != fLastColorSpace || oc != fLastOutputChannels) { |
| 278 | |
| 279 | const float* matrix = nullptr; |
| 280 | switch (effect.getColorSpace()) { |
| 281 | case kJPEG_SkYUVColorSpace: |
| 282 | matrix = kJPEGInverseConversionMatrix; |
| 283 | break; |
| 284 | case kRec601_SkYUVColorSpace: |
| 285 | matrix = kRec601InverseConversionMatrix; |
| 286 | break; |
| 287 | case kRec709_SkYUVColorSpace: |
| 288 | matrix = kRec709InverseConversionMatrix; |
| 289 | break; |
| 290 | } |
| 291 | switch (oc) { |
| 292 | case kYUV_OutputChannels: |
| 293 | pdman.set4fv(fRGBToYUVUni, 3, matrix); |
| 294 | break; |
| 295 | case kUV_OutputChannels: |
| 296 | pdman.set4fv(fRGBToYUVUni, 2, matrix + 4); |
| 297 | break; |
| 298 | case kY_OutputChannels: |
| 299 | pdman.set4fv(fRGBToYUVUni, 1, matrix); |
| 300 | break; |
| 301 | case kU_OutputChannels: |
| 302 | pdman.set4fv(fRGBToYUVUni, 1, matrix + 4); |
| 303 | break; |
| 304 | case kV_OutputChannels: |
| 305 | pdman.set4fv(fRGBToYUVUni, 1, matrix + 8); |
| 306 | break; |
| 307 | } |
| 308 | fLastColorSpace = effect.getColorSpace(); |
| 309 | } |
| 310 | } |
| 311 | GrGLSLProgramDataManager::UniformHandle fRGBToYUVUni; |
| 312 | int fLastColorSpace; |
| 313 | int fLastOutputChannels; |
| 314 | |
| 315 | typedef GrGLSLFragmentProcessor INHERITED; |
| 316 | }; |
| 317 | |
| 318 | private: |
| 319 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { |
robertphillips | 9cdb992 | 2016-02-03 12:25:40 -0800 | [diff] [blame] | 320 | return new GLSLProcessor; |
bsalomon | f267c1e | 2016-02-01 13:16:14 -0800 | [diff] [blame] | 321 | } |
| 322 | |
| 323 | void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { |
| 324 | // kY, kU, and kV all generate the same code, just upload different coefficients. |
| 325 | if (kU_OutputChannels == fOutputChannels || kV_OutputChannels == fOutputChannels) { |
| 326 | b->add32(kY_OutputChannels); |
| 327 | } else { |
| 328 | b->add32(fOutputChannels); |
| 329 | } |
| 330 | } |
| 331 | |
| 332 | bool onIsEqual(const GrFragmentProcessor& sBase) const override { |
| 333 | const RGBToYUVEffect& s = sBase.cast<RGBToYUVEffect>(); |
| 334 | return fColorSpace == s.getColorSpace() && fOutputChannels == s.outputChannels(); |
| 335 | } |
| 336 | |
| 337 | void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
| 338 | inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput); |
| 339 | } |
| 340 | |
| 341 | GrCoordTransform fTransform; |
| 342 | GrTextureAccess fAccess; |
| 343 | SkYUVColorSpace fColorSpace; |
| 344 | OutputChannels fOutputChannels; |
| 345 | |
| 346 | typedef GrFragmentProcessor INHERITED; |
| 347 | }; |
| 348 | |
| 349 | } |
| 350 | |
| 351 | ////////////////////////////////////////////////////////////////////////////// |
| 352 | |
| 353 | const GrFragmentProcessor* |
| 354 | GrYUVEffect::CreateYUVToRGB(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture, |
| 355 | const SkISize sizes[3], SkYUVColorSpace colorSpace) { |
| 356 | SkASSERT(yTexture && uTexture && vTexture && sizes); |
| 357 | return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, sizes, colorSpace); |
| 358 | } |
| 359 | |
| 360 | const GrFragmentProcessor* |
| 361 | GrYUVEffect::CreateRGBToYUV(const GrFragmentProcessor* rgbFP, SkYUVColorSpace colorSpace) { |
| 362 | SkASSERT(rgbFP); |
| 363 | return new RGBToYUVEffect(rgbFP, colorSpace, RGBToYUVEffect::kYUV_OutputChannels); |
| 364 | } |
| 365 | |
| 366 | const GrFragmentProcessor* |
| 367 | GrYUVEffect::CreateRGBToY(const GrFragmentProcessor* rgbFP, SkYUVColorSpace colorSpace) { |
| 368 | SkASSERT(rgbFP); |
| 369 | return new RGBToYUVEffect(rgbFP, colorSpace, RGBToYUVEffect::kY_OutputChannels); |
| 370 | } |
| 371 | |
| 372 | const GrFragmentProcessor* |
| 373 | GrYUVEffect::CreateRGBToUV(const GrFragmentProcessor* rgbFP, SkYUVColorSpace colorSpace) { |
| 374 | SkASSERT(rgbFP); |
| 375 | return new RGBToYUVEffect(rgbFP, colorSpace, RGBToYUVEffect::kUV_OutputChannels); |
| 376 | } |
| 377 | |
| 378 | const GrFragmentProcessor* |
| 379 | GrYUVEffect::CreateRGBToU(const GrFragmentProcessor* rgbFP, SkYUVColorSpace colorSpace) { |
| 380 | SkASSERT(rgbFP); |
| 381 | return new RGBToYUVEffect(rgbFP, colorSpace, RGBToYUVEffect::kU_OutputChannels); |
| 382 | } |
| 383 | |
| 384 | const GrFragmentProcessor* |
| 385 | GrYUVEffect::CreateRGBToV(const GrFragmentProcessor* rgbFP, SkYUVColorSpace colorSpace) { |
| 386 | SkASSERT(rgbFP); |
| 387 | return new RGBToYUVEffect(rgbFP, colorSpace, RGBToYUVEffect::kV_OutputChannels); |
| 388 | } |