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Chris Dalton1a325d22017-07-14 15:17:41 -06001/*
2 * Copyright 2017 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Chris Dalton383a2ef2018-01-08 17:21:41 -05008#include "GrCCPathProcessor.h"
Chris Dalton1a325d22017-07-14 15:17:41 -06009
Chris Daltond925f2d2018-05-07 19:19:06 -060010#include "GrGpuCommandBuffer.h"
Chris Dalton1a325d22017-07-14 15:17:41 -060011#include "GrOnFlushResourceProvider.h"
12#include "GrTexture.h"
13#include "glsl/GrGLSLFragmentShaderBuilder.h"
14#include "glsl/GrGLSLGeometryProcessor.h"
15#include "glsl/GrGLSLProgramBuilder.h"
16#include "glsl/GrGLSLVarying.h"
17
18// Slightly undershoot an AA bloat radius of 0.5 so vertices that fall on integer boundaries don't
19// accidentally reach into neighboring path masks within the atlas.
20constexpr float kAABloatRadius = 0.491111f;
21
22// Paths are drawn as octagons. Each point on the octagon is the intersection of two lines: one edge
23// from the path's bounding box and one edge from its 45-degree bounding box. The below inputs
24// define a vertex by the two edges that need to be intersected. Normals point out of the octagon,
25// and the bounding boxes are sent in as instance attribs.
26static constexpr float kOctoEdgeNorms[8 * 4] = {
27 // bbox // bbox45
28 -1, 0, -1,+1,
29 -1, 0, -1,-1,
30 0,-1, -1,-1,
31 0,-1, +1,-1,
32 +1, 0, +1,-1,
33 +1, 0, +1,+1,
34 0,+1, +1,+1,
35 0,+1, -1,+1,
36};
37
38GR_DECLARE_STATIC_UNIQUE_KEY(gVertexBufferKey);
39
Chris Dalton383a2ef2018-01-08 17:21:41 -050040sk_sp<const GrBuffer> GrCCPathProcessor::FindVertexBuffer(GrOnFlushResourceProvider* onFlushRP) {
Chris Dalton5d2de082017-12-19 10:40:23 -070041 GR_DEFINE_STATIC_UNIQUE_KEY(gVertexBufferKey);
42 return onFlushRP->findOrMakeStaticBuffer(kVertex_GrBufferType, sizeof(kOctoEdgeNorms),
43 kOctoEdgeNorms, gVertexBufferKey);
44}
45
Chris Dalton27059d32018-01-23 14:06:50 -070046static constexpr uint16_t kRestartStrip = 0xffff;
47
48static constexpr uint16_t kOctoIndicesAsStrips[] = {
49 1, 0, 2, 4, 3, kRestartStrip, // First half.
50 5, 4, 6, 0, 7 // Second half.
51};
52
53static constexpr uint16_t kOctoIndicesAsTris[] = {
54 // First half.
55 1, 0, 2,
Chris Dalton1a325d22017-07-14 15:17:41 -060056 0, 4, 2,
Chris Dalton1a325d22017-07-14 15:17:41 -060057 2, 4, 3,
Chris Dalton27059d32018-01-23 14:06:50 -070058
59 // Second half.
60 5, 4, 6,
61 4, 0, 6,
Chris Dalton1a325d22017-07-14 15:17:41 -060062 6, 0, 7,
63};
64
65GR_DECLARE_STATIC_UNIQUE_KEY(gIndexBufferKey);
66
Chris Dalton383a2ef2018-01-08 17:21:41 -050067sk_sp<const GrBuffer> GrCCPathProcessor::FindIndexBuffer(GrOnFlushResourceProvider* onFlushRP) {
Chris Dalton5d2de082017-12-19 10:40:23 -070068 GR_DEFINE_STATIC_UNIQUE_KEY(gIndexBufferKey);
Chris Dalton27059d32018-01-23 14:06:50 -070069 if (onFlushRP->caps()->usePrimitiveRestart()) {
70 return onFlushRP->findOrMakeStaticBuffer(kIndex_GrBufferType, sizeof(kOctoIndicesAsStrips),
71 kOctoIndicesAsStrips, gIndexBufferKey);
72 } else {
73 return onFlushRP->findOrMakeStaticBuffer(kIndex_GrBufferType, sizeof(kOctoIndicesAsTris),
74 kOctoIndicesAsTris, gIndexBufferKey);
75 }
Chris Dalton5d2de082017-12-19 10:40:23 -070076}
77
Chris Dalton27059d32018-01-23 14:06:50 -070078GrCCPathProcessor::GrCCPathProcessor(GrResourceProvider* resourceProvider,
Chris Daltondaef06a2018-05-23 17:11:09 -060079 sk_sp<GrTextureProxy> atlas,
Chris Dalton1c548942018-05-22 13:09:48 -060080 const SkMatrix& viewMatrixIfUsingLocalCoords)
Chris Dalton383a2ef2018-01-08 17:21:41 -050081 : INHERITED(kGrCCPathProcessor_ClassID)
Chris Daltona3e92712017-12-04 11:45:51 -070082 , fAtlasAccess(std::move(atlas), GrSamplerState::Filter::kNearest,
83 GrSamplerState::WrapMode::kClamp, kFragment_GrShaderFlag) {
Ethan Nicholasfa7ee242017-09-25 09:52:04 -040084 this->addInstanceAttrib("devbounds", kFloat4_GrVertexAttribType);
85 this->addInstanceAttrib("devbounds45", kFloat4_GrVertexAttribType);
Chris Dalton9414c962018-06-14 10:14:50 -060086 this->addInstanceAttrib("dev_to_atlas_offset", kInt2_GrVertexAttribType);
Ethan Nicholasfa7ee242017-09-25 09:52:04 -040087 this->addInstanceAttrib("color", kUByte4_norm_GrVertexAttribType);
Chris Dalton1a325d22017-07-14 15:17:41 -060088
89 SkASSERT(offsetof(Instance, fDevBounds) ==
Brian Salomon70132d02018-05-29 15:33:06 -040090 this->getInstanceAttrib(InstanceAttribs::kDevBounds).offsetInRecord());
Chris Dalton1a325d22017-07-14 15:17:41 -060091 SkASSERT(offsetof(Instance, fDevBounds45) ==
Brian Salomon70132d02018-05-29 15:33:06 -040092 this->getInstanceAttrib(InstanceAttribs::kDevBounds45).offsetInRecord());
Chris Dalton9414c962018-06-14 10:14:50 -060093 SkASSERT(offsetof(Instance, fDevToAtlasOffset) ==
94 this->getInstanceAttrib(InstanceAttribs::kDevToAtlasOffset).offsetInRecord());
Chris Dalton1a325d22017-07-14 15:17:41 -060095 SkASSERT(offsetof(Instance, fColor) ==
Brian Salomon70132d02018-05-29 15:33:06 -040096 this->getInstanceAttrib(InstanceAttribs::kColor).offsetInRecord());
Chris Dalton1a325d22017-07-14 15:17:41 -060097 SkASSERT(sizeof(Instance) == this->getInstanceStride());
98
Chris Dalton1c548942018-05-22 13:09:48 -060099 GR_STATIC_ASSERT(4 == kNumInstanceAttribs);
Chris Dalton1a325d22017-07-14 15:17:41 -0600100
Ethan Nicholasfa7ee242017-09-25 09:52:04 -0400101 this->addVertexAttrib("edge_norms", kFloat4_GrVertexAttribType);
Chris Dalton1a325d22017-07-14 15:17:41 -0600102
Chris Dalton27059d32018-01-23 14:06:50 -0700103 fAtlasAccess.instantiate(resourceProvider);
Chris Dalton1a325d22017-07-14 15:17:41 -0600104 this->addTextureSampler(&fAtlasAccess);
Chris Dalton27059d32018-01-23 14:06:50 -0700105
Chris Dalton1c548942018-05-22 13:09:48 -0600106 if (!viewMatrixIfUsingLocalCoords.invert(&fLocalMatrix)) {
107 fLocalMatrix.setIdentity();
Chris Dalton27059d32018-01-23 14:06:50 -0700108 }
Chris Dalton1a325d22017-07-14 15:17:41 -0600109}
110
Chris Dalton1a325d22017-07-14 15:17:41 -0600111class GLSLPathProcessor : public GrGLSLGeometryProcessor {
112public:
113 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override;
114
115private:
116 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor& primProc,
117 FPCoordTransformIter&& transformIter) override {
Chris Dalton383a2ef2018-01-08 17:21:41 -0500118 const GrCCPathProcessor& proc = primProc.cast<GrCCPathProcessor>();
Chris Dalton1a325d22017-07-14 15:17:41 -0600119 pdman.set2f(fAtlasAdjustUniform, 1.0f / proc.atlas()->width(),
120 1.0f / proc.atlas()->height());
Chris Dalton1c548942018-05-22 13:09:48 -0600121 this->setTransformDataHelper(proc.localMatrix(), pdman, &transformIter);
Chris Dalton1a325d22017-07-14 15:17:41 -0600122 }
123
124 GrGLSLUniformHandler::UniformHandle fAtlasAdjustUniform;
125
126 typedef GrGLSLGeometryProcessor INHERITED;
127};
128
Chris Dalton383a2ef2018-01-08 17:21:41 -0500129GrGLSLPrimitiveProcessor* GrCCPathProcessor::createGLSLInstance(const GrShaderCaps&) const {
Chris Dalton1a325d22017-07-14 15:17:41 -0600130 return new GLSLPathProcessor();
131}
132
Chris Daltond925f2d2018-05-07 19:19:06 -0600133void GrCCPathProcessor::drawPaths(GrOpFlushState* flushState, const GrPipeline& pipeline,
134 const GrBuffer* indexBuffer, const GrBuffer* vertexBuffer,
135 GrBuffer* instanceBuffer, int baseInstance, int endInstance,
136 const SkRect& bounds) const {
137 const GrCaps& caps = flushState->caps();
138 GrPrimitiveType primitiveType = caps.usePrimitiveRestart()
139 ? GrPrimitiveType::kTriangleStrip
140 : GrPrimitiveType::kTriangles;
141 int numIndicesPerInstance = caps.usePrimitiveRestart()
142 ? SK_ARRAY_COUNT(kOctoIndicesAsStrips)
143 : SK_ARRAY_COUNT(kOctoIndicesAsTris);
144 GrMesh mesh(primitiveType);
Brian Salomon802cb312018-06-08 18:05:20 -0400145 auto enablePrimitiveRestart = GrPrimitiveRestart(flushState->caps().usePrimitiveRestart());
146
Chris Daltond925f2d2018-05-07 19:19:06 -0600147 mesh.setIndexedInstanced(indexBuffer, numIndicesPerInstance, instanceBuffer,
Brian Salomon802cb312018-06-08 18:05:20 -0400148 endInstance - baseInstance, baseInstance, enablePrimitiveRestart);
Chris Daltond925f2d2018-05-07 19:19:06 -0600149 mesh.setVertexData(vertexBuffer);
150
151 flushState->rtCommandBuffer()->draw(pipeline, *this, &mesh, nullptr, 1, bounds);
152}
153
Chris Dalton1a325d22017-07-14 15:17:41 -0600154void GLSLPathProcessor::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
Chris Dalton383a2ef2018-01-08 17:21:41 -0500155 using InstanceAttribs = GrCCPathProcessor::InstanceAttribs;
Chris Dalton7b046312018-02-02 11:06:30 -0700156 using Interpolation = GrGLSLVaryingHandler::Interpolation;
157
Chris Dalton383a2ef2018-01-08 17:21:41 -0500158 const GrCCPathProcessor& proc = args.fGP.cast<GrCCPathProcessor>();
Chris Dalton1a325d22017-07-14 15:17:41 -0600159 GrGLSLUniformHandler* uniHandler = args.fUniformHandler;
160 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
161
162 const char* atlasAdjust;
163 fAtlasAdjustUniform = uniHandler->addUniform(
164 kVertex_GrShaderFlag,
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400165 kFloat2_GrSLType, "atlas_adjust", &atlasAdjust);
Chris Dalton1a325d22017-07-14 15:17:41 -0600166
167 varyingHandler->emitAttributes(proc);
168
Chris Daltondaef06a2018-05-23 17:11:09 -0600169 GrGLSLVarying texcoord(kFloat3_GrSLType);
Chris Dalton27372882017-12-08 13:34:21 -0700170 GrGLSLVarying color(kHalf4_GrSLType);
Chris Daltonfdde34e2017-10-16 14:15:26 -0600171 varyingHandler->addVarying("texcoord", &texcoord);
Chris Dalton7b046312018-02-02 11:06:30 -0700172 varyingHandler->addPassThroughAttribute(&proc.getInstanceAttrib(InstanceAttribs::kColor),
173 args.fOutputColor, Interpolation::kCanBeFlat);
Chris Dalton1a325d22017-07-14 15:17:41 -0600174
Chris Daltond0b8d932017-12-21 16:48:52 -0700175 // The vertex shader bloats and intersects the devBounds and devBounds45 rectangles, in order to
176 // find an octagon that circumscribes the (bloated) path.
Chris Dalton1a325d22017-07-14 15:17:41 -0600177 GrGLSLVertexBuilder* v = args.fVertBuilder;
178
Chris Daltond0b8d932017-12-21 16:48:52 -0700179 // Each vertex is the intersection of one edge from devBounds and one from devBounds45.
180 // 'N' holds the normals to these edges as column vectors.
181 //
182 // NOTE: "float2x2(float4)" is valid and equivalent to "float2x2(float4.xy, float4.zw)",
183 // however Intel compilers crash when we use the former syntax in this shader.
Brian Salomon70132d02018-05-29 15:33:06 -0400184 v->codeAppendf("float2x2 N = float2x2(%s.xy, %s.zw);", proc.getEdgeNormsAttrib().name(),
185 proc.getEdgeNormsAttrib().name());
Chris Dalton1a325d22017-07-14 15:17:41 -0600186
187 // N[0] is the normal for the edge we are intersecting from the regular bounding box, pointing
188 // out of the octagon.
Chris Daltondaef06a2018-05-23 17:11:09 -0600189 v->codeAppendf("float4 devbounds = %s;",
Brian Salomon70132d02018-05-29 15:33:06 -0400190 proc.getInstanceAttrib(InstanceAttribs::kDevBounds).name());
Chris Daltondaef06a2018-05-23 17:11:09 -0600191 v->codeAppend ("float2 refpt = (0 == sk_VertexID >> 2)"
192 "? float2(min(devbounds.x, devbounds.z), devbounds.y)"
193 ": float2(max(devbounds.x, devbounds.z), devbounds.w);");
Chris Dalton1a325d22017-07-14 15:17:41 -0600194 v->codeAppendf("refpt += N[0] * %f;", kAABloatRadius); // bloat for AA.
195
196 // N[1] is the normal for the edge we are intersecting from the 45-degree bounding box, pointing
197 // out of the octagon.
Chris Dalton5cd67002018-04-30 11:04:40 -0600198 v->codeAppendf("float2 refpt45 = (0 == ((sk_VertexID + 1) & (1 << 2))) ? %s.xy : %s.zw;",
Brian Salomon70132d02018-05-29 15:33:06 -0400199 proc.getInstanceAttrib(InstanceAttribs::kDevBounds45).name(),
200 proc.getInstanceAttrib(InstanceAttribs::kDevBounds45).name());
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400201 v->codeAppendf("refpt45 *= float2x2(.5,.5,-.5,.5);"); // transform back to device space.
Chris Dalton1a325d22017-07-14 15:17:41 -0600202 v->codeAppendf("refpt45 += N[1] * %f;", kAABloatRadius); // bloat for AA.
203
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400204 v->codeAppend ("float2 K = float2(dot(N[0], refpt), dot(N[1], refpt45));");
205 v->codeAppendf("float2 octocoord = K * inverse(N);");
Chris Dalton1a325d22017-07-14 15:17:41 -0600206
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400207 gpArgs->fPositionVar.set(kFloat2_GrSLType, "octocoord");
Chris Dalton1a325d22017-07-14 15:17:41 -0600208
209 // Convert to atlas coordinates in order to do our texture lookup.
Ethan Nicholas8aa45692017-09-20 11:24:15 -0400210 v->codeAppendf("float2 atlascoord = octocoord + float2(%s);",
Chris Dalton9414c962018-06-14 10:14:50 -0600211 proc.getInstanceAttrib(InstanceAttribs::kDevToAtlasOffset).name());
Robert Phillipse44ef102017-07-21 15:37:19 -0400212 if (kTopLeft_GrSurfaceOrigin == proc.atlasProxy()->origin()) {
Chris Daltondaef06a2018-05-23 17:11:09 -0600213 v->codeAppendf("%s.xy = atlascoord * %s;", texcoord.vsOut(), atlasAdjust);
Chris Dalton1a325d22017-07-14 15:17:41 -0600214 } else {
Robert Phillipse44ef102017-07-21 15:37:19 -0400215 SkASSERT(kBottomLeft_GrSurfaceOrigin == proc.atlasProxy()->origin());
Chris Daltondaef06a2018-05-23 17:11:09 -0600216 v->codeAppendf("%s.xy = float2(atlascoord.x * %s.x, 1 - atlascoord.y * %s.y);",
Chris Dalton1a325d22017-07-14 15:17:41 -0600217 texcoord.vsOut(), atlasAdjust, atlasAdjust);
218 }
Chris Daltondaef06a2018-05-23 17:11:09 -0600219 // The third texture coordinate is -.5 for even-odd paths and +.5 for winding ones.
220 // ("right < left" indicates even-odd fill type.)
221 v->codeAppendf("%s.z = sign(devbounds.z - devbounds.x) * .5;", texcoord.vsOut());
Chris Dalton1a325d22017-07-14 15:17:41 -0600222
Chris Dalton1c548942018-05-22 13:09:48 -0600223 this->emitTransforms(v, varyingHandler, uniHandler, GrShaderVar("octocoord", kFloat2_GrSLType),
224 proc.localMatrix(), args.fFPCoordTransformHandler);
Chris Dalton1a325d22017-07-14 15:17:41 -0600225
226 // Fragment shader.
Chris Dalton60283612018-02-14 13:38:14 -0700227 GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
Chris Dalton1a325d22017-07-14 15:17:41 -0600228
Chris Daltondaef06a2018-05-23 17:11:09 -0600229 // Look up coverage count in the atlas.
230 f->codeAppend ("half coverage = ");
231 f->appendTextureLookup(args.fTexSamplers[0], SkStringPrintf("%s.xy", texcoord.fsIn()).c_str(),
232 kFloat2_GrSLType);
Chris Dalton1a325d22017-07-14 15:17:41 -0600233 f->codeAppend (".a;");
234
Chris Daltondaef06a2018-05-23 17:11:09 -0600235 // Scale coverage count by .5. Make it negative for even-odd paths and positive for winding
236 // ones. Clamp winding coverage counts at 1.0 (i.e. min(coverage/2, .5)).
237 f->codeAppendf("coverage = min(abs(coverage) * %s.z, .5);", texcoord.fsIn());
238
239 // For negative values, this finishes the even-odd sawtooth function. Since positive (winding)
240 // values were clamped at "coverage/2 = .5", this only undoes the previous multiply by .5.
241 f->codeAppend ("coverage = 1 - abs(fract(coverage) * 2 - 1);");
242
243 f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage);
Chris Dalton1a325d22017-07-14 15:17:41 -0600244}