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skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkGpuDevice.h"
9
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +000010#include "effects/GrBicubicEffect.h"
commit-bot@chromium.org907fbd52013-12-09 17:03:02 +000011#include "effects/GrTextureDomain.h"
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +000012#include "effects/GrSimpleTextureEffect.h"
13
14#include "GrContext.h"
15#include "GrBitmapTextContext.h"
16#if SK_DISTANCEFIELD_FONTS
17#include "GrDistanceFieldTextContext.h"
18#endif
19
20#include "SkGrTexturePixelRef.h"
21
22#include "SkColorFilter.h"
23#include "SkDeviceImageFilterProxy.h"
24#include "SkDrawProcs.h"
25#include "SkGlyphCache.h"
26#include "SkImageFilter.h"
27#include "SkPathEffect.h"
28#include "SkRRect.h"
29#include "SkStroke.h"
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +000030#include "SkTLazy.h"
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +000031#include "SkUtils.h"
32#include "SkErrorInternals.h"
33
34#define CACHE_COMPATIBLE_DEVICE_TEXTURES 1
35
36#if 0
37 extern bool (*gShouldDrawProc)();
38 #define CHECK_SHOULD_DRAW(draw, forceI) \
39 do { \
40 if (gShouldDrawProc && !gShouldDrawProc()) return; \
41 this->prepareDraw(draw, forceI); \
42 } while (0)
43#else
44 #define CHECK_SHOULD_DRAW(draw, forceI) this->prepareDraw(draw, forceI)
45#endif
46
47// This constant represents the screen alignment criterion in texels for
48// requiring texture domain clamping to prevent color bleeding when drawing
49// a sub region of a larger source image.
commit-bot@chromium.org4b413c82013-11-25 19:44:07 +000050#define COLOR_BLEED_TOLERANCE 0.001f
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +000051
52#define DO_DEFERRED_CLEAR() \
53 do { \
54 if (fNeedClear) { \
55 this->clear(SK_ColorTRANSPARENT); \
56 } \
57 } while (false) \
58
59///////////////////////////////////////////////////////////////////////////////
60
61#define CHECK_FOR_ANNOTATION(paint) \
62 do { if (paint.getAnnotation()) { return; } } while (0)
63
64///////////////////////////////////////////////////////////////////////////////
65
66
67class SkGpuDevice::SkAutoCachedTexture : public ::SkNoncopyable {
68public:
69 SkAutoCachedTexture()
70 : fDevice(NULL)
71 , fTexture(NULL) {
72 }
73
74 SkAutoCachedTexture(SkGpuDevice* device,
75 const SkBitmap& bitmap,
76 const GrTextureParams* params,
77 GrTexture** texture)
78 : fDevice(NULL)
79 , fTexture(NULL) {
80 SkASSERT(NULL != texture);
81 *texture = this->set(device, bitmap, params);
82 }
83
84 ~SkAutoCachedTexture() {
85 if (NULL != fTexture) {
86 GrUnlockAndUnrefCachedBitmapTexture(fTexture);
87 }
88 }
89
90 GrTexture* set(SkGpuDevice* device,
91 const SkBitmap& bitmap,
92 const GrTextureParams* params) {
93 if (NULL != fTexture) {
94 GrUnlockAndUnrefCachedBitmapTexture(fTexture);
95 fTexture = NULL;
96 }
97 fDevice = device;
98 GrTexture* result = (GrTexture*)bitmap.getTexture();
99 if (NULL == result) {
100 // Cannot return the native texture so look it up in our cache
101 fTexture = GrLockAndRefCachedBitmapTexture(device->context(), bitmap, params);
102 result = fTexture;
103 }
104 return result;
105 }
106
107private:
108 SkGpuDevice* fDevice;
109 GrTexture* fTexture;
110};
111
112///////////////////////////////////////////////////////////////////////////////
113
114struct GrSkDrawProcs : public SkDrawProcs {
115public:
116 GrContext* fContext;
117 GrTextContext* fTextContext;
118 GrFontScaler* fFontScaler; // cached in the skia glyphcache
119};
120
121///////////////////////////////////////////////////////////////////////////////
122
123static SkBitmap::Config grConfig2skConfig(GrPixelConfig config, bool* isOpaque) {
124 switch (config) {
125 case kAlpha_8_GrPixelConfig:
126 *isOpaque = false;
127 return SkBitmap::kA8_Config;
128 case kRGB_565_GrPixelConfig:
129 *isOpaque = true;
130 return SkBitmap::kRGB_565_Config;
131 case kRGBA_4444_GrPixelConfig:
132 *isOpaque = false;
133 return SkBitmap::kARGB_4444_Config;
134 case kSkia8888_GrPixelConfig:
135 // we don't currently have a way of knowing whether
136 // a 8888 is opaque based on the config.
137 *isOpaque = false;
138 return SkBitmap::kARGB_8888_Config;
139 default:
140 *isOpaque = false;
141 return SkBitmap::kNo_Config;
142 }
143}
144
145/*
146 * GrRenderTarget does not know its opaqueness, only its config, so we have
147 * to make conservative guesses when we return an "equivalent" bitmap.
148 */
149static SkBitmap make_bitmap(GrContext* context, GrRenderTarget* renderTarget) {
150 bool isOpaque;
151 SkBitmap::Config config = grConfig2skConfig(renderTarget->config(), &isOpaque);
152
153 SkBitmap bitmap;
154 bitmap.setConfig(config, renderTarget->width(), renderTarget->height(), 0,
155 isOpaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
156 return bitmap;
157}
158
commit-bot@chromium.org3e7f3852013-12-06 22:59:02 +0000159/*
160 * Calling SkBitmapDevice with individual params asks it to allocate pixel memory.
161 * We never want that, so we always need to call it with a bitmap argument
162 * (which says take my allocate (or lack thereof)).
163 *
164 * This is a REALLY good reason to finish the clean-up of SkBaseDevice, and have
165 * SkGpuDevice inherit from that instead of SkBitmapDevice.
166 */
167static SkBitmap make_bitmap(SkBitmap::Config config, int width, int height, bool isOpaque) {
168 SkBitmap bm;
169 bm.setConfig(config, width, height, isOpaque);
170 return bm;
171}
172
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000173SkGpuDevice* SkGpuDevice::Create(GrSurface* surface) {
174 SkASSERT(NULL != surface);
175 if (NULL == surface->asRenderTarget() || NULL == surface->getContext()) {
176 return NULL;
177 }
178 if (surface->asTexture()) {
179 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asTexture()));
180 } else {
181 return SkNEW_ARGS(SkGpuDevice, (surface->getContext(), surface->asRenderTarget()));
182 }
183}
184
185SkGpuDevice::SkGpuDevice(GrContext* context, GrTexture* texture)
186 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
187 this->initFromRenderTarget(context, texture->asRenderTarget(), false);
188}
189
190SkGpuDevice::SkGpuDevice(GrContext* context, GrRenderTarget* renderTarget)
191 : SkBitmapDevice(make_bitmap(context, renderTarget)) {
192 this->initFromRenderTarget(context, renderTarget, false);
193}
194
195void SkGpuDevice::initFromRenderTarget(GrContext* context,
196 GrRenderTarget* renderTarget,
197 bool cached) {
198 fDrawProcs = NULL;
199
200 fContext = context;
201 fContext->ref();
202
203 fRenderTarget = NULL;
204 fNeedClear = false;
205
206 SkASSERT(NULL != renderTarget);
207 fRenderTarget = renderTarget;
208 fRenderTarget->ref();
209
210 // Hold onto to the texture in the pixel ref (if there is one) because the texture holds a ref
211 // on the RT but not vice-versa.
212 // TODO: Remove this trickery once we figure out how to make SkGrPixelRef do this without
213 // busting chrome (for a currently unknown reason).
214 GrSurface* surface = fRenderTarget->asTexture();
215 if (NULL == surface) {
216 surface = fRenderTarget;
217 }
reed@google.combf790232013-12-13 19:45:58 +0000218
219 SkImageInfo info;
220 surface->asImageInfo(&info);
221 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, surface, cached));
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000222
reed@google.com672588b2014-01-08 15:42:01 +0000223 this->setPixelRef(pr)->unref();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000224}
225
226SkGpuDevice::SkGpuDevice(GrContext* context,
227 SkBitmap::Config config,
228 int width,
229 int height,
230 int sampleCount)
reed@google.combf790232013-12-13 19:45:58 +0000231 : SkBitmapDevice(make_bitmap(config, width, height, false /*isOpaque*/))
232{
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000233 fDrawProcs = NULL;
234
235 fContext = context;
236 fContext->ref();
237
238 fRenderTarget = NULL;
239 fNeedClear = false;
240
241 if (config != SkBitmap::kRGB_565_Config) {
242 config = SkBitmap::kARGB_8888_Config;
243 }
244
245 GrTextureDesc desc;
246 desc.fFlags = kRenderTarget_GrTextureFlagBit;
247 desc.fWidth = width;
248 desc.fHeight = height;
249 desc.fConfig = SkBitmapConfig2GrPixelConfig(config);
250 desc.fSampleCnt = sampleCount;
251
reed@google.combf790232013-12-13 19:45:58 +0000252 SkImageInfo info;
253 if (!GrPixelConfig2ColorType(desc.fConfig, &info.fColorType)) {
254 sk_throw();
255 }
256 info.fWidth = width;
257 info.fHeight = height;
258 info.fAlphaType = kPremul_SkAlphaType;
skia.committer@gmail.com96f5fa02013-12-16 07:01:40 +0000259
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000260 SkAutoTUnref<GrTexture> texture(fContext->createUncachedTexture(desc, NULL, 0));
261
262 if (NULL != texture) {
263 fRenderTarget = texture->asRenderTarget();
264 fRenderTarget->ref();
265
266 SkASSERT(NULL != fRenderTarget);
267
268 // wrap the bitmap with a pixelref to expose our texture
reed@google.combf790232013-12-13 19:45:58 +0000269 SkGrPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (info, texture));
reed@google.com672588b2014-01-08 15:42:01 +0000270 this->setPixelRef(pr)->unref();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000271 } else {
272 GrPrintf("--- failed to create gpu-offscreen [%d %d]\n",
273 width, height);
274 SkASSERT(false);
275 }
276}
277
278SkGpuDevice::~SkGpuDevice() {
279 if (fDrawProcs) {
280 delete fDrawProcs;
281 }
282
283 // The GrContext takes a ref on the target. We don't want to cause the render
284 // target to be unnecessarily kept alive.
285 if (fContext->getRenderTarget() == fRenderTarget) {
286 fContext->setRenderTarget(NULL);
287 }
288
289 if (fContext->getClip() == &fClipData) {
290 fContext->setClip(NULL);
291 }
292
293 SkSafeUnref(fRenderTarget);
294 fContext->unref();
295}
296
297///////////////////////////////////////////////////////////////////////////////
298
299void SkGpuDevice::makeRenderTargetCurrent() {
300 DO_DEFERRED_CLEAR();
301 fContext->setRenderTarget(fRenderTarget);
302}
303
304///////////////////////////////////////////////////////////////////////////////
305
306namespace {
307GrPixelConfig config8888_to_grconfig_and_flags(SkCanvas::Config8888 config8888, uint32_t* flags) {
308 switch (config8888) {
309 case SkCanvas::kNative_Premul_Config8888:
310 *flags = 0;
311 return kSkia8888_GrPixelConfig;
312 case SkCanvas::kNative_Unpremul_Config8888:
313 *flags = GrContext::kUnpremul_PixelOpsFlag;
314 return kSkia8888_GrPixelConfig;
315 case SkCanvas::kBGRA_Premul_Config8888:
316 *flags = 0;
317 return kBGRA_8888_GrPixelConfig;
318 case SkCanvas::kBGRA_Unpremul_Config8888:
319 *flags = GrContext::kUnpremul_PixelOpsFlag;
320 return kBGRA_8888_GrPixelConfig;
321 case SkCanvas::kRGBA_Premul_Config8888:
322 *flags = 0;
323 return kRGBA_8888_GrPixelConfig;
324 case SkCanvas::kRGBA_Unpremul_Config8888:
325 *flags = GrContext::kUnpremul_PixelOpsFlag;
326 return kRGBA_8888_GrPixelConfig;
327 default:
328 GrCrash("Unexpected Config8888.");
329 *flags = 0; // suppress warning
330 return kSkia8888_GrPixelConfig;
331 }
332}
333}
334
335bool SkGpuDevice::onReadPixels(const SkBitmap& bitmap,
336 int x, int y,
337 SkCanvas::Config8888 config8888) {
338 DO_DEFERRED_CLEAR();
339 SkASSERT(SkBitmap::kARGB_8888_Config == bitmap.config());
340 SkASSERT(!bitmap.isNull());
341 SkASSERT(SkIRect::MakeWH(this->width(), this->height()).contains(SkIRect::MakeXYWH(x, y, bitmap.width(), bitmap.height())));
342
343 SkAutoLockPixels alp(bitmap);
344 GrPixelConfig config;
345 uint32_t flags;
346 config = config8888_to_grconfig_and_flags(config8888, &flags);
347 return fContext->readRenderTargetPixels(fRenderTarget,
348 x, y,
349 bitmap.width(),
350 bitmap.height(),
351 config,
352 bitmap.getPixels(),
353 bitmap.rowBytes(),
354 flags);
355}
356
357void SkGpuDevice::writePixels(const SkBitmap& bitmap, int x, int y,
358 SkCanvas::Config8888 config8888) {
359 SkAutoLockPixels alp(bitmap);
360 if (!bitmap.readyToDraw()) {
361 return;
362 }
363
364 GrPixelConfig config;
365 uint32_t flags;
366 if (SkBitmap::kARGB_8888_Config == bitmap.config()) {
367 config = config8888_to_grconfig_and_flags(config8888, &flags);
368 } else {
369 flags = 0;
370 config= SkBitmapConfig2GrPixelConfig(bitmap.config());
371 }
372
373 fRenderTarget->writePixels(x, y, bitmap.width(), bitmap.height(),
374 config, bitmap.getPixels(), bitmap.rowBytes(), flags);
375}
376
377void SkGpuDevice::onAttachToCanvas(SkCanvas* canvas) {
378 INHERITED::onAttachToCanvas(canvas);
379
380 // Canvas promises that this ptr is valid until onDetachFromCanvas is called
381 fClipData.fClipStack = canvas->getClipStack();
382}
383
384void SkGpuDevice::onDetachFromCanvas() {
385 INHERITED::onDetachFromCanvas();
386 fClipData.fClipStack = NULL;
387}
388
389// call this every draw call, to ensure that the context reflects our state,
390// and not the state from some other canvas/device
391void SkGpuDevice::prepareDraw(const SkDraw& draw, bool forceIdentity) {
392 SkASSERT(NULL != fClipData.fClipStack);
393
394 fContext->setRenderTarget(fRenderTarget);
395
396 SkASSERT(draw.fClipStack && draw.fClipStack == fClipData.fClipStack);
397
398 if (forceIdentity) {
399 fContext->setIdentityMatrix();
400 } else {
401 fContext->setMatrix(*draw.fMatrix);
402 }
403 fClipData.fOrigin = this->getOrigin();
404
405 fContext->setClip(&fClipData);
406
407 DO_DEFERRED_CLEAR();
408}
409
410GrRenderTarget* SkGpuDevice::accessRenderTarget() {
411 DO_DEFERRED_CLEAR();
412 return fRenderTarget;
413}
414
415///////////////////////////////////////////////////////////////////////////////
416
417SK_COMPILE_ASSERT(SkShader::kNone_BitmapType == 0, shader_type_mismatch);
418SK_COMPILE_ASSERT(SkShader::kDefault_BitmapType == 1, shader_type_mismatch);
419SK_COMPILE_ASSERT(SkShader::kRadial_BitmapType == 2, shader_type_mismatch);
420SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch);
421SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4,
422 shader_type_mismatch);
423SK_COMPILE_ASSERT(SkShader::kTwoPointConical_BitmapType == 5,
424 shader_type_mismatch);
425SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch);
426SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch);
427
428namespace {
429
430// converts a SkPaint to a GrPaint, ignoring the skPaint's shader
431// justAlpha indicates that skPaint's alpha should be used rather than the color
432// Callers may subsequently modify the GrPaint. Setting constantColor indicates
433// that the final paint will draw the same color at every pixel. This allows
434// an optimization where the the color filter can be applied to the skPaint's
435// color once while converting to GrPaint and then ignored.
436inline bool skPaint2GrPaintNoShader(SkGpuDevice* dev,
437 const SkPaint& skPaint,
438 bool justAlpha,
439 bool constantColor,
440 GrPaint* grPaint) {
441
442 grPaint->setDither(skPaint.isDither());
443 grPaint->setAntiAlias(skPaint.isAntiAlias());
444
445 SkXfermode::Coeff sm;
446 SkXfermode::Coeff dm;
447
448 SkXfermode* mode = skPaint.getXfermode();
449 GrEffectRef* xferEffect = NULL;
450 if (SkXfermode::AsNewEffectOrCoeff(mode, &xferEffect, &sm, &dm)) {
451 if (NULL != xferEffect) {
452 grPaint->addColorEffect(xferEffect)->unref();
453 sm = SkXfermode::kOne_Coeff;
454 dm = SkXfermode::kZero_Coeff;
455 }
456 } else {
457 //SkDEBUGCODE(SkDebugf("Unsupported xfer mode.\n");)
458#if 0
459 return false;
460#else
461 // Fall back to src-over
462 sm = SkXfermode::kOne_Coeff;
463 dm = SkXfermode::kISA_Coeff;
464#endif
465 }
466 grPaint->setBlendFunc(sk_blend_to_grblend(sm), sk_blend_to_grblend(dm));
467
468 if (justAlpha) {
469 uint8_t alpha = skPaint.getAlpha();
470 grPaint->setColor(GrColorPackRGBA(alpha, alpha, alpha, alpha));
471 // justAlpha is currently set to true only if there is a texture,
472 // so constantColor should not also be true.
473 SkASSERT(!constantColor);
474 } else {
475 grPaint->setColor(SkColor2GrColor(skPaint.getColor()));
476 }
477
478 SkColorFilter* colorFilter = skPaint.getColorFilter();
479 if (NULL != colorFilter) {
480 // if the source color is a constant then apply the filter here once rather than per pixel
481 // in a shader.
482 if (constantColor) {
483 SkColor filtered = colorFilter->filterColor(skPaint.getColor());
484 grPaint->setColor(SkColor2GrColor(filtered));
485 } else {
486 SkAutoTUnref<GrEffectRef> effect(colorFilter->asNewEffect(dev->context()));
487 if (NULL != effect.get()) {
488 grPaint->addColorEffect(effect);
489 }
490 }
491 }
492
493 return true;
494}
495
496// This function is similar to skPaint2GrPaintNoShader but also converts
497// skPaint's shader to a GrTexture/GrEffectStage if possible. The texture to
498// be used is set on grPaint and returned in param act. constantColor has the
499// same meaning as in skPaint2GrPaintNoShader.
500inline bool skPaint2GrPaintShader(SkGpuDevice* dev,
501 const SkPaint& skPaint,
502 bool constantColor,
503 GrPaint* grPaint) {
504 SkShader* shader = skPaint.getShader();
505 if (NULL == shader) {
506 return skPaint2GrPaintNoShader(dev, skPaint, false, constantColor, grPaint);
507 }
508
commit-bot@chromium.org60770572014-01-13 15:57:05 +0000509 // SkShader::asNewEffect() may do offscreen rendering. Setup default drawing state and require
510 // the shader to set a render target .
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000511 GrContext::AutoWideOpenIdentityDraw awo(dev->context(), NULL);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000512
513 // setup the shader as the first color effect on the paint
514 SkAutoTUnref<GrEffectRef> effect(shader->asNewEffect(dev->context(), skPaint));
515 if (NULL != effect.get()) {
516 grPaint->addColorEffect(effect);
517 // Now setup the rest of the paint.
518 return skPaint2GrPaintNoShader(dev, skPaint, true, false, grPaint);
519 } else {
520 // We still don't have SkColorShader::asNewEffect() implemented.
521 SkShader::GradientInfo info;
522 SkColor color;
523
524 info.fColors = &color;
525 info.fColorOffsets = NULL;
526 info.fColorCount = 1;
527 if (SkShader::kColor_GradientType == shader->asAGradient(&info)) {
528 SkPaint copy(skPaint);
529 copy.setShader(NULL);
530 // modulate the paint alpha by the shader's solid color alpha
531 U8CPU newA = SkMulDiv255Round(SkColorGetA(color), copy.getAlpha());
532 copy.setColor(SkColorSetA(color, newA));
533 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPaint);
534 } else {
535 return false;
536 }
537 }
538}
539}
540
541///////////////////////////////////////////////////////////////////////////////
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000542
543SkBitmap::Config SkGpuDevice::config() const {
544 if (NULL == fRenderTarget) {
545 return SkBitmap::kNo_Config;
546 }
547
548 bool isOpaque;
549 return grConfig2skConfig(fRenderTarget->config(), &isOpaque);
550}
551
552void SkGpuDevice::clear(SkColor color) {
553 SkIRect rect = SkIRect::MakeWH(this->width(), this->height());
554 fContext->clear(&rect, SkColor2GrColor(color), true, fRenderTarget);
555 fNeedClear = false;
556}
557
558void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
559 CHECK_SHOULD_DRAW(draw, false);
560
561 GrPaint grPaint;
562 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
563 return;
564 }
565
566 fContext->drawPaint(grPaint);
567}
568
569// must be in SkCanvas::PointMode order
570static const GrPrimitiveType gPointMode2PrimtiveType[] = {
571 kPoints_GrPrimitiveType,
572 kLines_GrPrimitiveType,
573 kLineStrip_GrPrimitiveType
574};
575
576void SkGpuDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode,
577 size_t count, const SkPoint pts[], const SkPaint& paint) {
578 CHECK_FOR_ANNOTATION(paint);
579 CHECK_SHOULD_DRAW(draw, false);
580
581 SkScalar width = paint.getStrokeWidth();
582 if (width < 0) {
583 return;
584 }
585
586 // we only handle hairlines and paints without path effects or mask filters,
587 // else we let the SkDraw call our drawPath()
588 if (width > 0 || paint.getPathEffect() || paint.getMaskFilter()) {
589 draw.drawPoints(mode, count, pts, paint, true);
590 return;
591 }
592
593 GrPaint grPaint;
594 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
595 return;
596 }
597
598 fContext->drawVertices(grPaint,
599 gPointMode2PrimtiveType[mode],
robertphillips@google.coma4662862013-11-21 14:24:16 +0000600 SkToS32(count),
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000601 (GrPoint*)pts,
602 NULL,
603 NULL,
604 NULL,
605 0);
606}
607
608///////////////////////////////////////////////////////////////////////////////
609
610void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
611 const SkPaint& paint) {
612 CHECK_FOR_ANNOTATION(paint);
613 CHECK_SHOULD_DRAW(draw, false);
614
615 bool doStroke = paint.getStyle() != SkPaint::kFill_Style;
616 SkScalar width = paint.getStrokeWidth();
617
618 /*
619 We have special code for hairline strokes, miter-strokes, bevel-stroke
620 and fills. Anything else we just call our path code.
621 */
622 bool usePath = doStroke && width > 0 &&
623 (paint.getStrokeJoin() == SkPaint::kRound_Join ||
624 (paint.getStrokeJoin() == SkPaint::kBevel_Join && rect.isEmpty()));
625 // another two reasons we might need to call drawPath...
626 if (paint.getMaskFilter() || paint.getPathEffect()) {
627 usePath = true;
628 }
629 if (!usePath && paint.isAntiAlias() && !fContext->getMatrix().rectStaysRect()) {
630#if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT)
631 if (doStroke) {
632#endif
633 usePath = true;
634#if defined(SHADER_AA_FILL_RECT) || !defined(IGNORE_ROT_AA_RECT_OPT)
635 } else {
636 usePath = !fContext->getMatrix().preservesRightAngles();
637 }
638#endif
639 }
640 // until we can both stroke and fill rectangles
641 if (paint.getStyle() == SkPaint::kStrokeAndFill_Style) {
642 usePath = true;
643 }
644
645 if (usePath) {
646 SkPath path;
647 path.addRect(rect);
648 this->drawPath(draw, path, paint, NULL, true);
649 return;
650 }
651
652 GrPaint grPaint;
653 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
654 return;
655 }
656
657 if (!doStroke) {
658 fContext->drawRect(grPaint, rect);
659 } else {
660 SkStrokeRec stroke(paint);
661 fContext->drawRect(grPaint, rect, &stroke);
662 }
663}
664
665///////////////////////////////////////////////////////////////////////////////
666
667void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rect,
668 const SkPaint& paint) {
669 CHECK_FOR_ANNOTATION(paint);
670 CHECK_SHOULD_DRAW(draw, false);
671
672 bool usePath = !rect.isSimple();
673 // another two reasons we might need to call drawPath...
674 if (paint.getMaskFilter() || paint.getPathEffect()) {
675 usePath = true;
676 }
677 // until we can rotate rrects...
678 if (!usePath && !fContext->getMatrix().rectStaysRect()) {
679 usePath = true;
680 }
681
682 if (usePath) {
683 SkPath path;
684 path.addRRect(rect);
685 this->drawPath(draw, path, paint, NULL, true);
686 return;
687 }
688
689 GrPaint grPaint;
690 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
691 return;
692 }
693
694 SkStrokeRec stroke(paint);
695 fContext->drawRRect(grPaint, rect, stroke);
696}
697
698///////////////////////////////////////////////////////////////////////////////
699
700void SkGpuDevice::drawOval(const SkDraw& draw, const SkRect& oval,
701 const SkPaint& paint) {
702 CHECK_FOR_ANNOTATION(paint);
703 CHECK_SHOULD_DRAW(draw, false);
704
705 bool usePath = false;
706 // some basic reasons we might need to call drawPath...
707 if (paint.getMaskFilter() || paint.getPathEffect()) {
708 usePath = true;
709 }
710
711 if (usePath) {
712 SkPath path;
713 path.addOval(oval);
714 this->drawPath(draw, path, paint, NULL, true);
715 return;
716 }
717
718 GrPaint grPaint;
719 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
720 return;
721 }
722 SkStrokeRec stroke(paint);
723
724 fContext->drawOval(grPaint, oval, stroke);
725}
726
727#include "SkMaskFilter.h"
728#include "SkBounder.h"
729
730///////////////////////////////////////////////////////////////////////////////
731
732// helpers for applying mask filters
733namespace {
734
735// Draw a mask using the supplied paint. Since the coverage/geometry
736// is already burnt into the mask this boils down to a rect draw.
737// Return true if the mask was successfully drawn.
738bool draw_mask(GrContext* context, const SkRect& maskRect,
739 GrPaint* grp, GrTexture* mask) {
740 GrContext::AutoMatrix am;
741 if (!am.setIdentity(context, grp)) {
742 return false;
743 }
744
745 SkMatrix matrix;
746 matrix.setTranslate(-maskRect.fLeft, -maskRect.fTop);
747 matrix.postIDiv(mask->width(), mask->height());
748
749 grp->addCoverageEffect(GrSimpleTextureEffect::Create(mask, matrix))->unref();
750 context->drawRect(*grp, maskRect);
751 return true;
752}
753
754bool draw_with_mask_filter(GrContext* context, const SkPath& devPath,
755 SkMaskFilter* filter, const SkRegion& clip, SkBounder* bounder,
756 GrPaint* grp, SkPaint::Style style) {
757 SkMask srcM, dstM;
758
759 if (!SkDraw::DrawToMask(devPath, &clip.getBounds(), filter, &context->getMatrix(), &srcM,
760 SkMask::kComputeBoundsAndRenderImage_CreateMode, style)) {
761 return false;
762 }
763 SkAutoMaskFreeImage autoSrc(srcM.fImage);
764
765 if (!filter->filterMask(&dstM, srcM, context->getMatrix(), NULL)) {
766 return false;
767 }
768 // this will free-up dstM when we're done (allocated in filterMask())
769 SkAutoMaskFreeImage autoDst(dstM.fImage);
770
771 if (clip.quickReject(dstM.fBounds)) {
772 return false;
773 }
774 if (bounder && !bounder->doIRect(dstM.fBounds)) {
775 return false;
776 }
777
778 // we now have a device-aligned 8bit mask in dstM, ready to be drawn using
779 // the current clip (and identity matrix) and GrPaint settings
780 GrTextureDesc desc;
781 desc.fWidth = dstM.fBounds.width();
782 desc.fHeight = dstM.fBounds.height();
783 desc.fConfig = kAlpha_8_GrPixelConfig;
784
785 GrAutoScratchTexture ast(context, desc);
786 GrTexture* texture = ast.texture();
787
788 if (NULL == texture) {
789 return false;
790 }
791 texture->writePixels(0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
792 dstM.fImage, dstM.fRowBytes);
793
794 SkRect maskRect = SkRect::Make(dstM.fBounds);
795
796 return draw_mask(context, maskRect, grp, texture);
797}
798
799// Create a mask of 'devPath' and place the result in 'mask'. Return true on
800// success; false otherwise.
801bool create_mask_GPU(GrContext* context,
802 const SkRect& maskRect,
803 const SkPath& devPath,
804 const SkStrokeRec& stroke,
805 bool doAA,
806 GrAutoScratchTexture* mask) {
807 GrTextureDesc desc;
808 desc.fFlags = kRenderTarget_GrTextureFlagBit;
809 desc.fWidth = SkScalarCeilToInt(maskRect.width());
810 desc.fHeight = SkScalarCeilToInt(maskRect.height());
811 // We actually only need A8, but it often isn't supported as a
812 // render target so default to RGBA_8888
813 desc.fConfig = kRGBA_8888_GrPixelConfig;
814 if (context->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
815 desc.fConfig = kAlpha_8_GrPixelConfig;
816 }
817
818 mask->set(context, desc);
819 if (NULL == mask->texture()) {
820 return false;
821 }
822
823 GrTexture* maskTexture = mask->texture();
824 SkRect clipRect = SkRect::MakeWH(maskRect.width(), maskRect.height());
825
826 GrContext::AutoRenderTarget art(context, maskTexture->asRenderTarget());
827 GrContext::AutoClip ac(context, clipRect);
828
829 context->clear(NULL, 0x0, true);
830
831 GrPaint tempPaint;
832 if (doAA) {
833 tempPaint.setAntiAlias(true);
834 // AA uses the "coverage" stages on GrDrawTarget. Coverage with a dst
835 // blend coeff of zero requires dual source blending support in order
836 // to properly blend partially covered pixels. This means the AA
837 // code path may not be taken. So we use a dst blend coeff of ISA. We
838 // could special case AA draws to a dst surface with known alpha=0 to
839 // use a zero dst coeff when dual source blending isn't available.
840 tempPaint.setBlendFunc(kOne_GrBlendCoeff, kISC_GrBlendCoeff);
841 }
842
843 GrContext::AutoMatrix am;
844
845 // Draw the mask into maskTexture with the path's top-left at the origin using tempPaint.
846 SkMatrix translate;
847 translate.setTranslate(-maskRect.fLeft, -maskRect.fTop);
848 am.set(context, translate);
849 context->drawPath(tempPaint, devPath, stroke);
850 return true;
851}
852
853SkBitmap wrap_texture(GrTexture* texture) {
reed@google.combf790232013-12-13 19:45:58 +0000854 SkImageInfo info;
855 texture->asImageInfo(&info);
856
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000857 SkBitmap result;
reed@google.combf790232013-12-13 19:45:58 +0000858 result.setConfig(info);
859 result.setPixelRef(SkNEW_ARGS(SkGrPixelRef, (info, texture)))->unref();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000860 return result;
861}
862
863};
864
865void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath,
866 const SkPaint& paint, const SkMatrix* prePathMatrix,
867 bool pathIsMutable) {
868 CHECK_FOR_ANNOTATION(paint);
869 CHECK_SHOULD_DRAW(draw, false);
870
871 GrPaint grPaint;
872 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
873 return;
874 }
875
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000876 // If we have a prematrix, apply it to the path, optimizing for the case
877 // where the original path can in fact be modified in place (even though
878 // its parameter type is const).
879 SkPath* pathPtr = const_cast<SkPath*>(&origSrcPath);
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000880 SkTLazy<SkPath> tmpPath;
881 SkTLazy<SkPath> effectPath;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000882
883 if (prePathMatrix) {
884 SkPath* result = pathPtr;
885
886 if (!pathIsMutable) {
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000887 result = tmpPath.init();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000888 pathIsMutable = true;
889 }
890 // should I push prePathMatrix on our MV stack temporarily, instead
891 // of applying it here? See SkDraw.cpp
892 pathPtr->transform(*prePathMatrix, result);
893 pathPtr = result;
894 }
895 // at this point we're done with prePathMatrix
896 SkDEBUGCODE(prePathMatrix = (const SkMatrix*)0x50FF8001;)
897
898 SkStrokeRec stroke(paint);
899 SkPathEffect* pathEffect = paint.getPathEffect();
900 const SkRect* cullRect = NULL; // TODO: what is our bounds?
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000901 if (pathEffect && pathEffect->filterPath(effectPath.init(), *pathPtr, &stroke,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000902 cullRect)) {
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000903 pathPtr = effectPath.get();
904 pathIsMutable = true;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000905 }
906
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000907 if (paint.getMaskFilter()) {
908 if (!stroke.isHairlineStyle()) {
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000909 SkPath* strokedPath = pathIsMutable ? pathPtr : tmpPath.init();
910 if (stroke.applyToPath(strokedPath, *pathPtr)) {
911 pathPtr = strokedPath;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000912 pathIsMutable = true;
913 stroke.setFillStyle();
914 }
915 }
916
917 // avoid possibly allocating a new path in transform if we can
commit-bot@chromium.orgf0c41e22014-01-14 18:42:34 +0000918 SkPath* devPathPtr = pathIsMutable ? pathPtr : tmpPath.init();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000919
920 // transform the path into device space
921 pathPtr->transform(fContext->getMatrix(), devPathPtr);
922
923 SkRect maskRect;
924 if (paint.getMaskFilter()->canFilterMaskGPU(devPathPtr->getBounds(),
925 draw.fClip->getBounds(),
926 fContext->getMatrix(),
927 &maskRect)) {
commit-bot@chromium.org439ff1b2014-01-13 16:39:39 +0000928 // The context's matrix may change while creating the mask, so save the CTM here to
929 // pass to filterMaskGPU.
930 const SkMatrix ctm = fContext->getMatrix();
931
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000932 SkIRect finalIRect;
933 maskRect.roundOut(&finalIRect);
934 if (draw.fClip->quickReject(finalIRect)) {
935 // clipped out
936 return;
937 }
938 if (NULL != draw.fBounder && !draw.fBounder->doIRect(finalIRect)) {
939 // nothing to draw
940 return;
941 }
942
943 GrAutoScratchTexture mask;
944
945 if (create_mask_GPU(fContext, maskRect, *devPathPtr, stroke,
946 grPaint.isAntiAlias(), &mask)) {
947 GrTexture* filtered;
948
commit-bot@chromium.org41bf9302014-01-08 22:25:53 +0000949 if (paint.getMaskFilter()->filterMaskGPU(mask.texture(),
commit-bot@chromium.org439ff1b2014-01-13 16:39:39 +0000950 ctm, maskRect, &filtered, true)) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +0000951 // filterMaskGPU gives us ownership of a ref to the result
952 SkAutoTUnref<GrTexture> atu(filtered);
953
954 // If the scratch texture that we used as the filter src also holds the filter
955 // result then we must detach so that this texture isn't recycled for a later
956 // draw.
957 if (filtered == mask.texture()) {
958 mask.detach();
959 filtered->unref(); // detach transfers GrAutoScratchTexture's ref to us.
960 }
961
962 if (draw_mask(fContext, maskRect, &grPaint, filtered)) {
963 // This path is completely drawn
964 return;
965 }
966 }
967 }
968 }
969
970 // draw the mask on the CPU - this is a fallthrough path in case the
971 // GPU path fails
972 SkPaint::Style style = stroke.isHairlineStyle() ? SkPaint::kStroke_Style :
973 SkPaint::kFill_Style;
974 draw_with_mask_filter(fContext, *devPathPtr, paint.getMaskFilter(),
975 *draw.fClip, draw.fBounder, &grPaint, style);
976 return;
977 }
978
979 fContext->drawPath(grPaint, *pathPtr, stroke);
980}
981
982static const int kBmpSmallTileSize = 1 << 10;
983
984static inline int get_tile_count(const SkIRect& srcRect, int tileSize) {
985 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1;
986 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1;
987 return tilesX * tilesY;
988}
989
990static int determine_tile_size(const SkBitmap& bitmap, const SkIRect& src, int maxTileSize) {
991 if (maxTileSize <= kBmpSmallTileSize) {
992 return maxTileSize;
993 }
994
995 size_t maxTileTotalTileSize = get_tile_count(src, maxTileSize);
996 size_t smallTotalTileSize = get_tile_count(src, kBmpSmallTileSize);
997
998 maxTileTotalTileSize *= maxTileSize * maxTileSize;
999 smallTotalTileSize *= kBmpSmallTileSize * kBmpSmallTileSize;
1000
1001 if (maxTileTotalTileSize > 2 * smallTotalTileSize) {
1002 return kBmpSmallTileSize;
1003 } else {
1004 return maxTileSize;
1005 }
1006}
1007
1008// Given a bitmap, an optional src rect, and a context with a clip and matrix determine what
1009// pixels from the bitmap are necessary.
1010static void determine_clipped_src_rect(const GrContext* context,
1011 const SkBitmap& bitmap,
1012 const SkRect* srcRectPtr,
1013 SkIRect* clippedSrcIRect) {
1014 const GrClipData* clip = context->getClip();
1015 clip->getConservativeBounds(context->getRenderTarget(), clippedSrcIRect, NULL);
1016 SkMatrix inv;
1017 if (!context->getMatrix().invert(&inv)) {
1018 clippedSrcIRect->setEmpty();
1019 return;
1020 }
1021 SkRect clippedSrcRect = SkRect::Make(*clippedSrcIRect);
1022 inv.mapRect(&clippedSrcRect);
1023 if (NULL != srcRectPtr) {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001024 // we've setup src space 0,0 to map to the top left of the src rect.
1025 clippedSrcRect.offset(srcRectPtr->fLeft, srcRectPtr->fTop);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001026 if (!clippedSrcRect.intersect(*srcRectPtr)) {
1027 clippedSrcIRect->setEmpty();
1028 return;
1029 }
1030 }
1031 clippedSrcRect.roundOut(clippedSrcIRect);
1032 SkIRect bmpBounds = SkIRect::MakeWH(bitmap.width(), bitmap.height());
1033 if (!clippedSrcIRect->intersect(bmpBounds)) {
1034 clippedSrcIRect->setEmpty();
1035 }
1036}
1037
1038bool SkGpuDevice::shouldTileBitmap(const SkBitmap& bitmap,
1039 const GrTextureParams& params,
1040 const SkRect* srcRectPtr,
1041 int maxTileSize,
1042 int* tileSize,
1043 SkIRect* clippedSrcRect) const {
1044 // if bitmap is explictly texture backed then just use the texture
1045 if (NULL != bitmap.getTexture()) {
1046 return false;
1047 }
1048
1049 // if it's larger than the max tile size, then we have no choice but tiling.
1050 if (bitmap.width() > maxTileSize || bitmap.height() > maxTileSize) {
1051 determine_clipped_src_rect(fContext, bitmap, srcRectPtr, clippedSrcRect);
1052 *tileSize = determine_tile_size(bitmap, *clippedSrcRect, maxTileSize);
1053 return true;
1054 }
1055
1056 if (bitmap.width() * bitmap.height() < 4 * kBmpSmallTileSize * kBmpSmallTileSize) {
1057 return false;
1058 }
1059
1060 // if the entire texture is already in our cache then no reason to tile it
1061 if (GrIsBitmapInCache(fContext, bitmap, &params)) {
1062 return false;
1063 }
1064
1065 // At this point we know we could do the draw by uploading the entire bitmap
1066 // as a texture. However, if the texture would be large compared to the
1067 // cache size and we don't require most of it for this draw then tile to
1068 // reduce the amount of upload and cache spill.
1069
1070 // assumption here is that sw bitmap size is a good proxy for its size as
1071 // a texture
1072 size_t bmpSize = bitmap.getSize();
1073 size_t cacheSize;
1074 fContext->getTextureCacheLimits(NULL, &cacheSize);
1075 if (bmpSize < cacheSize / 2) {
1076 return false;
1077 }
1078
1079 // Figure out how much of the src we will need based on the src rect and clipping.
1080 determine_clipped_src_rect(fContext, bitmap, srcRectPtr, clippedSrcRect);
1081 *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile.
1082 size_t usedTileBytes = get_tile_count(*clippedSrcRect, kBmpSmallTileSize) *
1083 kBmpSmallTileSize * kBmpSmallTileSize;
1084
1085 return usedTileBytes < 2 * bmpSize;
1086}
1087
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001088void SkGpuDevice::drawBitmap(const SkDraw& origDraw,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001089 const SkBitmap& bitmap,
1090 const SkMatrix& m,
1091 const SkPaint& paint) {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001092 SkMatrix concat;
1093 SkTCopyOnFirstWrite<SkDraw> draw(origDraw);
1094 if (!m.isIdentity()) {
1095 concat.setConcat(*draw->fMatrix, m);
1096 draw.writable()->fMatrix = &concat;
1097 }
1098 this->drawBitmapCommon(*draw, bitmap, NULL, NULL, paint, SkCanvas::kNone_DrawBitmapRectFlag);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001099}
1100
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001101// This method outsets 'iRect' by 'outset' all around and then clamps its extents to
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001102// 'clamp'. 'offset' is adjusted to remain positioned over the top-left corner
1103// of 'iRect' for all possible outsets/clamps.
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001104static inline void clamped_outset_with_offset(SkIRect* iRect,
1105 int outset,
1106 SkPoint* offset,
1107 const SkIRect& clamp) {
1108 iRect->outset(outset, outset);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001109
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001110 int leftClampDelta = clamp.fLeft - iRect->fLeft;
1111 if (leftClampDelta > 0) {
1112 offset->fX -= outset - leftClampDelta;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001113 iRect->fLeft = clamp.fLeft;
1114 } else {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001115 offset->fX -= outset;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001116 }
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001117
1118 int topClampDelta = clamp.fTop - iRect->fTop;
1119 if (topClampDelta > 0) {
1120 offset->fY -= outset - topClampDelta;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001121 iRect->fTop = clamp.fTop;
1122 } else {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001123 offset->fY -= outset;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001124 }
1125
1126 if (iRect->fRight > clamp.fRight) {
1127 iRect->fRight = clamp.fRight;
1128 }
1129 if (iRect->fBottom > clamp.fBottom) {
1130 iRect->fBottom = clamp.fBottom;
1131 }
1132}
1133
1134void SkGpuDevice::drawBitmapCommon(const SkDraw& draw,
1135 const SkBitmap& bitmap,
1136 const SkRect* srcRectPtr,
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001137 const SkSize* dstSizePtr,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001138 const SkPaint& paint,
1139 SkCanvas::DrawBitmapRectFlags flags) {
1140 CHECK_SHOULD_DRAW(draw, false);
1141
1142 SkRect srcRect;
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001143 SkSize dstSize;
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001144 // If there is no src rect, or the src rect contains the entire bitmap then we're effectively
1145 // in the (easier) bleed case, so update flags.
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001146 if (NULL == srcRectPtr) {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001147 SkScalar w = SkIntToScalar(bitmap.width());
1148 SkScalar h = SkIntToScalar(bitmap.height());
1149 dstSize.fWidth = w;
1150 dstSize.fHeight = h;
1151 srcRect.set(0, 0, w, h);
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001152 flags = (SkCanvas::DrawBitmapRectFlags) (flags | SkCanvas::kBleed_DrawBitmapRectFlag);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001153 } else {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001154 SkASSERT(NULL != dstSizePtr);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001155 srcRect = *srcRectPtr;
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001156 dstSize = *dstSizePtr;
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001157 if (srcRect.fLeft <= 0 && srcRect.fTop <= 0 &&
1158 srcRect.fRight >= bitmap.width() && srcRect.fBottom >= bitmap.height()) {
1159 flags = (SkCanvas::DrawBitmapRectFlags) (flags | SkCanvas::kBleed_DrawBitmapRectFlag);
1160 }
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001161 }
1162
1163 if (paint.getMaskFilter()){
1164 // Convert the bitmap to a shader so that the rect can be drawn
1165 // through drawRect, which supports mask filters.
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001166 SkBitmap tmp; // subset of bitmap, if necessary
1167 const SkBitmap* bitmapPtr = &bitmap;
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001168 SkMatrix localM;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001169 if (NULL != srcRectPtr) {
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001170 localM.setTranslate(-srcRectPtr->fLeft, -srcRectPtr->fTop);
1171 localM.postScale(dstSize.fWidth / srcRectPtr->width(),
1172 dstSize.fHeight / srcRectPtr->height());
commit-bot@chromium.orgd6ca4ac2013-11-22 20:34:59 +00001173 // In bleed mode we position and trim the bitmap based on the src rect which is
1174 // already accounted for in 'm' and 'srcRect'. In clamp mode we need to chop out
1175 // the desired portion of the bitmap and then update 'm' and 'srcRect' to
1176 // compensate.
1177 if (!(SkCanvas::kBleed_DrawBitmapRectFlag & flags)) {
1178 SkIRect iSrc;
1179 srcRect.roundOut(&iSrc);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001180
commit-bot@chromium.orgd6ca4ac2013-11-22 20:34:59 +00001181 SkPoint offset = SkPoint::Make(SkIntToScalar(iSrc.fLeft),
1182 SkIntToScalar(iSrc.fTop));
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001183
commit-bot@chromium.orgd6ca4ac2013-11-22 20:34:59 +00001184 if (!bitmap.extractSubset(&tmp, iSrc)) {
1185 return; // extraction failed
1186 }
1187 bitmapPtr = &tmp;
1188 srcRect.offset(-offset.fX, -offset.fY);
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001189
commit-bot@chromium.orgd6ca4ac2013-11-22 20:34:59 +00001190 // The source rect has changed so update the matrix
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001191 localM.preTranslate(offset.fX, offset.fY);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001192 }
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001193 } else {
1194 localM.reset();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001195 }
1196
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001197 SkPaint paintWithShader(paint);
1198 paintWithShader.setShader(SkShader::CreateBitmapShader(*bitmapPtr,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001199 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode))->unref();
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001200 paintWithShader.getShader()->setLocalMatrix(localM);
1201 SkRect dstRect = {0, 0, dstSize.fWidth, dstSize.fHeight};
1202 this->drawRect(draw, dstRect, paintWithShader);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001203
1204 return;
1205 }
1206
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001207 // If there is no mask filter than it is OK to handle the src rect -> dst rect scaling using
1208 // the view matrix rather than a local matrix.
1209 SkMatrix m;
1210 m.setScale(dstSize.fWidth / srcRect.width(),
1211 dstSize.fHeight / srcRect.height());
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001212 fContext->concatMatrix(m);
1213
1214 GrTextureParams params;
1215 SkPaint::FilterLevel paintFilterLevel = paint.getFilterLevel();
1216 GrTextureParams::FilterMode textureFilterMode;
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001217
1218 int tileFilterPad;
1219 bool doBicubic = false;
1220
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001221 switch(paintFilterLevel) {
1222 case SkPaint::kNone_FilterLevel:
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001223 tileFilterPad = 0;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001224 textureFilterMode = GrTextureParams::kNone_FilterMode;
1225 break;
1226 case SkPaint::kLow_FilterLevel:
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001227 tileFilterPad = 1;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001228 textureFilterMode = GrTextureParams::kBilerp_FilterMode;
1229 break;
1230 case SkPaint::kMedium_FilterLevel:
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001231 tileFilterPad = 1;
commit-bot@chromium.org79b7eee2013-12-16 21:02:29 +00001232 if (fContext->getMatrix().getMinStretch() < SK_Scalar1) {
1233 textureFilterMode = GrTextureParams::kMipMap_FilterMode;
1234 } else {
1235 // Don't trigger MIP level generation unnecessarily.
1236 textureFilterMode = GrTextureParams::kBilerp_FilterMode;
1237 }
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001238 break;
commit-bot@chromium.org79b7eee2013-12-16 21:02:29 +00001239 case SkPaint::kHigh_FilterLevel:
commit-bot@chromium.orgcea9abb2013-12-09 19:15:37 +00001240 // Minification can look bad with the bicubic effect.
commit-bot@chromium.org7d7f3142013-12-16 15:18:11 +00001241 if (fContext->getMatrix().getMinStretch() >= SK_Scalar1) {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001242 // We will install an effect that does the filtering in the shader.
1243 textureFilterMode = GrTextureParams::kNone_FilterMode;
1244 tileFilterPad = GrBicubicEffect::kFilterTexelPad;
1245 doBicubic = true;
1246 } else {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001247 textureFilterMode = GrTextureParams::kMipMap_FilterMode;
1248 tileFilterPad = 1;
1249 }
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001250 break;
1251 default:
1252 SkErrorInternals::SetError( kInvalidPaint_SkError,
1253 "Sorry, I don't understand the filtering "
1254 "mode you asked for. Falling back to "
1255 "MIPMaps.");
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001256 tileFilterPad = 1;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001257 textureFilterMode = GrTextureParams::kMipMap_FilterMode;
1258 break;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001259 }
1260
1261 params.setFilterMode(textureFilterMode);
1262
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001263 int maxTileSize = fContext->getMaxTextureSize() - 2 * tileFilterPad;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001264 int tileSize;
1265
1266 SkIRect clippedSrcRect;
1267 if (this->shouldTileBitmap(bitmap, params, srcRectPtr, maxTileSize, &tileSize,
1268 &clippedSrcRect)) {
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001269 this->drawTiledBitmap(bitmap, srcRect, clippedSrcRect, params, paint, flags, tileSize,
1270 doBicubic);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001271 } else {
1272 // take the simple case
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001273 this->internalDrawBitmap(bitmap, srcRect, params, paint, flags, doBicubic);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001274 }
1275}
1276
1277// Break 'bitmap' into several tiles to draw it since it has already
1278// been determined to be too large to fit in VRAM
1279void SkGpuDevice::drawTiledBitmap(const SkBitmap& bitmap,
1280 const SkRect& srcRect,
1281 const SkIRect& clippedSrcIRect,
1282 const GrTextureParams& params,
1283 const SkPaint& paint,
1284 SkCanvas::DrawBitmapRectFlags flags,
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001285 int tileSize,
1286 bool bicubic) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001287 SkRect clippedSrcRect = SkRect::Make(clippedSrcIRect);
1288
1289 int nx = bitmap.width() / tileSize;
1290 int ny = bitmap.height() / tileSize;
1291 for (int x = 0; x <= nx; x++) {
1292 for (int y = 0; y <= ny; y++) {
1293 SkRect tileR;
1294 tileR.set(SkIntToScalar(x * tileSize),
1295 SkIntToScalar(y * tileSize),
1296 SkIntToScalar((x + 1) * tileSize),
1297 SkIntToScalar((y + 1) * tileSize));
1298
1299 if (!SkRect::Intersects(tileR, clippedSrcRect)) {
1300 continue;
1301 }
1302
1303 if (!tileR.intersect(srcRect)) {
1304 continue;
1305 }
1306
1307 SkBitmap tmpB;
1308 SkIRect iTileR;
1309 tileR.roundOut(&iTileR);
1310 SkPoint offset = SkPoint::Make(SkIntToScalar(iTileR.fLeft),
1311 SkIntToScalar(iTileR.fTop));
1312
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001313 // Adjust the context matrix to draw at the right x,y in device space
1314 SkMatrix tmpM;
1315 GrContext::AutoMatrix am;
1316 tmpM.setTranslate(offset.fX - srcRect.fLeft, offset.fY - srcRect.fTop);
1317 am.setPreConcat(fContext, tmpM);
1318
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001319 if (SkPaint::kNone_FilterLevel != paint.getFilterLevel() || bicubic) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001320 SkIRect iClampRect;
1321
1322 if (SkCanvas::kBleed_DrawBitmapRectFlag & flags) {
1323 // In bleed mode we want to always expand the tile on all edges
1324 // but stay within the bitmap bounds
1325 iClampRect = SkIRect::MakeWH(bitmap.width(), bitmap.height());
1326 } else {
1327 // In texture-domain/clamp mode we only want to expand the
1328 // tile on edges interior to "srcRect" (i.e., we want to
1329 // not bleed across the original clamped edges)
1330 srcRect.roundOut(&iClampRect);
1331 }
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001332 int outset = bicubic ? GrBicubicEffect::kFilterTexelPad : 1;
1333 clamped_outset_with_offset(&iTileR, outset, &offset, iClampRect);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001334 }
1335
1336 if (bitmap.extractSubset(&tmpB, iTileR)) {
1337 // now offset it to make it "local" to our tmp bitmap
1338 tileR.offset(-offset.fX, -offset.fY);
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001339
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001340 this->internalDrawBitmap(tmpB, tileR, params, paint, flags, bicubic);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001341 }
1342 }
1343 }
1344}
1345
1346static bool has_aligned_samples(const SkRect& srcRect,
1347 const SkRect& transformedRect) {
1348 // detect pixel disalignment
1349 if (SkScalarAbs(SkScalarRoundToScalar(transformedRect.left()) -
1350 transformedRect.left()) < COLOR_BLEED_TOLERANCE &&
1351 SkScalarAbs(SkScalarRoundToScalar(transformedRect.top()) -
1352 transformedRect.top()) < COLOR_BLEED_TOLERANCE &&
1353 SkScalarAbs(transformedRect.width() - srcRect.width()) <
1354 COLOR_BLEED_TOLERANCE &&
1355 SkScalarAbs(transformedRect.height() - srcRect.height()) <
1356 COLOR_BLEED_TOLERANCE) {
1357 return true;
1358 }
1359 return false;
1360}
1361
1362static bool may_color_bleed(const SkRect& srcRect,
1363 const SkRect& transformedRect,
1364 const SkMatrix& m) {
1365 // Only gets called if has_aligned_samples returned false.
1366 // So we can assume that sampling is axis aligned but not texel aligned.
1367 SkASSERT(!has_aligned_samples(srcRect, transformedRect));
1368 SkRect innerSrcRect(srcRect), innerTransformedRect,
1369 outerTransformedRect(transformedRect);
1370 innerSrcRect.inset(SK_ScalarHalf, SK_ScalarHalf);
1371 m.mapRect(&innerTransformedRect, innerSrcRect);
1372
1373 // The gap between outerTransformedRect and innerTransformedRect
1374 // represents the projection of the source border area, which is
1375 // problematic for color bleeding. We must check whether any
1376 // destination pixels sample the border area.
1377 outerTransformedRect.inset(COLOR_BLEED_TOLERANCE, COLOR_BLEED_TOLERANCE);
1378 innerTransformedRect.outset(COLOR_BLEED_TOLERANCE, COLOR_BLEED_TOLERANCE);
1379 SkIRect outer, inner;
1380 outerTransformedRect.round(&outer);
1381 innerTransformedRect.round(&inner);
1382 // If the inner and outer rects round to the same result, it means the
1383 // border does not overlap any pixel centers. Yay!
1384 return inner != outer;
1385}
1386
1387
1388/*
1389 * This is called by drawBitmap(), which has to handle images that may be too
1390 * large to be represented by a single texture.
1391 *
1392 * internalDrawBitmap assumes that the specified bitmap will fit in a texture
1393 * and that non-texture portion of the GrPaint has already been setup.
1394 */
1395void SkGpuDevice::internalDrawBitmap(const SkBitmap& bitmap,
1396 const SkRect& srcRect,
1397 const GrTextureParams& params,
1398 const SkPaint& paint,
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001399 SkCanvas::DrawBitmapRectFlags flags,
1400 bool bicubic) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001401 SkASSERT(bitmap.width() <= fContext->getMaxTextureSize() &&
1402 bitmap.height() <= fContext->getMaxTextureSize());
1403
1404 GrTexture* texture;
1405 SkAutoCachedTexture act(this, bitmap, &params, &texture);
1406 if (NULL == texture) {
1407 return;
1408 }
1409
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001410 SkRect dstRect = {0, 0, srcRect.width(), srcRect.height() };
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001411 SkRect paintRect;
1412 SkScalar wInv = SkScalarInvert(SkIntToScalar(texture->width()));
1413 SkScalar hInv = SkScalarInvert(SkIntToScalar(texture->height()));
1414 paintRect.setLTRB(SkScalarMul(srcRect.fLeft, wInv),
1415 SkScalarMul(srcRect.fTop, hInv),
1416 SkScalarMul(srcRect.fRight, wInv),
1417 SkScalarMul(srcRect.fBottom, hInv));
1418
1419 bool needsTextureDomain = false;
1420 if (!(flags & SkCanvas::kBleed_DrawBitmapRectFlag) &&
commit-bot@chromium.org7d7f3142013-12-16 15:18:11 +00001421 (bicubic || params.filterMode() != GrTextureParams::kNone_FilterMode)) {
1422 // Need texture domain if drawing a sub rect
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001423 needsTextureDomain = srcRect.width() < bitmap.width() ||
1424 srcRect.height() < bitmap.height();
commit-bot@chromium.org7d7f3142013-12-16 15:18:11 +00001425 if (!bicubic && needsTextureDomain && fContext->getMatrix().rectStaysRect()) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001426 const SkMatrix& matrix = fContext->getMatrix();
1427 // sampling is axis-aligned
1428 SkRect transformedRect;
1429 matrix.mapRect(&transformedRect, srcRect);
1430
1431 if (has_aligned_samples(srcRect, transformedRect)) {
1432 // We could also turn off filtering here (but we already did a cache lookup with
1433 // params).
1434 needsTextureDomain = false;
1435 } else {
1436 needsTextureDomain = may_color_bleed(srcRect, transformedRect, matrix);
1437 }
1438 }
1439 }
1440
1441 SkRect textureDomain = SkRect::MakeEmpty();
1442 SkAutoTUnref<GrEffectRef> effect;
1443 if (needsTextureDomain) {
1444 // Use a constrained texture domain to avoid color bleeding
1445 SkScalar left, top, right, bottom;
1446 if (srcRect.width() > SK_Scalar1) {
1447 SkScalar border = SK_ScalarHalf / texture->width();
1448 left = paintRect.left() + border;
1449 right = paintRect.right() - border;
1450 } else {
1451 left = right = SkScalarHalf(paintRect.left() + paintRect.right());
1452 }
1453 if (srcRect.height() > SK_Scalar1) {
1454 SkScalar border = SK_ScalarHalf / texture->height();
1455 top = paintRect.top() + border;
1456 bottom = paintRect.bottom() - border;
1457 } else {
1458 top = bottom = SkScalarHalf(paintRect.top() + paintRect.bottom());
1459 }
1460 textureDomain.setLTRB(left, top, right, bottom);
commit-bot@chromium.org7d7f3142013-12-16 15:18:11 +00001461 if (bicubic) {
1462 effect.reset(GrBicubicEffect::Create(texture, SkMatrix::I(), textureDomain));
1463 } else {
1464 effect.reset(GrTextureDomainEffect::Create(texture,
1465 SkMatrix::I(),
1466 textureDomain,
1467 GrTextureDomain::kClamp_Mode,
1468 params.filterMode()));
1469 }
commit-bot@chromium.orgdec61502013-12-02 22:22:35 +00001470 } else if (bicubic) {
commit-bot@chromium.orgbc91fd72013-12-10 12:53:39 +00001471 SkASSERT(GrTextureParams::kNone_FilterMode == params.filterMode());
1472 SkShader::TileMode tileModes[2] = { params.getTileModeX(), params.getTileModeY() };
1473 effect.reset(GrBicubicEffect::Create(texture, SkMatrix::I(), tileModes));
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001474 } else {
1475 effect.reset(GrSimpleTextureEffect::Create(texture, SkMatrix::I(), params));
1476 }
1477
1478 // Construct a GrPaint by setting the bitmap texture as the first effect and then configuring
1479 // the rest from the SkPaint.
1480 GrPaint grPaint;
1481 grPaint.addColorEffect(effect);
1482 bool alphaOnly = !(SkBitmap::kA8_Config == bitmap.config());
1483 if (!skPaint2GrPaintNoShader(this, paint, alphaOnly, false, &grPaint)) {
1484 return;
1485 }
1486
1487 fContext->drawRectToRect(grPaint, dstRect, paintRect, NULL);
1488}
1489
1490static bool filter_texture(SkBaseDevice* device, GrContext* context,
1491 GrTexture* texture, SkImageFilter* filter,
1492 int w, int h, const SkMatrix& ctm, SkBitmap* result,
1493 SkIPoint* offset) {
1494 SkASSERT(filter);
1495 SkDeviceImageFilterProxy proxy(device);
1496
1497 if (filter->canFilterImageGPU()) {
1498 // Save the render target and set it to NULL, so we don't accidentally draw to it in the
1499 // filter. Also set the clip wide open and the matrix to identity.
1500 GrContext::AutoWideOpenIdentityDraw awo(context, NULL);
1501 return filter->filterImageGPU(&proxy, wrap_texture(texture), ctm, result, offset);
1502 } else {
1503 return false;
1504 }
1505}
1506
1507void SkGpuDevice::drawSprite(const SkDraw& draw, const SkBitmap& bitmap,
1508 int left, int top, const SkPaint& paint) {
1509 // drawSprite is defined to be in device coords.
1510 CHECK_SHOULD_DRAW(draw, true);
1511
1512 SkAutoLockPixels alp(bitmap, !bitmap.getTexture());
1513 if (!bitmap.getTexture() && !bitmap.readyToDraw()) {
1514 return;
1515 }
1516
1517 int w = bitmap.width();
1518 int h = bitmap.height();
1519
1520 GrTexture* texture;
1521 // draw sprite uses the default texture params
1522 SkAutoCachedTexture act(this, bitmap, NULL, &texture);
1523
1524 SkImageFilter* filter = paint.getImageFilter();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001525 // This bitmap will own the filtered result as a texture.
1526 SkBitmap filteredBitmap;
1527
1528 if (NULL != filter) {
senorblanco@chromium.org6776b822014-01-03 21:48:22 +00001529 SkIPoint offset = SkIPoint::Make(0, 0);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001530 SkMatrix matrix(*draw.fMatrix);
1531 matrix.postTranslate(SkIntToScalar(-left), SkIntToScalar(-top));
1532 if (filter_texture(this, fContext, texture, filter, w, h, matrix, &filteredBitmap,
1533 &offset)) {
1534 texture = (GrTexture*) filteredBitmap.getTexture();
1535 w = filteredBitmap.width();
1536 h = filteredBitmap.height();
senorblanco@chromium.org6776b822014-01-03 21:48:22 +00001537 left += offset.x();
1538 top += offset.y();
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001539 } else {
1540 return;
1541 }
1542 }
1543
1544 GrPaint grPaint;
1545 grPaint.addColorTextureEffect(texture, SkMatrix::I());
1546
1547 if(!skPaint2GrPaintNoShader(this, paint, true, false, &grPaint)) {
1548 return;
1549 }
1550
1551 fContext->drawRectToRect(grPaint,
senorblanco@chromium.org6776b822014-01-03 21:48:22 +00001552 SkRect::MakeXYWH(SkIntToScalar(left),
1553 SkIntToScalar(top),
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001554 SkIntToScalar(w),
1555 SkIntToScalar(h)),
1556 SkRect::MakeXYWH(0,
1557 0,
1558 SK_Scalar1 * w / texture->width(),
1559 SK_Scalar1 * h / texture->height()));
1560}
1561
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001562void SkGpuDevice::drawBitmapRect(const SkDraw& origDraw, const SkBitmap& bitmap,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001563 const SkRect* src, const SkRect& dst,
1564 const SkPaint& paint,
1565 SkCanvas::DrawBitmapRectFlags flags) {
1566 SkMatrix matrix;
1567 SkRect bitmapBounds, tmpSrc;
1568
1569 bitmapBounds.set(0, 0,
1570 SkIntToScalar(bitmap.width()),
1571 SkIntToScalar(bitmap.height()));
1572
1573 // Compute matrix from the two rectangles
1574 if (NULL != src) {
1575 tmpSrc = *src;
1576 } else {
1577 tmpSrc = bitmapBounds;
1578 }
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001579
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001580 matrix.setRectToRect(tmpSrc, dst, SkMatrix::kFill_ScaleToFit);
1581
1582 // clip the tmpSrc to the bounds of the bitmap. No check needed if src==null.
1583 if (NULL != src) {
1584 if (!bitmapBounds.contains(tmpSrc)) {
1585 if (!tmpSrc.intersect(bitmapBounds)) {
1586 return; // nothing to draw
1587 }
1588 }
1589 }
1590
commit-bot@chromium.orga7d89c82014-01-13 14:47:00 +00001591 SkRect tmpDst;
1592 matrix.mapRect(&tmpDst, tmpSrc);
1593
1594 SkTCopyOnFirstWrite<SkDraw> draw(origDraw);
1595 if (0 != tmpDst.fLeft || 0 != tmpDst.fTop) {
1596 // Translate so that tempDst's top left is at the origin.
1597 matrix = *origDraw.fMatrix;
1598 matrix.preTranslate(tmpDst.fLeft, tmpDst.fTop);
1599 draw.writable()->fMatrix = &matrix;
1600 }
1601 SkSize dstSize;
1602 dstSize.fWidth = tmpDst.width();
1603 dstSize.fHeight = tmpDst.height();
1604
1605 this->drawBitmapCommon(*draw, bitmap, &tmpSrc, &dstSize, paint, flags);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001606}
1607
1608void SkGpuDevice::drawDevice(const SkDraw& draw, SkBaseDevice* device,
1609 int x, int y, const SkPaint& paint) {
1610 // clear of the source device must occur before CHECK_SHOULD_DRAW
1611 SkGpuDevice* dev = static_cast<SkGpuDevice*>(device);
1612 if (dev->fNeedClear) {
1613 // TODO: could check here whether we really need to draw at all
1614 dev->clear(0x0);
1615 }
1616
1617 // drawDevice is defined to be in device coords.
1618 CHECK_SHOULD_DRAW(draw, true);
1619
1620 GrRenderTarget* devRT = dev->accessRenderTarget();
1621 GrTexture* devTex;
1622 if (NULL == (devTex = devRT->asTexture())) {
1623 return;
1624 }
1625
1626 const SkBitmap& bm = dev->accessBitmap(false);
1627 int w = bm.width();
1628 int h = bm.height();
1629
1630 SkImageFilter* filter = paint.getImageFilter();
1631 // This bitmap will own the filtered result as a texture.
1632 SkBitmap filteredBitmap;
1633
1634 if (NULL != filter) {
1635 SkIPoint offset = SkIPoint::Make(0, 0);
1636 SkMatrix matrix(*draw.fMatrix);
1637 matrix.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y));
1638 if (filter_texture(this, fContext, devTex, filter, w, h, matrix, &filteredBitmap,
1639 &offset)) {
1640 devTex = filteredBitmap.getTexture();
1641 w = filteredBitmap.width();
1642 h = filteredBitmap.height();
1643 x += offset.fX;
1644 y += offset.fY;
1645 } else {
1646 return;
1647 }
1648 }
1649
1650 GrPaint grPaint;
1651 grPaint.addColorTextureEffect(devTex, SkMatrix::I());
1652
1653 if (!skPaint2GrPaintNoShader(this, paint, true, false, &grPaint)) {
1654 return;
1655 }
1656
1657 SkRect dstRect = SkRect::MakeXYWH(SkIntToScalar(x),
1658 SkIntToScalar(y),
1659 SkIntToScalar(w),
1660 SkIntToScalar(h));
1661
1662 // The device being drawn may not fill up its texture (e.g. saveLayer uses approximate
1663 // scratch texture).
1664 SkRect srcRect = SkRect::MakeWH(SK_Scalar1 * w / devTex->width(),
1665 SK_Scalar1 * h / devTex->height());
1666
1667 fContext->drawRectToRect(grPaint, dstRect, srcRect);
1668}
1669
1670bool SkGpuDevice::canHandleImageFilter(SkImageFilter* filter) {
1671 return filter->canFilterImageGPU();
1672}
1673
1674bool SkGpuDevice::filterImage(SkImageFilter* filter, const SkBitmap& src,
1675 const SkMatrix& ctm,
1676 SkBitmap* result, SkIPoint* offset) {
1677 // want explicitly our impl, so guard against a subclass of us overriding it
1678 if (!this->SkGpuDevice::canHandleImageFilter(filter)) {
1679 return false;
1680 }
1681
1682 SkAutoLockPixels alp(src, !src.getTexture());
1683 if (!src.getTexture() && !src.readyToDraw()) {
1684 return false;
1685 }
1686
1687 GrTexture* texture;
1688 // We assume here that the filter will not attempt to tile the src. Otherwise, this cache lookup
1689 // must be pushed upstack.
1690 SkAutoCachedTexture act(this, src, NULL, &texture);
1691
1692 return filter_texture(this, fContext, texture, filter, src.width(), src.height(), ctm, result,
1693 offset);
1694}
1695
1696///////////////////////////////////////////////////////////////////////////////
1697
1698// must be in SkCanvas::VertexMode order
1699static const GrPrimitiveType gVertexMode2PrimitiveType[] = {
1700 kTriangles_GrPrimitiveType,
1701 kTriangleStrip_GrPrimitiveType,
1702 kTriangleFan_GrPrimitiveType,
1703};
1704
1705void SkGpuDevice::drawVertices(const SkDraw& draw, SkCanvas::VertexMode vmode,
1706 int vertexCount, const SkPoint vertices[],
1707 const SkPoint texs[], const SkColor colors[],
1708 SkXfermode* xmode,
1709 const uint16_t indices[], int indexCount,
1710 const SkPaint& paint) {
1711 CHECK_SHOULD_DRAW(draw, false);
1712
1713 GrPaint grPaint;
1714 // we ignore the shader if texs is null.
1715 if (NULL == texs) {
1716 if (!skPaint2GrPaintNoShader(this, paint, false, NULL == colors, &grPaint)) {
1717 return;
1718 }
1719 } else {
1720 if (!skPaint2GrPaintShader(this, paint, NULL == colors, &grPaint)) {
1721 return;
1722 }
1723 }
1724
1725 if (NULL != xmode && NULL != texs && NULL != colors) {
1726 if (!SkXfermode::IsMode(xmode, SkXfermode::kModulate_Mode)) {
1727 SkDebugf("Unsupported vertex-color/texture xfer mode.\n");
1728#if 0
1729 return
1730#endif
1731 }
1732 }
1733
1734 SkAutoSTMalloc<128, GrColor> convertedColors(0);
1735 if (NULL != colors) {
1736 // need to convert byte order and from non-PM to PM
1737 convertedColors.reset(vertexCount);
1738 for (int i = 0; i < vertexCount; ++i) {
1739 convertedColors[i] = SkColor2GrColor(colors[i]);
1740 }
1741 colors = convertedColors.get();
1742 }
1743 fContext->drawVertices(grPaint,
1744 gVertexMode2PrimitiveType[vmode],
1745 vertexCount,
1746 (GrPoint*) vertices,
1747 (GrPoint*) texs,
1748 colors,
1749 indices,
1750 indexCount);
1751}
1752
1753///////////////////////////////////////////////////////////////////////////////
1754
1755static void GlyphCacheAuxProc(void* data) {
1756 GrFontScaler* scaler = (GrFontScaler*)data;
1757 SkSafeUnref(scaler);
1758}
1759
1760static GrFontScaler* get_gr_font_scaler(SkGlyphCache* cache) {
1761 void* auxData;
1762 GrFontScaler* scaler = NULL;
1763 if (cache->getAuxProcData(GlyphCacheAuxProc, &auxData)) {
1764 scaler = (GrFontScaler*)auxData;
1765 }
1766 if (NULL == scaler) {
1767 scaler = SkNEW_ARGS(SkGrFontScaler, (cache));
1768 cache->setAuxProc(GlyphCacheAuxProc, scaler);
1769 }
1770 return scaler;
1771}
1772
1773static void SkGPU_Draw1Glyph(const SkDraw1Glyph& state,
1774 SkFixed fx, SkFixed fy,
1775 const SkGlyph& glyph) {
1776 SkASSERT(glyph.fWidth > 0 && glyph.fHeight > 0);
1777
1778 GrSkDrawProcs* procs = static_cast<GrSkDrawProcs*>(state.fDraw->fProcs);
1779
1780 if (NULL == procs->fFontScaler) {
1781 procs->fFontScaler = get_gr_font_scaler(state.fCache);
1782 }
1783
1784 procs->fTextContext->drawPackedGlyph(GrGlyph::Pack(glyph.getGlyphID(),
1785 glyph.getSubXFixed(),
1786 glyph.getSubYFixed()),
1787 SkFixedFloorToFixed(fx),
1788 SkFixedFloorToFixed(fy),
1789 procs->fFontScaler);
1790}
1791
1792SkDrawProcs* SkGpuDevice::initDrawForText(GrTextContext* context) {
1793
1794 // deferred allocation
1795 if (NULL == fDrawProcs) {
1796 fDrawProcs = SkNEW(GrSkDrawProcs);
1797 fDrawProcs->fD1GProc = SkGPU_Draw1Glyph;
1798 fDrawProcs->fContext = fContext;
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001799 }
1800
1801 // init our (and GL's) state
1802 fDrawProcs->fTextContext = context;
1803 fDrawProcs->fFontScaler = NULL;
1804 return fDrawProcs;
1805}
1806
1807void SkGpuDevice::drawText(const SkDraw& draw, const void* text,
1808 size_t byteLength, SkScalar x, SkScalar y,
1809 const SkPaint& paint) {
1810 CHECK_SHOULD_DRAW(draw, false);
1811
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001812 if (SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix())) {
1813 draw.drawText_asPaths((const char*)text, byteLength, x, y, paint);
1814#if SK_DISTANCEFIELD_FONTS
1815 } else if (!paint.getRasterizer()) {
1816 GrPaint grPaint;
1817 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1818 return;
1819 }
1820
1821 SkDEBUGCODE(this->validate();)
1822
1823 GrDistanceFieldTextContext context(fContext, grPaint, paint);
1824
1825 SkAutoGlyphCache autoCache(context.getSkPaint(), &this->fLeakyProperties, NULL);
1826 SkGlyphCache* cache = autoCache.getCache();
1827 GrFontScaler* fontScaler = get_gr_font_scaler(cache);
1828
1829 context.drawText((const char *)text, byteLength, x, y, cache, fontScaler);
1830#endif
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001831 } else {
1832 SkDraw myDraw(draw);
1833
1834 GrPaint grPaint;
1835 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1836 return;
1837 }
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001838
1839 GrBitmapTextContext context(fContext, grPaint, paint.getColor());
1840 myDraw.fProcs = this->initDrawForText(&context);
1841 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001842 }
1843}
1844
1845void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text,
1846 size_t byteLength, const SkScalar pos[],
1847 SkScalar constY, int scalarsPerPos,
1848 const SkPaint& paint) {
1849 CHECK_SHOULD_DRAW(draw, false);
1850
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001851 if (SkDraw::ShouldDrawTextAsPaths(paint, fContext->getMatrix())) {
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001852 // this guy will just call our drawPath()
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001853 draw.drawPosText_asPaths((const char*)text, byteLength, pos, constY,
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001854 scalarsPerPos, paint);
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001855#if SK_DISTANCEFIELD_FONTS
1856 } else if (!paint.getRasterizer()) {
1857 GrPaint grPaint;
1858 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1859 return;
1860 }
1861
1862 SkDEBUGCODE(this->validate();)
1863
1864 GrDistanceFieldTextContext context(fContext, grPaint, paint);
1865
1866 SkAutoGlyphCache autoCache(context.getSkPaint(), &this->fLeakyProperties, NULL);
1867 SkGlyphCache* cache = autoCache.getCache();
1868 GrFontScaler* fontScaler = get_gr_font_scaler(cache);
skia.committer@gmail.com22e96722013-12-20 07:01:36 +00001869
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001870 context.drawPosText((const char *)text, byteLength, pos, constY, scalarsPerPos,
1871 cache, fontScaler);
1872#endif
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001873 } else {
1874 SkDraw myDraw(draw);
1875
1876 GrPaint grPaint;
1877 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) {
1878 return;
1879 }
commit-bot@chromium.org8128d8c2013-12-19 16:12:25 +00001880 GrBitmapTextContext context(fContext, grPaint, paint.getColor());
1881 myDraw.fProcs = this->initDrawForText(&context);
1882 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY,
1883 scalarsPerPos, paint);
skia.committer@gmail.com11a253b2013-11-12 07:02:05 +00001884 }
1885}
1886
1887void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text,
1888 size_t len, const SkPath& path,
1889 const SkMatrix* m, const SkPaint& paint) {
1890 CHECK_SHOULD_DRAW(draw, false);
1891
1892 SkASSERT(draw.fDevice == this);
1893 draw.drawTextOnPath((const char*)text, len, path, m, paint);
1894}
1895
1896///////////////////////////////////////////////////////////////////////////////
1897
1898bool SkGpuDevice::filterTextFlags(const SkPaint& paint, TextFlags* flags) {
1899 if (!paint.isLCDRenderText()) {
1900 // we're cool with the paint as is
1901 return false;
1902 }
1903
1904 if (paint.getShader() ||
1905 paint.getXfermode() || // unless its srcover
1906 paint.getMaskFilter() ||
1907 paint.getRasterizer() ||
1908 paint.getColorFilter() ||
1909 paint.getPathEffect() ||
1910 paint.isFakeBoldText() ||
1911 paint.getStyle() != SkPaint::kFill_Style) {
1912 // turn off lcd
1913 flags->fFlags = paint.getFlags() & ~SkPaint::kLCDRenderText_Flag;
1914 flags->fHinting = paint.getHinting();
1915 return true;
1916 }
1917 // we're cool with the paint as is
1918 return false;
1919}
1920
1921void SkGpuDevice::flush() {
1922 DO_DEFERRED_CLEAR();
1923 fContext->resolveRenderTarget(fRenderTarget);
1924}
1925
1926///////////////////////////////////////////////////////////////////////////////
1927
1928SkBaseDevice* SkGpuDevice::onCreateCompatibleDevice(SkBitmap::Config config,
1929 int width, int height,
1930 bool isOpaque,
1931 Usage usage) {
1932 GrTextureDesc desc;
1933 desc.fConfig = fRenderTarget->config();
1934 desc.fFlags = kRenderTarget_GrTextureFlagBit;
1935 desc.fWidth = width;
1936 desc.fHeight = height;
1937 desc.fSampleCnt = fRenderTarget->numSamples();
1938
1939 SkAutoTUnref<GrTexture> texture;
1940 // Skia's convention is to only clear a device if it is non-opaque.
1941 bool needClear = !isOpaque;
1942
1943#if CACHE_COMPATIBLE_DEVICE_TEXTURES
1944 // layers are never draw in repeat modes, so we can request an approx
1945 // match and ignore any padding.
1946 const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == usage) ?
1947 GrContext::kApprox_ScratchTexMatch :
1948 GrContext::kExact_ScratchTexMatch;
1949 texture.reset(fContext->lockAndRefScratchTexture(desc, match));
1950#else
1951 texture.reset(fContext->createUncachedTexture(desc, NULL, 0));
1952#endif
1953 if (NULL != texture.get()) {
1954 return SkNEW_ARGS(SkGpuDevice,(fContext, texture, needClear));
1955 } else {
1956 GrPrintf("---- failed to create compatible device texture [%d %d]\n", width, height);
1957 return NULL;
1958 }
1959}
1960
1961SkGpuDevice::SkGpuDevice(GrContext* context,
1962 GrTexture* texture,
1963 bool needClear)
1964 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
1965
1966 SkASSERT(texture && texture->asRenderTarget());
1967 // This constructor is called from onCreateCompatibleDevice. It has locked the RT in the texture
1968 // cache. We pass true for the third argument so that it will get unlocked.
1969 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1970 fNeedClear = needClear;
1971}