blob: fcd885ee765086094a4737c92517f131c8ced268 [file] [log] [blame]
jvanverth992ad362016-02-26 09:21:02 -08001/*
2* Copyright 2016 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "include/gpu/GrContext.h"
9#include "src/gpu/GrContextPriv.h"
10#include "src/gpu/GrPersistentCacheUtils.h"
11#include "src/gpu/GrShaderCaps.h"
Brian Osmanac9be9d2019-05-01 10:29:34 -040012#include "src/gpu/GrShaderUtils.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050013#include "src/gpu/GrStencilSettings.h"
14#include "src/gpu/vk/GrVkDescriptorSetManager.h"
15#include "src/gpu/vk/GrVkGpu.h"
16#include "src/gpu/vk/GrVkPipelineStateBuilder.h"
17#include "src/gpu/vk/GrVkRenderPass.h"
18#include "src/gpu/vk/GrVkRenderTarget.h"
jvanverth992ad362016-02-26 09:21:02 -080019
Ethan Nicholas92e01cf2018-12-19 13:12:10 -050020typedef size_t shader_size;
21
egdaniel22281c12016-03-23 13:49:40 -070022GrVkPipelineState* GrVkPipelineStateBuilder::CreatePipelineState(
Brian Salomon1471df92018-06-08 10:49:00 -040023 GrVkGpu* gpu,
Robert Phillipsd0fe8752019-01-31 14:13:59 -050024 GrRenderTarget* renderTarget, GrSurfaceOrigin origin,
Brian Salomonff168d92018-06-23 15:17:27 -040025 const GrPrimitiveProcessor& primProc,
Greg Daniel9a51a862018-11-30 10:18:14 -050026 const GrTextureProxy* const primProcProxies[],
Brian Salomon1471df92018-06-08 10:49:00 -040027 const GrPipeline& pipeline,
28 const GrStencilSettings& stencil,
Brian Salomon1471df92018-06-08 10:49:00 -040029 GrPrimitiveType primitiveType,
30 Desc* desc,
Greg Daniel99b88e02018-10-03 15:31:20 -040031 VkRenderPass compatibleRenderPass) {
jvanverth992ad362016-02-26 09:21:02 -080032 // create a builder. This will be handed off to effects so they can use it to add
33 // uniforms, varyings, textures, etc
Robert Phillipsd0fe8752019-01-31 14:13:59 -050034 GrVkPipelineStateBuilder builder(gpu, renderTarget, origin, pipeline, primProc,
35 primProcProxies, desc);
jvanverth992ad362016-02-26 09:21:02 -080036
Ethan Nicholas2983f402017-05-08 09:36:08 -040037 if (!builder.emitAndInstallProcs()) {
jvanverth992ad362016-02-26 09:21:02 -080038 return nullptr;
39 }
40
Greg Daniel99b88e02018-10-03 15:31:20 -040041 return builder.finalize(stencil, primitiveType, compatibleRenderPass, desc);
jvanverth992ad362016-02-26 09:21:02 -080042}
43
egdaniel22281c12016-03-23 13:49:40 -070044GrVkPipelineStateBuilder::GrVkPipelineStateBuilder(GrVkGpu* gpu,
Robert Phillipsd0fe8752019-01-31 14:13:59 -050045 GrRenderTarget* renderTarget,
46 GrSurfaceOrigin origin,
egdaniel22281c12016-03-23 13:49:40 -070047 const GrPipeline& pipeline,
48 const GrPrimitiveProcessor& primProc,
Greg Daniel9a51a862018-11-30 10:18:14 -050049 const GrTextureProxy* const primProcProxies[],
Ethan Nicholas38657112017-02-09 17:01:22 -050050 GrProgramDesc* desc)
Robert Phillipsd0fe8752019-01-31 14:13:59 -050051 : INHERITED(renderTarget, origin, primProc, primProcProxies, pipeline, desc)
Brian Salomonff168d92018-06-23 15:17:27 -040052 , fGpu(gpu)
53 , fVaryingHandler(this)
54 , fUniformHandler(this) {}
jvanverth992ad362016-02-26 09:21:02 -080055
egdaniel22281c12016-03-23 13:49:40 -070056const GrCaps* GrVkPipelineStateBuilder::caps() const {
jvanverth992ad362016-02-26 09:21:02 -080057 return fGpu->caps();
58}
jvanverth992ad362016-02-26 09:21:02 -080059
Brian Salomon99938a82016-11-21 13:41:08 -050060void GrVkPipelineStateBuilder::finalizeFragmentOutputColor(GrShaderVar& outputColor) {
Brian Salomon60397682016-11-22 15:06:46 -050061 outputColor.addLayoutQualifier("location = 0, index = 0");
jvanverth992ad362016-02-26 09:21:02 -080062}
63
Brian Salomon99938a82016-11-21 13:41:08 -050064void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {
Brian Salomon60397682016-11-22 15:06:46 -050065 outputColor.addLayoutQualifier("location = 0, index = 1");
egdanield632bb42016-03-30 12:06:48 -070066}
67
Ethan Nicholas941e7e22016-12-12 15:33:30 -050068bool GrVkPipelineStateBuilder::createVkShaderModule(VkShaderStageFlagBits stage,
Brian Osmanfd7657c2019-04-25 11:34:07 -040069 const SkSL::String& sksl,
egdaniel22281c12016-03-23 13:49:40 -070070 VkShaderModule* shaderModule,
Ethan Nicholas941e7e22016-12-12 15:33:30 -050071 VkPipelineShaderStageCreateInfo* stageInfo,
Ethan Nicholas38657112017-02-09 17:01:22 -050072 const SkSL::Program::Settings& settings,
Ethan Nicholas92e01cf2018-12-19 13:12:10 -050073 Desc* desc,
74 SkSL::String* outSPIRV,
75 SkSL::Program::Inputs* outInputs) {
Brian Osmanfd7657c2019-04-25 11:34:07 -040076 if (!GrCompileVkShaderModule(fGpu, sksl, stage, shaderModule,
Ethan Nicholas92e01cf2018-12-19 13:12:10 -050077 stageInfo, settings, outSPIRV, outInputs)) {
78 return false;
79 }
80 if (outInputs->fRTHeight) {
81 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
82 }
83 if (outInputs->fFlipY) {
84 desc->setSurfaceOriginKey(GrGLSLFragmentShaderBuilder::KeyForSurfaceOrigin(
Robert Phillipsd0fe8752019-01-31 14:13:59 -050085 this->origin()));
Ethan Nicholas92e01cf2018-12-19 13:12:10 -050086 }
87 return true;
88}
89
90bool GrVkPipelineStateBuilder::installVkShaderModule(VkShaderStageFlagBits stage,
91 const GrGLSLShaderBuilder& builder,
92 VkShaderModule* shaderModule,
93 VkPipelineShaderStageCreateInfo* stageInfo,
94 SkSL::String spirv,
95 SkSL::Program::Inputs inputs) {
96 if (!GrInstallVkShaderModule(fGpu, spirv, stage, shaderModule, stageInfo)) {
Ethan Nicholas941e7e22016-12-12 15:33:30 -050097 return false;
98 }
Greg Daniele6ab9982018-08-22 13:56:32 +000099 if (inputs.fRTHeight) {
100 this->addRTHeightUniform(SKSL_RTHEIGHT_NAME);
Ethan Nicholas941e7e22016-12-12 15:33:30 -0500101 }
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500102 return true;
103}
104
Brian Osmana085a412019-04-25 09:44:43 -0400105static constexpr SkFourByteTag kSPIRV_Tag = SkSetFourByteTag('S', 'P', 'R', 'V');
Brian Osmanfd7657c2019-04-25 11:34:07 -0400106static constexpr SkFourByteTag kSKSL_Tag = SkSetFourByteTag('S', 'K', 'S', 'L');
Brian Osmana085a412019-04-25 09:44:43 -0400107
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500108int GrVkPipelineStateBuilder::loadShadersFromCache(const SkData& cached,
109 VkShaderModule* outVertShaderModule,
110 VkShaderModule* outFragShaderModule,
111 VkShaderModule* outGeomShaderModule,
112 VkPipelineShaderStageCreateInfo* outStageInfo) {
Brian Osmana5a010b2019-04-08 15:01:32 -0400113 SkSL::String shaders[kGrShaderTypeCount];
114 SkSL::Program::Inputs inputs[kGrShaderTypeCount];
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500115
Brian Osmanfd7657c2019-04-25 11:34:07 -0400116 if (kSPIRV_Tag != GrPersistentCacheUtils::UnpackCachedShaders(&cached, shaders,
117 inputs, kGrShaderTypeCount)) {
118 return 0;
119 }
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500120
121 SkAssertResult(this->installVkShaderModule(VK_SHADER_STAGE_VERTEX_BIT,
122 fVS,
123 outVertShaderModule,
124 &outStageInfo[0],
Brian Osmana5a010b2019-04-08 15:01:32 -0400125 shaders[kVertex_GrShaderType],
126 inputs[kVertex_GrShaderType]));
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500127
128 SkAssertResult(this->installVkShaderModule(VK_SHADER_STAGE_FRAGMENT_BIT,
129 fFS,
130 outFragShaderModule,
131 &outStageInfo[1],
Brian Osmana5a010b2019-04-08 15:01:32 -0400132 shaders[kFragment_GrShaderType],
133 inputs[kFragment_GrShaderType]));
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500134
Brian Osmana5a010b2019-04-08 15:01:32 -0400135 if (!shaders[kGeometry_GrShaderType].empty()) {
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500136 SkAssertResult(this->installVkShaderModule(VK_SHADER_STAGE_GEOMETRY_BIT,
137 fGS,
138 outGeomShaderModule,
139 &outStageInfo[2],
Brian Osmana5a010b2019-04-08 15:01:32 -0400140 shaders[kGeometry_GrShaderType],
141 inputs[kGeometry_GrShaderType]));
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500142 return 3;
143 } else {
144 return 2;
Ethan Nicholas38657112017-02-09 17:01:22 -0500145 }
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500146}
147
Brian Osmana5a010b2019-04-08 15:01:32 -0400148void GrVkPipelineStateBuilder::storeShadersInCache(const SkSL::String shaders[],
Brian Osmanfd7657c2019-04-25 11:34:07 -0400149 const SkSL::Program::Inputs inputs[],
150 bool isSkSL) {
Greg Daniela870b462019-01-08 15:49:46 -0500151 Desc* desc = static_cast<Desc*>(this->desc());
Greg Daniela870b462019-01-08 15:49:46 -0500152 sk_sp<SkData> key = SkData::MakeWithoutCopy(desc->asKey(), desc->shaderKeyLength());
Brian Osmanfd7657c2019-04-25 11:34:07 -0400153 sk_sp<SkData> data = GrPersistentCacheUtils::PackCachedShaders(isSkSL ? kSKSL_Tag : kSPIRV_Tag,
154 shaders,
Brian Osmana085a412019-04-25 09:44:43 -0400155 inputs, kGrShaderTypeCount);
Brian Osmana5a010b2019-04-08 15:01:32 -0400156 this->gpu()->getContext()->priv().getPersistentCache()->store(*key, *data);
jvanverth992ad362016-02-26 09:21:02 -0800157}
158
csmartdaltonc633abb2016-11-01 08:55:55 -0700159GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& stencil,
160 GrPrimitiveType primitiveType,
Greg Daniel99b88e02018-10-03 15:31:20 -0400161 VkRenderPass compatibleRenderPass,
Brian Salomon1471df92018-06-08 10:49:00 -0400162 Desc* desc) {
Brian Salomon662ea4b2018-07-12 14:53:49 -0400163 VkDescriptorSetLayout dsLayout[2];
jvanverth992ad362016-02-26 09:21:02 -0800164 VkPipelineLayout pipelineLayout;
Greg Daniel852d7152017-05-08 12:10:12 -0400165 VkShaderModule vertShaderModule = VK_NULL_HANDLE;
166 VkShaderModule geomShaderModule = VK_NULL_HANDLE;
167 VkShaderModule fragShaderModule = VK_NULL_HANDLE;
jvanverth992ad362016-02-26 09:21:02 -0800168
egdaniel707bbd62016-07-26 07:19:47 -0700169 GrVkResourceProvider& resourceProvider = fGpu->resourceProvider();
Jim Van Verth684d7ce2016-11-17 13:30:22 -0500170 // These layouts are not owned by the PipelineStateBuilder and thus should not be destroyed
egdaniel707bbd62016-07-26 07:19:47 -0700171 dsLayout[GrVkUniformHandler::kUniformBufferDescSet] = resourceProvider.getUniformDSLayout();
172
173 GrVkDescriptorSetManager::Handle samplerDSHandle;
Greg Daniela7543782017-05-02 14:01:43 -0400174 resourceProvider.getSamplerDescriptorSetHandle(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
175 fUniformHandler, &samplerDSHandle);
egdaniel707bbd62016-07-26 07:19:47 -0700176 dsLayout[GrVkUniformHandler::kSamplerDescSet] =
177 resourceProvider.getSamplerDSLayout(samplerDSHandle);
jvanverth992ad362016-02-26 09:21:02 -0800178
179 // Create the VkPipelineLayout
180 VkPipelineLayoutCreateInfo layoutCreateInfo;
181 memset(&layoutCreateInfo, 0, sizeof(VkPipelineLayoutCreateFlags));
182 layoutCreateInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
183 layoutCreateInfo.pNext = 0;
184 layoutCreateInfo.flags = 0;
Brian Salomon662ea4b2018-07-12 14:53:49 -0400185 layoutCreateInfo.setLayoutCount = 2;
jvanverth992ad362016-02-26 09:21:02 -0800186 layoutCreateInfo.pSetLayouts = dsLayout;
187 layoutCreateInfo.pushConstantRangeCount = 0;
188 layoutCreateInfo.pPushConstantRanges = nullptr;
189
190 GR_VK_CALL_ERRCHECK(fGpu->vkInterface(), CreatePipelineLayout(fGpu->device(),
191 &layoutCreateInfo,
192 nullptr,
193 &pipelineLayout));
194
195 // We need to enable the following extensions so that the compiler can correctly make spir-v
196 // from our glsl shaders.
197 fVS.extensions().appendf("#extension GL_ARB_separate_shader_objects : enable\n");
198 fFS.extensions().appendf("#extension GL_ARB_separate_shader_objects : enable\n");
199 fVS.extensions().appendf("#extension GL_ARB_shading_language_420pack : enable\n");
200 fFS.extensions().appendf("#extension GL_ARB_shading_language_420pack : enable\n");
201
202 this->finalizeShaders();
203
Greg Daniel852d7152017-05-08 12:10:12 -0400204 VkPipelineShaderStageCreateInfo shaderStageInfo[3];
Ethan Nicholas941e7e22016-12-12 15:33:30 -0500205 SkSL::Program::Settings settings;
Ethan Nicholase4682862017-07-18 14:08:18 -0400206 settings.fCaps = this->caps()->shaderCaps();
Robert Phillipsd0fe8752019-01-31 14:13:59 -0500207 settings.fFlipY = this->origin() != kTopLeft_GrSurfaceOrigin;
Robert Phillipsc1541ae2019-02-04 12:05:37 -0500208 settings.fSharpenTextures =
Robert Phillips9da87e02019-02-04 13:26:26 -0500209 this->gpu()->getContext()->priv().options().fSharpenMipmappedTextures;
Brian Salomondc092132018-04-04 10:14:16 -0400210 SkASSERT(!this->fragColorIsInOut());
jvanverth992ad362016-02-26 09:21:02 -0800211
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500212 sk_sp<SkData> cached;
Robert Phillips9da87e02019-02-04 13:26:26 -0500213 auto persistentCache = fGpu->getContext()->priv().getPersistentCache();
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500214 if (persistentCache) {
Greg Daniela870b462019-01-08 15:49:46 -0500215 sk_sp<SkData> key = SkData::MakeWithoutCopy(desc->asKey(), desc->shaderKeyLength());
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500216 cached = persistentCache->load(*key);
Greg Daniel852d7152017-05-08 12:10:12 -0400217 }
Brian Osmanfd7657c2019-04-25 11:34:07 -0400218 bool binaryCache = true;
219#if GR_TEST_UTILS
220 binaryCache = !fGpu->getContext()->priv().options().fCacheSKSL;
221#endif
222 int numShaderStages = 0;
223 if (cached && binaryCache) {
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500224 numShaderStages = this->loadShadersFromCache(*cached, &vertShaderModule, &fragShaderModule,
225 &geomShaderModule, shaderStageInfo);
Brian Osmanfd7657c2019-04-25 11:34:07 -0400226 }
227
228 if (!numShaderStages) {
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500229 numShaderStages = 2; // We always have at least vertex and fragment stages.
Brian Osmana5a010b2019-04-08 15:01:32 -0400230 SkSL::String shaders[kGrShaderTypeCount];
231 SkSL::Program::Inputs inputs[kGrShaderTypeCount];
Brian Osmanfd7657c2019-04-25 11:34:07 -0400232
233 SkSL::String* sksl[kGrShaderTypeCount] = {
234 &fVS.fCompilerString,
235 &fGS.fCompilerString,
236 &fFS.fCompilerString,
237 };
238#if GR_TEST_UTILS
239 SkSL::String cached_sksl[kGrShaderTypeCount];
240 if (cached) {
241 if (kSKSL_Tag == GrPersistentCacheUtils::UnpackCachedShaders(
242 cached.get(), cached_sksl, inputs, kGrShaderTypeCount)) {
243 for (int i = 0; i < kGrShaderTypeCount; ++i) {
244 sksl[i] = &cached_sksl[i];
245 }
246 }
247 }
248#endif
249
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500250 SkAssertResult(this->createVkShaderModule(VK_SHADER_STAGE_VERTEX_BIT,
Brian Osmanfd7657c2019-04-25 11:34:07 -0400251 *sksl[kVertex_GrShaderType],
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500252 &vertShaderModule,
253 &shaderStageInfo[0],
254 settings,
255 desc,
Brian Osmana5a010b2019-04-08 15:01:32 -0400256 &shaders[kVertex_GrShaderType],
257 &inputs[kVertex_GrShaderType]));
Greg Daniel852d7152017-05-08 12:10:12 -0400258
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500259 SkAssertResult(this->createVkShaderModule(VK_SHADER_STAGE_FRAGMENT_BIT,
Brian Osmanfd7657c2019-04-25 11:34:07 -0400260 *sksl[kFragment_GrShaderType],
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500261 &fragShaderModule,
262 &shaderStageInfo[1],
263 settings,
264 desc,
Brian Osmana5a010b2019-04-08 15:01:32 -0400265 &shaders[kFragment_GrShaderType],
266 &inputs[kFragment_GrShaderType]));
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500267
268 if (this->primitiveProcessor().willUseGeoShader()) {
269 SkAssertResult(this->createVkShaderModule(VK_SHADER_STAGE_GEOMETRY_BIT,
Brian Osmanfd7657c2019-04-25 11:34:07 -0400270 *sksl[kGeometry_GrShaderType],
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500271 &geomShaderModule,
272 &shaderStageInfo[2],
273 settings,
274 desc,
Brian Osmana5a010b2019-04-08 15:01:32 -0400275 &shaders[kGeometry_GrShaderType],
276 &inputs[kGeometry_GrShaderType]));
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500277 ++numShaderStages;
278 }
Brian Osmanfd7657c2019-04-25 11:34:07 -0400279 if (persistentCache && !cached) {
280 bool isSkSL = false;
281#if GR_TEST_UTILS
282 if (fGpu->getContext()->priv().options().fCacheSKSL) {
283 for (int i = 0; i < kGrShaderTypeCount; ++i) {
Brian Osmanac9be9d2019-05-01 10:29:34 -0400284 shaders[i] = GrShaderUtils::PrettyPrint(*sksl[i]);
Brian Osmanfd7657c2019-04-25 11:34:07 -0400285 }
286 isSkSL = true;
287 }
288#endif
289 this->storeShadersInCache(shaders, inputs, isSkSL);
Ethan Nicholas92e01cf2018-12-19 13:12:10 -0500290 }
291 }
Chris Daltond7291ba2019-03-07 14:17:03 -0700292 GrVkPipeline* pipeline = resourceProvider.createPipeline(
Chris Dalton71713f62019-04-18 12:41:03 -0600293 this->renderTarget()->numColorSamples(), fPrimProc, fPipeline, stencil, this->origin(),
294 shaderStageInfo, numShaderStages, primitiveType, compatibleRenderPass, pipelineLayout);
jvanverth992ad362016-02-26 09:21:02 -0800295 GR_VK_CALL(fGpu->vkInterface(), DestroyShaderModule(fGpu->device(), vertShaderModule,
296 nullptr));
297 GR_VK_CALL(fGpu->vkInterface(), DestroyShaderModule(fGpu->device(), fragShaderModule,
298 nullptr));
Greg Daniel852d7152017-05-08 12:10:12 -0400299 // This if check should not be needed since calling destroy on a VK_NULL_HANDLE is allowed.
300 // However this is causing a crash in certain drivers (e.g. NVidia).
301 if (this->primitiveProcessor().willUseGeoShader()) {
302 GR_VK_CALL(fGpu->vkInterface(), DestroyShaderModule(fGpu->device(), geomShaderModule,
303 nullptr));
304 }
jvanverth992ad362016-02-26 09:21:02 -0800305
306 if (!pipeline) {
307 GR_VK_CALL(fGpu->vkInterface(), DestroyPipelineLayout(fGpu->device(), pipelineLayout,
308 nullptr));
jvanverth992ad362016-02-26 09:21:02 -0800309 return nullptr;
310 }
311
egdaniel22281c12016-03-23 13:49:40 -0700312 return new GrVkPipelineState(fGpu,
egdaniel22281c12016-03-23 13:49:40 -0700313 pipeline,
314 pipelineLayout,
egdaniel707bbd62016-07-26 07:19:47 -0700315 samplerDSHandle,
egdaniel22281c12016-03-23 13:49:40 -0700316 fUniformHandles,
317 fUniformHandler.fUniforms,
Greg Daniel18f96022017-05-04 15:09:03 -0400318 fUniformHandler.fCurrentGeometryUBOOffset,
egdaniel22281c12016-03-23 13:49:40 -0700319 fUniformHandler.fCurrentFragmentUBOOffset,
Greg Daniel7a82edf2018-12-04 10:54:34 -0500320 fUniformHandler.fSamplers,
Robert Phillips369e8b72017-08-01 16:13:04 -0400321 std::move(fGeometryProcessor),
322 std::move(fXferProcessor),
Brian Salomon4d3f5172018-06-07 14:42:52 -0400323 std::move(fFragmentProcessors),
324 fFragmentProcessorCnt);
jvanverth992ad362016-02-26 09:21:02 -0800325}
egdaniel707bbd62016-07-26 07:19:47 -0700326
Brian Salomon1471df92018-06-08 10:49:00 -0400327//////////////////////////////////////////////////////////////////////////////
328
Brian Salomon1471df92018-06-08 10:49:00 -0400329bool GrVkPipelineStateBuilder::Desc::Build(Desc* desc,
Robert Phillipsd0fe8752019-01-31 14:13:59 -0500330 GrRenderTarget* renderTarget,
Brian Salomon1471df92018-06-08 10:49:00 -0400331 const GrPrimitiveProcessor& primProc,
332 const GrPipeline& pipeline,
333 const GrStencilSettings& stencil,
334 GrPrimitiveType primitiveType,
Greg Daniel7a82edf2018-12-04 10:54:34 -0500335 GrVkGpu* gpu) {
Chris Daltond7291ba2019-03-07 14:17:03 -0700336 if (!INHERITED::Build(desc, renderTarget, primProc,
Robert Phillipsd0fe8752019-01-31 14:13:59 -0500337 primitiveType == GrPrimitiveType::kPoints, pipeline, gpu)) {
Brian Salomon1471df92018-06-08 10:49:00 -0400338 return false;
339 }
340
341 GrProcessorKeyBuilder b(&desc->key());
Greg Daniela870b462019-01-08 15:49:46 -0500342
343 b.add32(GrVkGpu::kShader_PersistentCacheKeyType);
344 int keyLength = desc->key().count();
345 SkASSERT(0 == (keyLength % 4));
346 desc->fShaderKeyLength = SkToU32(keyLength);
347
Robert Phillipsd0fe8752019-01-31 14:13:59 -0500348 GrVkRenderTarget* vkRT = (GrVkRenderTarget*)renderTarget;
Brian Salomon1471df92018-06-08 10:49:00 -0400349 vkRT->simpleRenderPass()->genKey(&b);
350
351 stencil.genKey(&b);
352
Jim Van Verth1223e7f2019-02-28 17:38:35 -0500353 b.add32(pipeline.getBlendInfoKey());
Brian Salomon1471df92018-06-08 10:49:00 -0400354
355 b.add32((uint32_t)primitiveType);
356
357 return true;
358}