blob: 71d3028850dea9d94ea8014ded8769ae7b4a3a7f [file] [log] [blame]
Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkGpu.h"
9
10#include "GrContextOptions.h"
11#include "GrGeometryProcessor.h"
12#include "GrGpuResourceCacheAccess.h"
egdaniel0e1853c2016-03-17 11:35:45 -070013#include "GrMesh.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014#include "GrPipeline.h"
15#include "GrRenderTargetPriv.h"
16#include "GrSurfacePriv.h"
17#include "GrTexturePriv.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050018
19#include "GrVkCommandBuffer.h"
20#include "GrVkImage.h"
21#include "GrVkIndexBuffer.h"
22#include "GrVkMemory.h"
23#include "GrVkPipeline.h"
egdaniel22281c12016-03-23 13:49:40 -070024#include "GrVkPipelineState.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050025#include "GrVkRenderPass.h"
26#include "GrVkResourceProvider.h"
27#include "GrVkTexture.h"
28#include "GrVkTextureRenderTarget.h"
29#include "GrVkTransferBuffer.h"
30#include "GrVkVertexBuffer.h"
31
32#include "SkConfig8888.h"
33
34#include "vk/GrVkInterface.h"
jvanverthfd359ca2016-03-18 11:57:24 -070035#include "vk/GrVkTypes.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050036
37#define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
38#define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
39#define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
40
jvanverthd2497f32016-03-18 12:39:05 -070041#ifdef ENABLE_VK_LAYERS
42VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
43 VkDebugReportFlagsEXT flags,
44 VkDebugReportObjectTypeEXT objectType,
45 uint64_t object,
46 size_t location,
47 int32_t messageCode,
48 const char* pLayerPrefix,
49 const char* pMessage,
50 void* pUserData) {
51 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
52 SkDebugf("Vulkan error [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
53 } else if (flags & VK_DEBUG_REPORT_WARNING_BIT_EXT) {
54 SkDebugf("Vulkan warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
55 } else if (flags & VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT) {
56 SkDebugf("Vulkan perf warning [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
57 } else {
58 SkDebugf("Vulkan info/debug [%s]: code: %d: %s\n", pLayerPrefix, messageCode, pMessage);
59 }
60 return VK_FALSE;
61}
jvanverthd2497f32016-03-18 12:39:05 -070062#endif
63
jvanverth633b3562016-03-23 11:01:22 -070064GrGpu* GrVkGpu::Create(GrBackendContext backendContext, const GrContextOptions& options,
65 GrContext* context) {
bsalomondc0fcd42016-04-11 14:21:33 -070066 const GrVkBackendContext* vkBackendContext =
67 reinterpret_cast<const GrVkBackendContext*>(backendContext);
jvanverth633b3562016-03-23 11:01:22 -070068 if (!vkBackendContext) {
bsalomondc0fcd42016-04-11 14:21:33 -070069 vkBackendContext = GrVkBackendContext::Create();
jvanverth633b3562016-03-23 11:01:22 -070070 if (!vkBackendContext) {
71 return nullptr;
Greg Daniel164a9f02016-02-22 09:56:40 -050072 }
jvanverth633b3562016-03-23 11:01:22 -070073 } else {
74 vkBackendContext->ref();
Greg Daniel164a9f02016-02-22 09:56:40 -050075 }
76
jvanverth633b3562016-03-23 11:01:22 -070077 return new GrVkGpu(context, options, vkBackendContext);
Greg Daniel164a9f02016-02-22 09:56:40 -050078}
79
80////////////////////////////////////////////////////////////////////////////////
81
halcanary9d524f22016-03-29 09:03:52 -070082GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
jvanverth633b3562016-03-23 11:01:22 -070083 const GrVkBackendContext* backendCtx)
Greg Daniel164a9f02016-02-22 09:56:40 -050084 : INHERITED(context)
jvanverth633b3562016-03-23 11:01:22 -070085 , fVkInstance(backendCtx->fInstance)
86 , fDevice(backendCtx->fDevice)
87 , fQueue(backendCtx->fQueue)
88 , fResourceProvider(this) {
89 fBackendContext.reset(backendCtx);
Greg Daniel164a9f02016-02-22 09:56:40 -050090
jvanverthd2497f32016-03-18 12:39:05 -070091#ifdef ENABLE_VK_LAYERS
jvanverthfd7bd452016-03-25 06:29:52 -070092 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
93 // Setup callback creation information
jvanverthd2497f32016-03-18 12:39:05 -070094 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
95 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT;
96 callbackCreateInfo.pNext = nullptr;
97 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
egdanielef0c10c2016-04-07 07:51:22 -070098 VK_DEBUG_REPORT_WARNING_BIT_EXT |
jvanverthd2497f32016-03-18 12:39:05 -070099 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
100 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
egdanielb4aa3622016-04-06 13:47:08 -0700101 VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT;
jvanverthd2497f32016-03-18 12:39:05 -0700102 callbackCreateInfo.pfnCallback = &DebugReportCallback;
103 callbackCreateInfo.pUserData = nullptr;
104
jvanverthfd7bd452016-03-25 06:29:52 -0700105 // Register the callback
jvanverth633b3562016-03-23 11:01:22 -0700106 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateDebugReportCallbackEXT(fVkInstance,
107 &callbackCreateInfo, nullptr, &fCallback));
jvanverthd2497f32016-03-18 12:39:05 -0700108 }
109#endif
jvanverth633b3562016-03-23 11:01:22 -0700110
111 fCompiler = shaderc_compiler_initialize();
112
jvanverthfd7bd452016-03-25 06:29:52 -0700113 fVkCaps.reset(new GrVkCaps(options, this->vkInterface(), backendCtx->fPhysicalDevice,
egdanielc5ec1402016-03-28 12:14:42 -0700114 backendCtx->fFeatures, backendCtx->fExtensions));
jvanverth633b3562016-03-23 11:01:22 -0700115 fCaps.reset(SkRef(fVkCaps.get()));
116
117 VK_CALL(GetPhysicalDeviceMemoryProperties(backendCtx->fPhysicalDevice, &fPhysDevMemProps));
118
119 const VkCommandPoolCreateInfo cmdPoolInfo = {
120 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // sType
121 nullptr, // pNext
122 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // CmdPoolCreateFlags
jvanverthb0d43522016-04-21 11:46:23 -0700123 backendCtx->fGraphicsQueueIndex, // queueFamilyIndex
jvanverth633b3562016-03-23 11:01:22 -0700124 };
halcanary9d524f22016-03-29 09:03:52 -0700125 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateCommandPool(fDevice, &cmdPoolInfo, nullptr,
jvanverth633b3562016-03-23 11:01:22 -0700126 &fCmdPool));
127
128 // must call this after creating the CommandPool
129 fResourceProvider.init();
130 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
131 SkASSERT(fCurrentCmdBuffer);
132 fCurrentCmdBuffer->begin(this);
Greg Daniel164a9f02016-02-22 09:56:40 -0500133}
134
135GrVkGpu::~GrVkGpu() {
Greg Daniel164a9f02016-02-22 09:56:40 -0500136 fCurrentCmdBuffer->end(this);
137 fCurrentCmdBuffer->unref(this);
138
139 // wait for all commands to finish
jvanverthddf98352016-03-21 11:46:00 -0700140 fResourceProvider.checkCommandBuffers();
egdaniel2cab66b2016-03-21 14:24:14 -0700141 SkDEBUGCODE(VkResult res =) VK_CALL(QueueWaitIdle(fQueue));
jvanverthddf98352016-03-21 11:46:00 -0700142 // VK_ERROR_DEVICE_LOST is acceptable when tearing down (see 4.2.4 in spec)
143 SkASSERT(VK_SUCCESS == res || VK_ERROR_DEVICE_LOST == res);
halcanary9d524f22016-03-29 09:03:52 -0700144
Greg Daniel164a9f02016-02-22 09:56:40 -0500145 // must call this just before we destroy the VkDevice
146 fResourceProvider.destroyResources();
147
jvanverth633b3562016-03-23 11:01:22 -0700148 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
149
150 shaderc_compiler_release(fCompiler);
151
152#ifdef ENABLE_VK_LAYERS
jvanverthd2497f32016-03-18 12:39:05 -0700153 VK_CALL(DestroyDebugReportCallbackEXT(fVkInstance, fCallback, nullptr));
154#endif
Greg Daniel164a9f02016-02-22 09:56:40 -0500155}
156
157///////////////////////////////////////////////////////////////////////////////
158
159void GrVkGpu::submitCommandBuffer(SyncQueue sync) {
160 SkASSERT(fCurrentCmdBuffer);
161 fCurrentCmdBuffer->end(this);
162
163 fCurrentCmdBuffer->submitToQueue(this, fQueue, sync);
164 fResourceProvider.checkCommandBuffers();
165
166 // Release old command buffer and create a new one
167 fCurrentCmdBuffer->unref(this);
168 fCurrentCmdBuffer = fResourceProvider.createCommandBuffer();
169 SkASSERT(fCurrentCmdBuffer);
170
171 fCurrentCmdBuffer->begin(this);
172}
173
174///////////////////////////////////////////////////////////////////////////////
cdalton1bf3e712016-04-19 10:00:02 -0700175GrBuffer* GrVkGpu::onCreateBuffer(size_t size, GrBufferType type, GrAccessPattern accessPattern,
176 const void* data) {
177 GrBuffer* buff;
cdalton397536c2016-03-25 12:15:03 -0700178 switch (type) {
179 case kVertex_GrBufferType:
180 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
181 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700182 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700183 break;
cdalton397536c2016-03-25 12:15:03 -0700184 case kIndex_GrBufferType:
185 SkASSERT(kDynamic_GrAccessPattern == accessPattern ||
186 kStatic_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700187 buff = GrVkIndexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern);
egdaniele05bbbb2016-04-19 12:13:41 -0700188 break;
cdalton397536c2016-03-25 12:15:03 -0700189 case kXferCpuToGpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700190 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700191 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyRead_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700192 break;
cdalton397536c2016-03-25 12:15:03 -0700193 case kXferGpuToCpu_GrBufferType:
jvanverthc3d706f2016-04-20 10:33:27 -0700194 SkASSERT(kStream_GrAccessPattern == accessPattern);
cdalton1bf3e712016-04-19 10:00:02 -0700195 buff = GrVkTransferBuffer::Create(this, size, GrVkBuffer::kCopyWrite_Type);
egdaniele05bbbb2016-04-19 12:13:41 -0700196 break;
cdalton397536c2016-03-25 12:15:03 -0700197 default:
198 SkFAIL("Unknown buffer type.");
199 return nullptr;
200 }
cdalton1bf3e712016-04-19 10:00:02 -0700201 if (data && buff) {
202 buff->updateData(data, size);
203 }
204 return buff;
Greg Daniel164a9f02016-02-22 09:56:40 -0500205}
206
207////////////////////////////////////////////////////////////////////////////////
208bool GrVkGpu::onGetWritePixelsInfo(GrSurface* dstSurface, int width, int height,
209 GrPixelConfig srcConfig, DrawPreference* drawPreference,
210 WritePixelTempDrawInfo* tempDrawInfo) {
211 if (kIndex_8_GrPixelConfig == srcConfig || GrPixelConfigIsCompressed(dstSurface->config())) {
212 return false;
213 }
214
215 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
216 if (kNoDraw_DrawPreference != *drawPreference) {
217 return false;
218 }
219
220 if (dstSurface->config() != srcConfig) {
halcanary9d524f22016-03-29 09:03:52 -0700221 // TODO: This should fall back to drawing or copying to change config of dstSurface to
Greg Daniel164a9f02016-02-22 09:56:40 -0500222 // match that of srcConfig.
223 return false;
224 }
225
226 return true;
227}
228
229bool GrVkGpu::onWritePixels(GrSurface* surface,
230 int left, int top, int width, int height,
bsalomona1e6b3b2016-03-02 10:58:23 -0800231 GrPixelConfig config,
232 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500233 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture());
234 if (!vkTex) {
235 return false;
236 }
237
bsalomona1e6b3b2016-03-02 10:58:23 -0800238 // TODO: We're ignoring MIP levels here.
jvanverth03509ea2016-03-02 13:19:47 -0800239 if (texels.empty() || !texels.begin()->fPixels) {
240 return false;
241 }
bsalomona1e6b3b2016-03-02 10:58:23 -0800242
Greg Daniel164a9f02016-02-22 09:56:40 -0500243 // We assume Vulkan doesn't do sRGB <-> linear conversions when reading and writing pixels.
244 if (GrPixelConfigIsSRGB(surface->config()) != GrPixelConfigIsSRGB(config)) {
245 return false;
246 }
247
248 bool success = false;
249 if (GrPixelConfigIsCompressed(vkTex->desc().fConfig)) {
250 // We check that config == desc.fConfig in GrGpu::getWritePixelsInfo()
251 SkASSERT(config == vkTex->desc().fConfig);
252 // TODO: add compressed texture support
253 // delete the following two lines and uncomment the two after that when ready
254 vkTex->unref();
255 return false;
256 //success = this->uploadCompressedTexData(vkTex->desc(), buffer, false, left, top, width,
257 // height);
258 } else {
259 bool linearTiling = vkTex->isLinearTiled();
260 if (linearTiling && VK_IMAGE_LAYOUT_PREINITIALIZED != vkTex->currentLayout()) {
261 // Need to change the layout to general in order to perform a host write
262 VkImageLayout layout = vkTex->currentLayout();
263 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
264 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_HOST_BIT;
265 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
266 VkAccessFlags dstAccessMask = VK_ACCESS_HOST_WRITE_BIT;
267 vkTex->setImageLayout(this,
268 VK_IMAGE_LAYOUT_GENERAL,
269 srcAccessMask,
270 dstAccessMask,
271 srcStageMask,
272 dstStageMask,
273 false);
274 }
275 success = this->uploadTexData(vkTex, left, top, width, height, config,
bsalomona1e6b3b2016-03-02 10:58:23 -0800276 texels.begin()->fPixels, texels.begin()->fRowBytes);
Greg Daniel164a9f02016-02-22 09:56:40 -0500277 }
278
279 if (success) {
280 vkTex->texturePriv().dirtyMipMaps(true);
281 return true;
282 }
283
284 return false;
285}
286
287bool GrVkGpu::uploadTexData(GrVkTexture* tex,
288 int left, int top, int width, int height,
289 GrPixelConfig dataConfig,
290 const void* data,
291 size_t rowBytes) {
292 SkASSERT(data);
293
294 // If we're uploading compressed data then we should be using uploadCompressedTexData
295 SkASSERT(!GrPixelConfigIsCompressed(dataConfig));
296
297 bool linearTiling = tex->isLinearTiled();
298
299 size_t bpp = GrBytesPerPixel(dataConfig);
300
301 const GrSurfaceDesc& desc = tex->desc();
302
303 if (!GrSurfacePriv::AdjustWritePixelParams(desc.fWidth, desc.fHeight, bpp, &left, &top,
304 &width, &height, &data, &rowBytes)) {
305 return false;
306 }
307 size_t trimRowBytes = width * bpp;
308
309 if (linearTiling) {
310 SkASSERT(VK_IMAGE_LAYOUT_PREINITIALIZED == tex->currentLayout() ||
311 VK_IMAGE_LAYOUT_GENERAL == tex->currentLayout());
312 const VkImageSubresource subres = {
313 VK_IMAGE_ASPECT_COLOR_BIT,
314 0, // mipLevel
315 0, // arraySlice
316 };
317 VkSubresourceLayout layout;
318 VkResult err;
319
320 const GrVkInterface* interface = this->vkInterface();
321
322 GR_VK_CALL(interface, GetImageSubresourceLayout(fDevice,
323 tex->textureImage(),
324 &subres,
325 &layout));
326
327 int texTop = kBottomLeft_GrSurfaceOrigin == desc.fOrigin ? tex->height() - top - height
328 : top;
329 VkDeviceSize offset = texTop*layout.rowPitch + left*bpp;
330 VkDeviceSize size = height*layout.rowPitch;
331 void* mapPtr;
halcanary9d524f22016-03-29 09:03:52 -0700332 err = GR_VK_CALL(interface, MapMemory(fDevice, tex->textureMemory(), offset, size, 0,
Greg Daniel164a9f02016-02-22 09:56:40 -0500333 &mapPtr));
334 if (err) {
335 return false;
336 }
337
338 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
339 // copy into buffer by rows
340 const char* srcRow = reinterpret_cast<const char*>(data);
341 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*layout.rowPitch;
342 for (int y = 0; y < height; y++) {
343 memcpy(dstRow, srcRow, trimRowBytes);
344 srcRow += rowBytes;
345 dstRow -= layout.rowPitch;
346 }
347 } else {
348 // If there is no padding on the src (rowBytes) or dst (layout.rowPitch) we can memcpy
349 if (trimRowBytes == rowBytes && trimRowBytes == layout.rowPitch) {
350 memcpy(mapPtr, data, trimRowBytes * height);
351 } else {
bsalomona6b439a2016-03-10 12:31:20 -0800352 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), data, rowBytes,
353 trimRowBytes, height);
Greg Daniel164a9f02016-02-22 09:56:40 -0500354 }
355 }
356
357 GR_VK_CALL(interface, UnmapMemory(fDevice, tex->textureMemory()));
358 } else {
359 GrVkTransferBuffer* transferBuffer =
360 GrVkTransferBuffer::Create(this, trimRowBytes * height, GrVkBuffer::kCopyRead_Type);
361
362 void* mapPtr = transferBuffer->map();
363
364 if (kBottomLeft_GrSurfaceOrigin == desc.fOrigin) {
365 // copy into buffer by rows
366 const char* srcRow = reinterpret_cast<const char*>(data);
367 char* dstRow = reinterpret_cast<char*>(mapPtr)+(height - 1)*trimRowBytes;
368 for (int y = 0; y < height; y++) {
369 memcpy(dstRow, srcRow, trimRowBytes);
370 srcRow += rowBytes;
371 dstRow -= trimRowBytes;
372 }
373 } else {
374 // If there is no padding on the src data rows, we can do a single memcpy
375 if (trimRowBytes == rowBytes) {
376 memcpy(mapPtr, data, trimRowBytes * height);
377 } else {
378 SkRectMemcpy(mapPtr, trimRowBytes, data, rowBytes, trimRowBytes, height);
379 }
380 }
381
382 transferBuffer->unmap();
383
384 // make sure the unmap has finished
385 transferBuffer->addMemoryBarrier(this,
386 VK_ACCESS_HOST_WRITE_BIT,
387 VK_ACCESS_TRANSFER_READ_BIT,
388 VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
389 VK_PIPELINE_STAGE_TRANSFER_BIT,
390 false);
391
392 // Set up copy region
393 bool flipY = kBottomLeft_GrSurfaceOrigin == tex->origin();
394 VkOffset3D offset = {
395 left,
396 flipY ? tex->height() - top - height : top,
397 0
398 };
399
400 VkBufferImageCopy region;
401 memset(&region, 0, sizeof(VkBufferImageCopy));
402 region.bufferOffset = 0;
403 region.bufferRowLength = width;
404 region.bufferImageHeight = height;
405 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
406 region.imageOffset = offset;
407 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
408
409 // Change layout of our target so it can be copied to
410 VkImageLayout layout = tex->currentLayout();
411 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
412 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
413 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
414 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
415 tex->setImageLayout(this,
416 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
417 srcAccessMask,
418 dstAccessMask,
419 srcStageMask,
420 dstStageMask,
421 false);
422
423 // Copy the buffer to the image
424 fCurrentCmdBuffer->copyBufferToImage(this,
425 transferBuffer,
426 tex,
427 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
428 1,
429 &region);
430
431 // Submit the current command buffer to the Queue
432 this->submitCommandBuffer(kSkip_SyncQueue);
433
434 transferBuffer->unref();
435 }
436
437 return true;
438}
439
440////////////////////////////////////////////////////////////////////////////////
kkinnunen2e6055b2016-04-22 01:48:29 -0700441GrTexture* GrVkGpu::onCreateTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted,
bsalomona1e6b3b2016-03-02 10:58:23 -0800442 const SkTArray<GrMipLevel>& texels) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500443 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
444
445 VkFormat pixelFormat;
446 if (!GrPixelConfigToVkFormat(desc.fConfig, &pixelFormat)) {
447 return nullptr;
448 }
449
450 if (!fVkCaps->isConfigTexturable(desc.fConfig)) {
451 return nullptr;
452 }
453
454 bool linearTiling = false;
455 if (SkToBool(desc.fFlags & kZeroCopy_GrSurfaceFlag)) {
456 if (fVkCaps->isConfigTexurableLinearly(desc.fConfig) &&
457 (!renderTarget || fVkCaps->isConfigRenderableLinearly(desc.fConfig, false))) {
458 linearTiling = true;
459 } else {
460 return nullptr;
461 }
462 }
463
464 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
465 if (renderTarget) {
466 usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
467 }
468
469 // For now we will set the VK_IMAGE_USAGE_TRANSFER_DESTINATION_BIT and
470 // VK_IMAGE_USAGE_TRANSFER_SOURCE_BIT on every texture since we do not know whether or not we
471 // will be using this texture in some copy or not. Also this assumes, as is the current case,
jvanverth62340062016-04-26 08:01:44 -0700472 // that all render targets in vulkan are also textures. If we change this practice of setting
Greg Daniel164a9f02016-02-22 09:56:40 -0500473 // both bits, we must make sure to set the destination bit if we are uploading srcData to the
474 // texture.
475 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
476
bsalomona1e6b3b2016-03-02 10:58:23 -0800477 VkFlags memProps = (!texels.empty() && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
478 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
Greg Daniel164a9f02016-02-22 09:56:40 -0500479
480 // This ImageDesc refers to the texture that will be read by the client. Thus even if msaa is
jvanverth62340062016-04-26 08:01:44 -0700481 // requested, this ImageDesc describes the resolved texture. Therefore we always have samples set
Greg Daniel164a9f02016-02-22 09:56:40 -0500482 // to 1.
483 GrVkImage::ImageDesc imageDesc;
484 imageDesc.fImageType = VK_IMAGE_TYPE_2D;
485 imageDesc.fFormat = pixelFormat;
486 imageDesc.fWidth = desc.fWidth;
487 imageDesc.fHeight = desc.fHeight;
jvanverth62340062016-04-26 08:01:44 -0700488 imageDesc.fLevels = 1; // TODO: support miplevels for optimal tiling
Greg Daniel164a9f02016-02-22 09:56:40 -0500489 imageDesc.fSamples = 1;
490 imageDesc.fImageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
491 imageDesc.fUsageFlags = usageFlags;
492 imageDesc.fMemProps = memProps;
493
494 GrVkTexture* tex;
495 if (renderTarget) {
kkinnunen2e6055b2016-04-22 01:48:29 -0700496 tex = GrVkTextureRenderTarget::CreateNewTextureRenderTarget(this, budgeted, desc,
Greg Daniel164a9f02016-02-22 09:56:40 -0500497 imageDesc);
498 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700499 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc);
Greg Daniel164a9f02016-02-22 09:56:40 -0500500 }
501
502 if (!tex) {
503 return nullptr;
504 }
505
bsalomona1e6b3b2016-03-02 10:58:23 -0800506 // TODO: We're ignoring MIP levels here.
bsalomone699d0c2016-03-09 06:25:15 -0800507 if (!texels.empty()) {
508 SkASSERT(texels.begin()->fPixels);
bsalomona1e6b3b2016-03-02 10:58:23 -0800509 if (!this->uploadTexData(tex, 0, 0, desc.fWidth, desc.fHeight, desc.fConfig,
510 texels.begin()->fPixels, texels.begin()->fRowBytes)) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500511 tex->unref();
512 return nullptr;
513 }
514 }
515
516 return tex;
517}
518
519////////////////////////////////////////////////////////////////////////////////
520
521static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin) {
522 // By default, all textures in Vk use TopLeft
523 if (kDefault_GrSurfaceOrigin == origin) {
524 return kTopLeft_GrSurfaceOrigin;
525 } else {
526 return origin;
527 }
528}
529
530GrTexture* GrVkGpu::onWrapBackendTexture(const GrBackendTextureDesc& desc,
531 GrWrapOwnership ownership) {
532 VkFormat format;
533 if (!GrPixelConfigToVkFormat(desc.fConfig, &format)) {
534 return nullptr;
535 }
536
537 if (0 == desc.fTextureHandle) {
538 return nullptr;
539 }
540
541 int maxSize = this->caps()->maxTextureSize();
542 if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
543 return nullptr;
544 }
545
jvanverthfd359ca2016-03-18 11:57:24 -0700546 const GrVkTextureInfo* info = reinterpret_cast<const GrVkTextureInfo*>(desc.fTextureHandle);
547 if (VK_NULL_HANDLE == info->fImage || VK_NULL_HANDLE == info->fAlloc) {
548 return nullptr;
549 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500550
Greg Daniel164a9f02016-02-22 09:56:40 -0500551 GrSurfaceDesc surfDesc;
552 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
553 surfDesc.fFlags = (GrSurfaceFlags)desc.fFlags;
554 surfDesc.fWidth = desc.fWidth;
555 surfDesc.fHeight = desc.fHeight;
556 surfDesc.fConfig = desc.fConfig;
557 surfDesc.fSampleCnt = SkTMin(desc.fSampleCnt, this->caps()->maxSampleCount());
558 bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrBackendTextureFlag);
559 // In GL, Chrome assumes all textures are BottomLeft
560 // In VK, we don't have this restriction
561 surfDesc.fOrigin = resolve_origin(desc.fOrigin);
562
563 GrVkTexture* texture = nullptr;
564 if (renderTarget) {
halcanary9d524f22016-03-29 09:03:52 -0700565 texture = GrVkTextureRenderTarget::CreateWrappedTextureRenderTarget(this, surfDesc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700566 ownership, format,
jvanverthfd359ca2016-03-18 11:57:24 -0700567 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500568 } else {
kkinnunen2e6055b2016-04-22 01:48:29 -0700569 texture = GrVkTexture::CreateWrappedTexture(this, surfDesc, ownership, format, info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500570 }
571 if (!texture) {
572 return nullptr;
573 }
574
575 return texture;
576}
577
578GrRenderTarget* GrVkGpu::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& wrapDesc,
579 GrWrapOwnership ownership) {
halcanary9d524f22016-03-29 09:03:52 -0700580
jvanverthfd359ca2016-03-18 11:57:24 -0700581 const GrVkTextureInfo* info =
582 reinterpret_cast<const GrVkTextureInfo*>(wrapDesc.fRenderTargetHandle);
583 if (VK_NULL_HANDLE == info->fImage ||
584 (VK_NULL_HANDLE == info->fAlloc && kAdopt_GrWrapOwnership == ownership)) {
585 return nullptr;
586 }
Greg Daniel164a9f02016-02-22 09:56:40 -0500587
Greg Daniel164a9f02016-02-22 09:56:40 -0500588 GrSurfaceDesc desc;
589 desc.fConfig = wrapDesc.fConfig;
590 desc.fFlags = kCheckAllocation_GrSurfaceFlag;
591 desc.fWidth = wrapDesc.fWidth;
592 desc.fHeight = wrapDesc.fHeight;
593 desc.fSampleCnt = SkTMin(wrapDesc.fSampleCnt, this->caps()->maxSampleCount());
594
595 desc.fOrigin = resolve_origin(wrapDesc.fOrigin);
596
597 GrVkRenderTarget* tgt = GrVkRenderTarget::CreateWrappedRenderTarget(this, desc,
kkinnunen2e6055b2016-04-22 01:48:29 -0700598 ownership,
jvanverthfd359ca2016-03-18 11:57:24 -0700599 info);
Greg Daniel164a9f02016-02-22 09:56:40 -0500600 if (tgt && wrapDesc.fStencilBits) {
601 if (!createStencilAttachmentForRenderTarget(tgt, desc.fWidth, desc.fHeight)) {
602 tgt->unref();
603 return nullptr;
604 }
605 }
606 return tgt;
607}
608
jvanverth62340062016-04-26 08:01:44 -0700609void GrVkGpu::generateMipmap(GrVkTexture* tex) const {
610 // don't need to do anything for linearly tiled textures (can't have mipmaps)
611 if (tex->isLinearTiled()) {
612 return;
613 }
614
615 // We cannot generate mipmaps for images that are multisampled.
616 // TODO: does it even make sense for rendertargets in general?
617 if (tex->asRenderTarget() && tex->asRenderTarget()->numColorSamples() > 1) {
618 return;
619 }
620
621 // determine if we can blit to and from this format
622 const GrVkCaps& caps = this->vkCaps();
623 if (!caps.configCanBeDstofBlit(tex->config(), false) ||
624 !caps.configCanBeSrcofBlit(tex->config(), false)) {
625 return;
626 }
627
628 // change the original image's layout
629 VkImageLayout origSrcLayout = tex->currentLayout();
630 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
631 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
632
633 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
634 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
635
636 tex->setImageLayout(this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
637 srcAccessMask, dstAccessMask, srcStageMask, dstStageMask, false);
638
639 // grab handle to the original image resource
640 const GrVkImage::Resource* oldResource = tex->resource();
641 oldResource->ref();
642
643 if (!tex->reallocForMipmap(this)) {
644 oldResource->unref(this);
645 return;
646 }
647
648 // change the new image's layout
649 VkImageLayout origDstLayout = tex->currentLayout();
650
651 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
652 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
653
654 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
655 dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
656
657 tex->setImageLayout(this,
658 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
659 srcAccessMask,
660 dstAccessMask,
661 srcStageMask,
662 dstStageMask,
663 false);
664
665 // Blit original image
666 int width = tex->width();
667 int height = tex->height();
668 uint32_t mipLevel = 0;
669
670 VkImageBlit blitRegion;
671 memset(&blitRegion, 0, sizeof(VkImageBlit));
672 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
673 blitRegion.srcOffsets[0] = { 0, 0, 0 };
674 blitRegion.srcOffsets[1] = { width, height, 0 };
675 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
676 blitRegion.dstOffsets[0] = { 0, 0, 0 };
677 blitRegion.dstOffsets[1] = { width, height, 0 };
678
679 fCurrentCmdBuffer->blitImage(this,
680 oldResource,
681 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
682 tex->resource(),
683 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
684 1,
685 &blitRegion,
686 VK_FILTER_LINEAR);
687 // Blit the miplevels
688 while (width/2 > 0 && height/2 > 0) {
689 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel, 0, 1 };
690 blitRegion.srcOffsets[0] = { 0, 0, 0 };
691 blitRegion.srcOffsets[1] = { width, height, 0 };
692 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, mipLevel+1, 0, 1 };
693 blitRegion.dstOffsets[0] = { 0, 0, 0 };
694 blitRegion.dstOffsets[1] = { width/2, height/2, 0 };
695
696 fCurrentCmdBuffer->blitImage(this,
697 tex->resource(),
698 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
699 tex->resource(),
700 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
701 1,
702 &blitRegion,
703 VK_FILTER_LINEAR);
704
705 width /= 2;
706 height /= 2;
707 mipLevel++;
708 }
709
710 oldResource->unref(this);
711}
712
713
714
Greg Daniel164a9f02016-02-22 09:56:40 -0500715////////////////////////////////////////////////////////////////////////////////
716
717void GrVkGpu::bindGeometry(const GrPrimitiveProcessor& primProc,
egdaniel0e1853c2016-03-17 11:35:45 -0700718 const GrNonInstancedMesh& mesh) {
egdaniel58a8d922016-04-21 08:03:10 -0700719 // There is no need to put any memory barriers to make sure host writes have finished here.
720 // When a command buffer is submitted to a queue, there is an implicit memory barrier that
721 // occurs for all host writes. Additionally, BufferMemoryBarriers are not allowed inside of
722 // an active RenderPass.
Greg Daniel164a9f02016-02-22 09:56:40 -0500723 GrVkVertexBuffer* vbuf;
egdaniel0e1853c2016-03-17 11:35:45 -0700724 vbuf = (GrVkVertexBuffer*)mesh.vertexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500725 SkASSERT(vbuf);
726 SkASSERT(!vbuf->isMapped());
727
Greg Daniel164a9f02016-02-22 09:56:40 -0500728 fCurrentCmdBuffer->bindVertexBuffer(this, vbuf);
729
egdaniel0e1853c2016-03-17 11:35:45 -0700730 if (mesh.isIndexed()) {
731 GrVkIndexBuffer* ibuf = (GrVkIndexBuffer*)mesh.indexBuffer();
Greg Daniel164a9f02016-02-22 09:56:40 -0500732 SkASSERT(ibuf);
733 SkASSERT(!ibuf->isMapped());
734
Greg Daniel164a9f02016-02-22 09:56:40 -0500735 fCurrentCmdBuffer->bindIndexBuffer(this, ibuf);
736 }
737}
738
Greg Daniel164a9f02016-02-22 09:56:40 -0500739////////////////////////////////////////////////////////////////////////////////
740
741GrStencilAttachment* GrVkGpu::createStencilAttachmentForRenderTarget(const GrRenderTarget* rt,
742 int width,
743 int height) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500744 SkASSERT(width >= rt->width());
745 SkASSERT(height >= rt->height());
746
747 int samples = rt->numStencilSamples();
748
egdaniel8f1dcaa2016-04-01 10:10:45 -0700749 const GrVkCaps::StencilFormat& sFmt = this->vkCaps().preferedStencilFormat();
Greg Daniel164a9f02016-02-22 09:56:40 -0500750
751 GrVkStencilAttachment* stencil(GrVkStencilAttachment::Create(this,
Greg Daniel164a9f02016-02-22 09:56:40 -0500752 width,
753 height,
754 samples,
755 sFmt));
756 fStats.incStencilAttachmentCreates();
757 return stencil;
758}
759
760////////////////////////////////////////////////////////////////////////////////
761
762GrBackendObject GrVkGpu::createTestingOnlyBackendTexture(void* srcData, int w, int h,
763 GrPixelConfig config) {
764
765 VkFormat pixelFormat;
766 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
767 return 0;
768 }
769
770 bool linearTiling = false;
771 if (!fVkCaps->isConfigTexturable(config)) {
772 return 0;
773 }
774
775 if (fVkCaps->isConfigTexurableLinearly(config)) {
776 linearTiling = true;
777 }
778
779 // Currently this is not supported since it requires a copy which has not yet been implemented.
780 if (srcData && !linearTiling) {
781 return 0;
782 }
783
784 VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
785 usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
786 usageFlags |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
787
788 VkFlags memProps = (srcData && linearTiling) ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT :
789 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
790
jvanverthfd359ca2016-03-18 11:57:24 -0700791 VkImage image = VK_NULL_HANDLE;
792 VkDeviceMemory alloc = VK_NULL_HANDLE;
Greg Daniel164a9f02016-02-22 09:56:40 -0500793
jvanverthfd359ca2016-03-18 11:57:24 -0700794 VkImageTiling imageTiling = linearTiling ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
795 VkImageLayout initialLayout = (VK_IMAGE_TILING_LINEAR == imageTiling)
796 ? VK_IMAGE_LAYOUT_PREINITIALIZED
797 : VK_IMAGE_LAYOUT_UNDEFINED;
798
799 // Create Image
800 VkSampleCountFlagBits vkSamples;
801 if (!GrSampleCountToVkSampleCount(1, &vkSamples)) {
802 return 0;
803 }
804
805 const VkImageCreateInfo imageCreateInfo = {
806 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // sType
807 NULL, // pNext
808 0, // VkImageCreateFlags
809 VK_IMAGE_TYPE_2D, // VkImageType
810 pixelFormat, // VkFormat
ethannicholas384b5e92016-03-25 11:04:06 -0700811 { (uint32_t) w, (uint32_t) h, 1 }, // VkExtent3D
jvanverthfd359ca2016-03-18 11:57:24 -0700812 1, // mipLevels
813 1, // arrayLayers
814 vkSamples, // samples
815 imageTiling, // VkImageTiling
816 usageFlags, // VkImageUsageFlags
817 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode
818 0, // queueFamilyCount
819 0, // pQueueFamilyIndices
820 initialLayout // initialLayout
821 };
822
823 GR_VK_CALL_ERRCHECK(this->vkInterface(), CreateImage(this->device(), &imageCreateInfo, nullptr, &image));
824
825 if (!GrVkMemory::AllocAndBindImageMemory(this, image, memProps, &alloc)) {
826 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500827 return 0;
828 }
829
830 if (srcData) {
831 if (linearTiling) {
832 const VkImageSubresource subres = {
833 VK_IMAGE_ASPECT_COLOR_BIT,
834 0, // mipLevel
835 0, // arraySlice
836 };
837 VkSubresourceLayout layout;
838 VkResult err;
839
jvanverthfd359ca2016-03-18 11:57:24 -0700840 VK_CALL(GetImageSubresourceLayout(fDevice, image, &subres, &layout));
Greg Daniel164a9f02016-02-22 09:56:40 -0500841
842 void* mapPtr;
jvanverthfd359ca2016-03-18 11:57:24 -0700843 err = VK_CALL(MapMemory(fDevice, alloc, 0, layout.rowPitch * h, 0, &mapPtr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500844 if (err) {
jvanverthfd359ca2016-03-18 11:57:24 -0700845 VK_CALL(FreeMemory(this->device(), alloc, nullptr));
846 VK_CALL(DestroyImage(this->device(), image, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500847 return 0;
848 }
849
850 size_t bpp = GrBytesPerPixel(config);
851 size_t rowCopyBytes = bpp * w;
852 // If there is no padding on dst (layout.rowPitch) we can do a single memcopy.
853 // This assumes the srcData comes in with no padding.
854 if (rowCopyBytes == layout.rowPitch) {
855 memcpy(mapPtr, srcData, rowCopyBytes * h);
856 } else {
jvanverthfd359ca2016-03-18 11:57:24 -0700857 SkRectMemcpy(mapPtr, static_cast<size_t>(layout.rowPitch), srcData, rowCopyBytes,
858 rowCopyBytes, h);
Greg Daniel164a9f02016-02-22 09:56:40 -0500859 }
jvanverthfd359ca2016-03-18 11:57:24 -0700860 VK_CALL(UnmapMemory(fDevice, alloc));
Greg Daniel164a9f02016-02-22 09:56:40 -0500861 } else {
862 // TODO: Add support for copying to optimal tiling
863 SkASSERT(false);
864 }
865 }
866
jvanverthfd359ca2016-03-18 11:57:24 -0700867 GrVkTextureInfo* info = new GrVkTextureInfo;
868 info->fImage = image;
869 info->fAlloc = alloc;
870 info->fImageTiling = imageTiling;
871 info->fImageLayout = initialLayout;
egdaniel58a8d922016-04-21 08:03:10 -0700872 info->fFormat = pixelFormat;
jvanverthfd359ca2016-03-18 11:57:24 -0700873
874 return (GrBackendObject)info;
Greg Daniel164a9f02016-02-22 09:56:40 -0500875}
876
877bool GrVkGpu::isTestingOnlyBackendTexture(GrBackendObject id) const {
jvanverthfd359ca2016-03-18 11:57:24 -0700878 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500879
880 if (backend && backend->fImage && backend->fAlloc) {
881 VkMemoryRequirements req;
882 memset(&req, 0, sizeof(req));
883 GR_VK_CALL(this->vkInterface(), GetImageMemoryRequirements(fDevice,
884 backend->fImage,
885 &req));
886 // TODO: find a better check
887 // This will probably fail with a different driver
888 return (req.size > 0) && (req.size <= 8192 * 8192);
889 }
890
891 return false;
892}
893
894void GrVkGpu::deleteTestingOnlyBackendTexture(GrBackendObject id, bool abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700895 const GrVkTextureInfo* backend = reinterpret_cast<const GrVkTextureInfo*>(id);
Greg Daniel164a9f02016-02-22 09:56:40 -0500896
897 if (backend) {
898 if (!abandon) {
jvanverthfd359ca2016-03-18 11:57:24 -0700899 // something in the command buffer may still be using this, so force submit
900 this->submitCommandBuffer(kForce_SyncQueue);
901
902 VK_CALL(FreeMemory(this->device(), backend->fAlloc, nullptr));
903 VK_CALL(DestroyImage(this->device(), backend->fImage, nullptr));
Greg Daniel164a9f02016-02-22 09:56:40 -0500904 }
jvanverthfd359ca2016-03-18 11:57:24 -0700905 delete backend;
Greg Daniel164a9f02016-02-22 09:56:40 -0500906 }
907}
908
909////////////////////////////////////////////////////////////////////////////////
910
911void GrVkGpu::addMemoryBarrier(VkPipelineStageFlags srcStageMask,
912 VkPipelineStageFlags dstStageMask,
913 bool byRegion,
914 VkMemoryBarrier* barrier) const {
915 SkASSERT(fCurrentCmdBuffer);
916 fCurrentCmdBuffer->pipelineBarrier(this,
917 srcStageMask,
918 dstStageMask,
919 byRegion,
920 GrVkCommandBuffer::kMemory_BarrierType,
921 barrier);
922}
923
924void GrVkGpu::addBufferMemoryBarrier(VkPipelineStageFlags srcStageMask,
925 VkPipelineStageFlags dstStageMask,
926 bool byRegion,
927 VkBufferMemoryBarrier* barrier) const {
928 SkASSERT(fCurrentCmdBuffer);
929 fCurrentCmdBuffer->pipelineBarrier(this,
930 srcStageMask,
931 dstStageMask,
932 byRegion,
933 GrVkCommandBuffer::kBufferMemory_BarrierType,
934 barrier);
935}
936
937void GrVkGpu::addImageMemoryBarrier(VkPipelineStageFlags srcStageMask,
938 VkPipelineStageFlags dstStageMask,
939 bool byRegion,
940 VkImageMemoryBarrier* barrier) const {
941 SkASSERT(fCurrentCmdBuffer);
942 fCurrentCmdBuffer->pipelineBarrier(this,
943 srcStageMask,
944 dstStageMask,
945 byRegion,
946 GrVkCommandBuffer::kImageMemory_BarrierType,
947 barrier);
948}
949
950void GrVkGpu::finishDrawTarget() {
951 // Submit the current command buffer to the Queue
952 this->submitCommandBuffer(kSkip_SyncQueue);
953}
954
egdaniel3d5d9ac2016-03-01 12:56:15 -0800955void GrVkGpu::clearStencil(GrRenderTarget* target) {
956 if (nullptr == target) {
957 return;
958 }
959 GrStencilAttachment* stencil = target->renderTargetPriv().getStencilAttachment();
960 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
961
962
963 VkClearDepthStencilValue vkStencilColor;
964 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
965
966 VkImageLayout origDstLayout = vkStencil->currentLayout();
967
968 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
969 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
970
971 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
972 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
973
974 vkStencil->setImageLayout(this,
975 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
976 srcAccessMask,
977 dstAccessMask,
978 srcStageMask,
979 dstStageMask,
980 false);
981
982
983 VkImageSubresourceRange subRange;
984 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
985 subRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
986 subRange.baseMipLevel = 0;
987 subRange.levelCount = 1;
988 subRange.baseArrayLayer = 0;
989 subRange.layerCount = 1;
990
991 // TODO: I imagine that most times we want to clear a stencil it will be at the beginning of a
992 // draw. Thus we should look into using the load op functions on the render pass to clear out
993 // the stencil there.
994 fCurrentCmdBuffer->clearDepthStencilImage(this, vkStencil, &vkStencilColor, 1, &subRange);
995}
996
997void GrVkGpu::onClearStencilClip(GrRenderTarget* target, const SkIRect& rect, bool insideClip) {
998 SkASSERT(target);
999
1000 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1001 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment();
1002 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)sb;
1003
1004 // this should only be called internally when we know we have a
1005 // stencil buffer.
1006 SkASSERT(sb);
1007 int stencilBitCount = sb->bits();
1008
1009 // The contract with the callers does not guarantee that we preserve all bits in the stencil
1010 // during this clear. Thus we will clear the entire stencil to the desired value.
1011
1012 VkClearDepthStencilValue vkStencilColor;
1013 memset(&vkStencilColor, 0, sizeof(VkClearDepthStencilValue));
1014 if (insideClip) {
1015 vkStencilColor.stencil = (1 << (stencilBitCount - 1));
1016 } else {
1017 vkStencilColor.stencil = 0;
1018 }
1019
1020 VkImageLayout origDstLayout = vkStencil->currentLayout();
1021 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1022 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001023 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
egdaniel3d5d9ac2016-03-01 12:56:15 -08001024 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1025 vkStencil->setImageLayout(this,
1026 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1027 srcAccessMask,
1028 dstAccessMask,
1029 srcStageMask,
1030 dstStageMask,
1031 false);
1032
egdaniel58a8d922016-04-21 08:03:10 -07001033 // Change layout of our render target so it can be used as the color attachment. This is what
1034 // the render pass expects when it begins.
1035 VkImageLayout layout = vkRT->currentLayout();
1036 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1037 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1038 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1039 dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1040 vkRT->setImageLayout(this,
1041 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1042 srcAccessMask,
1043 dstAccessMask,
1044 srcStageMask,
1045 dstStageMask,
1046 false);
1047
egdaniel3d5d9ac2016-03-01 12:56:15 -08001048 VkClearRect clearRect;
1049 // Flip rect if necessary
1050 SkIRect vkRect = rect;
1051
1052 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1053 vkRect.fTop = vkRT->height() - rect.fBottom;
1054 vkRect.fBottom = vkRT->height() - rect.fTop;
1055 }
1056
1057 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1058 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
1059
1060 clearRect.baseArrayLayer = 0;
1061 clearRect.layerCount = 1;
1062
1063 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1064 SkASSERT(renderPass);
1065 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1066
1067 uint32_t stencilIndex;
1068 SkAssertResult(renderPass->stencilAttachmentIndex(&stencilIndex));
1069
1070 VkClearAttachment attachment;
1071 attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1072 attachment.colorAttachment = 0; // this value shouldn't matter
1073 attachment.clearValue.depthStencil = vkStencilColor;
1074
1075 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1076 fCurrentCmdBuffer->endRenderPass(this);
1077
1078 return;
1079}
1080
Greg Daniel164a9f02016-02-22 09:56:40 -05001081void GrVkGpu::onClear(GrRenderTarget* target, const SkIRect& rect, GrColor color) {
1082 // parent class should never let us get here with no RT
1083 SkASSERT(target);
1084
1085 VkClearColorValue vkColor;
1086 GrColorToRGBAFloat(color, vkColor.float32);
halcanary9d524f22016-03-29 09:03:52 -07001087
Greg Daniel164a9f02016-02-22 09:56:40 -05001088 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(target);
1089 VkImageLayout origDstLayout = vkRT->currentLayout();
1090
1091 if (rect.width() != target->width() || rect.height() != target->height()) {
1092 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1093 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
egdaniel58a8d922016-04-21 08:03:10 -07001094 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
Greg Daniel164a9f02016-02-22 09:56:40 -05001095 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1096 vkRT->setImageLayout(this,
1097 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1098 srcAccessMask,
1099 dstAccessMask,
1100 srcStageMask,
1101 dstStageMask,
1102 false);
1103
egdaniel58a8d922016-04-21 08:03:10 -07001104 // If we are using a stencil attachment we also need to change its layout to what the render
1105 // pass is expecting.
1106 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
1107 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1108 origDstLayout = vkStencil->currentLayout();
1109 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1110 dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
1111 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
1112 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1113 dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1114 vkStencil->setImageLayout(this,
1115 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1116 srcAccessMask,
1117 dstAccessMask,
1118 srcStageMask,
1119 dstStageMask,
1120 false);
1121 }
1122
Greg Daniel164a9f02016-02-22 09:56:40 -05001123 VkClearRect clearRect;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001124 // Flip rect if necessary
1125 SkIRect vkRect = rect;
1126 if (kBottomLeft_GrSurfaceOrigin == vkRT->origin()) {
1127 vkRect.fTop = vkRT->height() - rect.fBottom;
1128 vkRect.fBottom = vkRT->height() - rect.fTop;
1129 }
1130 clearRect.rect.offset = { vkRect.fLeft, vkRect.fTop };
1131 clearRect.rect.extent = { (uint32_t)vkRect.width(), (uint32_t)vkRect.height() };
jvanverthe77875a2016-03-04 15:16:25 -08001132 clearRect.baseArrayLayer = 0;
1133 clearRect.layerCount = 1;
Greg Daniel164a9f02016-02-22 09:56:40 -05001134
1135 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1136 SkASSERT(renderPass);
1137 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
1138
1139 uint32_t colorIndex;
1140 SkAssertResult(renderPass->colorAttachmentIndex(&colorIndex));
1141
1142 VkClearAttachment attachment;
1143 attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1144 attachment.colorAttachment = colorIndex;
1145 attachment.clearValue.color = vkColor;
1146
1147 fCurrentCmdBuffer->clearAttachments(this, 1, &attachment, 1, &clearRect);
1148 fCurrentCmdBuffer->endRenderPass(this);
1149 return;
1150 }
1151
1152 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1153 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1154
1155 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1156 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1157
1158 vkRT->setImageLayout(this,
1159 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1160 srcAccessMask,
1161 dstAccessMask,
1162 srcStageMask,
1163 dstStageMask,
1164 false);
1165
1166
1167 VkImageSubresourceRange subRange;
1168 memset(&subRange, 0, sizeof(VkImageSubresourceRange));
1169 subRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1170 subRange.baseMipLevel = 0;
1171 subRange.levelCount = 1;
1172 subRange.baseArrayLayer = 0;
1173 subRange.layerCount = 1;
1174
halcanary9d524f22016-03-29 09:03:52 -07001175 // In the future we may not actually be doing this type of clear at all. If we are inside a
Greg Daniel164a9f02016-02-22 09:56:40 -05001176 // render pass or doing a non full clear then we will use CmdClearColorAttachment. The more
1177 // common use case will be clearing an attachment at the start of a render pass, in which case
1178 // we will use the clear load ops.
1179 fCurrentCmdBuffer->clearColorImage(this,
1180 vkRT,
1181 &vkColor,
1182 1, &subRange);
1183}
1184
1185inline bool can_copy_image(const GrSurface* dst,
1186 const GrSurface* src,
1187 const GrVkGpu* gpu) {
egdaniel17b89252016-04-05 07:23:38 -07001188 // Currently we don't support msaa
1189 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1190 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1191 return false;
1192 }
1193
1194 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1195 // as image usage flags.
1196 if (src->origin() == dst->origin() &&
1197 GrBytesPerPixel(src->config()) == GrBytesPerPixel(dst->config())) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001198 return true;
1199 }
1200
1201 // How does msaa play into this? If a VkTexture is multisampled, are we copying the multisampled
egdaniel17b89252016-04-05 07:23:38 -07001202 // or the resolved image here? Im multisampled, Vulkan requires sample counts to be the same.
Greg Daniel164a9f02016-02-22 09:56:40 -05001203
1204 return false;
1205}
1206
1207void GrVkGpu::copySurfaceAsCopyImage(GrSurface* dst,
1208 GrSurface* src,
egdaniel17b89252016-04-05 07:23:38 -07001209 GrVkImage* dstImage,
1210 GrVkImage* srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001211 const SkIRect& srcRect,
1212 const SkIPoint& dstPoint) {
1213 SkASSERT(can_copy_image(dst, src, this));
1214
egdaniel17b89252016-04-05 07:23:38 -07001215 VkImageLayout origDstLayout = dstImage->currentLayout();
1216 VkImageLayout origSrcLayout = srcImage->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001217
1218 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1219 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1220
1221 // These flags are for flushing/invalidating caches and for the dst image it doesn't matter if
1222 // the cache is flushed since it is only being written to.
1223 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1224 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
halcanary9d524f22016-03-29 09:03:52 -07001225
egdaniel17b89252016-04-05 07:23:38 -07001226 dstImage->setImageLayout(this,
1227 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1228 srcAccessMask,
1229 dstAccessMask,
1230 srcStageMask,
1231 dstStageMask,
1232 false);
halcanary9d524f22016-03-29 09:03:52 -07001233
Greg Daniel164a9f02016-02-22 09:56:40 -05001234 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1235 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1236
1237 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1238 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1239
egdaniel17b89252016-04-05 07:23:38 -07001240 srcImage->setImageLayout(this,
1241 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1242 srcAccessMask,
1243 dstAccessMask,
1244 srcStageMask,
1245 dstStageMask,
1246 false);
Greg Daniel164a9f02016-02-22 09:56:40 -05001247
1248 // Flip rect if necessary
1249 SkIRect srcVkRect = srcRect;
1250 int32_t dstY = dstPoint.fY;
1251
1252 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1253 SkASSERT(kBottomLeft_GrSurfaceOrigin == dst->origin());
1254 srcVkRect.fTop = src->height() - srcRect.fBottom;
1255 srcVkRect.fBottom = src->height() - srcRect.fTop;
1256 dstY = dst->height() - dstPoint.fY - srcVkRect.height();
1257 }
1258
1259 VkImageCopy copyRegion;
1260 memset(&copyRegion, 0, sizeof(VkImageCopy));
1261 copyRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1262 copyRegion.srcOffset = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1263 copyRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1264 copyRegion.dstOffset = { dstPoint.fX, dstY, 0 };
egdanielc355bc82016-04-27 11:31:59 -07001265 // The depth value of the extent is ignored according the vulkan spec for 2D images. However, on
1266 // at least the nexus 5X it seems to be checking it. Thus as a working around we must have the
1267 // depth value be 1.
1268 copyRegion.extent = { (uint32_t)srcVkRect.width(), (uint32_t)srcVkRect.height(), 1 };
Greg Daniel164a9f02016-02-22 09:56:40 -05001269
1270 fCurrentCmdBuffer->copyImage(this,
egdaniel17b89252016-04-05 07:23:38 -07001271 srcImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001272 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
egdaniel17b89252016-04-05 07:23:38 -07001273 dstImage,
Greg Daniel164a9f02016-02-22 09:56:40 -05001274 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1275 1,
1276 &copyRegion);
1277}
1278
egdaniel17b89252016-04-05 07:23:38 -07001279inline bool can_copy_as_blit(const GrSurface* dst,
1280 const GrSurface* src,
1281 const GrVkImage* dstImage,
1282 const GrVkImage* srcImage,
1283 const GrVkGpu* gpu) {
1284 // We require that all vulkan GrSurfaces have been created with transfer_dst and transfer_src
1285 // as image usage flags.
1286 const GrVkCaps& caps = gpu->vkCaps();
1287 if (!caps.configCanBeDstofBlit(dst->config(), dstImage->isLinearTiled()) ||
1288 !caps.configCanBeSrcofBlit(src->config(), srcImage->isLinearTiled())) {
1289 return false;
1290 }
1291
1292 // We cannot blit images that are multisampled. Will need to figure out if we can blit the
1293 // resolved msaa though.
1294 if ((dst->asRenderTarget() && dst->asRenderTarget()->numColorSamples() > 1) ||
1295 (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1)) {
1296 return false;
1297 }
1298
1299 return true;
1300}
1301
1302void GrVkGpu::copySurfaceAsBlit(GrSurface* dst,
1303 GrSurface* src,
1304 GrVkImage* dstImage,
1305 GrVkImage* srcImage,
1306 const SkIRect& srcRect,
1307 const SkIPoint& dstPoint) {
1308 SkASSERT(can_copy_as_blit(dst, src, dstImage, srcImage, this));
1309
1310 VkImageLayout origDstLayout = dstImage->currentLayout();
1311 VkImageLayout origSrcLayout = srcImage->currentLayout();
1312
1313 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1314 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1315
1316 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);;
1317 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
1318
1319 dstImage->setImageLayout(this,
1320 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1321 srcAccessMask,
1322 dstAccessMask,
1323 srcStageMask,
1324 dstStageMask,
1325 false);
1326
1327 srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(origSrcLayout);
1328 dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1329
1330 srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origSrcLayout);
1331 dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1332
1333 srcImage->setImageLayout(this,
1334 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1335 srcAccessMask,
1336 dstAccessMask,
1337 srcStageMask,
1338 dstStageMask,
1339 false);
1340
1341 // Flip rect if necessary
1342 SkIRect srcVkRect;
egdaniel8af936d2016-04-07 10:17:47 -07001343 srcVkRect.fLeft = srcRect.fLeft;
1344 srcVkRect.fRight = srcRect.fRight;
egdaniel17b89252016-04-05 07:23:38 -07001345 SkIRect dstRect;
1346 dstRect.fLeft = dstPoint.fX;
egdaniel8af936d2016-04-07 10:17:47 -07001347 dstRect.fRight = dstPoint.fX + srcRect.width();
egdaniel17b89252016-04-05 07:23:38 -07001348
1349 if (kBottomLeft_GrSurfaceOrigin == src->origin()) {
1350 srcVkRect.fTop = src->height() - srcRect.fBottom;
1351 srcVkRect.fBottom = src->height() - srcRect.fTop;
1352 } else {
egdaniel8af936d2016-04-07 10:17:47 -07001353 srcVkRect.fTop = srcRect.fTop;
1354 srcVkRect.fBottom = srcRect.fBottom;
egdaniel17b89252016-04-05 07:23:38 -07001355 }
1356
1357 if (kBottomLeft_GrSurfaceOrigin == dst->origin()) {
1358 dstRect.fTop = dst->height() - dstPoint.fY - srcVkRect.height();
1359 } else {
1360 dstRect.fTop = dstPoint.fY;
1361 }
1362 dstRect.fBottom = dstRect.fTop + srcVkRect.height();
1363
1364 // If we have different origins, we need to flip the top and bottom of the dst rect so that we
1365 // get the correct origintation of the copied data.
1366 if (src->origin() != dst->origin()) {
1367 SkTSwap(dstRect.fTop, dstRect.fBottom);
1368 }
1369
1370 VkImageBlit blitRegion;
1371 memset(&blitRegion, 0, sizeof(VkImageBlit));
1372 blitRegion.srcSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1373 blitRegion.srcOffsets[0] = { srcVkRect.fLeft, srcVkRect.fTop, 0 };
1374 blitRegion.srcOffsets[1] = { srcVkRect.fRight, srcVkRect.fBottom, 0 };
1375 blitRegion.dstSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1376 blitRegion.dstOffsets[0] = { dstRect.fLeft, dstRect.fTop, 0 };
1377 blitRegion.dstOffsets[1] = { dstRect.fRight, dstRect.fBottom, 0 };
1378
1379 fCurrentCmdBuffer->blitImage(this,
jvanverth62340062016-04-26 08:01:44 -07001380 srcImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001381 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
jvanverth62340062016-04-26 08:01:44 -07001382 dstImage->resource(),
egdaniel17b89252016-04-05 07:23:38 -07001383 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
1384 1,
1385 &blitRegion,
1386 VK_FILTER_NEAREST); // We never scale so any filter works here
1387}
1388
Greg Daniel164a9f02016-02-22 09:56:40 -05001389inline bool can_copy_as_draw(const GrSurface* dst,
1390 const GrSurface* src,
1391 const GrVkGpu* gpu) {
1392 return false;
1393}
1394
1395void GrVkGpu::copySurfaceAsDraw(GrSurface* dst,
1396 GrSurface* src,
1397 const SkIRect& srcRect,
1398 const SkIPoint& dstPoint) {
1399 SkASSERT(false);
1400}
1401
1402bool GrVkGpu::onCopySurface(GrSurface* dst,
1403 GrSurface* src,
1404 const SkIRect& srcRect,
1405 const SkIPoint& dstPoint) {
egdaniel17b89252016-04-05 07:23:38 -07001406 GrVkImage* dstImage;
1407 GrVkImage* srcImage;
1408 if (dst->asTexture()) {
1409 dstImage = static_cast<GrVkTexture*>(dst->asTexture());
1410 } else {
1411 SkASSERT(dst->asRenderTarget());
1412 dstImage = static_cast<GrVkRenderTarget*>(dst->asRenderTarget());
1413 }
1414 if (src->asTexture()) {
1415 srcImage = static_cast<GrVkTexture*>(src->asTexture());
1416 } else {
1417 SkASSERT(src->asRenderTarget());
1418 srcImage = static_cast<GrVkRenderTarget*>(src->asRenderTarget());
1419 }
1420
Greg Daniel164a9f02016-02-22 09:56:40 -05001421 if (can_copy_image(dst, src, this)) {
egdaniel17b89252016-04-05 07:23:38 -07001422 this->copySurfaceAsCopyImage(dst, src, dstImage, srcImage, srcRect, dstPoint);
1423 return true;
1424 }
1425
1426 if (can_copy_as_blit(dst, src, dstImage, srcImage, this)) {
1427 this->copySurfaceAsBlit(dst, src, dstImage, srcImage, srcRect, dstPoint);
Greg Daniel164a9f02016-02-22 09:56:40 -05001428 return true;
1429 }
1430
1431 if (can_copy_as_draw(dst, src, this)) {
1432 this->copySurfaceAsDraw(dst, src, srcRect, dstPoint);
1433 return true;
1434 }
1435
1436 return false;
1437}
1438
egdaniel37798fb2016-04-12 07:31:49 -07001439bool GrVkGpu::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) const {
1440 // Currently we don't support msaa
1441 if (src->asRenderTarget() && src->asRenderTarget()->numColorSamples() > 1) {
1442 return false;
1443 }
1444
1445 // This will support copying the dst as CopyImage since all of our surfaces require transferSrc
1446 // and transferDst usage flags in Vulkan.
1447 desc->fOrigin = src->origin();
1448 desc->fConfig = src->config();
1449 desc->fFlags = kNone_GrSurfaceFlags;
1450 return true;
1451}
1452
cdalton28f45b92016-03-07 13:58:26 -08001453void GrVkGpu::onGetMultisampleSpecs(GrRenderTarget* rt, const GrStencilSettings&,
1454 int* effectiveSampleCnt, SkAutoTDeleteArray<SkPoint>*) {
1455 // TODO: stub.
1456 SkASSERT(!this->caps()->sampleLocationsSupport());
1457 *effectiveSampleCnt = rt->desc().fSampleCnt;
1458}
1459
Greg Daniel164a9f02016-02-22 09:56:40 -05001460bool GrVkGpu::onGetReadPixelsInfo(GrSurface* srcSurface, int width, int height, size_t rowBytes,
1461 GrPixelConfig readConfig, DrawPreference* drawPreference,
1462 ReadPixelTempDrawInfo* tempDrawInfo) {
1463 // Currently we don't handle draws, so if the caller wants/needs to do a draw we need to fail
1464 if (kNoDraw_DrawPreference != *drawPreference) {
1465 return false;
1466 }
1467
1468 if (srcSurface->config() != readConfig) {
1469 // TODO: This should fall back to drawing or copying to change config of srcSurface to match
1470 // that of readConfig.
1471 return false;
1472 }
1473
1474 return true;
1475}
1476
1477bool GrVkGpu::onReadPixels(GrSurface* surface,
1478 int left, int top, int width, int height,
1479 GrPixelConfig config,
1480 void* buffer,
1481 size_t rowBytes) {
1482 VkFormat pixelFormat;
1483 if (!GrPixelConfigToVkFormat(config, &pixelFormat)) {
1484 return false;
1485 }
1486
1487 GrVkTexture* tgt = static_cast<GrVkTexture*>(surface->asTexture());
1488 if (!tgt) {
1489 return false;
1490 }
1491
1492 // Change layout of our target so it can be used as copy
1493 VkImageLayout layout = tgt->currentLayout();
1494 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1495 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TRANSFER_BIT;
1496 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1497 VkAccessFlags dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
1498 tgt->setImageLayout(this,
1499 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1500 srcAccessMask,
1501 dstAccessMask,
1502 srcStageMask,
1503 dstStageMask,
1504 false);
1505
halcanary9d524f22016-03-29 09:03:52 -07001506 GrVkTransferBuffer* transferBuffer =
cdaltone2e71c22016-04-07 18:13:29 -07001507 static_cast<GrVkTransferBuffer*>(this->createBuffer(rowBytes * height,
1508 kXferGpuToCpu_GrBufferType,
cdalton397536c2016-03-25 12:15:03 -07001509 kStream_GrAccessPattern));
Greg Daniel164a9f02016-02-22 09:56:40 -05001510
1511 bool flipY = kBottomLeft_GrSurfaceOrigin == surface->origin();
1512 VkOffset3D offset = {
1513 left,
1514 flipY ? surface->height() - top - height : top,
1515 0
1516 };
1517
1518 // Copy the image to a buffer so we can map it to cpu memory
1519 VkBufferImageCopy region;
1520 memset(&region, 0, sizeof(VkBufferImageCopy));
1521 region.bufferOffset = 0;
1522 region.bufferRowLength = 0; // Forces RowLength to be imageExtent.width
1523 region.bufferImageHeight = 0; // Forces height to be tightly packed. Only useful for 3d images.
1524 region.imageSubresource = { VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1 };
1525 region.imageOffset = offset;
1526 region.imageExtent = { (uint32_t)width, (uint32_t)height, 1 };
1527
1528 fCurrentCmdBuffer->copyImageToBuffer(this,
1529 tgt,
1530 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
1531 transferBuffer,
1532 1,
1533 &region);
1534
1535 // make sure the copy to buffer has finished
1536 transferBuffer->addMemoryBarrier(this,
1537 VK_ACCESS_TRANSFER_WRITE_BIT,
1538 VK_ACCESS_HOST_READ_BIT,
1539 VK_PIPELINE_STAGE_TRANSFER_BIT,
1540 VK_PIPELINE_STAGE_HOST_BIT,
1541 false);
1542
1543 // We need to submit the current command buffer to the Queue and make sure it finishes before
1544 // we can copy the data out of the buffer.
1545 this->submitCommandBuffer(kForce_SyncQueue);
1546
1547 void* mappedMemory = transferBuffer->map();
1548
1549 memcpy(buffer, mappedMemory, rowBytes*height);
1550
1551 transferBuffer->unmap();
1552 transferBuffer->unref();
1553
1554 if (flipY) {
1555 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1556 size_t tightRowBytes = GrBytesPerPixel(config) * width;
1557 scratch.reset(tightRowBytes);
1558 void* tmpRow = scratch.get();
1559 // flip y in-place by rows
1560 const int halfY = height >> 1;
1561 char* top = reinterpret_cast<char*>(buffer);
1562 char* bottom = top + (height - 1) * rowBytes;
1563 for (int y = 0; y < halfY; y++) {
1564 memcpy(tmpRow, top, tightRowBytes);
1565 memcpy(top, bottom, tightRowBytes);
1566 memcpy(bottom, tmpRow, tightRowBytes);
1567 top += rowBytes;
1568 bottom -= rowBytes;
1569 }
1570 }
1571
1572 return true;
1573}
egdanielaf132772016-03-28 12:39:29 -07001574sk_sp<GrVkPipelineState> GrVkGpu::prepareDrawState(const GrPipeline& pipeline,
1575 const GrPrimitiveProcessor& primProc,
1576 GrPrimitiveType primitiveType,
1577 const GrVkRenderPass& renderPass) {
1578 sk_sp<GrVkPipelineState> pipelineState =
1579 fResourceProvider.findOrCreateCompatiblePipelineState(pipeline,
1580 primProc,
1581 primitiveType,
1582 renderPass);
egdaniel22281c12016-03-23 13:49:40 -07001583 if (!pipelineState) {
egdanielaf132772016-03-28 12:39:29 -07001584 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001585 }
1586
egdanielaf132772016-03-28 12:39:29 -07001587 pipelineState->setData(this, primProc, pipeline);
egdaniel0e1853c2016-03-17 11:35:45 -07001588
egdanielaf132772016-03-28 12:39:29 -07001589 pipelineState->bind(this, fCurrentCmdBuffer);
egdaniel470d77a2016-03-18 12:50:27 -07001590
1591 GrVkPipeline::SetDynamicState(this, fCurrentCmdBuffer, pipeline);
1592
egdanielaf132772016-03-28 12:39:29 -07001593 return pipelineState;
egdaniel0e1853c2016-03-17 11:35:45 -07001594}
1595
1596void GrVkGpu::onDraw(const GrPipeline& pipeline,
1597 const GrPrimitiveProcessor& primProc,
1598 const GrMesh* meshes,
1599 int meshCount) {
1600 if (!meshCount) {
1601 return;
1602 }
1603 GrRenderTarget* rt = pipeline.getRenderTarget();
Greg Daniel164a9f02016-02-22 09:56:40 -05001604 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt);
1605 const GrVkRenderPass* renderPass = vkRT->simpleRenderPass();
1606 SkASSERT(renderPass);
1607
egdaniel0e1853c2016-03-17 11:35:45 -07001608 GrPrimitiveType primitiveType = meshes[0].primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001609 sk_sp<GrVkPipelineState> pipelineState = this->prepareDrawState(pipeline,
1610 primProc,
1611 primitiveType,
1612 *renderPass);
1613 if (!pipelineState) {
Greg Daniel164a9f02016-02-22 09:56:40 -05001614 return;
1615 }
1616
Greg Daniel164a9f02016-02-22 09:56:40 -05001617 // Change layout of our render target so it can be used as the color attachment
1618 VkImageLayout layout = vkRT->currentLayout();
Greg Daniel164a9f02016-02-22 09:56:40 -05001619 VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout);
1620 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1621 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout);
1622 VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
1623 vkRT->setImageLayout(this,
1624 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
1625 srcAccessMask,
1626 dstAccessMask,
1627 srcStageMask,
1628 dstStageMask,
1629 false);
1630
egdaniel3d5d9ac2016-03-01 12:56:15 -08001631 // If we are using a stencil attachment we also need to update its layout
egdaniel58a8d922016-04-21 08:03:10 -07001632 if (GrStencilAttachment* stencil = vkRT->renderTargetPriv().getStencilAttachment()) {
egdaniel3d5d9ac2016-03-01 12:56:15 -08001633 GrVkStencilAttachment* vkStencil = (GrVkStencilAttachment*)stencil;
1634 VkImageLayout origDstLayout = vkStencil->currentLayout();
1635 VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(origDstLayout);
1636 VkAccessFlags dstAccessMask = VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
egdaniel0e1853c2016-03-17 11:35:45 -07001637 VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT;
egdaniel3d5d9ac2016-03-01 12:56:15 -08001638 VkPipelineStageFlags srcStageMask =
1639 GrVkMemory::LayoutToPipelineStageFlags(origDstLayout);
1640 VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
1641 vkStencil->setImageLayout(this,
1642 VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
1643 srcAccessMask,
1644 dstAccessMask,
1645 srcStageMask,
1646 dstStageMask,
1647 false);
1648 }
1649
egdaniel58a8d922016-04-21 08:03:10 -07001650 fCurrentCmdBuffer->beginRenderPass(this, renderPass, *vkRT);
egdaniel0e1853c2016-03-17 11:35:45 -07001651
1652 for (int i = 0; i < meshCount; ++i) {
egdaniel0e1853c2016-03-17 11:35:45 -07001653 const GrMesh& mesh = meshes[i];
1654 GrMesh::Iterator iter;
1655 const GrNonInstancedMesh* nonIdxMesh = iter.init(mesh);
1656 do {
1657 if (nonIdxMesh->primitiveType() != primitiveType) {
1658 // Technically we don't have to call this here (since there is a safety check in
egdaniel22281c12016-03-23 13:49:40 -07001659 // pipelineState:setData but this will allow for quicker freeing of resources if the
1660 // pipelineState sits in a cache for a while.
1661 pipelineState->freeTempResources(this);
egdaniel22281c12016-03-23 13:49:40 -07001662 SkDEBUGCODE(pipelineState = nullptr);
egdaniel0e1853c2016-03-17 11:35:45 -07001663 primitiveType = nonIdxMesh->primitiveType();
egdanielaf132772016-03-28 12:39:29 -07001664 pipelineState = this->prepareDrawState(pipeline,
1665 primProc,
1666 primitiveType,
1667 *renderPass);
1668 if (!pipelineState) {
egdaniel0e1853c2016-03-17 11:35:45 -07001669 return;
1670 }
1671 }
egdaniel22281c12016-03-23 13:49:40 -07001672 SkASSERT(pipelineState);
egdaniel0e1853c2016-03-17 11:35:45 -07001673 this->bindGeometry(primProc, *nonIdxMesh);
1674
1675 if (nonIdxMesh->isIndexed()) {
1676 fCurrentCmdBuffer->drawIndexed(this,
1677 nonIdxMesh->indexCount(),
1678 1,
1679 nonIdxMesh->startIndex(),
1680 nonIdxMesh->startVertex(),
1681 0);
1682 } else {
1683 fCurrentCmdBuffer->draw(this,
1684 nonIdxMesh->vertexCount(),
1685 1,
1686 nonIdxMesh->startVertex(),
1687 0);
1688 }
1689
1690 fStats.incNumDraws();
1691 } while ((nonIdxMesh = iter.next()));
Greg Daniel164a9f02016-02-22 09:56:40 -05001692 }
1693
1694 fCurrentCmdBuffer->endRenderPass(this);
1695
egdaniel22281c12016-03-23 13:49:40 -07001696 // Technically we don't have to call this here (since there is a safety check in
1697 // pipelineState:setData but this will allow for quicker freeing of resources if the
1698 // pipelineState sits in a cache for a while.
1699 pipelineState->freeTempResources(this);
Greg Daniel164a9f02016-02-22 09:56:40 -05001700
1701#if SWAP_PER_DRAW
1702 glFlush();
1703#if defined(SK_BUILD_FOR_MAC)
1704 aglSwapBuffers(aglGetCurrentContext());
1705 int set_a_break_pt_here = 9;
1706 aglSwapBuffers(aglGetCurrentContext());
1707#elif defined(SK_BUILD_FOR_WIN32)
1708 SwapBuf();
1709 int set_a_break_pt_here = 9;
1710 SwapBuf();
1711#endif
1712#endif
1713}