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junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
8#include "GrGLProgram.h"
9
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000010#include "GrAllocator.h"
bsalomon@google.coma469c282012-10-24 18:28:34 +000011#include "GrEffect.h"
bsalomon@google.comd698f772012-10-25 13:22:00 +000012#include "GrGLEffect.h"
bsalomon@google.com34cccde2013-01-04 18:34:30 +000013#include "GrGpuGL.h"
bsalomon@google.com4fa66942011-09-20 19:06:12 +000014#include "GrGLShaderVar.h"
bsalomon@google.com396e61f2012-10-25 19:00:29 +000015#include "GrBackendEffectFactory.h"
tomhudson@google.com0c8d93a2011-07-01 17:08:26 +000016#include "SkTrace.h"
Scroggo97c88c22011-05-11 14:05:25 +000017#include "SkXfermode.h"
18
humper@google.com7af56be2013-01-14 18:49:19 +000019#include "SkRTConf.h"
20
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000021SK_DEFINE_INST_COUNT(GrGLProgram)
22
bsalomon@google.comecb60aa2012-07-18 13:20:29 +000023#define GL_CALL(X) GR_GL_CALL(fContextInfo.interface(), X)
24#define GL_CALL_RET(R, X) GR_GL_CALL_RET(fContextInfo.interface(), R, X)
25
humper@google.com7af56be2013-01-14 18:49:19 +000026SK_CONF_DECLARE(bool, c_PrintShaders, "gpu.printShaders", false, "Print the source code for all shaders generated.");
bsalomon@google.com6aef1fb2011-05-05 12:33:22 +000027
jvanverth@google.com39768252013-02-14 15:25:44 +000028#define TEX_ATTR_NAME "aTexCoord"
junov@google.comf93e7172011-03-31 21:26:24 +000029#define COL_ATTR_NAME "aColor"
bsalomon@google.coma3108262011-10-10 14:08:47 +000030#define COV_ATTR_NAME "aCoverage"
bsalomon@google.comaeb21602011-08-30 18:13:44 +000031#define EDGE_ATTR_NAME "aEdge"
junov@google.comf93e7172011-03-31 21:26:24 +000032
bsalomon@google.com4fa66942011-09-20 19:06:12 +000033namespace {
bsalomon@google.com4fa66942011-09-20 19:06:12 +000034inline const char* declared_color_output_name() { return "fsColorOut"; }
35inline const char* dual_source_output_name() { return "dualSourceOut"; }
bsalomon@google.com4fa66942011-09-20 19:06:12 +000036}
junov@google.com6acc9b32011-05-16 18:32:07 +000037
bsalomon@google.com91207482013-02-12 21:45:24 +000038void GrGLProgram::BuildDesc(const GrDrawState& drawState,
39 bool isPoints,
40 GrDrawState::BlendOptFlags blendOpts,
41 GrBlendCoeff srcCoeff,
42 GrBlendCoeff dstCoeff,
43 const GrGpuGL* gpu,
44 Desc* desc) {
45
46 // This should already have been caught
47 GrAssert(!(GrDrawState::kSkipDraw_BlendOptFlag & blendOpts));
48
49 bool skipCoverage = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
50
51 bool skipColor = SkToBool(blendOpts & (GrDrawState::kEmitTransBlack_BlendOptFlag |
52 GrDrawState::kEmitCoverage_BlendOptFlag));
53
54 // The descriptor is used as a cache key. Thus when a field of the
55 // descriptor will not affect program generation (because of the vertex
56 // layout in use or other descriptor field settings) it should be set
57 // to a canonical value to avoid duplicate programs with different keys.
58
59 // Must initialize all fields or cache will have false negatives!
60 desc->fVertexLayout = drawState.getVertexLayout();
61
62 desc->fEmitsPointSize = isPoints;
63
64 bool requiresAttributeColors = !skipColor &&
65 SkToBool(desc->fVertexLayout & GrDrawState::kColor_VertexLayoutBit);
66 bool requiresAttributeCoverage = !skipCoverage &&
67 SkToBool(desc->fVertexLayout & GrDrawState::kCoverage_VertexLayoutBit);
68
69 // fColorInput/fCoverageInput records how colors are specified for the program So we strip the
70 // bits from the layout to avoid false negatives when searching for an existing program in the
71 // cache.
72 desc->fVertexLayout &= ~(GrDrawState::kColor_VertexLayoutBit | GrDrawState::kCoverage_VertexLayoutBit);
73
74 desc->fColorFilterXfermode = skipColor ?
75 SkXfermode::kDst_Mode :
76 drawState.getColorFilterMode();
77
78 // no reason to do edge aa or look at per-vertex coverage if coverage is ignored
79 if (skipCoverage) {
80 desc->fVertexLayout &= ~(GrDrawState::kEdge_VertexLayoutBit |
81 GrDrawState::kCoverage_VertexLayoutBit);
82 }
83
84 bool colorIsTransBlack = SkToBool(blendOpts & GrDrawState::kEmitTransBlack_BlendOptFlag);
85 bool colorIsSolidWhite = (blendOpts & GrDrawState::kEmitCoverage_BlendOptFlag) ||
86 (!requiresAttributeColors && 0xffffffff == drawState.getColor());
87 if (colorIsTransBlack) {
88 desc->fColorInput = Desc::kTransBlack_ColorInput;
89 } else if (colorIsSolidWhite) {
90 desc->fColorInput = Desc::kSolidWhite_ColorInput;
91 } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeColors) {
92 desc->fColorInput = Desc::kUniform_ColorInput;
93 } else {
94 desc->fColorInput = Desc::kAttribute_ColorInput;
95 }
96
97 bool covIsSolidWhite = !requiresAttributeCoverage && 0xffffffff == drawState.getCoverage();
98
99 if (skipCoverage) {
100 desc->fCoverageInput = Desc::kTransBlack_ColorInput;
101 } else if (covIsSolidWhite) {
102 desc->fCoverageInput = Desc::kSolidWhite_ColorInput;
103 } else if (GR_GL_NO_CONSTANT_ATTRIBUTES && !requiresAttributeCoverage) {
104 desc->fCoverageInput = Desc::kUniform_ColorInput;
105 } else {
106 desc->fCoverageInput = Desc::kAttribute_ColorInput;
107 }
108
109 int lastEnabledStage = -1;
110
111 if (!skipCoverage && (desc->fVertexLayout & GrDrawState::kEdge_VertexLayoutBit)) {
112 desc->fVertexEdgeType = drawState.getVertexEdgeType();
113 desc->fDiscardIfOutsideEdge = drawState.getStencil().doesWrite();
114 } else {
115 // Use canonical values when edge-aa is not enabled to avoid program cache misses.
116 desc->fVertexEdgeType = GrDrawState::kHairLine_EdgeType;
117 desc->fDiscardIfOutsideEdge = false;
118 }
119
120 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
121
122 bool skip = s < drawState.getFirstCoverageStage() ? skipColor : skipCoverage;
123 if (!skip && drawState.isStageEnabled(s)) {
124 lastEnabledStage = s;
125 const GrEffectRef& effect = *drawState.getStage(s).getEffect();
126 const GrBackendEffectFactory& factory = effect->getFactory();
127 desc->fEffectKeys[s] = factory.glEffectKey(drawState.getStage(s), gpu->glCaps());
128 } else {
129 desc->fEffectKeys[s] = 0;
130 }
131 }
132
133 desc->fDualSrcOutput = Desc::kNone_DualSrcOutput;
134
135 // Currently the experimental GS will only work with triangle prims (and it doesn't do anything
136 // other than pass through values from the VS to the FS anyway).
137#if GR_GL_EXPERIMENTAL_GS
138#if 0
139 desc->fExperimentalGS = gpu->getCaps().geometryShaderSupport();
140#else
141 desc->fExperimentalGS = false;
142#endif
143#endif
144
145 // We want to avoid generating programs with different "first cov stage" values when they would
146 // compute the same result. We set field in the desc to kNumStages when either there are no
147 // coverage stages or the distinction between coverage and color is immaterial.
148 int firstCoverageStage = GrDrawState::kNumStages;
149 desc->fFirstCoverageStage = GrDrawState::kNumStages;
150 bool hasCoverage = drawState.getFirstCoverageStage() <= lastEnabledStage;
151 if (hasCoverage) {
152 firstCoverageStage = drawState.getFirstCoverageStage();
153 }
154
155 // other coverage inputs
156 if (!hasCoverage) {
157 hasCoverage = requiresAttributeCoverage ||
158 (desc->fVertexLayout & GrDrawState::kEdge_VertexLayoutBit);
159 }
160
161 if (hasCoverage) {
162 // color filter is applied between color/coverage computation
163 if (SkXfermode::kDst_Mode != desc->fColorFilterXfermode) {
164 desc->fFirstCoverageStage = firstCoverageStage;
165 }
166
167 if (gpu->getCaps().dualSourceBlendingSupport() &&
168 !(blendOpts & (GrDrawState::kEmitCoverage_BlendOptFlag |
169 GrDrawState::kCoverageAsAlpha_BlendOptFlag))) {
170 if (kZero_GrBlendCoeff == dstCoeff) {
171 // write the coverage value to second color
172 desc->fDualSrcOutput = Desc::kCoverage_DualSrcOutput;
173 desc->fFirstCoverageStage = firstCoverageStage;
174 } else if (kSA_GrBlendCoeff == dstCoeff) {
175 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
176 desc->fDualSrcOutput = Desc::kCoverageISA_DualSrcOutput;
177 desc->fFirstCoverageStage = firstCoverageStage;
178 } else if (kSC_GrBlendCoeff == dstCoeff) {
179 // SA dst coeff becomes 1-(1-SA)*coverage when dst is partially covered.
180 desc->fDualSrcOutput = Desc::kCoverageISC_DualSrcOutput;
181 desc->fFirstCoverageStage = firstCoverageStage;
182 }
183 }
184 }
185}
186
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000187GrGLProgram* GrGLProgram::Create(const GrGLContextInfo& gl,
188 const Desc& desc,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000189 const GrEffectStage* stages[]) {
190 GrGLProgram* program = SkNEW_ARGS(GrGLProgram, (gl, desc, stages));
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000191 if (!program->succeeded()) {
192 delete program;
193 program = NULL;
194 }
195 return program;
196}
197
198GrGLProgram::GrGLProgram(const GrGLContextInfo& gl,
199 const Desc& desc,
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000200 const GrEffectStage* stages[])
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000201: fContextInfo(gl)
202, fUniformManager(gl) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000203 fDesc = desc;
204 fVShaderID = 0;
205 fGShaderID = 0;
206 fFShaderID = 0;
207 fProgramID = 0;
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000208
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000209 fColor = GrColor_ILLEGAL;
210 fColorFilterColor = GrColor_ILLEGAL;
211
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000212 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +0000213 fEffects[s] = NULL;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000214 }
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000215
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000216 this->genProgram(stages);
junov@google.comf93e7172011-03-31 21:26:24 +0000217}
218
219GrGLProgram::~GrGLProgram() {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000220 if (fVShaderID) {
221 GL_CALL(DeleteShader(fVShaderID));
222 }
223 if (fGShaderID) {
224 GL_CALL(DeleteShader(fGShaderID));
225 }
226 if (fFShaderID) {
227 GL_CALL(DeleteShader(fFShaderID));
228 }
229 if (fProgramID) {
230 GL_CALL(DeleteProgram(fProgramID));
231 }
232
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000233 for (int i = 0; i < GrDrawState::kNumStages; ++i) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +0000234 delete fEffects[i];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000235 }
junov@google.comf93e7172011-03-31 21:26:24 +0000236}
237
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000238void GrGLProgram::abandon() {
239 fVShaderID = 0;
240 fGShaderID = 0;
241 fFShaderID = 0;
242 fProgramID = 0;
243}
244
tomhudson@google.com0d3f1fb2011-06-01 19:27:31 +0000245void GrGLProgram::overrideBlend(GrBlendCoeff* srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000246 GrBlendCoeff* dstCoeff) const {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000247 switch (fDesc.fDualSrcOutput) {
248 case Desc::kNone_DualSrcOutput:
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000249 break;
250 // the prog will write a coverage value to the secondary
251 // output and the dst is blended by one minus that value.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000252 case Desc::kCoverage_DualSrcOutput:
253 case Desc::kCoverageISA_DualSrcOutput:
254 case Desc::kCoverageISC_DualSrcOutput:
bsalomon@google.com47059542012-06-06 20:51:20 +0000255 *dstCoeff = (GrBlendCoeff)GrGpu::kIS2C_GrBlendCoeff;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000256 break;
257 default:
258 GrCrash("Unexpected dual source blend output");
259 break;
260 }
261}
262
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000263namespace {
264
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000265// given two blend coeffecients determine whether the src
266// and/or dst computation can be omitted.
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000267inline void need_blend_inputs(SkXfermode::Coeff srcCoeff,
268 SkXfermode::Coeff dstCoeff,
269 bool* needSrcValue,
270 bool* needDstValue) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000271 if (SkXfermode::kZero_Coeff == srcCoeff) {
272 switch (dstCoeff) {
273 // these all read the src
274 case SkXfermode::kSC_Coeff:
275 case SkXfermode::kISC_Coeff:
276 case SkXfermode::kSA_Coeff:
277 case SkXfermode::kISA_Coeff:
278 *needSrcValue = true;
279 break;
280 default:
281 *needSrcValue = false;
282 break;
283 }
284 } else {
285 *needSrcValue = true;
286 }
287 if (SkXfermode::kZero_Coeff == dstCoeff) {
288 switch (srcCoeff) {
289 // these all read the dst
290 case SkXfermode::kDC_Coeff:
291 case SkXfermode::kIDC_Coeff:
292 case SkXfermode::kDA_Coeff:
293 case SkXfermode::kIDA_Coeff:
294 *needDstValue = true;
295 break;
296 default:
297 *needDstValue = false;
298 break;
299 }
300 } else {
301 *needDstValue = true;
Scroggo97c88c22011-05-11 14:05:25 +0000302 }
303}
304
305/**
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000306 * Create a blend_coeff * value string to be used in shader code. Sets empty
307 * string if result is trivially zero.
308 */
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000309inline void blend_term_string(SkString* str, SkXfermode::Coeff coeff,
310 const char* src, const char* dst,
311 const char* value) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000312 switch (coeff) {
313 case SkXfermode::kZero_Coeff: /** 0 */
314 *str = "";
315 break;
316 case SkXfermode::kOne_Coeff: /** 1 */
317 *str = value;
318 break;
319 case SkXfermode::kSC_Coeff:
320 str->printf("(%s * %s)", src, value);
321 break;
322 case SkXfermode::kISC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000323 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), src, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000324 break;
325 case SkXfermode::kDC_Coeff:
326 str->printf("(%s * %s)", dst, value);
327 break;
328 case SkXfermode::kIDC_Coeff:
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000329 str->printf("((%s - %s) * %s)", GrGLSLOnesVecf(4), dst, value);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000330 break;
331 case SkXfermode::kSA_Coeff: /** src alpha */
332 str->printf("(%s.a * %s)", src, value);
333 break;
334 case SkXfermode::kISA_Coeff: /** inverse src alpha (i.e. 1 - sa) */
335 str->printf("((1.0 - %s.a) * %s)", src, value);
336 break;
337 case SkXfermode::kDA_Coeff: /** dst alpha */
338 str->printf("(%s.a * %s)", dst, value);
339 break;
340 case SkXfermode::kIDA_Coeff: /** inverse dst alpha (i.e. 1 - da) */
341 str->printf("((1.0 - %s.a) * %s)", dst, value);
342 break;
343 default:
344 GrCrash("Unexpected xfer coeff.");
345 break;
346 }
347}
348/**
Scroggo97c88c22011-05-11 14:05:25 +0000349 * Adds a line to the fragment shader code which modifies the color by
350 * the specified color filter.
351 */
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000352void add_color_filter(SkString* fsCode, const char * outputVar,
353 SkXfermode::Coeff uniformCoeff,
354 SkXfermode::Coeff colorCoeff,
355 const char* filterColor,
356 const char* inColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000357 SkString colorStr, constStr;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000358 blend_term_string(&colorStr, colorCoeff, filterColor, inColor, inColor);
359 blend_term_string(&constStr, uniformCoeff, filterColor, inColor, filterColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000360
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000361 fsCode->appendf("\t%s = ", outputVar);
362 GrGLSLAdd4f(fsCode, colorStr.c_str(), constStr.c_str());
363 fsCode->append(";\n");
Scroggo97c88c22011-05-11 14:05:25 +0000364}
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000365}
Scroggo97c88c22011-05-11 14:05:25 +0000366
bsalomon@google.comd4726202012-08-03 14:34:46 +0000367bool GrGLProgram::genEdgeCoverage(SkString* coverageVar,
bsalomon@google.com706f6682012-10-23 14:53:55 +0000368 GrGLShaderBuilder* builder) const {
jvanverth@google.comcc782382013-01-28 20:39:48 +0000369 if (fDesc.fVertexLayout & GrDrawState::kEdge_VertexLayoutBit) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000370 const char *vsName, *fsName;
bsalomon@google.com706f6682012-10-23 14:53:55 +0000371 builder->addVarying(kVec4f_GrSLType, "Edge", &vsName, &fsName);
372 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
373 GrGLShaderVar::kAttribute_TypeModifier,
374 EDGE_ATTR_NAME);
375 builder->fVSCode.appendf("\t%s = " EDGE_ATTR_NAME ";\n", vsName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000376 switch (fDesc.fVertexEdgeType) {
bsalomon@google.com93c96602012-04-27 13:05:21 +0000377 case GrDrawState::kHairLine_EdgeType:
bsalomon@google.com706f6682012-10-23 14:53:55 +0000378 builder->fFSCode.appendf("\tfloat edgeAlpha = abs(dot(vec3(%s.xy,1), %s.xyz));\n", builder->fragmentPosition(), fsName);
379 builder->fFSCode.append("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000380 break;
381 case GrDrawState::kQuad_EdgeType:
bsalomon@google.com706f6682012-10-23 14:53:55 +0000382 builder->fFSCode.append("\tfloat edgeAlpha;\n");
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000383 // keep the derivative instructions outside the conditional
bsalomon@google.com706f6682012-10-23 14:53:55 +0000384 builder->fFSCode.appendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
385 builder->fFSCode.appendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
386 builder->fFSCode.appendf("\tif (%s.z > 0.0 && %s.w > 0.0) {\n", fsName, fsName);
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000387 // today we know z and w are in device space. We could use derivatives
bsalomon@google.com706f6682012-10-23 14:53:55 +0000388 builder->fFSCode.appendf("\t\tedgeAlpha = min(min(%s.z, %s.w) + 0.5, 1.0);\n", fsName, fsName);
389 builder->fFSCode.append ("\t} else {\n");
390 builder->fFSCode.appendf("\t\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
391 "\t\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
392 fsName, fsName);
393 builder->fFSCode.appendf("\t\tedgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
394 builder->fFSCode.append("\t\tedgeAlpha = clamp(0.5 - edgeAlpha / length(gF), 0.0, 1.0);\n"
395 "\t}\n");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000396 if (kES2_GrGLBinding == fContextInfo.binding()) {
bsalomon@google.com706f6682012-10-23 14:53:55 +0000397 builder->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
bsalomon@google.com9aed1142012-01-30 14:28:39 +0000398 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000399 break;
400 case GrDrawState::kHairQuad_EdgeType:
bsalomon@google.com706f6682012-10-23 14:53:55 +0000401 builder->fFSCode.appendf("\tvec2 duvdx = dFdx(%s.xy);\n", fsName);
402 builder->fFSCode.appendf("\tvec2 duvdy = dFdy(%s.xy);\n", fsName);
403 builder->fFSCode.appendf("\tvec2 gF = vec2(2.0*%s.x*duvdx.x - duvdx.y,\n"
404 "\t 2.0*%s.x*duvdy.x - duvdy.y);\n",
405 fsName, fsName);
406 builder->fFSCode.appendf("\tfloat edgeAlpha = (%s.x*%s.x - %s.y);\n", fsName, fsName, fsName);
407 builder->fFSCode.append("\tedgeAlpha = sqrt(edgeAlpha*edgeAlpha / dot(gF, gF));\n");
408 builder->fFSCode.append("\tedgeAlpha = max(1.0 - edgeAlpha, 0.0);\n");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000409 if (kES2_GrGLBinding == fContextInfo.binding()) {
bsalomon@google.com706f6682012-10-23 14:53:55 +0000410 builder->fHeader.printf("#extension GL_OES_standard_derivatives: enable\n");
bsalomon@google.com66105672011-09-15 15:12:00 +0000411 }
bsalomon@google.com93c96602012-04-27 13:05:21 +0000412 break;
413 case GrDrawState::kCircle_EdgeType:
bsalomon@google.com706f6682012-10-23 14:53:55 +0000414 builder->fFSCode.append("\tfloat edgeAlpha;\n");
415 builder->fFSCode.appendf("\tfloat d = distance(%s.xy, %s.xy);\n", builder->fragmentPosition(), fsName);
416 builder->fFSCode.appendf("\tfloat outerAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
417 builder->fFSCode.appendf("\tfloat innerAlpha = %s.w == 0.0 ? 1.0 : smoothstep(%s.w - 0.5, %s.w + 0.5, d);\n", fsName, fsName, fsName);
418 builder->fFSCode.append("\tedgeAlpha = outerAlpha * innerAlpha;\n");
bsalomon@google.com93c96602012-04-27 13:05:21 +0000419 break;
jvanverth@google.com46d3d392013-01-22 13:34:01 +0000420 case GrDrawState::kEllipse_EdgeType:
421 builder->fFSCode.append("\tfloat edgeAlpha;\n");
422 builder->fFSCode.appendf("\tvec2 offset = (%s.xy - %s.xy);\n", builder->fragmentPosition(), fsName);
423 builder->fFSCode.appendf("\toffset.y *= %s.w;\n", fsName);
424 builder->fFSCode.append("\tfloat d = length(offset);\n");
425 builder->fFSCode.appendf("\tedgeAlpha = smoothstep(d - 0.5, d + 0.5, %s.z);\n", fsName);
426 break;
bsalomon@google.com93c96602012-04-27 13:05:21 +0000427 default:
428 GrCrash("Unknown Edge Type!");
429 break;
bsalomon@google.com66105672011-09-15 15:12:00 +0000430 }
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000431 if (fDesc.fDiscardIfOutsideEdge) {
robertphillips@google.comef818a42012-12-10 21:05:19 +0000432 builder->fFSCode.appendf("\tif (edgeAlpha <= 0.0) {\n\t\tdiscard;\n\t}\n");
bsalomon@google.com45a15f52012-12-10 19:10:17 +0000433 }
bsalomon@google.com66105672011-09-15 15:12:00 +0000434 *coverageVar = "edgeAlpha";
bsalomon@google.comd4726202012-08-03 14:34:46 +0000435 return true;
bsalomon@google.com66105672011-09-15 15:12:00 +0000436 } else {
437 coverageVar->reset();
bsalomon@google.comd4726202012-08-03 14:34:46 +0000438 return false;
bsalomon@google.com66105672011-09-15 15:12:00 +0000439 }
440}
441
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000442void GrGLProgram::genInputColor(GrGLShaderBuilder* builder, SkString* inColor) {
443 switch (fDesc.fColorInput) {
444 case GrGLProgram::Desc::kAttribute_ColorInput: {
445 builder->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000446 GrGLShaderVar::kAttribute_TypeModifier,
447 COL_ATTR_NAME);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000448 const char *vsName, *fsName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000449 builder->addVarying(kVec4f_GrSLType, "Color", &vsName, &fsName);
450 builder->fVSCode.appendf("\t%s = " COL_ATTR_NAME ";\n", vsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000451 *inColor = fsName;
452 } break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000453 case GrGLProgram::Desc::kUniform_ColorInput: {
454 const char* name;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000455 fUniformHandles.fColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
456 kVec4f_GrSLType, "Color", &name);
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000457 *inColor = name;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000458 break;
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000459 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000460 case GrGLProgram::Desc::kTransBlack_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000461 GrAssert(!"needComputedColor should be false.");
462 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000463 case GrGLProgram::Desc::kSolidWhite_ColorInput:
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000464 break;
465 default:
466 GrCrash("Unknown color type.");
467 break;
468 }
469}
470
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000471void GrGLProgram::genUniformCoverage(GrGLShaderBuilder* builder, SkString* inOutCoverage) {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000472 const char* covUniName;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000473 fUniformHandles.fCoverageUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
474 kVec4f_GrSLType, "Coverage", &covUniName);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000475 if (inOutCoverage->size()) {
476 builder->fFSCode.appendf("\tvec4 uniCoverage = %s * %s;\n",
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000477 covUniName, inOutCoverage->c_str());
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000478 *inOutCoverage = "uniCoverage";
479 } else {
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000480 *inOutCoverage = covUniName;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000481 }
482}
483
484namespace {
485void gen_attribute_coverage(GrGLShaderBuilder* segments,
486 SkString* inOutCoverage) {
tomhudson@google.com168e6342012-04-18 17:49:20 +0000487 segments->fVSAttrs.push_back().set(kVec4f_GrSLType,
tomhudson@google.com086e5352011-12-08 14:44:10 +0000488 GrGLShaderVar::kAttribute_TypeModifier,
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000489 COV_ATTR_NAME);
490 const char *vsName, *fsName;
tomhudson@google.com23cb2292012-05-30 18:26:03 +0000491 segments->addVarying(kVec4f_GrSLType, "Coverage", &vsName, &fsName);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000492 segments->fVSCode.appendf("\t%s = " COV_ATTR_NAME ";\n", vsName);
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000493 if (inOutCoverage->size()) {
494 segments->fFSCode.appendf("\tvec4 attrCoverage = %s * %s;\n",
495 fsName, inOutCoverage->c_str());
496 *inOutCoverage = "attrCoverage";
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000497 } else {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000498 *inOutCoverage = fsName;
499 }
500}
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000501}
502
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000503void GrGLProgram::genGeometryShader(GrGLShaderBuilder* segments) const {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000504#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000505 if (fDesc.fExperimentalGS) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000506 GrAssert(fContextInfo.glslGeneration() >= k150_GrGLSLGeneration);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000507 segments->fGSHeader.append("layout(triangles) in;\n"
508 "layout(triangle_strip, max_vertices = 6) out;\n");
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000509 segments->fGSCode.append("\tfor (int i = 0; i < 3; ++i) {\n"
510 "\t\tgl_Position = gl_in[i].gl_Position;\n");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000511 if (fDesc.fEmitsPointSize) {
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000512 segments->fGSCode.append("\t\tgl_PointSize = 1.0;\n");
513 }
514 GrAssert(segments->fGSInputs.count() == segments->fGSOutputs.count());
515 int count = segments->fGSInputs.count();
516 for (int i = 0; i < count; ++i) {
517 segments->fGSCode.appendf("\t\t%s = %s[i];\n",
518 segments->fGSOutputs[i].getName().c_str(),
519 segments->fGSInputs[i].getName().c_str());
520 }
521 segments->fGSCode.append("\t\tEmitVertex();\n"
522 "\t}\n"
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000523 "\tEndPrimitive();\n");
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000524 }
525#endif
526}
527
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000528const char* GrGLProgram::adjustInColor(const SkString& inColor) const {
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000529 if (inColor.size()) {
530 return inColor.c_str();
531 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000532 if (Desc::kSolidWhite_ColorInput == fDesc.fColorInput) {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000533 return GrGLSLOnesVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000534 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000535 return GrGLSLZerosVecf(4);
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000536 }
537 }
538}
539
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000540namespace {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000541// prints a shader using params similar to glShaderSource
542void print_shader(GrGLint stringCnt,
543 const GrGLchar** strings,
544 GrGLint* stringLengths) {
545 for (int i = 0; i < stringCnt; ++i) {
546 if (NULL == stringLengths || stringLengths[i] < 0) {
547 GrPrintf(strings[i]);
548 } else {
549 GrPrintf("%.*s", stringLengths[i], strings[i]);
550 }
551 }
552}
553
554// Compiles a GL shader, returns shader ID or 0 if failed params have same meaning as glShaderSource
555GrGLuint compile_shader(const GrGLContextInfo& gl,
556 GrGLenum type,
557 int stringCnt,
558 const char** strings,
559 int* stringLengths) {
560 SK_TRACE_EVENT1("GrGLProgram::CompileShader",
561 "stringCount", SkStringPrintf("%i", stringCnt).c_str());
562
563 GrGLuint shader;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000564 GR_GL_CALL_RET(gl.interface(), shader, CreateShader(type));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000565 if (0 == shader) {
566 return 0;
567 }
568
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000569 const GrGLInterface* gli = gl.interface();
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000570 GrGLint compiled = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000571 GR_GL_CALL(gli, ShaderSource(shader, stringCnt, strings, stringLengths));
572 GR_GL_CALL(gli, CompileShader(shader));
573 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_COMPILE_STATUS, &compiled));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000574
575 if (!compiled) {
576 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000577 GR_GL_CALL(gli, GetShaderiv(shader, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000578 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
579 if (infoLen > 0) {
580 // retrieve length even though we don't need it to workaround bug in chrome cmd buffer
581 // param validation.
582 GrGLsizei length = GR_GL_INIT_ZERO;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000583 GR_GL_CALL(gli, GetShaderInfoLog(shader, infoLen+1,
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000584 &length, (char*)log.get()));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000585 print_shader(stringCnt, strings, stringLengths);
586 GrPrintf("\n%s", log.get());
587 }
588 GrAssert(!"Shader compilation failed!");
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000589 GR_GL_CALL(gli, DeleteShader(shader));
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000590 return 0;
591 }
592 return shader;
593}
594
595// helper version of above for when shader is already flattened into a single SkString
596GrGLuint compile_shader(const GrGLContextInfo& gl, GrGLenum type, const SkString& shader) {
597 const GrGLchar* str = shader.c_str();
598 int length = shader.size();
599 return compile_shader(gl, type, 1, &str, &length);
600}
601
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000602}
603
604// compiles all the shaders from builder and stores the shader IDs
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000605bool GrGLProgram::compileShaders(const GrGLShaderBuilder& builder) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000606
607 SkString shader;
608
609 builder.getShader(GrGLShaderBuilder::kVertex_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000610 if (c_PrintShaders) {
611 GrPrintf(shader.c_str());
612 GrPrintf("\n");
613 }
skia.committer@gmail.com7fc0e0a2013-01-15 02:01:40 +0000614
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000615 if (!(fVShaderID = compile_shader(fContextInfo, GR_GL_VERTEX_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000616 return false;
617 }
618
619 if (builder.fUsesGS) {
620 builder.getShader(GrGLShaderBuilder::kGeometry_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000621 if (c_PrintShaders) {
622 GrPrintf(shader.c_str());
623 GrPrintf("\n");
624 }
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000625 if (!(fGShaderID = compile_shader(fContextInfo, GR_GL_GEOMETRY_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000626 return false;
627 }
628 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000629 fGShaderID = 0;
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000630 }
631
632 builder.getShader(GrGLShaderBuilder::kFragment_ShaderType, &shader);
humper@google.com7af56be2013-01-14 18:49:19 +0000633 if (c_PrintShaders) {
634 GrPrintf(shader.c_str());
635 GrPrintf("\n");
636 }
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000637 if (!(fFShaderID = compile_shader(fContextInfo, GR_GL_FRAGMENT_SHADER, shader))) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000638 return false;
639 }
640
641 return true;
642}
643
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000644bool GrGLProgram::genProgram(const GrEffectStage* stages[]) {
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000645 GrAssert(0 == fProgramID);
646
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000647 GrGLShaderBuilder builder(fContextInfo, fUniformManager);
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000648 const uint32_t& layout = fDesc.fVertexLayout;
junov@google.comf93e7172011-03-31 21:26:24 +0000649
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000650#if GR_GL_EXPERIMENTAL_GS
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000651 builder.fUsesGS = fDesc.fExperimentalGS;
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000652#endif
653
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000654 SkXfermode::Coeff colorCoeff, uniformCoeff;
655 // The rest of transfer mode color filters have not been implemented
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000656 if (fDesc.fColorFilterXfermode < SkXfermode::kCoeffModesCnt) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000657 GR_DEBUGCODE(bool success =)
tomhudson@google.com0d831722011-06-02 15:37:14 +0000658 SkXfermode::ModeAsCoeff(static_cast<SkXfermode::Mode>
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000659 (fDesc.fColorFilterXfermode),
tomhudson@google.com0d831722011-06-02 15:37:14 +0000660 &uniformCoeff, &colorCoeff);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000661 GR_DEBUGASSERT(success);
662 } else {
663 colorCoeff = SkXfermode::kOne_Coeff;
664 uniformCoeff = SkXfermode::kZero_Coeff;
665 }
666
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000667 // no need to do the color filter if coverage is 0. The output color is scaled by the coverage.
668 // All the dual source outputs are scaled by the coverage as well.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000669 if (Desc::kTransBlack_ColorInput == fDesc.fCoverageInput) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000670 colorCoeff = SkXfermode::kZero_Coeff;
671 uniformCoeff = SkXfermode::kZero_Coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000672 }
673
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000674 // If we know the final color is going to be all zeros then we can
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000675 // simplify the color filter coefficients. needComputedColor will then
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000676 // come out false below.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000677 if (Desc::kTransBlack_ColorInput == fDesc.fColorInput) {
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000678 colorCoeff = SkXfermode::kZero_Coeff;
679 if (SkXfermode::kDC_Coeff == uniformCoeff ||
680 SkXfermode::kDA_Coeff == uniformCoeff) {
681 uniformCoeff = SkXfermode::kZero_Coeff;
682 } else if (SkXfermode::kIDC_Coeff == uniformCoeff ||
683 SkXfermode::kIDA_Coeff == uniformCoeff) {
684 uniformCoeff = SkXfermode::kOne_Coeff;
685 }
686 }
687
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000688 bool needColorFilterUniform;
689 bool needComputedColor;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000690 need_blend_inputs(uniformCoeff, colorCoeff,
691 &needColorFilterUniform, &needComputedColor);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000692
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000693 // the dual source output has no canonical var name, have to
694 // declare an output, which is incompatible with gl_FragColor/gl_FragData.
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000695 bool dualSourceOutputWritten = false;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000696 builder.fHeader.append(GrGetGLSLVersionDecl(fContextInfo.binding(),
697 fContextInfo.glslGeneration()));
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000698
699 GrGLShaderVar colorOutput;
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000700 bool isColorDeclared = GrGLSLSetupFSColorOuput(fContextInfo.glslGeneration(),
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000701 declared_color_output_name(),
702 &colorOutput);
703 if (isColorDeclared) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000704 builder.fFSOutputs.push_back(colorOutput);
bsalomon@google.come55fd0f2012-02-10 15:56:06 +0000705 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000706
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000707 const char* viewMName;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000708 fUniformHandles.fViewMatrixUni = builder.addUniform(GrGLShaderBuilder::kVertex_ShaderType,
709 kMat33f_GrSLType, "ViewM", &viewMName);
bsalomon@google.com341767c2012-05-11 20:47:39 +0000710
skia.committer@gmail.come862d162012-10-31 02:01:18 +0000711
bsalomon@google.com17504f52012-10-30 12:34:25 +0000712 builder.fVSCode.appendf("\tvec3 pos3 = %s * vec3(%s, 1);\n"
bsalomon@google.comd7bafb72012-10-22 14:30:50 +0000713 "\tgl_Position = vec4(pos3.xy, 0, pos3.z);\n",
bsalomon@google.com17504f52012-10-30 12:34:25 +0000714 viewMName, builder.positionAttribute().getName().c_str());
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000715
bsalomon@google.com91961302011-05-09 18:39:58 +0000716 // incoming color to current stage being processed.
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000717 SkString inColor;
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000718
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000719 if (needComputedColor) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000720 this->genInputColor(&builder, &inColor);
junov@google.comf93e7172011-03-31 21:26:24 +0000721 }
722
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000723 // we output point size in the GS if present
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000724 if (fDesc.fEmitsPointSize && !builder.fUsesGS){
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000725 builder.fVSCode.append("\tgl_PointSize = 1.0;\n");
junov@google.comf93e7172011-03-31 21:26:24 +0000726 }
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000727
junov@google.comf93e7172011-03-31 21:26:24 +0000728 // add texture coordinates that are used to the list of vertex attr decls
jvanverth@google.com39768252013-02-14 15:25:44 +0000729 if (GrDrawState::VertexUsesTexCoords(layout)) {
730 builder.fVSAttrs.push_back().set(kVec2f_GrSLType,
731 GrGLShaderVar::kAttribute_TypeModifier,
732 TEX_ATTR_NAME);
junov@google.comf93e7172011-03-31 21:26:24 +0000733 }
734
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000735 ///////////////////////////////////////////////////////////////////////////
736 // compute the final color
Scroggo97c88c22011-05-11 14:05:25 +0000737
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000738 // if we have color stages string them together, feeding the output color
739 // of each to the next and generating code for each stage.
740 if (needComputedColor) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000741 SkString outColor;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000742 for (int s = 0; s < fDesc.fFirstCoverageStage; ++s) {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +0000743 if (GrGLEffect::kNoEffectKey != fDesc.fEffectKeys[s]) {
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000744 // create var to hold stage result
745 outColor = "color";
746 outColor.appendS32(s);
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000747 builder.fFSCode.appendf("\tvec4 %s;\n", outColor.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000748
749 const char* inCoords;
750 // figure out what our input coords are
jvanverth@google.com39768252013-02-14 15:25:44 +0000751 if (!GrDrawState::StageUsesTexCoords(layout, s)) {
bsalomon@google.com17504f52012-10-30 12:34:25 +0000752 inCoords = builder.positionAttribute().c_str();
Scroggo97c88c22011-05-11 14:05:25 +0000753 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000754 // must have input tex coordinates if stage is enabled.
jvanverth@google.com39768252013-02-14 15:25:44 +0000755 inCoords = TEX_ATTR_NAME;
junov@google.comf93e7172011-03-31 21:26:24 +0000756 }
757
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000758 builder.setCurrentStage(s);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000759 fEffects[s] = builder.createAndEmitGLEffect(*stages[s],
760 fDesc.fEffectKeys[s],
761 inColor.size() ? inColor.c_str() : NULL,
762 outColor.c_str(),
763 inCoords,
764 &fUniformHandles.fSamplerUnis[s]);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000765 builder.setNonStage();
junov@google.comf93e7172011-03-31 21:26:24 +0000766 inColor = outColor;
junov@google.comf93e7172011-03-31 21:26:24 +0000767 }
768 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000769 }
Scroggo97c88c22011-05-11 14:05:25 +0000770
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000771 // if have all ones or zeros for the "dst" input to the color filter then we
772 // may be able to make additional optimizations.
773 if (needColorFilterUniform && needComputedColor && !inColor.size()) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000774 GrAssert(Desc::kSolidWhite_ColorInput == fDesc.fColorInput);
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000775 bool uniformCoeffIsZero = SkXfermode::kIDC_Coeff == uniformCoeff ||
776 SkXfermode::kIDA_Coeff == uniformCoeff;
777 if (uniformCoeffIsZero) {
778 uniformCoeff = SkXfermode::kZero_Coeff;
779 bool bogus;
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000780 need_blend_inputs(SkXfermode::kZero_Coeff, colorCoeff,
781 &needColorFilterUniform, &bogus);
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000782 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000783 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000784 const char* colorFilterColorUniName = NULL;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000785 if (needColorFilterUniform) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000786 fUniformHandles.fColorFilterUni = builder.addUniform(
787 GrGLShaderBuilder::kFragment_ShaderType,
788 kVec4f_GrSLType, "FilterColor",
789 &colorFilterColorUniName);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000790 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000791 bool wroteFragColorZero = false;
tomhudson@google.com0d831722011-06-02 15:37:14 +0000792 if (SkXfermode::kZero_Coeff == uniformCoeff &&
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000793 SkXfermode::kZero_Coeff == colorCoeff) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000794 builder.fFSCode.appendf("\t%s = %s;\n",
795 colorOutput.getName().c_str(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000796 GrGLSLZerosVecf(4));
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000797 wroteFragColorZero = true;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000798 } else if (SkXfermode::kDst_Mode != fDesc.fColorFilterXfermode) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000799 builder.fFSCode.append("\tvec4 filteredColor;\n");
senorblanco@chromium.orgb3a39b52012-01-05 18:28:56 +0000800 const char* color = adjustInColor(inColor);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000801 add_color_filter(&builder.fFSCode, "filteredColor", uniformCoeff,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000802 colorCoeff, colorFilterColorUniName, color);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000803 inColor = "filteredColor";
804 }
805
806 ///////////////////////////////////////////////////////////////////////////
807 // compute the partial coverage (coverage stages and edge aa)
808
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000809 SkString inCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000810 bool coverageIsZero = Desc::kTransBlack_ColorInput == fDesc.fCoverageInput;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000811 // we don't need to compute coverage at all if we know the final shader
812 // output will be zero and we don't have a dual src blend output.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000813 if (!wroteFragColorZero || Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.com66105672011-09-15 15:12:00 +0000814
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000815 if (!coverageIsZero) {
bsalomon@google.comd4726202012-08-03 14:34:46 +0000816 bool inCoverageIsScalar = this->genEdgeCoverage(&inCoverage, &builder);
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000817
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000818 switch (fDesc.fCoverageInput) {
819 case Desc::kSolidWhite_ColorInput:
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000820 // empty string implies solid white
821 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000822 case Desc::kAttribute_ColorInput:
823 gen_attribute_coverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000824 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000825 break;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000826 case Desc::kUniform_ColorInput:
827 this->genUniformCoverage(&builder, &inCoverage);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000828 inCoverageIsScalar = false;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000829 break;
830 default:
831 GrCrash("Unexpected input coverage.");
832 }
bsalomon@google.coma3108262011-10-10 14:08:47 +0000833
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000834 SkString outCoverage;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000835 const int& startStage = fDesc.fFirstCoverageStage;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000836 for (int s = startStage; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comdbe49f72012-11-05 16:36:02 +0000837 if (fDesc.fEffectKeys[s]) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000838 // create var to hold stage output
839 outCoverage = "coverage";
840 outCoverage.appendS32(s);
bsalomon@google.comd4726202012-08-03 14:34:46 +0000841 builder.fFSCode.appendf("\tvec4 %s;\n", outCoverage.c_str());
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000842
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000843 const char* inCoords;
844 // figure out what our input coords are
jvanverth@google.com39768252013-02-14 15:25:44 +0000845 if (!GrDrawState::StageUsesTexCoords(layout, s)) {
bsalomon@google.com17504f52012-10-30 12:34:25 +0000846 inCoords = builder.positionAttribute().c_str();
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000847 } else {
tomhudson@google.comb213ed82012-06-25 15:22:12 +0000848 // must have input tex coordinates if stage is
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000849 // enabled.
jvanverth@google.com39768252013-02-14 15:25:44 +0000850 inCoords = TEX_ATTR_NAME;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000851 }
852
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000853 // stages don't know how to deal with a scalar input. (Maybe they should. We
bsalomon@google.comd4726202012-08-03 14:34:46 +0000854 // could pass a GrGLShaderVar)
855 if (inCoverageIsScalar) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000856 builder.fFSCode.appendf("\tvec4 %s4 = vec4(%s);\n",
bsalomon@google.comd4726202012-08-03 14:34:46 +0000857 inCoverage.c_str(), inCoverage.c_str());
858 inCoverage.append("4");
859 }
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000860 builder.setCurrentStage(s);
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000861 fEffects[s] = builder.createAndEmitGLEffect(
862 *stages[s],
863 fDesc.fEffectKeys[s],
864 inCoverage.size() ? inCoverage.c_str() : NULL,
865 outCoverage.c_str(),
866 inCoords,
867 &fUniformHandles.fSamplerUnis[s]);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000868 builder.setNonStage();
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000869 inCoverage = outCoverage;
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000870 }
senorblanco@chromium.org92e0f222011-05-12 15:49:15 +0000871 }
872 }
bsalomon@google.com777c3aa2012-07-25 20:58:20 +0000873
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000874 if (Desc::kNone_DualSrcOutput != fDesc.fDualSrcOutput) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000875 builder.fFSOutputs.push_back().set(kVec4f_GrSLType,
876 GrGLShaderVar::kOut_TypeModifier,
877 dual_source_output_name());
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000878 bool outputIsZero = coverageIsZero;
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000879 SkString coeff;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000880 if (!outputIsZero &&
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000881 Desc::kCoverage_DualSrcOutput != fDesc.fDualSrcOutput && !wroteFragColorZero) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000882 if (!inColor.size()) {
883 outputIsZero = true;
884 } else {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000885 if (Desc::kCoverageISA_DualSrcOutput == fDesc.fDualSrcOutput) {
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000886 coeff.printf("(1 - %s.a)", inColor.c_str());
887 } else {
888 coeff.printf("(vec4(1,1,1,1) - %s)", inColor.c_str());
889 }
890 }
891 }
892 if (outputIsZero) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000893 builder.fFSCode.appendf("\t%s = %s;\n",
894 dual_source_output_name(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000895 GrGLSLZerosVecf(4));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000896 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000897 builder.fFSCode.appendf("\t%s =", dual_source_output_name());
898 GrGLSLModulate4f(&builder.fFSCode, coeff.c_str(), inCoverage.c_str());
899 builder.fFSCode.append(";\n");
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000900 }
901 dualSourceOutputWritten = true;
902 }
junov@google.comf93e7172011-03-31 21:26:24 +0000903 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000904
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000905 ///////////////////////////////////////////////////////////////////////////
906 // combine color and coverage as frag color
907
908 if (!wroteFragColorZero) {
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000909 if (coverageIsZero) {
bsalomon@google.comad5e9372012-07-11 18:11:27 +0000910 builder.fFSCode.appendf("\t%s = %s;\n",
911 colorOutput.getName().c_str(),
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000912 GrGLSLZerosVecf(4));
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000913 } else {
bsalomon@google.com4af0af62012-08-29 12:59:57 +0000914 builder.fFSCode.appendf("\t%s = ", colorOutput.getName().c_str());
915 GrGLSLModulate4f(&builder.fFSCode, inColor.c_str(), inCoverage.c_str());
916 builder.fFSCode.append(";\n");
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000917 }
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000918 }
919
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000920 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000921 // insert GS
922#if GR_DEBUG
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000923 this->genGeometryShader(&builder);
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000924#endif
925
926 ///////////////////////////////////////////////////////////////////////////
bsalomon@google.comf2d91552011-05-16 20:56:06 +0000927 // compile and setup attribs and unis
928
bsalomon@google.comecb60aa2012-07-18 13:20:29 +0000929 if (!this->compileShaders(builder)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000930 return false;
931 }
932
bsalomon@google.com17504f52012-10-30 12:34:25 +0000933 if (!this->bindOutputsAttribsAndLinkProgram(builder,
bsalomon@google.com4fa66942011-09-20 19:06:12 +0000934 isColorDeclared,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000935 dualSourceOutputWritten)) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000936 return false;
937 }
938
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000939 builder.finished(fProgramID);
940 this->initSamplerUniforms();
bsalomon@google.com34cccde2013-01-04 18:34:30 +0000941 fUniformHandles.fRTHeightUni = builder.getRTHeightUniform();
bsalomon@google.com91961302011-05-09 18:39:58 +0000942
943 return true;
944}
945
bsalomon@google.com17504f52012-10-30 12:34:25 +0000946bool GrGLProgram::bindOutputsAttribsAndLinkProgram(const GrGLShaderBuilder& builder,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000947 bool bindColorOut,
948 bool bindDualSrcOut) {
949 GL_CALL_RET(fProgramID, CreateProgram());
950 if (!fProgramID) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000951 return false;
952 }
bsalomon@google.com91961302011-05-09 18:39:58 +0000953
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000954 GL_CALL(AttachShader(fProgramID, fVShaderID));
955 if (fGShaderID) {
956 GL_CALL(AttachShader(fProgramID, fGShaderID));
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000957 }
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000958 GL_CALL(AttachShader(fProgramID, fFShaderID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000959
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000960 if (bindColorOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000961 GL_CALL(BindFragDataLocation(fProgramID, 0, declared_color_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000962 }
963 if (bindDualSrcOut) {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000964 GL_CALL(BindFragDataLocationIndexed(fProgramID, 0, 1, dual_source_output_name()));
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000965 }
966
bsalomon@google.com91961302011-05-09 18:39:58 +0000967 // Bind the attrib locations to same values for all shaders
bsalomon@google.com17504f52012-10-30 12:34:25 +0000968 GL_CALL(BindAttribLocation(fProgramID,
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000969 kPositionAttributeIndex,
bsalomon@google.com17504f52012-10-30 12:34:25 +0000970 builder.positionAttribute().c_str()));
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000971 GL_CALL(BindAttribLocation(fProgramID, kTexCoordAttributeIndex, TEX_ATTR_NAME));
972 GL_CALL(BindAttribLocation(fProgramID, kColorAttributeIndex, COL_ATTR_NAME));
973 GL_CALL(BindAttribLocation(fProgramID, kCoverageAttributeIndex, COV_ATTR_NAME));
974 GL_CALL(BindAttribLocation(fProgramID, kEdgeAttributeIndex, EDGE_ATTR_NAME));
bsalomon@google.com91961302011-05-09 18:39:58 +0000975
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000976 GL_CALL(LinkProgram(fProgramID));
bsalomon@google.com91961302011-05-09 18:39:58 +0000977
978 GrGLint linked = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000979 GL_CALL(GetProgramiv(fProgramID, GR_GL_LINK_STATUS, &linked));
bsalomon@google.com91961302011-05-09 18:39:58 +0000980 if (!linked) {
981 GrGLint infoLen = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000982 GL_CALL(GetProgramiv(fProgramID, GR_GL_INFO_LOG_LENGTH, &infoLen));
bsalomon@google.com3582bf92011-06-30 21:32:31 +0000983 SkAutoMalloc log(sizeof(char)*(infoLen+1)); // outside if for debugger
bsalomon@google.com91961302011-05-09 18:39:58 +0000984 if (infoLen > 0) {
bsalomon@google.com79afcaa2011-09-14 14:29:18 +0000985 // retrieve length even though we don't need it to workaround
986 // bug in chrome cmd buffer param validation.
987 GrGLsizei length = GR_GL_INIT_ZERO;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000988 GL_CALL(GetProgramInfoLog(fProgramID,
bsalomon@google.com96399942012-02-13 14:39:16 +0000989 infoLen+1,
990 &length,
991 (char*)log.get()));
bsalomon@google.com91961302011-05-09 18:39:58 +0000992 GrPrintf((char*)log.get());
993 }
994 GrAssert(!"Error linking program");
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000995 GL_CALL(DeleteProgram(fProgramID));
996 fProgramID = 0;
bsalomon@google.com91961302011-05-09 18:39:58 +0000997 return false;
998 }
999 return true;
1000}
1001
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +00001002void GrGLProgram::initSamplerUniforms() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001003 GL_CALL(UseProgram(fProgramID));
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001004 // We simply bind the uniforms to successive texture units beginning at 0. setData() assumes this
1005 // behavior.
1006 GrGLint texUnitIdx = 0;
tomhudson@google.com93813632011-10-27 20:21:16 +00001007 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001008 int numSamplers = fUniformHandles.fSamplerUnis[s].count();
1009 for (int u = 0; u < numSamplers; ++u) {
1010 UniformHandle handle = fUniformHandles.fSamplerUnis[s][u];
1011 if (GrGLUniformManager::kInvalidUniformHandle != handle) {
1012 fUniformManager.setSampler(handle, texUnitIdx);
1013 ++texUnitIdx;
bsalomon@google.com0982d352012-07-31 15:33:25 +00001014 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001015 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001016 }
bsalomon@google.com91961302011-05-09 18:39:58 +00001017}
1018
bsalomon@google.comeb715c82012-07-11 15:03:31 +00001019///////////////////////////////////////////////////////////////////////////////
junov@google.comf93e7172011-03-31 21:26:24 +00001020
bsalomon@google.com91207482013-02-12 21:45:24 +00001021void GrGLProgram::setData(GrGpuGL* gpu,
1022 GrColor color,
1023 GrColor coverage,
1024 SharedGLState* sharedState) {
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001025 const GrDrawState& drawState = gpu->getDrawState();
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +00001026
bsalomon@google.com91207482013-02-12 21:45:24 +00001027 this->setColor(drawState, color, sharedState);
1028 this->setCoverage(drawState, coverage, sharedState);
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +00001029 this->setMatrixAndRenderTargetHeight(drawState);
bsalomon@google.com91207482013-02-12 21:45:24 +00001030
1031 // Setup the SkXfermode::Mode-based colorfilter uniform if necessary
1032 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fColorFilterUni &&
1033 fColorFilterColor != drawState.getColorFilterColor()) {
1034 GrGLfloat c[4];
1035 GrColorToRGBAFloat(drawState.getColorFilterColor(), c);
1036 fUniformManager.set4fv(fUniformHandles.fColorFilterUni, 0, 1, c);
1037 fColorFilterColor = drawState.getColorFilterColor();
1038 }
1039
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001040 GrGLint texUnitIdx = 0;
bsalomon@google.com4285acc2012-10-22 14:11:24 +00001041 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com46fba0d2012-10-25 21:42:05 +00001042 if (NULL != fEffects[s]) {
bsalomon@google.com08283af2012-10-26 13:01:20 +00001043 const GrEffectStage& stage = drawState.getStage(s);
1044 GrAssert(NULL != stage.getEffect());
bsalomon@google.com28a15fb2012-10-26 17:53:18 +00001045 fEffects[s]->setData(fUniformManager, stage);
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001046 int numSamplers = fUniformHandles.fSamplerUnis[s].count();
1047 for (int u = 0; u < numSamplers; ++u) {
1048 UniformHandle handle = fUniformHandles.fSamplerUnis[s][u];
1049 if (GrGLUniformManager::kInvalidUniformHandle != handle) {
bsalomon@google.com6340a412013-01-22 19:55:59 +00001050 const GrTextureAccess& access = (*stage.getEffect())->textureAccess(u);
bsalomon@google.com34cccde2013-01-04 18:34:30 +00001051 GrGLTexture* texture = static_cast<GrGLTexture*>(access.getTexture());
1052 gpu->bindTexture(texUnitIdx, access.getParams(), texture);
1053 ++texUnitIdx;
1054 }
1055 }
bsalomon@google.com4285acc2012-10-22 14:11:24 +00001056 }
1057 }
skia.committer@gmail.com8ae714b2013-01-05 02:02:05 +00001058}
bsalomon@google.com91207482013-02-12 21:45:24 +00001059
1060void GrGLProgram::setColor(const GrDrawState& drawState,
1061 GrColor color,
1062 SharedGLState* sharedState) {
1063 if (!(drawState.getVertexLayout() & GrDrawState::kColor_VertexLayoutBit)) {
1064 switch (fDesc.fColorInput) {
1065 case GrGLProgram::Desc::kAttribute_ColorInput:
1066 if (sharedState->fConstAttribColor != color) {
1067 // OpenGL ES only supports the float varieties of glVertexAttrib
1068 GrGLfloat c[4];
1069 GrColorToRGBAFloat(color, c);
bsalomon@google.com880b8fc2013-02-19 20:17:28 +00001070 GL_CALL(VertexAttrib4fv(kColorAttributeIndex, c));
bsalomon@google.com91207482013-02-12 21:45:24 +00001071 sharedState->fConstAttribColor = color;
1072 }
1073 break;
1074 case GrGLProgram::Desc::kUniform_ColorInput:
1075 if (fColor != color) {
1076 // OpenGL ES doesn't support unsigned byte varieties of glUniform
1077 GrGLfloat c[4];
1078 GrColorToRGBAFloat(color, c);
1079 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
1080 fUniformHandles.fColorUni);
1081 fUniformManager.set4fv(fUniformHandles.fColorUni, 0, 1, c);
1082 fColor = color;
1083 }
1084 break;
1085 case GrGLProgram::Desc::kSolidWhite_ColorInput:
1086 case GrGLProgram::Desc::kTransBlack_ColorInput:
1087 break;
1088 default:
1089 GrCrash("Unknown color type.");
1090 }
1091 }
1092}
1093
1094void GrGLProgram::setCoverage(const GrDrawState& drawState,
1095 GrColor coverage,
1096 SharedGLState* sharedState) {
1097 if (!(drawState.getVertexLayout() & GrDrawState::kCoverage_VertexLayoutBit)) {
1098 switch (fDesc.fCoverageInput) {
1099 case Desc::kAttribute_ColorInput:
1100 if (sharedState->fConstAttribCoverage != coverage) {
1101 // OpenGL ES only supports the float varieties of glVertexAttrib
1102 GrGLfloat c[4];
1103 GrColorToRGBAFloat(coverage, c);
bsalomon@google.com880b8fc2013-02-19 20:17:28 +00001104 GL_CALL(VertexAttrib4fv(kCoverageAttributeIndex, c));
bsalomon@google.com91207482013-02-12 21:45:24 +00001105 sharedState->fConstAttribCoverage = coverage;
1106 }
1107 break;
1108 case Desc::kUniform_ColorInput:
1109 if (fCoverage != coverage) {
1110 // OpenGL ES doesn't support unsigned byte varieties of glUniform
1111 GrGLfloat c[4];
1112 GrColorToRGBAFloat(coverage, c);
1113 GrAssert(GrGLUniformManager::kInvalidUniformHandle !=
1114 fUniformHandles.fCoverageUni);
1115 fUniformManager.set4fv(fUniformHandles.fCoverageUni, 0, 1, c);
1116 fCoverage = coverage;
1117 }
1118 break;
1119 case Desc::kSolidWhite_ColorInput:
1120 case Desc::kTransBlack_ColorInput:
1121 break;
1122 default:
1123 GrCrash("Unknown coverage type.");
1124 }
1125 }
1126}
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +00001127
1128void GrGLProgram::setMatrixAndRenderTargetHeight(const GrDrawState& drawState) {
1129 const GrRenderTarget* rt = drawState.getRenderTarget();
1130 SkISize size;
1131 size.set(rt->width(), rt->height());
1132
1133 // Load the RT height uniform if it is needed to y-flip gl_FragCoord.
1134 if (GrGLUniformManager::kInvalidUniformHandle != fUniformHandles.fRTHeightUni &&
1135 fMatrixState.fRenderTargetSize.fHeight != size.fHeight) {
1136 fUniformManager.set1f(fUniformHandles.fRTHeightUni, SkIntToScalar(size.fHeight));
1137 }
1138
1139 if (fMatrixState.fRenderTargetOrigin != rt->origin() ||
1140 !fMatrixState.fViewMatrix.cheapEqualTo(drawState.getViewMatrix()) ||
1141 fMatrixState.fRenderTargetSize != size) {
1142 SkMatrix m;
1143 if (kBottomLeft_GrSurfaceOrigin == rt->origin()) {
1144 m.setAll(
1145 SkIntToScalar(2) / size.fWidth, 0, -SK_Scalar1,
1146 0,-SkIntToScalar(2) / size.fHeight, SK_Scalar1,
1147 0, 0, SkMatrix::I()[8]);
1148 } else {
1149 m.setAll(
1150 SkIntToScalar(2) / size.fWidth, 0, -SK_Scalar1,
1151 0, SkIntToScalar(2) / size.fHeight,-SK_Scalar1,
1152 0, 0, SkMatrix::I()[8]);
1153 }
1154 m.setConcat(m, drawState.getViewMatrix());
1155
1156 // ES doesn't allow you to pass true to the transpose param so we do our own transpose.
1157 GrGLfloat mt[] = {
1158 SkScalarToFloat(m[SkMatrix::kMScaleX]),
1159 SkScalarToFloat(m[SkMatrix::kMSkewY]),
1160 SkScalarToFloat(m[SkMatrix::kMPersp0]),
1161 SkScalarToFloat(m[SkMatrix::kMSkewX]),
1162 SkScalarToFloat(m[SkMatrix::kMScaleY]),
1163 SkScalarToFloat(m[SkMatrix::kMPersp1]),
1164 SkScalarToFloat(m[SkMatrix::kMTransX]),
1165 SkScalarToFloat(m[SkMatrix::kMTransY]),
1166 SkScalarToFloat(m[SkMatrix::kMPersp2])
1167 };
1168 fUniformManager.setMatrix3f(fUniformHandles.fViewMatrixUni, mt);
1169 fMatrixState.fViewMatrix = drawState.getViewMatrix();
1170 fMatrixState.fRenderTargetSize = size;
1171 fMatrixState.fRenderTargetOrigin = rt->origin();
1172 }
1173}