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Jim Van Verth43475ad2017-01-13 14:37:37 -05001/*
2* Copyright 2017 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
Brian Salomon71fe9452020-03-02 16:59:40 -05008#include "include/utils/SkShadowUtils.h"
9
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "include/core/SkCanvas.h"
11#include "include/core/SkColorFilter.h"
12#include "include/core/SkMaskFilter.h"
13#include "include/core/SkPath.h"
14#include "include/core/SkString.h"
15#include "include/core/SkVertices.h"
16#include "include/private/SkColorData.h"
Brian Salomon71fe9452020-03-02 16:59:40 -050017#include "include/private/SkIDChangeListener.h"
Mike Klein8aa0edf2020-10-16 11:04:18 -050018#include "include/private/SkTPin.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050019#include "include/utils/SkRandom.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050020#include "src/core/SkBlurMask.h"
Mike Reedb11e6272020-06-24 16:56:33 -040021#include "src/core/SkColorFilterBase.h"
Mike Reedf36b37f2020-03-27 15:11:10 -040022#include "src/core/SkColorFilterPriv.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050023#include "src/core/SkDevice.h"
24#include "src/core/SkDrawShadowInfo.h"
25#include "src/core/SkEffectPriv.h"
Jim Van Verthee90eb42019-04-26 12:07:13 -040026#include "src/core/SkPathPriv.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050027#include "src/core/SkRasterPipeline.h"
28#include "src/core/SkResourceCache.h"
Brian Osmand1b530a2021-05-25 16:09:16 -040029#include "src/core/SkRuntimeEffectPriv.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050030#include "src/core/SkTLazy.h"
Mike Reedf36b37f2020-03-27 15:11:10 -040031#include "src/core/SkVM.h"
Mike Reedba962562020-03-12 20:33:21 -040032#include "src/core/SkVerticesPriv.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050033#include "src/utils/SkShadowTessellator.h"
Mike Klein79aea6a2018-06-11 10:45:26 -040034#include <new>
Brian Salomon5e689522017-02-01 12:07:17 -050035#if SK_SUPPORT_GPU
Brian Osman9a4c9652021-05-20 16:05:19 -040036#include "src/gpu/effects/GrSkSLFP.h"
Michael Ludwig2686d692020-04-17 20:21:37 +000037#include "src/gpu/geometry/GrStyledShape.h"
Mike Reed4204da22017-05-17 08:53:36 -040038#endif
Jim Van Verthefe3ded2017-01-30 13:11:45 -050039
40/**
41* Gaussian color filter -- produces a Gaussian ramp based on the color's B value,
42* then blends with the color's G value.
43* Final result is black with alpha of Gaussian(B)*G.
44* The assumption is that the original color's alpha is 1.
45*/
Mike Reedb11e6272020-06-24 16:56:33 -040046class SkGaussianColorFilter : public SkColorFilterBase {
Jim Van Verthefe3ded2017-01-30 13:11:45 -050047public:
Mike Reedf36b37f2020-03-27 15:11:10 -040048 SkGaussianColorFilter() : INHERITED() {}
Jim Van Verthefe3ded2017-01-30 13:11:45 -050049
Jim Van Verthefe3ded2017-01-30 13:11:45 -050050#if SK_SUPPORT_GPU
John Stiles43206642020-06-29 12:03:26 -040051 GrFPResult asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP,
52 GrRecordingContext*, const GrColorInfo&) const override;
Jim Van Verthefe3ded2017-01-30 13:11:45 -050053#endif
54
Mike Klein40f91382019-08-01 21:07:29 +000055protected:
Jim Van Verthefe3ded2017-01-30 13:11:45 -050056 void flatten(SkWriteBuffer&) const override {}
Mike Klein40f91382019-08-01 21:07:29 +000057 bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override {
Mike Reed1386b2d2019-03-13 21:15:05 -040058 rec.fPipeline->append(SkRasterPipeline::gauss_a_to_rgba);
Mike Reed2fdbeae2019-03-30 14:27:53 -040059 return true;
Mike Reed65331592017-05-24 16:45:34 -040060 }
Mike Reedf36b37f2020-03-27 15:11:10 -040061
Brian Osman2815b032021-06-09 09:46:10 -040062 skvm::Color onProgram(skvm::Builder* p, skvm::Color c, const SkColorInfo& dst, skvm::Uniforms*,
Mike Reedf36b37f2020-03-27 15:11:10 -040063 SkArenaAlloc*) const override {
64 // x = 1 - x;
65 // exp(-x * x * 4) - 0.018f;
66 // ... now approximate with quartic
67 //
Mike Reedf3b9a302020-04-01 13:18:02 -040068 skvm::F32 x = p->splat(-2.26661229133605957031f);
69 x = c.a * x + 2.89795351028442382812f;
70 x = c.a * x + 0.21345567703247070312f;
71 x = c.a * x + 0.15489584207534790039f;
72 x = c.a * x + 0.00030726194381713867f;
Mike Reedf36b37f2020-03-27 15:11:10 -040073 return {x, x, x, x};
74 }
75
Mike Klein40f91382019-08-01 21:07:29 +000076private:
Mike Klein4fee3232018-10-18 17:27:16 -040077 SK_FLATTENABLE_HOOKS(SkGaussianColorFilter)
78
John Stiles7571f9e2020-09-02 22:42:33 -040079 using INHERITED = SkColorFilterBase;
Jim Van Verthefe3ded2017-01-30 13:11:45 -050080};
81
Jim Van Verthefe3ded2017-01-30 13:11:45 -050082sk_sp<SkFlattenable> SkGaussianColorFilter::CreateProc(SkReadBuffer&) {
Mike Reedf36b37f2020-03-27 15:11:10 -040083 return SkColorFilterPriv::MakeGaussian();
Jim Van Verthefe3ded2017-01-30 13:11:45 -050084}
85
Jim Van Verthefe3ded2017-01-30 13:11:45 -050086#if SK_SUPPORT_GPU
Jim Van Verthefe3ded2017-01-30 13:11:45 -050087
John Stiles43206642020-06-29 12:03:26 -040088GrFPResult SkGaussianColorFilter::asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP,
89 GrRecordingContext*,
90 const GrColorInfo&) const {
Brian Osmand1b530a2021-05-25 16:09:16 -040091 static auto effect = SkMakeRuntimeEffect(SkRuntimeEffect::MakeForColorFilter, R"(
Brian Osman9a4c9652021-05-20 16:05:19 -040092 half4 main(half4 inColor) {
93 half factor = 1 - inColor.a;
94 factor = exp(-factor * factor * 4) - 0.018;
95 return half4(factor);
96 }
Brian Osmand1b530a2021-05-25 16:09:16 -040097 )");
Brian Osmanbe545c92021-06-18 09:41:15 -040098 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect));
Brian Osman171fba72021-06-16 17:10:21 -040099 return GrFPSuccess(
100 GrSkSLFP::Make(effect, "gaussian_fp", std::move(inputFP), GrSkSLFP::OptFlags::kNone));
Jim Van Verthefe3ded2017-01-30 13:11:45 -0500101}
102#endif
103
Mike Reedf36b37f2020-03-27 15:11:10 -0400104sk_sp<SkColorFilter> SkColorFilterPriv::MakeGaussian() {
105 return sk_sp<SkColorFilter>(new SkGaussianColorFilter);
106}
107
Jim Van Verthefe3ded2017-01-30 13:11:45 -0500108///////////////////////////////////////////////////////////////////////////////////////////////////
Brian Salomon5e689522017-02-01 12:07:17 -0500109
110namespace {
111
Brian Salomonbc9956d2017-02-22 13:49:09 -0500112uint64_t resource_cache_shared_id() {
113 return 0x2020776f64616873llu; // 'shadow '
114}
115
Brian Salomond1ac9822017-02-03 14:25:02 -0500116/** Factory for an ambient shadow mesh with particular shadow properties. */
Brian Salomon5e689522017-02-01 12:07:17 -0500117struct AmbientVerticesFactory {
Jim Van Verthb4366552017-03-27 14:25:29 -0400118 SkScalar fOccluderHeight = SK_ScalarNaN; // NaN so that isCompatible will fail until init'ed.
Brian Salomon5e689522017-02-01 12:07:17 -0500119 bool fTransparent;
Jim Van Verth8793e382017-05-22 15:52:21 -0400120 SkVector fOffset;
Brian Salomon5e689522017-02-01 12:07:17 -0500121
Brian Salomond1ac9822017-02-03 14:25:02 -0500122 bool isCompatible(const AmbientVerticesFactory& that, SkVector* translate) const {
Jim Van Verth060d9822017-05-04 09:58:17 -0400123 if (fOccluderHeight != that.fOccluderHeight || fTransparent != that.fTransparent) {
Brian Salomond1ac9822017-02-03 14:25:02 -0500124 return false;
125 }
Jim Van Verth8793e382017-05-22 15:52:21 -0400126 *translate = that.fOffset;
Brian Salomond1ac9822017-02-03 14:25:02 -0500127 return true;
Brian Salomon5e689522017-02-01 12:07:17 -0500128 }
Brian Salomon5e689522017-02-01 12:07:17 -0500129
Jim Van Verth8793e382017-05-22 15:52:21 -0400130 sk_sp<SkVertices> makeVertices(const SkPath& path, const SkMatrix& ctm,
131 SkVector* translate) const {
Jim Van Verthe308a122017-05-08 14:19:30 -0400132 SkPoint3 zParams = SkPoint3::Make(0, 0, fOccluderHeight);
Jim Van Verth8793e382017-05-22 15:52:21 -0400133 // pick a canonical place to generate shadow
134 SkMatrix noTrans(ctm);
135 if (!ctm.hasPerspective()) {
136 noTrans[SkMatrix::kMTransX] = 0;
137 noTrans[SkMatrix::kMTransY] = 0;
138 }
139 *translate = fOffset;
140 return SkShadowTessellator::MakeAmbient(path, noTrans, zParams, fTransparent);
Brian Salomon5e689522017-02-01 12:07:17 -0500141 }
142};
143
Brian Salomond1ac9822017-02-03 14:25:02 -0500144/** Factory for an spot shadow mesh with particular shadow properties. */
Brian Salomon5e689522017-02-01 12:07:17 -0500145struct SpotVerticesFactory {
Brian Salomond1ac9822017-02-03 14:25:02 -0500146 enum class OccluderType {
Jim Van Verth8793e382017-05-22 15:52:21 -0400147 // The umbra cannot be dropped out because either the occluder is not opaque,
148 // or the center of the umbra is visible.
Brian Salomond1ac9822017-02-03 14:25:02 -0500149 kTransparent,
150 // The umbra can be dropped where it is occluded.
Jim Van Verth78c8f302017-05-15 10:44:22 -0400151 kOpaquePartialUmbra,
Brian Salomond1ac9822017-02-03 14:25:02 -0500152 // It is known that the entire umbra is occluded.
Jim Van Verth63f03542020-12-16 11:56:11 -0500153 kOpaqueNoUmbra,
154 // The light is directional
155 kDirectional
Brian Salomond1ac9822017-02-03 14:25:02 -0500156 };
157
Brian Salomon5e689522017-02-01 12:07:17 -0500158 SkVector fOffset;
Jim Van Verth8793e382017-05-22 15:52:21 -0400159 SkPoint fLocalCenter;
Jim Van Verthb4366552017-03-27 14:25:29 -0400160 SkScalar fOccluderHeight = SK_ScalarNaN; // NaN so that isCompatible will fail until init'ed.
161 SkPoint3 fDevLightPos;
162 SkScalar fLightRadius;
Brian Salomond1ac9822017-02-03 14:25:02 -0500163 OccluderType fOccluderType;
Brian Salomon5e689522017-02-01 12:07:17 -0500164
Brian Salomond1ac9822017-02-03 14:25:02 -0500165 bool isCompatible(const SpotVerticesFactory& that, SkVector* translate) const {
Jim Van Verthb4366552017-03-27 14:25:29 -0400166 if (fOccluderHeight != that.fOccluderHeight || fDevLightPos.fZ != that.fDevLightPos.fZ ||
Jim Van Verth060d9822017-05-04 09:58:17 -0400167 fLightRadius != that.fLightRadius || fOccluderType != that.fOccluderType) {
Brian Salomond1ac9822017-02-03 14:25:02 -0500168 return false;
169 }
170 switch (fOccluderType) {
171 case OccluderType::kTransparent:
Jim Van Verth78c8f302017-05-15 10:44:22 -0400172 case OccluderType::kOpaqueNoUmbra:
Brian Salomond1ac9822017-02-03 14:25:02 -0500173 // 'this' and 'that' will either both have no umbra removed or both have all the
174 // umbra removed.
Jim Van Verth8793e382017-05-22 15:52:21 -0400175 *translate = that.fOffset;
Brian Salomond1ac9822017-02-03 14:25:02 -0500176 return true;
Jim Van Verth78c8f302017-05-15 10:44:22 -0400177 case OccluderType::kOpaquePartialUmbra:
Brian Salomond1ac9822017-02-03 14:25:02 -0500178 // In this case we partially remove the umbra differently for 'this' and 'that'
179 // if the offsets don't match.
180 if (fOffset == that.fOffset) {
181 translate->set(0, 0);
182 return true;
183 }
184 return false;
Jim Van Verth63f03542020-12-16 11:56:11 -0500185 case OccluderType::kDirectional:
186 *translate = that.fOffset - fOffset;
187 return true;
Brian Salomond1ac9822017-02-03 14:25:02 -0500188 }
Ben Wagnerb4aab9a2017-08-16 10:53:04 -0400189 SK_ABORT("Uninitialized occluder type?");
Brian Salomon5e689522017-02-01 12:07:17 -0500190 }
Brian Salomon5e689522017-02-01 12:07:17 -0500191
Jim Van Verth8793e382017-05-22 15:52:21 -0400192 sk_sp<SkVertices> makeVertices(const SkPath& path, const SkMatrix& ctm,
193 SkVector* translate) const {
Brian Salomond1ac9822017-02-03 14:25:02 -0500194 bool transparent = OccluderType::kTransparent == fOccluderType;
Jim Van Verth63f03542020-12-16 11:56:11 -0500195 bool directional = OccluderType::kDirectional == fOccluderType;
Jim Van Verthe308a122017-05-08 14:19:30 -0400196 SkPoint3 zParams = SkPoint3::Make(0, 0, fOccluderHeight);
Jim Van Verth63f03542020-12-16 11:56:11 -0500197 if (directional) {
Jim Van Verth8793e382017-05-22 15:52:21 -0400198 translate->set(0, 0);
Jim Van Verth63f03542020-12-16 11:56:11 -0500199 return SkShadowTessellator::MakeSpot(path, ctm, zParams, fDevLightPos, fLightRadius,
200 transparent, true);
201 } else if (ctm.hasPerspective() || OccluderType::kOpaquePartialUmbra == fOccluderType) {
202 translate->set(0, 0);
203 return SkShadowTessellator::MakeSpot(path, ctm, zParams, fDevLightPos, fLightRadius,
204 transparent, false);
Jim Van Verth8793e382017-05-22 15:52:21 -0400205 } else {
206 // pick a canonical place to generate shadow, with light centered over path
207 SkMatrix noTrans(ctm);
208 noTrans[SkMatrix::kMTransX] = 0;
209 noTrans[SkMatrix::kMTransY] = 0;
210 SkPoint devCenter(fLocalCenter);
211 noTrans.mapPoints(&devCenter, 1);
212 SkPoint3 centerLightPos = SkPoint3::Make(devCenter.fX, devCenter.fY, fDevLightPos.fZ);
213 *translate = fOffset;
214 return SkShadowTessellator::MakeSpot(path, noTrans, zParams,
Jim Van Verth63f03542020-12-16 11:56:11 -0500215 centerLightPos, fLightRadius, transparent, false);
Jim Van Verth8793e382017-05-22 15:52:21 -0400216 }
Brian Salomon5e689522017-02-01 12:07:17 -0500217 }
218};
219
220/**
Brian Salomond1ac9822017-02-03 14:25:02 -0500221 * This manages a set of tessellations for a given shape in the cache. Because SkResourceCache
222 * records are immutable this is not itself a Rec. When we need to update it we return this on
Jim Van Vertheb63eb72017-05-23 09:40:02 -0400223 * the FindVisitor and let the cache destroy the Rec. We'll update the tessellations and then add
Brian Salomond1ac9822017-02-03 14:25:02 -0500224 * a new Rec with an adjusted size for any deletions/additions.
Brian Salomon5e689522017-02-01 12:07:17 -0500225 */
Brian Salomond1ac9822017-02-03 14:25:02 -0500226class CachedTessellations : public SkRefCnt {
Brian Salomon5e689522017-02-01 12:07:17 -0500227public:
Brian Salomond1ac9822017-02-03 14:25:02 -0500228 size_t size() const { return fAmbientSet.size() + fSpotSet.size(); }
229
Brian Salomonaff27a22017-02-06 15:47:44 -0500230 sk_sp<SkVertices> find(const AmbientVerticesFactory& ambient, const SkMatrix& matrix,
231 SkVector* translate) const {
Brian Salomond1ac9822017-02-03 14:25:02 -0500232 return fAmbientSet.find(ambient, matrix, translate);
233 }
234
Brian Salomonaff27a22017-02-06 15:47:44 -0500235 sk_sp<SkVertices> add(const SkPath& devPath, const AmbientVerticesFactory& ambient,
Jim Van Verth8793e382017-05-22 15:52:21 -0400236 const SkMatrix& matrix, SkVector* translate) {
237 return fAmbientSet.add(devPath, ambient, matrix, translate);
Brian Salomond1ac9822017-02-03 14:25:02 -0500238 }
239
Brian Salomonaff27a22017-02-06 15:47:44 -0500240 sk_sp<SkVertices> find(const SpotVerticesFactory& spot, const SkMatrix& matrix,
241 SkVector* translate) const {
Brian Salomond1ac9822017-02-03 14:25:02 -0500242 return fSpotSet.find(spot, matrix, translate);
243 }
244
Brian Salomonaff27a22017-02-06 15:47:44 -0500245 sk_sp<SkVertices> add(const SkPath& devPath, const SpotVerticesFactory& spot,
Jim Van Verth8793e382017-05-22 15:52:21 -0400246 const SkMatrix& matrix, SkVector* translate) {
247 return fSpotSet.add(devPath, spot, matrix, translate);
Brian Salomond1ac9822017-02-03 14:25:02 -0500248 }
249
250private:
251 template <typename FACTORY, int MAX_ENTRIES>
252 class Set {
253 public:
254 size_t size() const { return fSize; }
255
Brian Salomonaff27a22017-02-06 15:47:44 -0500256 sk_sp<SkVertices> find(const FACTORY& factory, const SkMatrix& matrix,
257 SkVector* translate) const {
Brian Salomond1ac9822017-02-03 14:25:02 -0500258 for (int i = 0; i < MAX_ENTRIES; ++i) {
259 if (fEntries[i].fFactory.isCompatible(factory, translate)) {
260 const SkMatrix& m = fEntries[i].fMatrix;
261 if (matrix.hasPerspective() || m.hasPerspective()) {
262 if (matrix != fEntries[i].fMatrix) {
263 continue;
264 }
265 } else if (matrix.getScaleX() != m.getScaleX() ||
266 matrix.getSkewX() != m.getSkewX() ||
267 matrix.getScaleY() != m.getScaleY() ||
268 matrix.getSkewY() != m.getSkewY()) {
269 continue;
270 }
Brian Salomond1ac9822017-02-03 14:25:02 -0500271 return fEntries[i].fVertices;
272 }
273 }
274 return nullptr;
275 }
276
Jim Van Verth8793e382017-05-22 15:52:21 -0400277 sk_sp<SkVertices> add(const SkPath& path, const FACTORY& factory, const SkMatrix& matrix,
278 SkVector* translate) {
279 sk_sp<SkVertices> vertices = factory.makeVertices(path, matrix, translate);
Brian Salomond1ac9822017-02-03 14:25:02 -0500280 if (!vertices) {
281 return nullptr;
282 }
283 int i;
284 if (fCount < MAX_ENTRIES) {
285 i = fCount++;
286 } else {
Jim Van Vertheb63eb72017-05-23 09:40:02 -0400287 i = fRandom.nextULessThan(MAX_ENTRIES);
Mike Reedaa9e3322017-03-16 14:38:48 -0400288 fSize -= fEntries[i].fVertices->approximateSize();
Brian Salomond1ac9822017-02-03 14:25:02 -0500289 }
290 fEntries[i].fFactory = factory;
291 fEntries[i].fVertices = vertices;
292 fEntries[i].fMatrix = matrix;
Mike Reedaa9e3322017-03-16 14:38:48 -0400293 fSize += vertices->approximateSize();
Brian Salomond1ac9822017-02-03 14:25:02 -0500294 return vertices;
295 }
296
297 private:
298 struct Entry {
299 FACTORY fFactory;
Brian Salomonaff27a22017-02-06 15:47:44 -0500300 sk_sp<SkVertices> fVertices;
Brian Salomond1ac9822017-02-03 14:25:02 -0500301 SkMatrix fMatrix;
302 };
303 Entry fEntries[MAX_ENTRIES];
304 int fCount = 0;
305 size_t fSize = 0;
Jim Van Vertheb63eb72017-05-23 09:40:02 -0400306 SkRandom fRandom;
Brian Salomond1ac9822017-02-03 14:25:02 -0500307 };
308
309 Set<AmbientVerticesFactory, 4> fAmbientSet;
310 Set<SpotVerticesFactory, 4> fSpotSet;
Brian Salomond1ac9822017-02-03 14:25:02 -0500311};
312
Brian Salomond1ac9822017-02-03 14:25:02 -0500313/**
314 * A record of shadow vertices stored in SkResourceCache of CachedTessellations for a particular
315 * path. The key represents the path's geometry and not any shadow params.
316 */
317class CachedTessellationsRec : public SkResourceCache::Rec {
318public:
319 CachedTessellationsRec(const SkResourceCache::Key& key,
320 sk_sp<CachedTessellations> tessellations)
321 : fTessellations(std::move(tessellations)) {
Brian Salomon5e689522017-02-01 12:07:17 -0500322 fKey.reset(new uint8_t[key.size()]);
323 memcpy(fKey.get(), &key, key.size());
324 }
325
326 const Key& getKey() const override {
327 return *reinterpret_cast<SkResourceCache::Key*>(fKey.get());
328 }
Brian Salomon5e689522017-02-01 12:07:17 -0500329
Brian Salomond1ac9822017-02-03 14:25:02 -0500330 size_t bytesUsed() const override { return fTessellations->size(); }
Brian Salomon5e689522017-02-01 12:07:17 -0500331
Brian Salomond1ac9822017-02-03 14:25:02 -0500332 const char* getCategory() const override { return "tessellated shadow masks"; }
Brian Salomon5e689522017-02-01 12:07:17 -0500333
Brian Salomond1ac9822017-02-03 14:25:02 -0500334 sk_sp<CachedTessellations> refTessellations() const { return fTessellations; }
Brian Salomon5e689522017-02-01 12:07:17 -0500335
Brian Salomond1ac9822017-02-03 14:25:02 -0500336 template <typename FACTORY>
Brian Salomonaff27a22017-02-06 15:47:44 -0500337 sk_sp<SkVertices> find(const FACTORY& factory, const SkMatrix& matrix,
338 SkVector* translate) const {
Brian Salomond1ac9822017-02-03 14:25:02 -0500339 return fTessellations->find(factory, matrix, translate);
340 }
Brian Salomon5e689522017-02-01 12:07:17 -0500341
342private:
343 std::unique_ptr<uint8_t[]> fKey;
Brian Salomond1ac9822017-02-03 14:25:02 -0500344 sk_sp<CachedTessellations> fTessellations;
Brian Salomon5e689522017-02-01 12:07:17 -0500345};
346
347/**
348 * Used by FindVisitor to determine whether a cache entry can be reused and if so returns the
Brian Salomond1ac9822017-02-03 14:25:02 -0500349 * vertices and a translation vector. If the CachedTessellations does not contain a suitable
350 * mesh then we inform SkResourceCache to destroy the Rec and we return the CachedTessellations
351 * to the caller. The caller will update it and reinsert it back into the cache.
Brian Salomon5e689522017-02-01 12:07:17 -0500352 */
353template <typename FACTORY>
354struct FindContext {
355 FindContext(const SkMatrix* viewMatrix, const FACTORY* factory)
356 : fViewMatrix(viewMatrix), fFactory(factory) {}
Brian Salomond1ac9822017-02-03 14:25:02 -0500357 const SkMatrix* const fViewMatrix;
358 // If this is valid after Find is called then we found the vertices and they should be drawn
359 // with fTranslate applied.
Brian Salomonaff27a22017-02-06 15:47:44 -0500360 sk_sp<SkVertices> fVertices;
Brian Salomond1ac9822017-02-03 14:25:02 -0500361 SkVector fTranslate = {0, 0};
362
363 // If this is valid after Find then the caller should add the vertices to the tessellation set
364 // and create a new CachedTessellationsRec and insert it into SkResourceCache.
365 sk_sp<CachedTessellations> fTessellationsOnFailure;
366
Brian Salomon5e689522017-02-01 12:07:17 -0500367 const FACTORY* fFactory;
368};
369
370/**
371 * Function called by SkResourceCache when a matching cache key is found. The FACTORY and matrix of
372 * the FindContext are used to determine if the vertices are reusable. If so the vertices and
373 * necessary translation vector are set on the FindContext.
374 */
375template <typename FACTORY>
376bool FindVisitor(const SkResourceCache::Rec& baseRec, void* ctx) {
377 FindContext<FACTORY>* findContext = (FindContext<FACTORY>*)ctx;
Brian Salomond1ac9822017-02-03 14:25:02 -0500378 const CachedTessellationsRec& rec = static_cast<const CachedTessellationsRec&>(baseRec);
379 findContext->fVertices =
380 rec.find(*findContext->fFactory, *findContext->fViewMatrix, &findContext->fTranslate);
381 if (findContext->fVertices) {
382 return true;
Brian Salomon5e689522017-02-01 12:07:17 -0500383 }
Brian Salomond1ac9822017-02-03 14:25:02 -0500384 // We ref the tessellations and let the cache destroy the Rec. Once the tessellations have been
385 // manipulated we will add a new Rec.
386 findContext->fTessellationsOnFailure = rec.refTessellations();
387 return false;
Brian Salomon5e689522017-02-01 12:07:17 -0500388}
389
390class ShadowedPath {
391public:
392 ShadowedPath(const SkPath* path, const SkMatrix* viewMatrix)
Jim Van Vertha84898d2017-02-06 13:38:23 -0500393 : fPath(path)
Brian Salomon5e689522017-02-01 12:07:17 -0500394 , fViewMatrix(viewMatrix)
395#if SK_SUPPORT_GPU
396 , fShapeForKey(*path, GrStyle::SimpleFill())
397#endif
398 {}
399
Jim Van Vertha84898d2017-02-06 13:38:23 -0500400 const SkPath& path() const { return *fPath; }
Brian Salomon5e689522017-02-01 12:07:17 -0500401 const SkMatrix& viewMatrix() const { return *fViewMatrix; }
402#if SK_SUPPORT_GPU
403 /** Negative means the vertices should not be cached for this path. */
404 int keyBytes() const { return fShapeForKey.unstyledKeySize() * sizeof(uint32_t); }
405 void writeKey(void* key) const {
406 fShapeForKey.writeUnstyledKey(reinterpret_cast<uint32_t*>(key));
407 }
Brian Salomond1ac9822017-02-03 14:25:02 -0500408 bool isRRect(SkRRect* rrect) { return fShapeForKey.asRRect(rrect, nullptr, nullptr, nullptr); }
Brian Salomon5e689522017-02-01 12:07:17 -0500409#else
410 int keyBytes() const { return -1; }
Ben Wagnerb4aab9a2017-08-16 10:53:04 -0400411 void writeKey(void* key) const { SK_ABORT("Should never be called"); }
Brian Salomond1ac9822017-02-03 14:25:02 -0500412 bool isRRect(SkRRect* rrect) { return false; }
Brian Salomon5e689522017-02-01 12:07:17 -0500413#endif
414
415private:
Jim Van Vertha84898d2017-02-06 13:38:23 -0500416 const SkPath* fPath;
Brian Salomon5e689522017-02-01 12:07:17 -0500417 const SkMatrix* fViewMatrix;
418#if SK_SUPPORT_GPU
Michael Ludwig2686d692020-04-17 20:21:37 +0000419 GrStyledShape fShapeForKey;
Brian Salomon5e689522017-02-01 12:07:17 -0500420#endif
Brian Salomon5e689522017-02-01 12:07:17 -0500421};
422
Brian Salomond1ac9822017-02-03 14:25:02 -0500423// This creates a domain of keys in SkResourceCache used by this file.
424static void* kNamespace;
425
Jim Van Verthee90eb42019-04-26 12:07:13 -0400426// When the SkPathRef genID changes, invalidate a corresponding GrResource described by key.
Brian Salomon99a813c2020-03-02 12:50:47 -0500427class ShadowInvalidator : public SkIDChangeListener {
Jim Van Verthee90eb42019-04-26 12:07:13 -0400428public:
429 ShadowInvalidator(const SkResourceCache::Key& key) {
430 fKey.reset(new uint8_t[key.size()]);
431 memcpy(fKey.get(), &key, key.size());
432 }
433
434private:
435 const SkResourceCache::Key& getKey() const {
436 return *reinterpret_cast<SkResourceCache::Key*>(fKey.get());
437 }
438
439 // always purge
440 static bool FindVisitor(const SkResourceCache::Rec&, void*) {
441 return false;
442 }
443
Brian Salomon99a813c2020-03-02 12:50:47 -0500444 void changed() override {
Jim Van Verthee90eb42019-04-26 12:07:13 -0400445 SkResourceCache::Find(this->getKey(), ShadowInvalidator::FindVisitor, nullptr);
446 }
447
448 std::unique_ptr<uint8_t[]> fKey;
449};
450
Brian Salomon5e689522017-02-01 12:07:17 -0500451/**
452 * Draws a shadow to 'canvas'. The vertices used to draw the shadow are created by 'factory' unless
453 * they are first found in SkResourceCache.
454 */
455template <typename FACTORY>
Jim Van Verth22526362018-02-28 14:51:19 -0500456bool draw_shadow(const FACTORY& factory,
457 std::function<void(const SkVertices*, SkBlendMode, const SkPaint&,
Jim Van Verth1aaad022019-03-14 14:21:51 -0400458 SkScalar tx, SkScalar ty, bool)> drawProc, ShadowedPath& path, SkColor color) {
Brian Salomon5e689522017-02-01 12:07:17 -0500459 FindContext<FACTORY> context(&path.viewMatrix(), &factory);
Brian Salomon5e689522017-02-01 12:07:17 -0500460
461 SkResourceCache::Key* key = nullptr;
462 SkAutoSTArray<32 * 4, uint8_t> keyStorage;
463 int keyDataBytes = path.keyBytes();
464 if (keyDataBytes >= 0) {
465 keyStorage.reset(keyDataBytes + sizeof(SkResourceCache::Key));
466 key = new (keyStorage.begin()) SkResourceCache::Key();
467 path.writeKey((uint32_t*)(keyStorage.begin() + sizeof(*key)));
Brian Salomonbc9956d2017-02-22 13:49:09 -0500468 key->init(&kNamespace, resource_cache_shared_id(), keyDataBytes);
Jim Van Verth37c5a962017-05-10 14:13:24 -0400469 SkResourceCache::Find(*key, FindVisitor<FACTORY>, &context);
Brian Salomon5e689522017-02-01 12:07:17 -0500470 }
471
Brian Salomonaff27a22017-02-06 15:47:44 -0500472 sk_sp<SkVertices> vertices;
Brian Salomon5e689522017-02-01 12:07:17 -0500473 bool foundInCache = SkToBool(context.fVertices);
474 if (foundInCache) {
475 vertices = std::move(context.fVertices);
Brian Salomon5e689522017-02-01 12:07:17 -0500476 } else {
477 // TODO: handle transforming the path as part of the tessellator
Brian Salomond1ac9822017-02-03 14:25:02 -0500478 if (key) {
479 // Update or initialize a tessellation set and add it to the cache.
480 sk_sp<CachedTessellations> tessellations;
481 if (context.fTessellationsOnFailure) {
482 tessellations = std::move(context.fTessellationsOnFailure);
483 } else {
484 tessellations.reset(new CachedTessellations());
485 }
Jim Van Verth8793e382017-05-22 15:52:21 -0400486 vertices = tessellations->add(path.path(), factory, path.viewMatrix(),
487 &context.fTranslate);
Brian Salomond1ac9822017-02-03 14:25:02 -0500488 if (!vertices) {
Jim Van Verth22526362018-02-28 14:51:19 -0500489 return false;
Brian Salomond1ac9822017-02-03 14:25:02 -0500490 }
Brian Salomon804e0912017-02-23 09:34:03 -0500491 auto rec = new CachedTessellationsRec(*key, std::move(tessellations));
Jim Van Verthee90eb42019-04-26 12:07:13 -0400492 SkPathPriv::AddGenIDChangeListener(path.path(), sk_make_sp<ShadowInvalidator>(*key));
Jim Van Verth37c5a962017-05-10 14:13:24 -0400493 SkResourceCache::Add(rec);
Brian Salomond1ac9822017-02-03 14:25:02 -0500494 } else {
Jim Van Verth8793e382017-05-22 15:52:21 -0400495 vertices = factory.makeVertices(path.path(), path.viewMatrix(),
496 &context.fTranslate);
Brian Salomond1ac9822017-02-03 14:25:02 -0500497 if (!vertices) {
Jim Van Verth22526362018-02-28 14:51:19 -0500498 return false;
Brian Salomond1ac9822017-02-03 14:25:02 -0500499 }
Brian Salomon0dda9cb2017-02-03 10:33:25 -0500500 }
Brian Salomon5e689522017-02-01 12:07:17 -0500501 }
502
503 SkPaint paint;
Brian Salomon0bd699e2017-02-01 12:23:25 -0500504 // Run the vertex color through a GaussianColorFilter and then modulate the grayscale result of
505 // that against our 'color' param.
Mike Reed19d7bd62018-02-19 14:10:57 -0500506 paint.setColorFilter(
Mike Reedb286bc22019-04-08 16:23:20 -0400507 SkColorFilters::Blend(color, SkBlendMode::kModulate)->makeComposed(
Mike Reedf36b37f2020-03-27 15:11:10 -0400508 SkColorFilterPriv::MakeGaussian()));
Mike Reed4204da22017-05-17 08:53:36 -0400509
Jim Van Verth8793e382017-05-22 15:52:21 -0400510 drawProc(vertices.get(), SkBlendMode::kModulate, paint,
Jim Van Verth1aaad022019-03-14 14:21:51 -0400511 context.fTranslate.fX, context.fTranslate.fY, path.viewMatrix().hasPerspective());
Jim Van Verth22526362018-02-28 14:51:19 -0500512
513 return true;
Brian Salomon5e689522017-02-01 12:07:17 -0500514}
John Stilesa6841be2020-08-06 14:11:56 -0400515} // namespace
Brian Salomon5e689522017-02-01 12:07:17 -0500516
Mike Reed4204da22017-05-17 08:53:36 -0400517static bool tilted(const SkPoint3& zPlaneParams) {
518 return !SkScalarNearlyZero(zPlaneParams.fX) || !SkScalarNearlyZero(zPlaneParams.fY);
519}
Jim Van Verthe7e1d9d2017-05-01 16:06:48 -0400520
Jim Van Verthb1b80f72018-01-18 15:19:13 -0500521void SkShadowUtils::ComputeTonalColors(SkColor inAmbientColor, SkColor inSpotColor,
522 SkColor* outAmbientColor, SkColor* outSpotColor) {
523 // For tonal color we only compute color values for the spot shadow.
524 // The ambient shadow is greyscale only.
Jim Van Verth34d6e4b2017-06-09 11:09:03 -0400525
Jim Van Verthb1b80f72018-01-18 15:19:13 -0500526 // Ambient
527 *outAmbientColor = SkColorSetARGB(SkColorGetA(inAmbientColor), 0, 0, 0);
Jim Van Verth34d6e4b2017-06-09 11:09:03 -0400528
Jim Van Verthb1b80f72018-01-18 15:19:13 -0500529 // Spot
530 int spotR = SkColorGetR(inSpotColor);
531 int spotG = SkColorGetG(inSpotColor);
532 int spotB = SkColorGetB(inSpotColor);
Brian Osman788b9162020-02-07 10:36:46 -0500533 int max = std::max(std::max(spotR, spotG), spotB);
534 int min = std::min(std::min(spotR, spotG), spotB);
Jim Van Verthb1b80f72018-01-18 15:19:13 -0500535 SkScalar luminance = 0.5f*(max + min)/255.f;
536 SkScalar origA = SkColorGetA(inSpotColor)/255.f;
537
538 // We compute a color alpha value based on the luminance of the color, scaled by an
539 // adjusted alpha value. We want the following properties to match the UX examples
540 // (assuming a = 0.25) and to ensure that we have reasonable results when the color
541 // is black and/or the alpha is 0:
542 // f(0, a) = 0
543 // f(luminance, 0) = 0
544 // f(1, 0.25) = .5
545 // f(0.5, 0.25) = .4
546 // f(1, 1) = 1
547 // The following functions match this as closely as possible.
548 SkScalar alphaAdjust = (2.6f + (-2.66667f + 1.06667f*origA)*origA)*origA;
549 SkScalar colorAlpha = (3.544762f + (-4.891428f + 2.3466f*luminance)*luminance)*luminance;
550 colorAlpha = SkTPin(alphaAdjust*colorAlpha, 0.0f, 1.0f);
551
552 // Similarly, we set the greyscale alpha based on luminance and alpha so that
553 // f(0, a) = a
554 // f(luminance, 0) = 0
555 // f(1, 0.25) = 0.15
556 SkScalar greyscaleAlpha = SkTPin(origA*(1 - 0.4f*luminance), 0.0f, 1.0f);
557
558 // The final color we want to emulate is generated by rendering a color shadow (C_rgb) using an
559 // alpha computed from the color's luminance (C_a), and then a black shadow with alpha (S_a)
560 // which is an adjusted value of 'a'. Assuming SrcOver, a background color of B_rgb, and
561 // ignoring edge falloff, this becomes
562 //
563 // (C_a - S_a*C_a)*C_rgb + (1 - (S_a + C_a - S_a*C_a))*B_rgb
564 //
565 // Assuming premultiplied alpha, this means we scale the color by (C_a - S_a*C_a) and
566 // set the alpha to (S_a + C_a - S_a*C_a).
567 SkScalar colorScale = colorAlpha*(SK_Scalar1 - greyscaleAlpha);
568 SkScalar tonalAlpha = colorScale + greyscaleAlpha;
569 SkScalar unPremulScale = colorScale / tonalAlpha;
570 *outSpotColor = SkColorSetARGB(tonalAlpha*255.999f,
571 unPremulScale*spotR,
572 unPremulScale*spotG,
573 unPremulScale*spotB);
Jim Van Verth060d9822017-05-04 09:58:17 -0400574}
575
Jim Van Verthea4aa392021-01-11 11:01:09 -0500576static bool fill_shadow_rec(const SkPath& path, const SkPoint3& zPlaneParams,
577 const SkPoint3& lightPos, SkScalar lightRadius,
578 SkColor ambientColor, SkColor spotColor,
579 uint32_t flags, const SkMatrix& ctm, SkDrawShadowRec* rec) {
Jim Van Verth63f03542020-12-16 11:56:11 -0500580 SkPoint pt = { lightPos.fX, lightPos.fY };
581 if (!SkToBool(flags & kDirectionalLight_ShadowFlag)) {
582 // If light position is in device space, need to transform to local space
583 // before applying to SkCanvas.
584 SkMatrix inverse;
Jim Van Verthea4aa392021-01-11 11:01:09 -0500585 if (!ctm.invert(&inverse)) {
586 return false;
Jim Van Verth63f03542020-12-16 11:56:11 -0500587 }
588 inverse.mapPoints(&pt, 1);
Jim Van Verthcf40e302017-03-02 11:28:43 -0500589 }
590
Jim Van Verthea4aa392021-01-11 11:01:09 -0500591 rec->fZPlaneParams = zPlaneParams;
592 rec->fLightPos = { pt.fX, pt.fY, lightPos.fZ };
593 rec->fLightRadius = lightRadius;
594 rec->fAmbientColor = ambientColor;
595 rec->fSpotColor = spotColor;
596 rec->fFlags = flags;
597
598 return true;
599}
600
601// Draw an offset spot shadow and outlining ambient shadow for the given path.
602void SkShadowUtils::DrawShadow(SkCanvas* canvas, const SkPath& path, const SkPoint3& zPlaneParams,
603 const SkPoint3& lightPos, SkScalar lightRadius,
604 SkColor ambientColor, SkColor spotColor,
605 uint32_t flags) {
Mike Reed4204da22017-05-17 08:53:36 -0400606 SkDrawShadowRec rec;
Jim Van Verthea4aa392021-01-11 11:01:09 -0500607 if (!fill_shadow_rec(path, zPlaneParams, lightPos, lightRadius, ambientColor, spotColor,
608 flags, canvas->getTotalMatrix(), &rec)) {
609 return;
610 }
Mike Reed4204da22017-05-17 08:53:36 -0400611
612 canvas->private_draw_shadow_rec(path, rec);
613}
614
Jim Van Verthea4aa392021-01-11 11:01:09 -0500615bool SkShadowUtils::GetLocalBounds(const SkMatrix& ctm, const SkPath& path,
616 const SkPoint3& zPlaneParams, const SkPoint3& lightPos,
617 SkScalar lightRadius, uint32_t flags, SkRect* bounds) {
618 SkDrawShadowRec rec;
619 if (!fill_shadow_rec(path, zPlaneParams, lightPos, lightRadius, SK_ColorBLACK, SK_ColorBLACK,
620 flags, ctm, &rec)) {
621 return false;
622 }
623
624 SkDrawShadowMetrics::GetLocalBounds(path, rec, ctm, bounds);
625
626 return true;
627}
628
629//////////////////////////////////////////////////////////////////////////////////////////////
630
Jim Van Vertha947e292018-02-26 13:54:34 -0500631static bool validate_rec(const SkDrawShadowRec& rec) {
632 return rec.fLightPos.isFinite() && rec.fZPlaneParams.isFinite() &&
633 SkScalarIsFinite(rec.fLightRadius);
634}
635
Mike Reed4204da22017-05-17 08:53:36 -0400636void SkBaseDevice::drawShadow(const SkPath& path, const SkDrawShadowRec& rec) {
637 auto drawVertsProc = [this](const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint,
Jim Van Verth1aaad022019-03-14 14:21:51 -0400638 SkScalar tx, SkScalar ty, bool hasPerspective) {
Brian Osman8cbedf92020-03-31 10:38:31 -0400639 if (vertices->priv().vertexCount()) {
Jim Van Verth1aaad022019-03-14 14:21:51 -0400640 // For perspective shadows we've already computed the shadow in world space,
641 // and we can't translate it without changing it. Otherwise we concat the
642 // change in translation from the cached version.
Michael Ludwigc89d1b52019-10-18 11:32:56 -0400643 SkAutoDeviceTransformRestore adr(
644 this,
645 hasPerspective ? SkMatrix::I()
Mike Reed1f607332020-05-21 12:11:27 -0400646 : this->localToDevice() * SkMatrix::Translate(tx, ty));
Mike Reed5caf9352020-03-02 14:57:09 -0500647 this->drawVertices(vertices, mode, paint);
Jim Van Verth8664a1d2018-06-28 16:26:50 -0400648 }
Mike Reed4204da22017-05-17 08:53:36 -0400649 };
650
Jim Van Vertha947e292018-02-26 13:54:34 -0500651 if (!validate_rec(rec)) {
652 return;
653 }
654
Michael Ludwigc89d1b52019-10-18 11:32:56 -0400655 SkMatrix viewMatrix = this->localToDevice();
656 SkAutoDeviceTransformRestore adr(this, SkMatrix::I());
Jim Van Verthefe3ded2017-01-30 13:11:45 -0500657
Brian Salomon5e689522017-02-01 12:07:17 -0500658 ShadowedPath shadowedPath(&path, &viewMatrix);
659
Mike Reed4204da22017-05-17 08:53:36 -0400660 bool tiltZPlane = tilted(rec.fZPlaneParams);
661 bool transparent = SkToBool(rec.fFlags & SkShadowFlags::kTransparentOccluder_ShadowFlag);
Jim Van Verth63f03542020-12-16 11:56:11 -0500662 bool directional = SkToBool(rec.fFlags & kDirectionalLight_ShadowFlag);
Jim Van Verth4c9b8932017-05-15 13:49:21 -0400663 bool uncached = tiltZPlane || path.isVolatile();
Brian Salomon958fbc42017-01-30 17:01:28 -0500664
Mike Reed4204da22017-05-17 08:53:36 -0400665 SkPoint3 zPlaneParams = rec.fZPlaneParams;
Jim Van Verth63f03542020-12-16 11:56:11 -0500666 SkPoint3 devLightPos = rec.fLightPos;
Jim Van Verth94fda942021-07-15 16:24:17 -0400667 if (!directional) {
Jim Van Verth63f03542020-12-16 11:56:11 -0500668 viewMatrix.mapPoints((SkPoint*)&devLightPos.fX, 1);
669 }
Mike Reed4204da22017-05-17 08:53:36 -0400670 float lightRadius = rec.fLightRadius;
671
Jim Van Verthb1b80f72018-01-18 15:19:13 -0500672 if (SkColorGetA(rec.fAmbientColor) > 0) {
Jim Van Verth22526362018-02-28 14:51:19 -0500673 bool success = false;
Jim Van Verth37c5a962017-05-10 14:13:24 -0400674 if (uncached) {
675 sk_sp<SkVertices> vertices = SkShadowTessellator::MakeAmbient(path, viewMatrix,
676 zPlaneParams,
677 transparent);
Jim Van Verth7d8955e2017-07-13 15:13:52 -0400678 if (vertices) {
679 SkPaint paint;
680 // Run the vertex color through a GaussianColorFilter and then modulate the
681 // grayscale result of that against our 'color' param.
Mike Reed19d7bd62018-02-19 14:10:57 -0500682 paint.setColorFilter(
Mike Reedb286bc22019-04-08 16:23:20 -0400683 SkColorFilters::Blend(rec.fAmbientColor,
Mike Reed19d7bd62018-02-19 14:10:57 -0500684 SkBlendMode::kModulate)->makeComposed(
Mike Reedf36b37f2020-03-27 15:11:10 -0400685 SkColorFilterPriv::MakeGaussian()));
Mike Reed5caf9352020-03-02 14:57:09 -0500686 this->drawVertices(vertices.get(), SkBlendMode::kModulate, paint);
Jim Van Verth22526362018-02-28 14:51:19 -0500687 success = true;
Jim Van Verth7d8955e2017-07-13 15:13:52 -0400688 }
Jim Van Verth22526362018-02-28 14:51:19 -0500689 }
690
691 if (!success) {
Jim Van Verth37c5a962017-05-10 14:13:24 -0400692 AmbientVerticesFactory factory;
693 factory.fOccluderHeight = zPlaneParams.fZ;
694 factory.fTransparent = transparent;
Jim Van Verth8793e382017-05-22 15:52:21 -0400695 if (viewMatrix.hasPerspective()) {
696 factory.fOffset.set(0, 0);
697 } else {
698 factory.fOffset.fX = viewMatrix.getTranslateX();
699 factory.fOffset.fY = viewMatrix.getTranslateY();
700 }
Jim Van Verth37c5a962017-05-10 14:13:24 -0400701
Jim Van Verth22526362018-02-28 14:51:19 -0500702 if (!draw_shadow(factory, drawVertsProc, shadowedPath, rec.fAmbientColor)) {
703 // Pretransform the path to avoid transforming the stroke, below.
704 SkPath devSpacePath;
705 path.transform(viewMatrix, &devSpacePath);
Robert Phillipsed3dbf42019-03-18 12:20:15 -0400706 devSpacePath.setIsVolatile(true);
Jim Van Verth22526362018-02-28 14:51:19 -0500707
708 // The tesselator outsets by AmbientBlurRadius (or 'r') to get the outer ring of
Jim Van Verth3a039d52018-09-14 17:14:47 -0400709 // the tesselation, and sets the alpha on the path to 1/AmbientRecipAlpha (or 'a').
Jim Van Verth22526362018-02-28 14:51:19 -0500710 //
711 // We want to emulate this with a blur. The full blur width (2*blurRadius or 'f')
712 // can be calculated by interpolating:
713 //
714 // original edge outer edge
715 // | |<---------- r ------>|
716 // |<------|--- f -------------->|
717 // | | |
718 // alpha = 1 alpha = a alpha = 0
719 //
720 // Taking ratios, f/1 = r/a, so f = r/a and blurRadius = f/2.
721 //
722 // We now need to outset the path to place the new edge in the center of the
723 // blur region:
724 //
725 // original new
726 // | |<------|--- r ------>|
727 // |<------|--- f -|------------>|
728 // | |<- o ->|<--- f/2 --->|
729 //
730 // r = o + f/2, so o = r - f/2
731 //
732 // We outset by using the stroker, so the strokeWidth is o/2.
733 //
734 SkScalar devSpaceOutset = SkDrawShadowMetrics::AmbientBlurRadius(zPlaneParams.fZ);
735 SkScalar oneOverA = SkDrawShadowMetrics::AmbientRecipAlpha(zPlaneParams.fZ);
736 SkScalar blurRadius = 0.5f*devSpaceOutset*oneOverA;
737 SkScalar strokeWidth = 0.5f*(devSpaceOutset - blurRadius);
738
739 // Now draw with blur
740 SkPaint paint;
741 paint.setColor(rec.fAmbientColor);
742 paint.setStrokeWidth(strokeWidth);
743 paint.setStyle(SkPaint::kStrokeAndFill_Style);
Mike Reed8e03f692018-03-09 16:18:56 -0500744 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(blurRadius);
Mike Reed18e75562018-03-12 14:03:47 -0400745 bool respectCTM = false;
746 paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma, respectCTM));
Jim Van Verth22526362018-02-28 14:51:19 -0500747 this->drawPath(devSpacePath, paint);
748 }
Brian Salomond1ac9822017-02-03 14:25:02 -0500749 }
Jim Van Verthb4366552017-03-27 14:25:29 -0400750 }
751
Jim Van Verthb1b80f72018-01-18 15:19:13 -0500752 if (SkColorGetA(rec.fSpotColor) > 0) {
Jim Van Verth22526362018-02-28 14:51:19 -0500753 bool success = false;
Jim Van Verth37c5a962017-05-10 14:13:24 -0400754 if (uncached) {
755 sk_sp<SkVertices> vertices = SkShadowTessellator::MakeSpot(path, viewMatrix,
756 zPlaneParams,
757 devLightPos, lightRadius,
Jim Van Verth63f03542020-12-16 11:56:11 -0500758 transparent,
759 directional);
Jim Van Verth7d8955e2017-07-13 15:13:52 -0400760 if (vertices) {
761 SkPaint paint;
762 // Run the vertex color through a GaussianColorFilter and then modulate the
763 // grayscale result of that against our 'color' param.
Mike Reed19d7bd62018-02-19 14:10:57 -0500764 paint.setColorFilter(
Mike Reedb286bc22019-04-08 16:23:20 -0400765 SkColorFilters::Blend(rec.fSpotColor,
Mike Reed19d7bd62018-02-19 14:10:57 -0500766 SkBlendMode::kModulate)->makeComposed(
Mike Reedf36b37f2020-03-27 15:11:10 -0400767 SkColorFilterPriv::MakeGaussian()));
Mike Reed5caf9352020-03-02 14:57:09 -0500768 this->drawVertices(vertices.get(), SkBlendMode::kModulate, paint);
Jim Van Verth22526362018-02-28 14:51:19 -0500769 success = true;
Jim Van Verth7d8955e2017-07-13 15:13:52 -0400770 }
Jim Van Verth22526362018-02-28 14:51:19 -0500771 }
Jim Van Vertha783c362017-05-11 17:05:28 -0400772
Jim Van Verth22526362018-02-28 14:51:19 -0500773 if (!success) {
774 SpotVerticesFactory factory;
775 factory.fOccluderHeight = zPlaneParams.fZ;
776 factory.fDevLightPos = devLightPos;
777 factory.fLightRadius = lightRadius;
778
Jim Van Verth37c5a962017-05-10 14:13:24 -0400779 SkPoint center = SkPoint::Make(path.getBounds().centerX(), path.getBounds().centerY());
Jim Van Verth8793e382017-05-22 15:52:21 -0400780 factory.fLocalCenter = center;
Jim Van Verth37c5a962017-05-10 14:13:24 -0400781 viewMatrix.mapPoints(&center, 1);
Jim Van Verth22526362018-02-28 14:51:19 -0500782 SkScalar radius, scale;
Jim Van Verth63f03542020-12-16 11:56:11 -0500783 if (SkToBool(rec.fFlags & kDirectionalLight_ShadowFlag)) {
784 SkDrawShadowMetrics::GetDirectionalParams(zPlaneParams.fZ, devLightPos.fX,
785 devLightPos.fY, devLightPos.fZ,
786 lightRadius, &radius, &scale,
787 &factory.fOffset);
788 } else {
789 SkDrawShadowMetrics::GetSpotParams(zPlaneParams.fZ, devLightPos.fX - center.fX,
790 devLightPos.fY - center.fY, devLightPos.fZ,
791 lightRadius, &radius, &scale, &factory.fOffset);
792 }
793
Jim Van Vertha783c362017-05-11 17:05:28 -0400794 SkRect devBounds;
795 viewMatrix.mapRect(&devBounds, path.getBounds());
Jim Van Verth63f03542020-12-16 11:56:11 -0500796 if (directional) {
797 factory.fOccluderType = SpotVerticesFactory::OccluderType::kDirectional;
798 } else if (transparent ||
799 SkTAbs(factory.fOffset.fX) > 0.5f*devBounds.width() ||
800 SkTAbs(factory.fOffset.fY) > 0.5f*devBounds.height()) {
Jim Van Verth78c8f302017-05-15 10:44:22 -0400801 // if the translation of the shadow is big enough we're going to end up
802 // filling the entire umbra, so we can treat these as all the same
Jim Van Verth8793e382017-05-22 15:52:21 -0400803 factory.fOccluderType = SpotVerticesFactory::OccluderType::kTransparent;
Jim Van Verth78c8f302017-05-15 10:44:22 -0400804 } else if (factory.fOffset.length()*scale + scale < radius) {
Jim Van Vertha783c362017-05-11 17:05:28 -0400805 // if we don't translate more than the blur distance, can assume umbra is covered
Jim Van Verth78c8f302017-05-15 10:44:22 -0400806 factory.fOccluderType = SpotVerticesFactory::OccluderType::kOpaqueNoUmbra;
Jim Van Verth8760e2f2018-06-12 14:21:38 -0400807 } else if (path.isConvex()) {
Jim Van Verth78c8f302017-05-15 10:44:22 -0400808 factory.fOccluderType = SpotVerticesFactory::OccluderType::kOpaquePartialUmbra;
Jim Van Verth8760e2f2018-06-12 14:21:38 -0400809 } else {
810 factory.fOccluderType = SpotVerticesFactory::OccluderType::kTransparent;
Jim Van Vertha783c362017-05-11 17:05:28 -0400811 }
Jim Van Verth8793e382017-05-22 15:52:21 -0400812 // need to add this after we classify the shadow
813 factory.fOffset.fX += viewMatrix.getTranslateX();
814 factory.fOffset.fY += viewMatrix.getTranslateY();
Jim Van Verth22526362018-02-28 14:51:19 -0500815
816 SkColor color = rec.fSpotColor;
Jim Van Vertha783c362017-05-11 17:05:28 -0400817#ifdef DEBUG_SHADOW_CHECKS
818 switch (factory.fOccluderType) {
819 case SpotVerticesFactory::OccluderType::kTransparent:
820 color = 0xFFD2B48C; // tan for transparent
821 break;
Jim Van Verth78c8f302017-05-15 10:44:22 -0400822 case SpotVerticesFactory::OccluderType::kOpaquePartialUmbra:
Jim Van Vertha783c362017-05-11 17:05:28 -0400823 color = 0xFFFFA500; // orange for opaque
824 break;
Jim Van Verth78c8f302017-05-15 10:44:22 -0400825 case SpotVerticesFactory::OccluderType::kOpaqueNoUmbra:
826 color = 0xFFE5E500; // corn yellow for covered
Jim Van Vertha783c362017-05-11 17:05:28 -0400827 break;
Jim Van Verth63f03542020-12-16 11:56:11 -0500828 case SpotVerticesFactory::OccluderType::kDirectional:
829 color = 0xFF550000; // dark red for directional
830 break;
Jim Van Vertha783c362017-05-11 17:05:28 -0400831 }
832#endif
Jim Van Verth22526362018-02-28 14:51:19 -0500833 if (!draw_shadow(factory, drawVertsProc, shadowedPath, color)) {
834 // draw with blur
Jim Van Verth22526362018-02-28 14:51:19 -0500835 SkMatrix shadowMatrix;
Jim Van Verth3a039d52018-09-14 17:14:47 -0400836 if (!SkDrawShadowMetrics::GetSpotShadowTransform(devLightPos, lightRadius,
837 viewMatrix, zPlaneParams,
Jim Van Verth63f03542020-12-16 11:56:11 -0500838 path.getBounds(), directional,
Jim Van Verth3a039d52018-09-14 17:14:47 -0400839 &shadowMatrix, &radius)) {
840 return;
841 }
John Stilesb1f34bf2021-08-13 18:30:37 -0400842 SkAutoDeviceTransformRestore adr2(this, shadowMatrix);
Jim Van Verth22526362018-02-28 14:51:19 -0500843
844 SkPaint paint;
845 paint.setColor(rec.fSpotColor);
Mike Reed8e03f692018-03-09 16:18:56 -0500846 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(radius);
Mike Reed18e75562018-03-12 14:03:47 -0400847 bool respectCTM = false;
848 paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma, respectCTM));
Jim Van Verth22526362018-02-28 14:51:19 -0500849 this->drawPath(path, paint);
850 }
Jim Van Verth37c5a962017-05-10 14:13:24 -0400851 }
Jim Van Verthb4366552017-03-27 14:25:29 -0400852 }
853}