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joshualitt8072caa2015-02-12 14:20:52 -08001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrPrimitiveProcessor_DEFINED
9#define GrPrimitiveProcessor_DEFINED
10
Greg Danielf91aeb22019-06-18 09:58:02 -040011#include "src/gpu/GrColor.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050012#include "src/gpu/GrNonAtomicRef.h"
13#include "src/gpu/GrProcessor.h"
14#include "src/gpu/GrShaderVar.h"
Brian Salomondf1bd6d2020-03-26 20:37:01 -040015#include "src/gpu/GrSwizzle.h"
joshualitt8072caa2015-02-12 14:20:52 -080016
17/*
18 * The GrPrimitiveProcessor represents some kind of geometric primitive. This includes the shape
19 * of the primitive and the inherent color of the primitive. The GrPrimitiveProcessor is
20 * responsible for providing a color and coverage input into the Ganesh rendering pipeline. Through
21 * optimization, Ganesh may decide a different color, no color, and / or no coverage are required
22 * from the GrPrimitiveProcessor, so the GrPrimitiveProcessor must be able to support this
Brian Salomon09d994e2016-12-21 11:14:46 -050023 * functionality.
joshualitt8072caa2015-02-12 14:20:52 -080024 *
25 * There are two feedback loops between the GrFragmentProcessors, the GrXferProcessor, and the
Brian Salomoncb30bb22017-02-12 09:28:54 -050026 * GrPrimitiveProcessor. These loops run on the CPU and to determine known properties of the final
27 * color and coverage inputs to the GrXferProcessor in order to perform optimizations that preserve
28 * correctness. The GrDrawOp seeds these loops with initial color and coverage, in its
Brian Salomona811b122017-03-30 08:21:32 -040029 * getProcessorAnalysisInputs implementation. These seed values are processed by the
Brian Salomon5298dc82017-02-22 11:52:03 -050030 * subsequent
Brian Salomon92aee3d2016-12-21 09:20:25 -050031 * stages of the rendering pipeline and the output is then fed back into the GrDrawOp in
32 * the applyPipelineOptimizations call, where the op can use the information to inform decisions
33 * about GrPrimitiveProcessor creation.
joshualitt8072caa2015-02-12 14:20:52 -080034 */
35
egdaniele659a582015-11-13 09:55:43 -080036class GrGLSLPrimitiveProcessor;
Chris Dalton54c90932020-06-24 10:51:52 -060037class GrGLSLUniformHandler;
joshualitt8072caa2015-02-12 14:20:52 -080038
Brian Salomon7eae3e02018-08-07 14:02:38 +000039/**
joshualitt8072caa2015-02-12 14:20:52 -080040 * GrPrimitiveProcessor defines an interface which all subclasses must implement. All
41 * GrPrimitiveProcessors must proivide seed color and coverage for the Ganesh color / coverage
42 * pipelines, and they must provide some notion of equality
Brian Salomon7eae3e02018-08-07 14:02:38 +000043 *
44 * TODO: This class does not really need to be ref counted. Instances should be allocated using
45 * GrOpFlushState's arena and destroyed when the arena is torn down.
joshualitt8072caa2015-02-12 14:20:52 -080046 */
Brian Salomon7eae3e02018-08-07 14:02:38 +000047class GrPrimitiveProcessor : public GrProcessor, public GrNonAtomicRef<GrPrimitiveProcessor> {
joshualitt8072caa2015-02-12 14:20:52 -080048public:
Brian Salomone782f842018-07-31 13:53:11 -040049 class TextureSampler;
50
Brian Salomon92be2f72018-06-19 14:33:47 -040051 /** Describes a vertex or instance attribute. */
Brian Salomon70132d02018-05-29 15:33:06 -040052 class Attribute {
53 public:
Brian Salomon70132d02018-05-29 15:33:06 -040054 constexpr Attribute() = default;
Brian Osmand4c29702018-09-14 16:16:55 -040055 constexpr Attribute(const char* name,
56 GrVertexAttribType cpuType,
57 GrSLType gpuType)
Michael Ludwig553db622020-06-19 10:47:30 -040058 : fName(name), fCPUType(cpuType), fGPUType(gpuType) {
59 SkASSERT(name && gpuType != kVoid_GrSLType);
60 }
Brian Salomon92be2f72018-06-19 14:33:47 -040061 constexpr Attribute(const Attribute&) = default;
Brian Salomon70132d02018-05-29 15:33:06 -040062
Brian Salomon92be2f72018-06-19 14:33:47 -040063 Attribute& operator=(const Attribute&) = default;
Brian Salomon70132d02018-05-29 15:33:06 -040064
Michael Ludwig553db622020-06-19 10:47:30 -040065 constexpr bool isInitialized() const { return fGPUType != kVoid_GrSLType; }
Brian Salomon92be2f72018-06-19 14:33:47 -040066
67 constexpr const char* name() const { return fName; }
Brian Osmand4c29702018-09-14 16:16:55 -040068 constexpr GrVertexAttribType cpuType() const { return fCPUType; }
69 constexpr GrSLType gpuType() const { return fGPUType; }
Brian Salomon92be2f72018-06-19 14:33:47 -040070
71 inline constexpr size_t size() const;
72 constexpr size_t sizeAlign4() const { return SkAlign4(this->size()); }
Brian Salomon70132d02018-05-29 15:33:06 -040073
74 GrShaderVar asShaderVar() const {
Ben Wagnerdabd98c2020-03-25 15:17:18 -040075 return {fName, fGPUType, GrShaderVar::TypeModifier::In};
Brian Salomon70132d02018-05-29 15:33:06 -040076 }
77
78 private:
79 const char* fName = nullptr;
Brian Osmand4c29702018-09-14 16:16:55 -040080 GrVertexAttribType fCPUType = kFloat_GrVertexAttribType;
Michael Ludwig553db622020-06-19 10:47:30 -040081 GrSLType fGPUType = kVoid_GrSLType;
joshualitt8072caa2015-02-12 14:20:52 -080082 };
83
Brian Osmanf04fb3c2018-11-12 15:34:00 -050084 class Iter {
85 public:
86 Iter() : fCurr(nullptr), fRemaining(0) {}
87 Iter(const Iter& iter) : fCurr(iter.fCurr), fRemaining(iter.fRemaining) {}
88 Iter& operator= (const Iter& iter) {
89 fCurr = iter.fCurr;
90 fRemaining = iter.fRemaining;
91 return *this;
92 }
93 Iter(const Attribute* attrs, int count) : fCurr(attrs), fRemaining(count) {
94 this->skipUninitialized();
95 }
96
97 bool operator!=(const Iter& that) const { return fCurr != that.fCurr; }
98 const Attribute& operator*() const { return *fCurr; }
99 void operator++() {
100 if (fRemaining) {
101 fRemaining--;
102 fCurr++;
103 this->skipUninitialized();
104 }
105 }
106
107 private:
108 void skipUninitialized() {
109 if (!fRemaining) {
110 fCurr = nullptr;
111 } else {
112 while (!fCurr->isInitialized()) {
113 ++fCurr;
114 }
115 }
116 }
117
118 const Attribute* fCurr;
119 int fRemaining;
120 };
121
122 class AttributeSet {
123 public:
124 Iter begin() const { return Iter(fAttributes, fCount); }
125 Iter end() const { return Iter(); }
126
Greg Danielb39d0762020-12-30 15:02:34 -0500127 int count() const { return fCount; }
128 size_t stride() const { return fStride; }
129
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500130 private:
131 friend class GrPrimitiveProcessor;
132
133 void init(const Attribute* attrs, int count) {
134 fAttributes = attrs;
Brian Osmand3e71302018-12-06 11:17:35 -0500135 fRawCount = count;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500136 fCount = 0;
137 fStride = 0;
138 for (int i = 0; i < count; ++i) {
139 if (attrs[i].isInitialized()) {
140 fCount++;
141 fStride += attrs[i].sizeAlign4();
142 }
143 }
144 }
145
146 const Attribute* fAttributes = nullptr;
Brian Osmand3e71302018-12-06 11:17:35 -0500147 int fRawCount = 0;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500148 int fCount = 0;
149 size_t fStride = 0;
150 };
151
Brian Salomon92be2f72018-06-19 14:33:47 -0400152 GrPrimitiveProcessor(ClassID);
Ethan Nicholasabff9562017-10-09 10:54:08 -0400153
Brian Salomone782f842018-07-31 13:53:11 -0400154 int numTextureSamplers() const { return fTextureSamplerCnt; }
155 const TextureSampler& textureSampler(int index) const;
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500156 int numVertexAttributes() const { return fVertexAttributes.fCount; }
157 const AttributeSet& vertexAttributes() const { return fVertexAttributes; }
158 int numInstanceAttributes() const { return fInstanceAttributes.fCount; }
159 const AttributeSet& instanceAttributes() const { return fInstanceAttributes; }
joshualitt8072caa2015-02-12 14:20:52 -0800160
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500161 bool hasVertexAttributes() const { return SkToBool(fVertexAttributes.fCount); }
162 bool hasInstanceAttributes() const { return SkToBool(fInstanceAttributes.fCount); }
Chris Dalton1d616352017-05-31 12:51:23 -0600163
164 /**
Brian Salomon92be2f72018-06-19 14:33:47 -0400165 * A common practice is to populate the the vertex/instance's memory using an implicit array of
166 * structs. In this case, it is best to assert that:
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500167 * stride == sizeof(struct)
Chris Dalton1d616352017-05-31 12:51:23 -0600168 */
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500169 size_t vertexStride() const { return fVertexAttributes.fStride; }
170 size_t instanceStride() const { return fInstanceAttributes.fStride; }
Chris Dalton1d616352017-05-31 12:51:23 -0600171
Chris Dalton5a2f9622019-12-27 14:56:38 -0700172 bool willUseTessellationShaders() const {
173 return fShaders & (kTessControl_GrShaderFlag | kTessEvaluation_GrShaderFlag);
174 }
175
176 bool willUseGeoShader() const {
177 return fShaders & kGeometry_GrShaderFlag;
178 }
joshualitt8072caa2015-02-12 14:20:52 -0800179
180 /**
Brian Salomon7eabfe82019-12-02 14:20:20 -0500181 * Computes a key for the transforms owned by an FP based on the shader code that will be
182 * emitted by the primitive processor to implement them.
joshualitt8072caa2015-02-12 14:20:52 -0800183 */
Brian Osmanf0de96f2021-02-26 13:54:11 -0500184 static uint32_t ComputeCoordTransformsKey(const GrFragmentProcessor& fp);
joshualitt8072caa2015-02-12 14:20:52 -0800185
Brian Osman48d7f7c2021-03-03 13:38:08 -0500186 static constexpr int kCoordTransformKeyBits = 4;
187
joshualitt8072caa2015-02-12 14:20:52 -0800188 /**
189 * Sets a unique key on the GrProcessorKeyBuilder that is directly associated with this geometry
190 * processor's GL backend implementation.
wangyixa7f4c432015-08-20 07:25:02 -0700191 *
192 * TODO: A better name for this function would be "compute" instead of "get".
joshualitt8072caa2015-02-12 14:20:52 -0800193 */
Brian Salomon94efbf52016-11-29 13:43:05 -0500194 virtual void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800195
196
Brian Osmand3e71302018-12-06 11:17:35 -0500197 void getAttributeKey(GrProcessorKeyBuilder* b) const {
198 // Ensure that our CPU and GPU type fields fit together in a 32-bit value, and we never
199 // collide with the "uninitialized" value.
200 static_assert(kGrVertexAttribTypeCount < (1 << 8), "");
201 static_assert(kGrSLTypeCount < (1 << 8), "");
202
203 auto add_attributes = [=](const Attribute* attrs, int attrCount) {
204 for (int i = 0; i < attrCount; ++i) {
Brian Osman48d7f7c2021-03-03 13:38:08 -0500205 const Attribute& attr = attrs[i];
Brian Osmane23c03d2021-03-05 14:58:25 -0500206 b->appendComment(attr.isInitialized() ? attr.name() : "unusedAttr");
Brian Osman48d7f7c2021-03-03 13:38:08 -0500207 b->addBits(8, attr.isInitialized() ? attr.cpuType() : 0xff, "attrType");
208 b->addBits(8, attr.isInitialized() ? attr.gpuType() : 0xff, "attrGpuType");
Brian Osmand3e71302018-12-06 11:17:35 -0500209 }
210 };
Brian Osman33167962021-03-04 13:05:49 -0500211 b->add32(fVertexAttributes.fRawCount, "numVertexAttributes");
Brian Osmand3e71302018-12-06 11:17:35 -0500212 add_attributes(fVertexAttributes.fAttributes, fVertexAttributes.fRawCount);
Brian Osmanc8d836f2021-03-04 16:24:35 -0500213 b->add32(fInstanceAttributes.fRawCount, "numInstanceAttributes");
Brian Osmand3e71302018-12-06 11:17:35 -0500214 add_attributes(fInstanceAttributes.fAttributes, fInstanceAttributes.fRawCount);
215 }
216
joshualitt8072caa2015-02-12 14:20:52 -0800217 /** Returns a new instance of the appropriate *GL* implementation class
218 for the given GrProcessor; caller is responsible for deleting
219 the object. */
Brian Salomon94efbf52016-11-29 13:43:05 -0500220 virtual GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const = 0;
joshualitt8072caa2015-02-12 14:20:52 -0800221
ethannicholas22793252016-01-30 09:59:10 -0800222 virtual bool isPathRendering() const { return false; }
joshualitt8072caa2015-02-12 14:20:52 -0800223
Chris Dalton5a2f9622019-12-27 14:56:38 -0700224 // We use these methods as a temporary back door to inject OpenGL tessellation code. Once
225 // tessellation is supported by SkSL we can remove these.
Chris Dalton54c90932020-06-24 10:51:52 -0600226 virtual SkString getTessControlShaderGLSL(const GrGLSLPrimitiveProcessor*,
227 const char* versionAndExtensionDecls,
228 const GrGLSLUniformHandler&,
Chris Dalton5a2f9622019-12-27 14:56:38 -0700229 const GrShaderCaps&) const {
230 SK_ABORT("Not implemented.");
231 }
Chris Dalton54c90932020-06-24 10:51:52 -0600232 virtual SkString getTessEvaluationShaderGLSL(const GrGLSLPrimitiveProcessor*,
233 const char* versionAndExtensionDecls,
234 const GrGLSLUniformHandler&,
Chris Dalton5a2f9622019-12-27 14:56:38 -0700235 const GrShaderCaps&) const {
236 SK_ABORT("Not implemented.");
237 }
238
joshualitt8072caa2015-02-12 14:20:52 -0800239protected:
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500240 void setVertexAttributes(const Attribute* attrs, int attrCount) {
241 fVertexAttributes.init(attrs, attrCount);
Brian Salomone782f842018-07-31 13:53:11 -0400242 }
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500243 void setInstanceAttributes(const Attribute* attrs, int attrCount) {
244 SkASSERT(attrCount >= 0);
245 fInstanceAttributes.init(attrs, attrCount);
Brian Salomone782f842018-07-31 13:53:11 -0400246 }
Chris Dalton5a2f9622019-12-27 14:56:38 -0700247 void setWillUseTessellationShaders() {
248 fShaders |= kTessControl_GrShaderFlag | kTessEvaluation_GrShaderFlag;
249 }
250 void setWillUseGeoShader() { fShaders |= kGeometry_GrShaderFlag; }
Brian Salomone782f842018-07-31 13:53:11 -0400251 void setTextureSamplerCnt(int cnt) {
252 SkASSERT(cnt >= 0);
253 fTextureSamplerCnt = cnt;
254 }
255
256 /**
257 * Helper for implementing onTextureSampler(). E.g.:
258 * return IthTexureSampler(i, fMyFirstSampler, fMySecondSampler, fMyThirdSampler);
259 */
260 template <typename... Args>
261 static const TextureSampler& IthTextureSampler(int i, const TextureSampler& samp0,
262 const Args&... samps) {
263 return (0 == i) ? samp0 : IthTextureSampler(i - 1, samps...);
264 }
265 inline static const TextureSampler& IthTextureSampler(int i);
joshualitt8072caa2015-02-12 14:20:52 -0800266
267private:
Brian Salomone782f842018-07-31 13:53:11 -0400268 virtual const TextureSampler& onTextureSampler(int) const { return IthTextureSampler(0); }
Chris Dalton1d616352017-05-31 12:51:23 -0600269
Chris Dalton5a2f9622019-12-27 14:56:38 -0700270 GrShaderFlags fShaders = kVertex_GrShaderFlag | kFragment_GrShaderFlag;
271
Brian Osmanf04fb3c2018-11-12 15:34:00 -0500272 AttributeSet fVertexAttributes;
273 AttributeSet fInstanceAttributes;
274
Brian Salomone782f842018-07-31 13:53:11 -0400275 int fTextureSamplerCnt = 0;
John Stiles7571f9e2020-09-02 22:42:33 -0400276 using INHERITED = GrProcessor;
joshualitt8072caa2015-02-12 14:20:52 -0800277};
278
Brian Salomon92be2f72018-06-19 14:33:47 -0400279//////////////////////////////////////////////////////////////////////////////
280
281/**
Robert Phillips7d7aaf42019-10-14 11:34:16 -0400282 * Used to capture the properties of the GrTextureProxies required/expected by a primitiveProcessor
283 * along with an associated GrSamplerState. The actual proxies used are stored in either the
284 * fixed or dynamic state arrays. TextureSamplers don't perform any coord manipulation to account
285 * for texture origin.
Brian Salomone782f842018-07-31 13:53:11 -0400286 */
287class GrPrimitiveProcessor::TextureSampler {
288public:
289 TextureSampler() = default;
290
Brian Salomonccb61422020-01-09 10:46:36 -0500291 TextureSampler(GrSamplerState, const GrBackendFormat&, const GrSwizzle&);
Brian Salomone782f842018-07-31 13:53:11 -0400292
293 TextureSampler(const TextureSampler&) = delete;
294 TextureSampler& operator=(const TextureSampler&) = delete;
295
Brian Salomonccb61422020-01-09 10:46:36 -0500296 void reset(GrSamplerState, const GrBackendFormat&, const GrSwizzle&);
Brian Salomone782f842018-07-31 13:53:11 -0400297
Robert Phillipsf272bea2019-10-17 08:56:16 -0400298 const GrBackendFormat& backendFormat() const { return fBackendFormat; }
299 GrTextureType textureType() const { return fBackendFormat.textureType(); }
Brian Salomone782f842018-07-31 13:53:11 -0400300
Brian Salomonccb61422020-01-09 10:46:36 -0500301 GrSamplerState samplerState() const { return fSamplerState; }
Greg Daniel2c3398d2019-06-19 11:58:01 -0400302 const GrSwizzle& swizzle() const { return fSwizzle; }
Brian Salomone782f842018-07-31 13:53:11 -0400303
Brian Salomon67529b22019-08-13 15:31:04 -0400304 bool isInitialized() const { return fIsInitialized; }
Brian Salomone782f842018-07-31 13:53:11 -0400305
306private:
Robert Phillipsf272bea2019-10-17 08:56:16 -0400307 GrSamplerState fSamplerState;
308 GrBackendFormat fBackendFormat;
309 GrSwizzle fSwizzle;
Robert Phillipsf272bea2019-10-17 08:56:16 -0400310 bool fIsInitialized = false;
Brian Salomone782f842018-07-31 13:53:11 -0400311};
312
313const GrPrimitiveProcessor::TextureSampler& GrPrimitiveProcessor::IthTextureSampler(int i) {
314 SK_ABORT("Illegal texture sampler index");
315 static const TextureSampler kBogus;
316 return kBogus;
317}
318
319//////////////////////////////////////////////////////////////////////////////
320
321/**
Brian Salomon92be2f72018-06-19 14:33:47 -0400322 * Returns the size of the attrib type in bytes.
323 * This was moved from include/private/GrTypesPriv.h in service of Skia dependents that build
324 * with C++11.
325 */
326static constexpr inline size_t GrVertexAttribTypeSize(GrVertexAttribType type) {
327 switch (type) {
328 case kFloat_GrVertexAttribType:
329 return sizeof(float);
330 case kFloat2_GrVertexAttribType:
331 return 2 * sizeof(float);
332 case kFloat3_GrVertexAttribType:
333 return 3 * sizeof(float);
334 case kFloat4_GrVertexAttribType:
335 return 4 * sizeof(float);
336 case kHalf_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400337 return sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400338 case kHalf2_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400339 return 2 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400340 case kHalf4_GrVertexAttribType:
Brian Osmand4c29702018-09-14 16:16:55 -0400341 return 4 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400342 case kInt2_GrVertexAttribType:
343 return 2 * sizeof(int32_t);
344 case kInt3_GrVertexAttribType:
345 return 3 * sizeof(int32_t);
346 case kInt4_GrVertexAttribType:
347 return 4 * sizeof(int32_t);
Ruiqi Maob609e6d2018-07-17 10:19:38 -0400348 case kByte_GrVertexAttribType:
349 return 1 * sizeof(char);
350 case kByte2_GrVertexAttribType:
351 return 2 * sizeof(char);
Ruiqi Maob609e6d2018-07-17 10:19:38 -0400352 case kByte4_GrVertexAttribType:
353 return 4 * sizeof(char);
354 case kUByte_GrVertexAttribType:
355 return 1 * sizeof(char);
356 case kUByte2_GrVertexAttribType:
357 return 2 * sizeof(char);
Ruiqi Maob609e6d2018-07-17 10:19:38 -0400358 case kUByte4_GrVertexAttribType:
359 return 4 * sizeof(char);
Brian Salomon92be2f72018-06-19 14:33:47 -0400360 case kUByte_norm_GrVertexAttribType:
361 return 1 * sizeof(char);
362 case kUByte4_norm_GrVertexAttribType:
363 return 4 * sizeof(char);
364 case kShort2_GrVertexAttribType:
365 return 2 * sizeof(int16_t);
Brian Osmana5c578f2018-09-19 14:19:02 -0400366 case kShort4_GrVertexAttribType:
367 return 4 * sizeof(int16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400368 case kUShort2_GrVertexAttribType: // fall through
369 case kUShort2_norm_GrVertexAttribType:
370 return 2 * sizeof(uint16_t);
371 case kInt_GrVertexAttribType:
372 return sizeof(int32_t);
373 case kUint_GrVertexAttribType:
374 return sizeof(uint32_t);
Robert Phillipsfe18de52019-06-06 17:21:50 -0400375 case kUShort_norm_GrVertexAttribType:
376 return sizeof(uint16_t);
Robert Phillips66a46032019-06-18 08:00:42 -0400377 case kUShort4_norm_GrVertexAttribType:
378 return 4 * sizeof(uint16_t);
Brian Salomon92be2f72018-06-19 14:33:47 -0400379 }
380 // GCC fails because SK_ABORT evaluates to non constexpr. clang and cl.exe think this is
381 // unreachable and don't complain.
382#if defined(__clang__) || !defined(__GNUC__)
383 SK_ABORT("Unsupported type conversion");
384#endif
385 return 0;
386}
387
388constexpr size_t GrPrimitiveProcessor::Attribute::size() const {
Brian Osmand4c29702018-09-14 16:16:55 -0400389 return GrVertexAttribTypeSize(fCPUType);
Brian Salomon92be2f72018-06-19 14:33:47 -0400390}
391
joshualitt8072caa2015-02-12 14:20:52 -0800392#endif