blob: 0e128582dbcf48d1b341c3f85337a04e81463517 [file] [log] [blame]
Florin Malita15a64e72018-04-18 11:14:50 -04001/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "bench/Benchmark.h"
9#include "include/core/SkCanvas.h"
10#include "include/core/SkPaint.h"
11#include "include/core/SkPictureRecorder.h"
12#include "include/core/SkSurface.h"
13#include "include/effects/SkShaderMaskFilter.h"
14#include "src/shaders/SkPictureShader.h"
Florin Malita15a64e72018-04-18 11:14:50 -040015
16static sk_sp<SkShader> make_bitmap_shader() {
17 SkPaint p;
18 p.setColor(SK_ColorBLACK);
19 p.setAntiAlias(true);
20
21 auto surface = SkSurface::MakeRasterN32Premul(100, 100);
22 surface->getCanvas()->drawCircle(50, 50, 50, p);
23
Mike Reedfae8fce2019-04-03 10:27:45 -040024 return surface->makeImageSnapshot()->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat);
Florin Malita15a64e72018-04-18 11:14:50 -040025}
26
27static sk_sp<SkShader> make_picture_shader() {
28 SkPaint p;
29 p.setColor(SK_ColorBLACK);
30 p.setAntiAlias(true);
31
32 SkPictureRecorder recorder;
33 recorder.beginRecording(100, 100)->drawCircle(50, 50, 50, p);
34
Mike Reedfae8fce2019-04-03 10:27:45 -040035 return recorder.finishRecordingAsPicture()->makeShader(SkTileMode::kRepeat, SkTileMode::kRepeat);
Florin Malita15a64e72018-04-18 11:14:50 -040036}
37
38class ShaderMFBench final : public Benchmark {
39
40public:
41 using ShaderMaker = sk_sp<SkShader>(*)();
42
43 ShaderMFBench(const char* nm, bool opaque, const ShaderMaker& maker) {
44 fMaskFilter = SkShaderMaskFilter::Make(maker());
45 fColor = opaque ? 0xff00ff00 : 0x8000ff00;
46 fName = SkStringPrintf("shadermaskfilter_%s_%x", nm, SkColorGetA(fColor));
47 }
48
49protected:
50 const char* onGetName() override {
51 return fName.c_str();
52 }
53
54 void onDraw(int loops, SkCanvas* canvas) override {
55 SkPaint maskPaint;
56 maskPaint.setMaskFilter(fMaskFilter);
57
58 for (int i = 0; i < loops; ++i) {
59 SkAutoCanvasRestore arc(canvas, false);
60 canvas->saveLayer(nullptr, &maskPaint);
61 canvas->drawColor(fColor);
62 }
63 }
64
65private:
66 SkString fName;
67 sk_sp<SkMaskFilter> fMaskFilter;
68 SkColor fColor;
69
70 using INHERITED = Benchmark;
71};
72
73DEF_BENCH( return new ShaderMFBench("bitmap" , true , make_bitmap_shader ); )
74DEF_BENCH( return new ShaderMFBench("bitmap" , false, make_bitmap_shader ); )
75DEF_BENCH( return new ShaderMFBench("picture", true , make_picture_shader); )
76DEF_BENCH( return new ShaderMFBench("picture", false, make_picture_shader); )