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bsalomond309e7a2015-04-30 14:18:54 -07001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrResourceProvider_DEFINED
9#define GrResourceProvider_DEFINED
10
Robert Phillipsa3f70262018-02-08 10:59:38 -050011#include "GrContextOptions.h"
Brian Salomondbf70722019-02-07 11:31:24 -050012#include "GrGpuBuffer.h"
Robert Phillipseafd48a2017-11-16 07:52:08 -050013#include "GrResourceCache.h"
Cary Clark65e409f2018-02-28 15:01:05 -050014#include "SkImageInfoPriv.h"
Robert Phillips009e9af2017-06-15 14:01:04 -040015#include "SkScalerContext.h"
bsalomond309e7a2015-04-30 14:18:54 -070016
Greg Danielbcf612b2017-05-01 13:50:58 +000017class GrBackendRenderTarget;
Greg Daniela5cb7812017-06-16 09:45:32 -040018class GrBackendSemaphore;
19class GrBackendTexture;
Robert Phillips009e9af2017-06-15 14:01:04 -040020class GrGpu;
bsalomon706f08f2015-05-22 07:35:58 -070021class GrPath;
egdanielec00d942015-09-14 12:56:10 -070022class GrRenderTarget;
Greg Daniel8982dc12018-01-05 12:56:15 -050023class GrResourceProviderPriv;
Robert Phillips646e4292017-06-13 12:44:56 -040024class GrSemaphore;
joshualitt6d0872d2016-01-11 08:27:48 -080025class GrSingleOwner;
egdanielec00d942015-09-14 12:56:10 -070026class GrStencilAttachment;
Robert Phillips646e4292017-06-13 12:44:56 -040027class GrTexture;
Greg Danielb46add82019-01-02 14:51:29 -050028struct GrVkDrawableInfo;
Robert Phillips646e4292017-06-13 12:44:56 -040029
bsalomon6663acf2016-05-10 09:14:17 -070030class GrStyle;
bsalomon706f08f2015-05-22 07:35:58 -070031class SkDescriptor;
32class SkPath;
33class SkTypeface;
bsalomoned0bcad2015-05-04 10:36:42 -070034
bsalomond309e7a2015-04-30 14:18:54 -070035/**
Brian Osman32342f02017-03-04 08:12:46 -050036 * A factory for arbitrary resource types. This class is intended for use within the Gr code base.
bsalomoneae62002015-07-31 13:59:30 -070037 *
Brian Osman32342f02017-03-04 08:12:46 -050038 * Some members force callers to make a flags (pendingIO) decision. This can be relaxed once
39 * https://bug.skia.org/4156 is fixed.
bsalomond309e7a2015-04-30 14:18:54 -070040 */
Brian Osman32342f02017-03-04 08:12:46 -050041class GrResourceProvider {
bsalomond309e7a2015-04-30 14:18:54 -070042public:
Chris Daltond004e0b2018-09-27 09:28:03 -060043 /** These flags govern which scratch resources we are allowed to return */
44 enum class Flags {
45 kNone = 0x0,
46
47 /** If the caller intends to do direct reads/writes to/from the CPU then this flag must be
48 * set when accessing resources during a GrOpList flush. This includes the execution of
49 * GrOp objects. The reason is that these memory operations are done immediately and
50 * will occur out of order WRT the operations being flushed.
51 * Make this automatic: https://bug.skia.org/4156
52 */
53 kNoPendingIO = 0x1,
Chris Daltond004e0b2018-09-27 09:28:03 -060054 };
55
Robert Phillipsa3f70262018-02-08 10:59:38 -050056 GrResourceProvider(GrGpu*, GrResourceCache*, GrSingleOwner*,
57 GrContextOptions::Enable explicitlyAllocateGPUResources);
bsalomoned0bcad2015-05-04 10:36:42 -070058
Brian Salomond28a79d2017-10-16 13:01:07 -040059 /**
60 * Finds a resource in the cache, based on the specified key. Prior to calling this, the caller
61 * must be sure that if a resource of exists in the cache with the given unique key then it is
62 * of type T.
63 */
Brian Salomondbf70722019-02-07 11:31:24 -050064 template <typename T = GrGpuResource>
65 typename std::enable_if<std::is_base_of<GrGpuResource, T>::value, sk_sp<T>>::type
66 findByUniqueKey(const GrUniqueKey& key) {
Brian Salomond28a79d2017-10-16 13:01:07 -040067 return sk_sp<T>(static_cast<T*>(this->findResourceByUniqueKey(key).release()));
bsalomoned0bcad2015-05-04 10:36:42 -070068 }
69
Brian Osman32342f02017-03-04 08:12:46 -050070 ///////////////////////////////////////////////////////////////////////////
71 // Textures
72
Brian Osman32342f02017-03-04 08:12:46 -050073 /**
74 * Finds a texture that approximately matches the descriptor. Will be at least as large in width
75 * and height as desc specifies. If desc specifies that the texture should be a render target
76 * then result will be a render target. Format and sample count will always match the request.
Robert Phillips67d52cf2017-06-05 13:38:13 -040077 * The contents of the texture are undefined.
Brian Osman32342f02017-03-04 08:12:46 -050078 */
Chris Daltond004e0b2018-09-27 09:28:03 -060079 sk_sp<GrTexture> createApproxTexture(const GrSurfaceDesc&, Flags);
Brian Osman32342f02017-03-04 08:12:46 -050080
Robert Phillipse78b7252017-04-06 07:59:41 -040081 /** Create an exact fit texture with no initial data to upload.
82 */
Chris Daltond004e0b2018-09-27 09:28:03 -060083 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, Flags = Flags::kNone);
Robert Phillips45fdae12017-04-17 12:57:27 -040084
Brian Salomon58389b92018-03-07 13:01:25 -050085 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, const GrMipLevel texels[],
Brian Osman2b23c4b2018-06-01 12:25:08 -040086 int mipLevelCount);
Robert Phillips8e8c7552017-07-10 12:06:05 -040087
Robert Phillips1afd4cd2018-01-08 13:40:32 -050088 // Create a potentially loose fit texture with the provided data
Greg Danielfb3abcd2018-02-02 15:48:33 -050089 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, SkBackingFit,
Chris Daltond004e0b2018-09-27 09:28:03 -060090 const GrMipLevel&, Flags);
Robert Phillipse78b7252017-04-06 07:59:41 -040091
Brian Osman32342f02017-03-04 08:12:46 -050092 ///////////////////////////////////////////////////////////////////////////
93 // Wrapped Backend Surfaces
94
95 /**
96 * Wraps an existing texture with a GrTexture object.
97 *
Brian Salomonc67c31c2018-12-06 10:00:03 -050098 * GrIOType must either be kRead or kRW. kRead blocks any operations that would modify the
99 * pixels (e.g. dst for a copy, regenerating MIP levels, write pixels).
100 *
Brian Osman32342f02017-03-04 08:12:46 -0500101 * OpenGL: if the object is a texture Gr may change its GL texture params
102 * when it is drawn.
103 *
104 * @return GrTexture object or NULL on failure.
105 */
Brian Salomonaa6ca0a2019-01-24 16:03:07 -0500106 sk_sp<GrTexture> wrapBackendTexture(const GrBackendTexture& tex, GrWrapOwnership,
107 GrWrapCacheable, GrIOType);
Brian Osman32342f02017-03-04 08:12:46 -0500108
109 /**
Brian Salomonbdecacf2018-02-02 20:32:49 -0500110 * This makes the backend texture be renderable. If sampleCnt is > 1 and the underlying API
Brian Salomond17f6582017-07-19 18:28:58 -0400111 * uses separate MSAA render buffers then a MSAA render buffer is created that resolves
112 * to the texture.
113 */
114 sk_sp<GrTexture> wrapRenderableBackendTexture(const GrBackendTexture& tex,
Brian Salomond17f6582017-07-19 18:28:58 -0400115 int sampleCnt,
Brian Salomonaa6ca0a2019-01-24 16:03:07 -0500116 GrWrapOwnership,
117 GrWrapCacheable);
Brian Salomond17f6582017-07-19 18:28:58 -0400118
119 /**
Brian Osman32342f02017-03-04 08:12:46 -0500120 * Wraps an existing render target with a GrRenderTarget object. It is
121 * similar to wrapBackendTexture but can be used to draw into surfaces
122 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that
123 * the client will resolve to a texture). Currently wrapped render targets
Brian Salomonaa6ca0a2019-01-24 16:03:07 -0500124 * always use the kBorrow_GrWrapOwnership and GrWrapCacheable::kNo semantics.
Brian Osman32342f02017-03-04 08:12:46 -0500125 *
126 * @return GrRenderTarget object or NULL on failure.
127 */
Robert Phillipsb0e93a22017-08-29 08:26:54 -0400128 sk_sp<GrRenderTarget> wrapBackendRenderTarget(const GrBackendRenderTarget&);
Brian Osman32342f02017-03-04 08:12:46 -0500129
Greg Danielb46add82019-01-02 14:51:29 -0500130 sk_sp<GrRenderTarget> wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo&,
131 const GrVkDrawableInfo&);
132
Robert Phillips1bfece82017-06-01 13:56:52 -0400133 static const uint32_t kMinScratchTextureSize;
Brian Osman32342f02017-03-04 08:12:46 -0500134
bsalomoned0bcad2015-05-04 10:36:42 -0700135 /**
Chris Dalton5d2de082017-12-19 10:40:23 -0700136 * Either finds and refs, or creates a static buffer with the given parameters and contents.
137 *
138 * @param intendedType hint to the graphics subsystem about what the buffer will be used for.
139 * @param size minimum size of buffer to return.
140 * @param data optional data with which to initialize the buffer.
141 * @param key Key to be assigned to the buffer.
142 *
143 * @return The buffer if successful, otherwise nullptr.
144 */
Brian Salomondbf70722019-02-07 11:31:24 -0500145 sk_sp<const GrGpuBuffer> findOrMakeStaticBuffer(GrGpuBufferType intendedType, size_t size,
146 const void* data, const GrUniqueKey& key);
Chris Dalton5d2de082017-12-19 10:40:23 -0700147
148 /**
Chris Daltonff926502017-05-03 14:36:54 -0400149 * Either finds and refs, or creates an index buffer with a repeating pattern for drawing
150 * contiguous vertices of a repeated mesh. If the return is non-null, the caller owns a ref on
151 * the returned GrBuffer.
bsalomoned0bcad2015-05-04 10:36:42 -0700152 *
153 * @param pattern the pattern of indices to repeat
154 * @param patternSize size in bytes of the pattern
155 * @param reps number of times to repeat the pattern
156 * @param vertCount number of vertices the pattern references
157 * @param key Key to be assigned to the index buffer.
158 *
halcanary96fcdcc2015-08-27 07:41:13 -0700159 * @return The index buffer if successful, otherwise nullptr.
bsalomoned0bcad2015-05-04 10:36:42 -0700160 */
Brian Salomondbf70722019-02-07 11:31:24 -0500161 sk_sp<const GrGpuBuffer> findOrCreatePatternedIndexBuffer(const uint16_t* pattern,
162 int patternSize,
163 int reps,
164 int vertCount,
165 const GrUniqueKey& key) {
Brian Salomona29dd9d2019-02-07 13:27:18 -0500166 if (auto buffer = this->findByUniqueKey<const GrGpuBuffer>(key)) {
167 return buffer;
bsalomoned0bcad2015-05-04 10:36:42 -0700168 }
Brian Salomona29dd9d2019-02-07 13:27:18 -0500169 return this->createPatternedIndexBuffer(pattern, patternSize, reps, vertCount, &key);
bsalomoned0bcad2015-05-04 10:36:42 -0700170 }
171
172 /**
173 * Returns an index buffer that can be used to render quads.
Brian Salomon57caa662017-10-18 12:21:05 +0000174 * Six indices per quad: 0, 1, 2, 2, 1, 3, etc.
Brian Salomon763abf02018-05-01 18:49:38 +0000175 * The max number of quads is the buffer's index capacity divided by 6.
Chris Dalton3809bab2017-06-13 10:55:06 -0600176 * Draw with GrPrimitiveType::kTriangles
Brian Salomon763abf02018-05-01 18:49:38 +0000177 * @ return the quad index buffer
bsalomoned0bcad2015-05-04 10:36:42 -0700178 */
Brian Salomondbf70722019-02-07 11:31:24 -0500179 sk_sp<const GrGpuBuffer> refQuadIndexBuffer() {
Brian Salomona29dd9d2019-02-07 13:27:18 -0500180 if (!fQuadIndexBuffer) {
181 fQuadIndexBuffer = this->createQuadIndexBuffer();
bsalomoned0bcad2015-05-04 10:36:42 -0700182 }
Brian Salomona29dd9d2019-02-07 13:27:18 -0500183 return fQuadIndexBuffer;
bsalomoned0bcad2015-05-04 10:36:42 -0700184 }
185
Brian Salomon34169692017-08-28 15:32:01 -0400186 static int QuadCountOfQuadBuffer();
187
bsalomon706f08f2015-05-22 07:35:58 -0700188 /**
Ben Wagner3746ac22018-03-29 11:46:24 -0400189 * Factories for GrPath objects. It's an error to call these if path rendering
bsalomon706f08f2015-05-22 07:35:58 -0700190 * is not supported.
191 */
Robert Phillips67d52cf2017-06-05 13:38:13 -0400192 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&);
bsalomon706f08f2015-05-22 07:35:58 -0700193
cdaltone2e71c22016-04-07 18:13:29 -0700194 /**
195 * Returns a buffer.
196 *
197 * @param size minimum size of buffer to return.
198 * @param intendedType hint to the graphics subsystem about what the buffer will be used for.
199 * @param GrAccessPattern hint to the graphics subsystem about how the data will be accessed.
200 * @param flags see Flags enum.
cdalton1bf3e712016-04-19 10:00:02 -0700201 * @param data optional data with which to initialize the buffer.
cdaltone2e71c22016-04-07 18:13:29 -0700202 *
203 * @return the buffer if successful, otherwise nullptr.
204 */
Brian Salomondbf70722019-02-07 11:31:24 -0500205 sk_sp<GrGpuBuffer> createBuffer(size_t size, GrGpuBufferType intendedType, GrAccessPattern,
206 const void* data = nullptr);
robertphillips1b8e1b52015-06-24 06:54:10 -0700207
Brian Salomon2ee084e2016-12-16 18:59:19 -0500208 /**
Robert Phillipsc0192e32017-09-21 12:00:26 -0400209 * If passed in render target already has a stencil buffer, return true. Otherwise attempt to
210 * attach one and return true on success.
egdanielec00d942015-09-14 12:56:10 -0700211 */
Robert Phillipsc0192e32017-09-21 12:00:26 -0400212 bool attachStencilAttachment(GrRenderTarget* rt);
egdanielec00d942015-09-14 12:56:10 -0700213
ericrkf7b8b8a2016-02-24 14:49:51 -0800214 /**
215 * Wraps an existing texture with a GrRenderTarget object. This is useful when the provided
216 * texture has a format that cannot be textured from by Skia, but we want to raster to it.
217 *
kkinnunen49c4c222016-04-01 04:50:37 -0700218 * The texture is wrapped as borrowed. The texture object will not be freed once the
219 * render target is destroyed.
220 *
ericrkf7b8b8a2016-02-24 14:49:51 -0800221 * @return GrRenderTarget object or NULL on failure.
222 */
Greg Daniel7ef28f32017-04-20 16:41:55 +0000223 sk_sp<GrRenderTarget> wrapBackendTextureAsRenderTarget(const GrBackendTexture&,
Greg Daniel7ef28f32017-04-20 16:41:55 +0000224 int sampleCnt);
ericrkf7b8b8a2016-02-24 14:49:51 -0800225
Brian Osman32342f02017-03-04 08:12:46 -0500226 /**
227 * Assigns a unique key to a resource. If the key is associated with another resource that
228 * association is removed and replaced by this resource.
229 */
230 void assignUniqueKeyToResource(const GrUniqueKey&, GrGpuResource*);
231
Greg Daniela5cb7812017-06-16 09:45:32 -0400232 sk_sp<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore(bool isOwned = true);
233
Greg Daniel17b7c052018-01-09 13:55:33 -0500234 enum class SemaphoreWrapType {
235 kWillSignal,
236 kWillWait,
237 };
238
Greg Daniela5cb7812017-06-16 09:45:32 -0400239 sk_sp<GrSemaphore> wrapBackendSemaphore(const GrBackendSemaphore&,
Greg Daniel17b7c052018-01-09 13:55:33 -0500240 SemaphoreWrapType wrapType,
Greg Daniela5cb7812017-06-16 09:45:32 -0400241 GrWrapOwnership = kBorrow_GrWrapOwnership);
Greg Danield85f97d2017-03-07 13:37:21 -0500242
Brian Osman32342f02017-03-04 08:12:46 -0500243 void abandon() {
Robert Phillips26c90e02017-03-14 14:39:29 -0400244 fCache = nullptr;
245 fGpu = nullptr;
Brian Osman32342f02017-03-04 08:12:46 -0500246 }
247
Brian Salomon238069b2018-07-11 15:58:57 -0400248 uint32_t contextUniqueID() const { return fCache->contextUniqueID(); }
Robert Phillips26c90e02017-03-14 14:39:29 -0400249 const GrCaps* caps() const { return fCaps.get(); }
Robert Phillipseafd48a2017-11-16 07:52:08 -0500250 bool overBudget() const { return fCache->overBudget(); }
Robert Phillips26c90e02017-03-14 14:39:29 -0400251
Greg Daniel8982dc12018-01-05 12:56:15 -0500252 inline GrResourceProviderPriv priv();
253 inline const GrResourceProviderPriv priv() const;
254
Robert Phillips4150eea2018-02-07 17:08:21 -0500255 bool explicitlyAllocateGPUResources() const { return fExplicitlyAllocateGPUResources; }
256
257 bool testingOnly_setExplicitlyAllocateGPUResources(bool newValue);
258
bsalomoned0bcad2015-05-04 10:36:42 -0700259private:
Brian Salomond28a79d2017-10-16 13:01:07 -0400260 sk_sp<GrGpuResource> findResourceByUniqueKey(const GrUniqueKey&);
Robert Phillips3798c862017-03-27 11:08:16 -0400261
Greg Daniel29bf84f2017-09-25 12:25:12 -0400262 // Attempts to find a resource in the cache that exactly matches the GrSurfaceDesc. Failing that
263 // it returns null. If non-null, the resulting texture is always budgeted.
Chris Daltond004e0b2018-09-27 09:28:03 -0600264 sk_sp<GrTexture> refScratchTexture(const GrSurfaceDesc&, Flags);
Brian Osman32342f02017-03-04 08:12:46 -0500265
Robert Phillips45fdae12017-04-17 12:57:27 -0400266 /*
267 * Try to find an existing scratch texture that exactly matches 'desc'. If successful
268 * update the budgeting accordingly.
269 */
Chris Daltond004e0b2018-09-27 09:28:03 -0600270 sk_sp<GrTexture> getExactScratch(const GrSurfaceDesc&, SkBudgeted, Flags);
Robert Phillips45fdae12017-04-17 12:57:27 -0400271
Brian Osman32342f02017-03-04 08:12:46 -0500272 GrResourceCache* cache() { return fCache; }
273 const GrResourceCache* cache() const { return fCache; }
274
Greg Daniel8982dc12018-01-05 12:56:15 -0500275 friend class GrResourceProviderPriv;
276
277 // Method made available via GrResourceProviderPriv
Brian Osman32342f02017-03-04 08:12:46 -0500278 GrGpu* gpu() { return fGpu; }
279 const GrGpu* gpu() const { return fGpu; }
280
281 bool isAbandoned() const {
282 SkASSERT(SkToBool(fGpu) == SkToBool(fCache));
283 return !SkToBool(fCache);
284 }
285
Brian Salomondbf70722019-02-07 11:31:24 -0500286 sk_sp<const GrGpuBuffer> createPatternedIndexBuffer(const uint16_t* pattern,
287 int patternSize,
288 int reps,
289 int vertCount,
Brian Salomona29dd9d2019-02-07 13:27:18 -0500290 const GrUniqueKey* key);
bsalomoned0bcad2015-05-04 10:36:42 -0700291
Brian Salomondbf70722019-02-07 11:31:24 -0500292 sk_sp<const GrGpuBuffer> createQuadIndexBuffer();
bsalomoned0bcad2015-05-04 10:36:42 -0700293
Brian Salomona29dd9d2019-02-07 13:27:18 -0500294 GrResourceCache* fCache;
295 GrGpu* fGpu;
Robert Phillips26c90e02017-03-14 14:39:29 -0400296 sk_sp<const GrCaps> fCaps;
Brian Salomona29dd9d2019-02-07 13:27:18 -0500297 sk_sp<const GrGpuBuffer> fQuadIndexBuffer;
298 bool fExplicitlyAllocateGPUResources;
bsalomoned0bcad2015-05-04 10:36:42 -0700299
Brian Osman32342f02017-03-04 08:12:46 -0500300 // In debug builds we guard against improper thread handling
301 SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
bsalomond309e7a2015-04-30 14:18:54 -0700302};
303
Chris Daltond004e0b2018-09-27 09:28:03 -0600304GR_MAKE_BITFIELD_CLASS_OPS(GrResourceProvider::Flags);
305
bsalomond309e7a2015-04-30 14:18:54 -0700306#endif