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Mike Reed3fd3cc92019-06-20 12:40:30 -04001/*
2 * Copyright 2019 Google LLC
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "gm/gm.h"
9#include "include/core/SkCanvas.h"
10#include "include/core/SkColorFilter.h"
11#include "include/core/SkData.h"
12#include "include/core/SkImage.h"
13#include "include/core/SkPaint.h"
14#include "include/core/SkRefCnt.h"
15#include "include/core/SkSize.h"
16#include "include/core/SkString.h"
17#include "src/core/SkColorFilterPriv.h"
18#include "src/core/SkReadBuffer.h"
19#include "src/core/SkWriteBuffer.h"
Brian Osman7e16b582019-08-20 16:56:40 -040020#include "src/shaders/SkRTShader.h"
Mike Reed3fd3cc92019-06-20 12:40:30 -040021#include "tools/Resources.h"
22
23#include <stddef.h>
24
Mike Reed3fd3cc92019-06-20 12:40:30 -040025const char* gProg = R"(
Ethan Nicholas31cff272019-09-26 13:04:48 -040026 layout(ctype=SkRect) uniform half4 gColor;
Mike Reed3fd3cc92019-06-20 12:40:30 -040027
Mike Reed8c31f2b2019-07-16 16:50:14 -040028 void main(float x, float y, inout half4 color) {
29 color = half4(half(x)*(1.0/255), half(y)*(1.0/255), gColor.b, 1);
Mike Reed3fd3cc92019-06-20 12:40:30 -040030 }
31)";
32
Mike Reed8c31f2b2019-07-16 16:50:14 -040033static sk_sp<SkShader> gShader;
34
Mike Reed3fd3cc92019-06-20 12:40:30 -040035class RuntimeShader : public skiagm::GM {
Hal Canary594fe852019-07-18 13:35:49 -040036 sk_sp<SkData> fData;
Mike Reed3fd3cc92019-06-20 12:40:30 -040037
Mike Reed3fd3cc92019-06-20 12:40:30 -040038 bool runAsBench() const override { return true; }
39
Hal Canary594fe852019-07-18 13:35:49 -040040 SkString onShortName() override { return SkString("runtime_shader"); }
Mike Reed3fd3cc92019-06-20 12:40:30 -040041
Hal Canary594fe852019-07-18 13:35:49 -040042 SkISize onISize() override { return {512, 256}; }
Mike Reed3fd3cc92019-06-20 12:40:30 -040043
44 void onOnceBeforeDraw() override {
Mike Reed8c31f2b2019-07-16 16:50:14 -040045 // use global to pass gl persistent cache test in dm
46 if (!gShader) {
47 SkMatrix localM;
48 localM.setRotate(90, 128, 128);
Mike Reed3fd3cc92019-06-20 12:40:30 -040049
Mike Reed8c31f2b2019-07-16 16:50:14 -040050 fData = SkData::MakeUninitialized(sizeof(SkColor4f));
51 SkColor4f* c = (SkColor4f*)fData->writable_data();
52 *c = {1, 0, 0, 1};
Brian Osman7e16b582019-08-20 16:56:40 -040053 gShader = SkRuntimeShaderFactory(SkString(gProg), true).make(fData, &localM);
Mike Reed8c31f2b2019-07-16 16:50:14 -040054 }
Mike Reed3fd3cc92019-06-20 12:40:30 -040055 }
56
57 void onDraw(SkCanvas* canvas) override {
58 SkPaint p;
Mike Reed8c31f2b2019-07-16 16:50:14 -040059 p.setShader(gShader);
Mike Reed3fd3cc92019-06-20 12:40:30 -040060 canvas->drawRect({0, 0, 256, 256}, p);
61 }
Mike Reed3fd3cc92019-06-20 12:40:30 -040062};
63DEF_GM(return new RuntimeShader;)