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Brian Osmand927bd22019-12-18 11:23:12 -05001/*
2* Copyright 2019 Google LLC
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#ifndef SkSLSlide_DEFINED
9#define SkSLSlide_DEFINED
10
11#include "tools/viewer/Slide.h"
12
Brian Osmanee426f22020-01-02 11:55:24 -050013#include "include/effects/SkRuntimeEffect.h"
Brian Osmand927bd22019-12-18 11:23:12 -050014
15class SkSLSlide : public Slide {
16public:
17 SkSLSlide();
18
19 // TODO: We need a way for primarily interactive slides to always be as large as the window
20 SkISize getDimensions() const override { return SkISize::MakeEmpty(); }
21
22 void draw(SkCanvas* canvas) override;
23
Brian Osman173e1532019-12-18 15:44:27 -050024 void load(SkScalar winWidth, SkScalar winHeight) override;
25 void unload() override;
Brian Osmand927bd22019-12-18 11:23:12 -050026
27private:
Brian Osmanf847f312020-06-18 14:18:27 -040028 bool rebuild();
Brian Osman173e1532019-12-18 15:44:27 -050029
Brian Osmand927bd22019-12-18 11:23:12 -050030 SkString fSkSL;
Brian Osmanbd4f8722020-03-06 15:23:54 -050031 bool fCodeIsDirty;
Brian Osmand927bd22019-12-18 11:23:12 -050032 sk_sp<SkRuntimeEffect> fEffect;
33 SkAutoTMalloc<char> fInputs;
Brian Osman173e1532019-12-18 15:44:27 -050034 SkTArray<sk_sp<SkShader>> fChildren;
35
36 // Named shaders that can be selected as inputs
37 SkTArray<std::pair<const char*, sk_sp<SkShader>>> fShaders;
Brian Osmand927bd22019-12-18 11:23:12 -050038};
39
40#endif