- 078e8fa Revert "Make FP optimizations helpers use SkAlphaType not GrColorType" by Brian Salomon · 4 years, 10 months ago
- 7a538b1 Make FP optimizations helpers use SkAlphaType not GrColorType by Brian Salomon · 4 years, 10 months ago
- 170de01 Revert "Replace GrTextureDomainEffect with GrDomainEffect." by Michael Ludwig · 4 years, 10 months ago
- f29caf1 Replace GrTextureDomainEffect with GrDomainEffect. by Brian Salomon · 4 years, 10 months ago
- 9f2b86c More SkISizification in GPU code. by Brian Salomon · 4 years, 11 months ago
- c594e62 Plumb GrColorType through all ops/processors that sample textures. by Greg Daniel · 4 years, 11 months ago
- 2cb1315 Reland "gpu: Update GrGLCaps usage of fTextureRectangle with chromium." by Khushal Sagar · 5 years ago
- d4efe68 SkSL sample() now permits specification of coordinates by Ethan Nicholas · 5 years ago
- f010089 Revert "gpu: Update GrGLCaps usage of fTextureRectangle with chromium." by Michael Ludwig · 5 years ago
- c43ab22 gpu: Update GrGLCaps usage of fTextureRectangle with chromium. by Khushal · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- 21a9b56 moved files generated from .fp files into generated/ directories by Ethan Nicholas · 5 years ago
- e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
- c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 6 years ago
- 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 6 years ago
- 257a03d Integrate clamp to border into FP optimization flags by Michael Ludwig · 6 years ago
- be315a2 Decal fallback for SkImageShader by Michael Ludwig · 6 years ago
- 7da2fc7 Move textureType() method from GrSurfaceProxy to GrTextureProxy. by Brian Salomon · 6 years ago
- 246bc3d Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."" by Brian Salomon · 6 years ago
- 47be94a Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures." by Brian Salomon · 6 years ago
- 10273c1 Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures. by Brian Salomon · 6 years ago
- fd98c2c Make some GrSurfaceProxy and GrTextureProxy methods easier to access by Brian Salomon · 6 years ago
- f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 6 years ago
- f08d1d0 Stop using SkTSwap. by Ben Wagner · 6 years ago
- 1afd4cd Add GrProxyProvider by Robert Phillips · 7 years ago
- c63ec5c Fix tautological comparison in GrTextureDomain.cpp by Hans Wennborg · 7 years ago
- 2240be9 Remove color space xform from GrTextureDomain & GrSimpleTextureEffect by Brian Osman · 7 years ago
- abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
- 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
- f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
- 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
- 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
- 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
- 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
- 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
- 3f6f965 Implement clone for 6 additional GrFragmentProcessor subclasses. by Brian Salomon · 7 years ago
- 6cd51b5 Remove GrSingleTextureEffect by Brian Salomon · 7 years ago
- 1a2a7ab More GrFragmentProcessor::clone() implementations. by Brian Salomon · 7 years ago
- c686ce3 Smaller fragment from "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 96be9df Revert "Reduce dependence on GrSurface's origin field" by Robert Phillips · 7 years ago
- 467022b Reduce dependence on GrSurface's origin field by Robert Phillips · 7 years ago
- bca23b8 Remove unused ctor in GrTextureDomain by Robert Phillips · 7 years ago
- 159e3c6 Fix MDB regression by Robert Phillips · 7 years ago
- fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
- 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 7 years ago
- 18166ee Omnibus: Push instantiation of GrTextures later (post TextureSampler) by Robert Phillips · 7 years ago
- 9bee2e5 Revise system for checking for uninstantiated proxies by Robert Phillips · 7 years ago
- ab015ef Move the ability to access textures, buffers, and image storages out from GrProcessor. by Brian Salomon · 7 years ago
- 3798c86 Remove GrFragmentProcessor-derived class' GrTexture-based ctors by Robert Phillips · 7 years ago
- 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 7 years ago
- b66b42f Preparatory Proxification by Robert Phillips · 7 years ago
- c624d9d Refactor GrColorSpaceXformHelper by Brian Osman · 7 years ago
- 32342f0 Rebase and fix chromium by Brian Osman · 8 years ago
- f3b995b Clarify when tweak alpha for coverage optimizaton can occur. by Brian Salomon · 8 years ago
- cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 8 years ago
- 3865711 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
- cae3a4c Revert "Replaced all calls to fragmentPosition() with sk_FragCoord" by Ethan Nicholas · 8 years ago
- 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 8 years ago
- 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 8 years ago
- 587e08f Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations."" by Brian Salomon · 8 years ago
- 052fd51 Revert "Start of rewrite of GrFragmentProcessor optimizations." by Ethan Nicholas · 8 years ago
- 85eb422 Start of rewrite of GrFragmentProcessor optimizations. by Brian Salomon · 8 years ago
- de4d301 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
- e98234f Start making texture coordinates be absolute by Robert Phillips · 8 years ago
- 70826d7 Add color space xform bits to key for texture domain effect by Brian Osman · 8 years ago
- c468963 Respect color space in GrTextureDomainEffect by Brian Osman · 8 years ago
- 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
- 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
- 1fc83b1 removed appendPrecisionModifier by Ethan Nicholas · 8 years ago
- 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
- 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
- 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
- db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
- a7c4c29 Remove unnecessary TextureSampler comparison in GrTextureDomainEffect. by Brian Salomon · 8 years ago
- 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
- 2ebd0c8 Remove option to make GrCoordTransforms apply to device positions. by Brian Salomon · 8 years ago
- e2f732f Start supplying random color space xforms to FP tests by Brian Osman · 8 years ago
- 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 8 years ago
- 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 09aa1fc Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
- b800248 Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ ) by egdaniel · 8 years ago
- 45b61a1 Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
- 3f6f76f Rename EmitArgs::fSamplers to fTexSamplers by cdalton · 8 years ago
- 1f50acf Add appendPrecisionModifier method to GrGLSLShaderBuilder by cdalton · 8 years ago
- 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
- 8528541 Add more specialized fragment builders by cdalton · 9 years ago
- 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
- 9cdb992 Clean up GrGLSLFragmentProcessor-derived classes by robertphillips · 9 years ago
- 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
- a2e3e0f Move glsl onto EmitArgs struct for emitCode by egdaniel · 9 years ago
- 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
- 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago
- 7dc4bd0 Remove GrGLProcessor and create GrGLSLTextureSampler class. by egdaniel · 9 years ago
- 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago