1. 0a77f43 In Vulkan don't submit CB after resolve call unless we are preparing image for I/O by Greg Daniel · 6 years ago
  2. f49a578 Add clamp to border wrap mode to gpu by Michael Ludwig · 6 years ago
  3. 5761448 Reland "switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround" by Greg Daniel · 6 years ago
  4. a63593a Remove sample shading and dest color override by Brian Osman · 6 years ago
  5. 055539a Revert "switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround" by Greg Daniel · 6 years ago
  6. 1de0140 Removed mustSubmitCommandsBeforeCopyOp by Ethan Nicholas · 6 years ago
  7. 6dafa22 switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround by Ethan Nicholas · 6 years ago
  8. 69e5785 Add RG_88 texture format by Jim Van Verth · 6 years ago
  9. c67c31c Revert "Revert "Mark wrapped textures imported into SkImages as "read only"."" by Brian Salomon · 6 years ago
  10. ff4ccaa Revert "Mark wrapped textures imported into SkImages as "read only"." by Brian Salomon · 6 years ago
  11. 796693a Mark wrapped textures imported into SkImages as "read only". by Brian Salomon · 6 years ago
  12. b353eeb Remove duplicate member of GrVkDrawableInfo struct. by Greg Daniel · 6 years ago
  13. 0ec1c57 remove sk_atomic_inc by Mike Klein · 6 years ago
  14. 14c55c2 Add support for external textures in Vulkan, specifically GrAHardwareBufferImageGenerator. by Greg Daniel · 6 years ago
  15. 7a82edf Add support for immuatable samplers in vulkan. by Greg Daniel · 6 years ago
  16. 820e79b remove sk_atomic_load and sk_atomic_store by Mike Klein · 6 years ago
  17. 2d9e543 some SkAtomics cleanup by Mike Klein · 6 years ago
  18. 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 6 years ago
  19. 7e00022 Reland "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
  20. f4bf973 Revert "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
  21. 6cd7490 Add support for Ycbcr Conversion Samplers in vulkan. by Greg Daniel · 6 years ago
  22. 2335644 Fix occurrences of "-Wextra-semi-stmt" by Brian Salomon · 6 years ago
  23. 6616efb In Vulkan, use 1000 for maxLod instead of maxMipLevel when using mips. by Greg Daniel · 6 years ago
  24. 54bfb18 Privately include our version of vulkan header file in all our src files. by Greg Daniel · 6 years ago
  25. 4065d45 Reland "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  26. 2268ad2 Add flag to force purge resources from cache as soon as possible. by Greg Daniel · 6 years ago
  27. d7157b2 Revert "Reland "Have a GrBackendFormat be stored on gpu proxies."" by Greg Daniel · 6 years ago
  28. 2f9a5ea Reland "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  29. f04fb3c Change how GPs configure attributes by Brian Osman · 6 years ago
  30. 919c9e7 Revert "Have a GrBackendFormat be stored on gpu proxies." by Greg Daniel · 6 years ago
  31. 51b1c12 Have a GrBackendFormat be stored on gpu proxies. by Greg Daniel · 6 years ago
  32. 3674336 Reland "make enum santizer fatal" by Mike Klein · 6 years ago
  33. f2b35e4 Revert "make enum santizer fatal" by Mike Klein · 6 years ago
  34. 166dbd3 make enum santizer fatal by Mike Klein · 6 years ago
  35. 422f95b Revert "Revert "Use float colors for blend constant"" by Brian Osman · 6 years ago
  36. 5a4f2a3 Revert "Use float colors for blend constant" by Brian Osman · 6 years ago
  37. 5206547 Use float colors for blend constant by Brian Osman · 6 years ago
  38. 9a9baae Use SkPMColor4f throughout clear APIs by Brian Osman · 6 years ago
  39. 9bf8120 More YUV cleanup by Jim Van Verth · 6 years ago
  40. b7f0b9c Remove use of colorTypes from SkYUVSizeInfo by Jim Van Verth · 6 years ago
  41. 64cc9aa Add drawDrawable support to GrRenderTargetContext. by Greg Daniel · 6 years ago
  42. 2077b26 Add function support for vulkan ycbcr conversion. by Greg Daniel · 6 years ago
  43. cb3d087 Remove all remaining GrColor4f (other than gradients) by Brian Osman · 6 years ago
  44. 56d19a5 add support for clears to Metal backend by Ethan Nicholas · 6 years ago
  45. bdf12ad Move GrBackend enum to enum class. by Greg Daniel · 6 years ago
  46. dc73559 add missing "static" by Mike Klein · 6 years ago
  47. 8e738a2 Prefer fullscreen clears on QC/Vulkan by Chris Dalton · 6 years ago
  48. f7828d0 Better optimize our use of memory barriers in vulkan. by Greg Daniel · 6 years ago
  49. a41a74a Revert "In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface." by Greg Daniel · 6 years ago
  50. 9b7bfd0 In GrVkGpuCommandBuffer when setting bounds to full RT use proxy bounds instead of surface. by Greg Daniel · 6 years ago
  51. 0f70be8 Reland "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
  52. 6e2625d Revert "Remove ability to sample textures in vertex or geometry shaders." by Greg Daniel · 6 years ago
  53. d50d657 Remove ability to sample textures in vertex or geometry shaders. by Greg Daniel · 6 years ago
  54. cfa3935 Remove debug only clearStencil virtual on GrGpu. by Greg Daniel · 6 years ago
  55. 99b88e0 Pass a VkRenderPass through pipeline state creation instead of GrVkRenderPass. by Greg Daniel · 6 years ago
  56. 4374e96 Disable write pixels fast path on vulkan mali to workaround driver bug. by Greg Daniel · 6 years ago
  57. 475eb70 Reland "Add support for RGB config to Vulkan." by Greg Daniel · 6 years ago
  58. f18c297 Revert "Add support for RGB config to Vulkan." by Greg Daniel · 6 years ago
  59. a8b20a1 Add support for RGB config to Vulkan. by Greg Daniel · 6 years ago
  60. 40599fe Enable CCPR on Vulkan without geometry shaders by Chris Dalton · 6 years ago
  61. 646f637 Add rowBytes to createTestingOnlyBackendTexture by Robert Phillips · 6 years ago
  62. f610bae fixed spelling of 'preferred' by Ethan Nicholas · 6 years ago
  63. a5c578f Add Short4 vertex attributes, and benchmark them as 4.12 colors by Brian Osman · 6 years ago
  64. f723264 Revert "Revert "Reland "Add ability to specify different GP textures for each mesh in a draw.""" by Brian Salomon · 6 years ago
  65. 90d2d93 Revert "Add Short4 vertex attributes, and benchmark them as 4.12 colors" by Brian Osman · 6 years ago
  66. d2ca047 Add Short4 vertex attributes, and benchmark them as 4.12 colors by Brian Osman · 6 years ago
  67. 499bf1a Add half-float vertex attribute caps bit and benchmark by Brian Osman · 6 years ago
  68. d4c2970 Specify CPU (buffer) and GPU (shader) types explicitly in Attribute by Brian Osman · 6 years ago
  69. 637c06a Add Vulkan support to GrAHardwareBufferImageGenerator by Greg Daniel · 6 years ago
  70. 62db8d5 Make GrSemaphore a GrGpuResource by Brian Salomon · 6 years ago
  71. ecddbc0 Add support for switching family queues in vulkan. by Greg Daniel · 6 years ago
  72. 1e576e7 Some GrSemaphore cleanup by Brian Salomon · 6 years ago
  73. cd7907b Revert "Reland "Add ability to specify different GP textures for each mesh in a draw."" by Brian Salomon · 6 years ago
  74. 779ed02 Add setXi and setXiv in GrGLSLProgramDataManager. by Michael Ludwig · 6 years ago
  75. 900e5c8 [infra] Update Win Intel drivers. by Greg Daniel · 6 years ago
  76. a9979d1 Add support for vulkan extensions needed for AHardwareBuffers. by Greg Daniel · 6 years ago
  77. adb4bfe A bunch of fixes for calling abandon on vulkan context. by Greg Daniel · 6 years ago
  78. 5e81a12 Add support for dynamic state GP textures in Vulkan backend. by Brian Salomon · 6 years ago
  79. 2d0a6a1 Reland "Add ability to specify different GP textures for each mesh in a draw." by Brian Salomon · 6 years ago
  80. e6ab998 Revert "added support for sk_Dimensions to SkSL" by Greg Daniel · 6 years ago
  81. 9335c28 added support for sk_Dimensions to SkSL by Ethan Nicholas · 6 years ago
  82. deeb655 Revert "Add ability to specify different GP textures for each mesh in a draw." by Derek Sollenberger · 6 years ago
  83. 5b5d84c Cache the command buffer objects by Robert Phillips · 6 years ago
  84. 2d010b6 Remove old sRGB config support from backend render target tool utilities by Brian Osman · 6 years ago
  85. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  86. d1b8a16 Add ability to specify different GP textures for each mesh in a draw. by Brian Salomon · 6 years ago
  87. 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  88. f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 6 years ago
  89. 79884be migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  90. 313c695 Add support for Advanced blend extension to vulkan. by Greg Daniel · 6 years ago
  91. a0651ac Update vulkan features (again) to support extension features. by Greg Daniel · 6 years ago
  92. 7eae3e0 Reland "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  93. fdf05f4 Revert "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  94. c0b03d8 Start adding support for some base extensions which others build on. by Greg Daniel · 6 years ago
  95. af87483 Move GrGeometryProcessor's textures out of classes and into by Brian Salomon · 6 years ago
  96. 92aef4b Support using vulkan 1.1. by Greg Daniel · 6 years ago
  97. 3644360 Have GrVkBackendContext take a VkPhysicalDeviceFeatures struct. by Greg Daniel · 6 years ago
  98. a31f4e5 Make sure we check the version number of Vulkan Extensions. by Greg Daniel · 6 years ago
  99. 98bffae Reland "Reland "Let client pass in full extension to GrVkBackendContext."" by Greg Daniel · 6 years ago
  100. def5546 Include windows.h in debug windows vulkan to fix build. by Greg Daniel · 6 years ago