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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
10273c1d5fe18f41a62c5ff4faf8bbdb5d5656cc
/
src
/
gpu
/
glsl
/
GrGLSLPrimitiveProcessor.cpp
10273c1
Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.
by Brian Salomon
· 6 years ago
6028361
Drop unused shader support for sample variables
by Chris Dalton
· 7 years ago
7f86192
Revert "Drop support for unused MSAA extensions"
by Robert Phillips
· 7 years ago
7df2746
Drop support for unused MSAA extensions
by Chris Dalton
· 7 years ago
c17bf32
Convert geometry shaders to operate in Skia device space
by Chris Dalton
· 7 years ago
f7b8820
re-land of new SkSL precisions
by Ethan Nicholas
· 7 years ago
27185a9
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
by Ethan Nicholas
· 7 years ago
05d5a13
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
by Ethan Nicholas
· 7 years ago
1d816b9
Revert "Switched highp float to highfloat and mediump float to half."
by Brian Salomon
· 7 years ago
88d99c6
Switched highp float to highfloat and mediump float to half.
by Ethan Nicholas
· 7 years ago
5af9ea3
renamed SkSL types in preparation for killing precision modifiers
by Ethan Nicholas
· 7 years ago
646e429
Retract GrTexture*.h & GrRenderTarget*.h from other headers
by Robert Phillips
· 7 years ago
18166ee
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
by Robert Phillips
· 7 years ago
ac1e496
Workaround Mali static analysis bug
by Brian Osman
· 7 years ago
67c18d6
Continue making Ganesh use absolute texture coordinates - take 2
by Robert Phillips
· 8 years ago
a7d61a6
Revert "Continue making Ganesh use absolute texture coordinates"
by Joe Gregorio
· 8 years ago
4493a9d
Continue making Ganesh use absolute texture coordinates
by Robert Phillips
· 8 years ago
2ebd0c8
Remove option to make GrCoordTransforms apply to device positions.
by Brian Salomon
· 8 years ago
a624bf3
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
by bsalomon
· 8 years ago
56b7dc4
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ )
by bsalomon
· 8 years ago
d91237e
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
by bsalomon
· 8 years ago
8528541
Add more specialized fragment builders
by cdalton
· 9 years ago
5e58cee
Add GrShaderFlags enum
by cdalton
· 9 years ago
7ea439b
Create GLSLUniformHandler class for gpu backend
by egdaniel
· 9 years ago
4ca2e60
Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
by egdaniel
· 9 years ago
e659a58
Move GrGLPrimitive/GeometryProc to GLSL
by egdaniel
· 9 years ago
[Renamed (76%) from src/gpu/gl/GrGLPrimitiveProcessor.cpp]
2d721d3
Move all ShaderBuilder files to GLSL
by egdaniel
· 9 years ago
8dcdedc
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
by egdaniel
· 9 years ago
5559ca2
Remove uniform view matrix from GrGLPrimitiveProcessor base class
by joshualitt
· 9 years ago
f2539d5
Use high precision vertex attributes.
by senorblanco
· 9 years ago
b8c241a
Preliminary attempt to remove batch tracker
by joshualitt
· 9 years ago
d3a560f
Revert of Preliminary attempt to remove batch tracker (patchset #3 id:40001 of https://codereview.chromium.org/1139723004/)
by joshualitt
· 9 years ago
cbfe91d
Preliminary attempt to remove batch tracker
by joshualitt
· 9 years ago
29bee0f
Make XPFragmentBuilder only Builder with access to DstCopy.
by egdaniel
· 10 years ago
dd21987
fix for uniform view matrix being uploaded but not used
by joshualitt
· 10 years ago
8072caa
A simple change to move a bunch of stuff out of Gr*Geometry.h
by joshualitt
· 10 years ago