Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
1d024a3c909ae5cefa5e8b339e2b52dc73ee85ac
1d024a3
Switch uses of SkChecksum::Compute to Murmur3.
by mtklein
· 9 years ago
c94cd7c
Fix GrCoverageSetOpXP unit test on mixed samples
by cdalton
· 9 years ago
23267db
SkAtomic: always use std::atomic
by mtklein
· 9 years ago
6459352
Replace SkFunction with std::function
by mtklein
· 9 years ago
3aa5fce
API changes to GrTextureAdjuster.
by bsalomon
· 9 years ago
147ea2f
Factor CSS3 matching rules.
by bungeman
· 9 years ago
3aea725
Fix mixed sampled inverse path fills
by cdalton
· 9 years ago
386127f
Increment text pointer when the width is zero in the subpixel with center and right alignment.
by herb
· 9 years ago
d7b25c7
Target Mac bots at 10.7+libc++ to approximate Chrome's 10.6+libc++.
by mtklein
· 9 years ago
9510593
Add include guards for SkBRDAllocator
by scroggo
· 9 years ago
3877ab8
In SkGpuDevice;drawTextureAdjuster perform texture w\h divide in texture matrix
by bsalomon
· 9 years ago
ede7574
Enable AA stencil clip for mixed samples
by cdalton
· 9 years ago
7e806f3
Revert of Enable stencil clipping in mixed sampled render targets (patchset #6 id:100001 of https://codereview.chromium.org/1232103002/ )
by cdalton
· 9 years ago
24ddb0a
Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:20001 of https://codereview.chromium.org/1415503008/ )
by cdalton
· 9 years ago
cb8d719
Make BRD take advantage of zero initialized memory
by msarett
· 9 years ago
caef345
Readd "immediate" mode
by robertphillips
· 9 years ago
dad57c8
bring up SDL on windows
by joshualitt
· 9 years ago
2d721d3
Move all ShaderBuilder files to GLSL
by egdaniel
· 9 years ago
33bee09
Fix -Wunused-parameter errors in SkCodec.h in Android
by msarett
· 9 years ago
67d7620
Fix leaks in unit tests of GrGLTextureInfos
by bsalomon
· 9 years ago
a13e202
Move GrBatchFlushState from GrDrawTarget to GrDrawingManager
by robertphillips
· 9 years ago
084db25
float xfermodes (burn, dodge, softlight) in Sk8f, possibly using AVX.
by mtklein
· 9 years ago
9be5ff6
Replace glyph find and position with common code for the gpu bitmap case.
by herb
· 9 years ago
0b2a189
Fix code that left shifts a negative value. This has undefined behavior.
by benjaminwagner
· 9 years ago
b5213e6
Change quality settings on SkImageDecoder_libjpeg
by msarett
· 9 years ago
8dcdedc
Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
by egdaniel
· 9 years ago
49115b5
Add an Allocator interface that indicates if memory is zero init
by msarett
· 9 years ago
84a8065
Reorganize BRD code in new tools directory
by msarett
· 9 years ago
5c351f3
Delete dead SkImageDecoder::buildTileIndex and decodeSubset code
by msarett
· 9 years ago
5c9e34a
Delete dead BitmapRegionDecoder code in tools
by msarett
· 9 years ago
164d302
Delete dead subset test code from dm
by msarett
· 9 years ago
0459c94
Delete dead subset benches from nanobench
by msarett
· 9 years ago
fbd87d6
Missing resources crash SampleFilterQuality.
by bungeman
· 9 years ago
d472792
Revert of Fix mixed samples stencil clip (patchset #5 id:80001 of https://codereview.chromium.org/1431593006/ )
by cdalton
· 9 years ago
091f60c
Use a struct for client GL texture handles
by bsalomon
· 9 years ago
6dfe9ac
Reduce messages from libjpeg-turbo
by msarett
· 9 years ago
824f46c
GYP: remove stale skia_scalar gyp variable
by Hal Canary
· 9 years ago
1f0e350
Disable preemptive batch preparation
by robertphillips
· 9 years ago
80ec3db
SkPDF: Deal with missing ColorTable (don't assert)
by halcanary
· 9 years ago
5fb56f1
Fix reversion to bilerp on clipped mipmap draws
by bsalomon
· 9 years ago
43f610f
Parse command line arguments for sdl + android
by joshualitt
· 9 years ago
01f4a9e
Fixes for building with sdl on android
by joshualitt
· 9 years ago
07d56b1
Make SkBlurImageFilter capable of cropping during blur (GPU path).
by senorblanco
· 9 years ago
07e2692
SkResourceCache::GetAllocator() index8 and other color types handling
by aleksandar.stojiljkovic
· 9 years ago
d9ffaed
apply mozilla patch
by reed
· 9 years ago
14184d5
Fix mixed samples stencil clip
by cdalton
· 9 years ago
60029a5
Update Layer Hoisting to store its atlas texture in the resource cache
by robertphillips
· 9 years ago
e5911c9
Extract glyph find and position code in preparation to use it in XPS and GPU code.
by herb
· 9 years ago
b2ce0b0
demo tweaks, scale up perlin, add call to flush for fps
by reed
· 9 years ago
47fdae9
Wire up SDL on mac
by joshualitt
· 9 years ago
c55271f
Separate out natively-texture image/bmp draws from cached-as-texture image/bmp draws
by bsalomon
· 9 years ago
3a210bf
Documentation - Remove references to `gclient sync`
by halcanary
· 9 years ago
a267904
Fix compile error mac 10.8.
by herb
· 9 years ago
5c1262d
Rewrite bleed GM bmp/img generators and change oversized texture case
by bsalomon
· 9 years ago
edce2a8
Revert of Make SkBlurImageFilter capable of cropping during blur (GPU path). (patchset #15 id:260001 of https://codereview.chromium.org/1431593002/ )
by egdaniel
· 9 years ago
b4df8b7
SkPx: use namespaces as namespaces
by mtklein
· 9 years ago
f553e4e
Extract the glyph picking and placing code.
by herb
· 9 years ago
44972e2
Remove debug print statement
by egdaniel
· 9 years ago
73f6cfc
tweaks for nov demo
by reed
· 9 years ago
6f79709
prune unused SkNx features
by mtklein
· 9 years ago
a4c26c0
bin/sync-and-gyp: sh->py (make more cross-platform)
by halcanary
· 9 years ago
478c04e
Update sample to use new perlin noise shader, and make cloud like
by egdaniel
· 9 years ago
9535492
sse 4.2 detection
by mtklein
· 9 years ago
417011c
added experimental improved Perlin noise shader
by ethannicholas
· 9 years ago
2363649
Revert of Change quality settings on SkImageDecoder_libjpeg (patchset #1 id:40001 of https://codereview.chromium.org/1412803009/ )
by fmalita
· 9 years ago
629162d
Add text animation sample; tweak DrawShip sample
by jvanverth
· 9 years ago
f514eae
Update SKP version
by update-skps
· 9 years ago
6950de6
Comments Style: s/skbug.com/bug.skia.org/
by halcanary
· 9 years ago
844a0b4
avx and avx2 detection
by mtklein
· 9 years ago
d75ccc6
Revert of Add text animation sample; tweak DrawShip sample (patchset #3 id:40001 of https://codereview.chromium.org/1410663005/ )
by jvanverth
· 9 years ago
3b484a4
Add text animation sample; tweak DrawShip sample
by jvanverth
· 9 years ago
e8e17cf
SkPx: new approach to fixed-point SIMD
by mtklein
· 9 years ago
2b0536f
Clean up GrBatchAtlas a bit
by robertphillips
· 9 years ago
16d7e96
add sequence for nov talk
by reed
· 9 years ago
1aaaba5
Fix the build on Android devices
by Matt Sarett
· 9 years ago
1358051
Revert of SkPx: new approach to fixed-point SIMD (patchset #12 id:220001 of https://codereview.chromium.org/1317233005/ )
by mtklein
· 9 years ago
6065d8e
Adding Skia Debugger documentation
by hcm
· 9 years ago
b747b90
Remove dependencies on Android's forked decoder libraries
by msarett
· 9 years ago
69ad6a9
Change quality settings on SkImageDecoder_libjpeg
by msarett
· 9 years ago
8e26604
Export tools as an include directory for Android
by msarett
· 9 years ago
dad837a
compare has a syntax error where it is missing the path to sem(). BUG=skia:
by herb
· 9 years ago
a7627dc
SkPx: new approach to fixed-point SIMD
by mtklein
· 9 years ago
5cb4885
Rename SkBitmapRegionDecoder and Create function
by msarett
· 9 years ago
aa4ba90
SkPDF: images support 32-but-not-N32 colortype
by halcanary
· 9 years ago
63f6c1f
Loosen requirements for mixed samples support
by cdalton
· 9 years ago
f3bace9
Add addFragPosUniform to GrGLrogramBuilder
by egdaniel
· 9 years ago
cf1d198
Revert of Update Layer Hoisting to store its atlas texture in the resource cache (patchset #6 id:100001 of https://codereview.chromium.org/1406013006/ )
by robertphillips
· 9 years ago
42597bc
Update Layer Hoisting to store its atlas texture in the resource cache
by robertphillips
· 9 years ago
fcff08c
SkBitmapRegionCodec needs to use the rowBytes on the pixel ref
by msarett
· 9 years ago
c57e0de
Make SkBlurImageFilter capable of cropping during blur (GPU path).
by senorblanco
· 9 years ago
fca294b
Create Sample that combines combose shader and coons patch
by egdaniel
· 9 years ago
b7ffe03
add --sequence filename option to SampleApp
by reed
· 9 years ago
474a9ea
Wire up SDL on Android
by joshualitt
· 9 years ago
691ad76
Fix bug in sampled decodes
by msarett
· 9 years ago
5d7a7fe
Revert of Wire up SDL on Android (patchset #4 id:60001 of https://codereview.chromium.org/1415453009/ )
by joshualitt
· 9 years ago
a2e69fc
Rename non-aa rect methods on GrDrawContext in anticipation of making them support aa
by bsalomon
· 9 years ago
cd49541
For non-opaque SkBitmapDevices, replace malloc-then-zero with calloc.
by mtklein
· 9 years ago
8515377
Make bicubic FP factories return const FPs
by bsalomon
· 9 years ago
a4d3797
Wire up SDL on Android
by joshualitt
· 9 years ago
d975fc9
Add ifdef guard around gpu-specific code in native windows window.
by plesner
· 9 years ago
Next »