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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
430424bd74857e2ff210850a83fa24fc33ef70a0
/
src
234e5a2
Improve touch support for iOS viewer
by Jim Van Verth
· 7 years ago
1b016d5
Intersection calc cleanup.
by Jim Van Verth
· 6 years ago
ae64e49
Simplify blob's appendGlyph interface
by Herb Derby
· 6 years ago
e504efa
Remove drawTextBlob from SkBaseDevice
by Herb Derby
· 6 years ago
4ed73e0
Add a bench for various single color xforms
by Mike Klein
· 6 years ago
929a681
SkSL coordTransform argument is now optional
by Ethan Nicholas
· 6 years ago
7eae3e0
Reland "Move GrGeometryProcessor's textures out of classes and into"
by Brian Salomon
· 6 years ago
e6d0618
Add list of dependents to GrOpList class
by Robert Phillips
· 6 years ago
fdf05f4
Revert "Move GrGeometryProcessor's textures out of classes and into"
by Brian Salomon
· 6 years ago
cadc506
fix pathops stitching bug
by Cary Clark
· 6 years ago
82c11e0
Remove posText system from GrTextContext
by Herb Derby
· 6 years ago
641ac7d
Make result of GrOp::combineIfPossible be an enum.
by Brian Salomon
· 6 years ago
986f64c
Remove multitexturing support from GrTextureOp.
by Brian Salomon
· 6 years ago
66c5dc5
Fix missing offsets in simple-polygon-offset-v
by Jim Van Verth
· 6 years ago
512875a
changed SkASSERT -> SkAssertResult in GrMtlPipelineStateBuilder.mm
by Timothy Liang
· 6 years ago
4a82396
Remove fPath and fTooLargeForAtlas from GrGlyph
by Herb Derby
· 6 years ago
9a52a39
Move path fallback logic into drawer
by Herb Derby
· 6 years ago
7ac582e
implemented the pipeline state builder for metal gpu backend
by Timothy Liang
· 6 years ago
97d0970
Fix SkColor4Shader
by Brian Osman
· 6 years ago
6943689
clean up includes
by Cary Clark
· 7 years ago
98d3375
More SkOffsetSimplePolygon optimizations.
by Jim Van Verth
· 6 years ago
b948572
Store GrMeshDrawOps' meshes in GrOpFlushState's arena.
by Brian Salomon
· 6 years ago
c0b03d8
Start adding support for some base extensions which others build on.
by Greg Daniel
· 6 years ago
12fb9cf
added SkSL saturate() function
by Ethan Nicholas
· 6 years ago
71fe8ba
Remove SkAutoDescriptor move ctor
by Herb Derby
· 6 years ago
e42dc2d
Hoist path check into regenerateGlyphRunList.
by Herb Derby
· 6 years ago
607be37
GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement.
by Brian Salomon
· 6 years ago
c7735f1
improved SkSL lexer performance
by Ethan Nicholas
· 6 years ago
af87483
Move GrGeometryProcessor's textures out of classes and into
by Brian Salomon
· 6 years ago
057ad70
Update GrTextureStripAtlas for DDLs (take 2)
by Robert Phillips
· 6 years ago
02f2acb
Make ColorTableEffect no longer use the texture strip atlas
by Robert Phillips
· 6 years ago
9047c06
validate GrMtlBuffer after forcing it to be static
by Timothy Liang
· 6 years ago
9a24fee
Avoid coverage bleed for AA arcs with tiny sweep angles
by Brian Osman
· 6 years ago
1400d38
Revert "Hoist path check"
by Jim Van Verth
· 6 years ago
f513682
Make fixed dynamic states be conditionally allocated
by Brian Salomon
· 6 years ago
84dd183
Implement Color Filters for SKIA SVG backend
by Anas AlJabri
· 6 years ago
6de0fca
Hoist path check
by Herb Derby
· 6 years ago
270239d
For filled arcs, merge coverage by simply adding
by Brian Osman
· 6 years ago
49528b6
implemented GrMtlBuffer for Metal gpu backend
by Timothy Liang
· 6 years ago
ee04df4
switched SkSL from std::map to std::unordered_map
by Ethan Nicholas
· 6 years ago
92aef4b
Support using vulkan 1.1.
by Greg Daniel
· 6 years ago
3644360
Have GrVkBackendContext take a VkPhysicalDeviceFeatures struct.
by Greg Daniel
· 6 years ago
20ee171
Revert "Update GrTextureStripAtlas for DDLs"
by Robert Phillips
· 6 years ago
c042d41
Update GrTextureStripAtlas for DDLs
by Robert Phillips
· 6 years ago
eddb3d9
Fix minimization function for offset code
by Jim Van Verth
· 6 years ago
dfec99f
Move mip map regen from GrGLProgram to GrGLGpu
by Brian Salomon
· 6 years ago
a31f4e5
Make sure we check the version number of Vulkan Extensions.
by Greg Daniel
· 6 years ago
049b5d9
Combine the append glyphs
by Herb Derby
· 6 years ago
04ae8ee
Add color space to SkColorFilter::filterColor4f
by Brian Osman
· 6 years ago
96d275a
Move GrTextureStripAtlas to its own file
by Robert Phillips
· 6 years ago
98bffae
Reland "Reland "Let client pass in full extension to GrVkBackendContext.""
by Greg Daniel
· 6 years ago
def5546
Include windows.h in debug windows vulkan to fix build.
by Greg Daniel
· 6 years ago
b91c466
Don't change the front face direction in Vulkan
by Chris Dalton
· 6 years ago
e632dfc
Use GrTextureType to determine highest supported filter
by Brian Salomon
· 6 years ago
ee78396
templatize GrSurfaceProxyRef
by Brian Salomon
· 6 years ago
77bf48a
Generate Emoji rendering test using typeface created by different font files.
by Bruce Wang
· 7 years ago
70c787a
implemented copy surface as draw then blit for metal gpu backend
by Timothy Liang
· 6 years ago
d3e65aa
Move GrVkInterface out of public API.
by Greg Daniel
· 6 years ago
fd98c2c
Make some GrSurfaceProxy and GrTextureProxy methods easier to access
by Brian Salomon
· 6 years ago
e2da5f9
Revert "Disable GPU clip masks"
by Christopher Cameron
· 6 years ago
1441137
Remove SK_IGNORE_SUBPIXEL_EMOJI_FIX.
by Ben Wagner
· 6 years ago
0ab5ce1
Move path leaf loop to drawer
by Herb Derby
· 6 years ago
f107a2f
SkUTF
by Hal Canary
· 7 years ago
e782f84
Remove GrResourceIOProcessor.
by Brian Salomon
· 6 years ago
ae5f953
Remove unused GrGpuResourceRef and GrTGpuResourceRef
by Brian Salomon
· 6 years ago
e30739a
implemented copy surface as draw for metal gpu backend
by Timothy Liang
· 6 years ago
c8ece3d
Don't use glFrontFace
by Chris Dalton
· 6 years ago
0054311
Re-re-land "added GrSkSLFP and converted DitherEffect to use it"
by Ethan Nicholas
· 6 years ago
74c6ed3
Move one leaf loop from GPU to glyph drawer
by Herb Derby
· 7 years ago
0bf5408
Implement Subpixel mode for color format image.
by Bruce Wang
· 7 years ago
f7dcd76
Remove array of TextureSampler pointers from GrIOResourceProcessor.
by Brian Salomon
· 6 years ago
7226c23
Make GrTextureProxy store a GrTextureType.
by Brian Salomon
· 6 years ago
3ebd354
For TextureOp + Alpha texture, xform paint color to dest color space
by Brian Osman
· 6 years ago
a78b6dc
Move setAlphaAndRequiredFrame to src/codec
by Nigel Tao
· 7 years ago
70039d8
Remove SkFastMin32
by Nigel Tao
· 7 years ago
f9dfbc3
Combine GPU drawing routines into one large routine
by Herb Derby
· 7 years ago
60dd8c7
Introduce enum class for texture type.
by Brian Salomon
· 6 years ago
12e4256
Make a glyphrun version of DrawBmpPosTextAsPaths
by Herb Derby
· 7 years ago
13449ce
Make SkInternalAtlasTextTarget use glyph runs
by Herb Derby
· 7 years ago
80eb42b
Take advantage of newly const ref text stack
by Herb Derby
· 7 years ago
c3bc69f
Rename MakeAsTextDraw to MakeFromText
by Herb Derby
· 7 years ago
46dbfbb
Make regenerateGlyphRunList on use the iterator
by Herb Derby
· 7 years ago
4818244
Remove unused kTexture2D_GrSLType and kSampler_GrSLType
by Brian Salomon
· 7 years ago
db10ed0
Remove unused kBufferSampler_GrSLType
by Brian Salomon
· 7 years ago
49d14e9
sksl: Add a "sk_Clockwise" built-in
by Chris Dalton
· 7 years ago
f4f6bbf
Duplicate drawDFPosText into drawDFGlyphRun
by Herb Derby
· 7 years ago
88f6d37
Fixed GLSL header line ordering
by Ethan Nicholas
· 7 years ago
ab54e73
Hide SkTextBlob::GlyphPositioning from public API
by Florin Malita
· 7 years ago
504dd05
Reland "Go back to cleaning up MIP levels on texture export rather than assuming dirty on texture import."
by Brian Salomon
· 7 years ago
da1be46
Add more optional debugging printouts for resource allocation
by Robert Phillips
· 7 years ago
2739ab0
Fix explicit resource allocator bug
by Robert Phillips
· 7 years ago
9acfc6c
Add kAAHairline to GpuPathRenderers
by Chris Dalton
· 7 years ago
b935cf8
const all the things
by Herb Derby
· 7 years ago
1347144
Centralize bitmap glyph positioning
by Herb Derby
· 7 years ago
a442526
Correctly distinguish hairline paths in the SW path renderer's cache
by Brian Osman
· 7 years ago
d26b4d8
GrTessellator: fix for collinear edge merging.
by Stephen White
· 7 years ago
01a9128
Maybe fix numStencilBits TSAN crash
by Robert Phillips
· 7 years ago
b64db38
avoid uninitialized under fuzzer
by Cary Clark
· 7 years ago
e28a6b5
add explicit accessor for sRGB singleton colorspaces
by Mike Klein
· 7 years ago
6668a51
Revert "Go back to cleaning up MIP levels on texture export rather than assuming dirty"
by Mike Klein
· 7 years ago
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